Richard Davey
97bb52faec
Added jsdocs
2018-02-09 19:19:21 +00:00
Richard Davey
f679716b92
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-09 18:46:05 +00:00
Richard Davey
3c4ce58ced
Added jsdocs
2018-02-09 18:45:54 +00:00
Felipe Alfonso
bf9146e490
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-09 15:45:32 -03:00
Felipe Alfonso
8529cb9ad1
Resolution fix work in progress
2018-02-09 15:45:22 -03:00
Richard Davey
4c13b9aa7f
Added jsdocs
2018-02-09 18:44:16 +00:00
Richard Davey
aadb075bdf
Fixed function case
2018-02-09 18:33:39 +00:00
Richard Davey
bc87630d61
Added jsdocs.
2018-02-09 18:03:39 +00:00
Richard Davey
cbb0f236f5
Added jsdocs
2018-02-09 17:56:43 +00:00
Richard Davey
d3cb0761d2
Updated jsdocs.
2018-02-09 16:52:19 +00:00
Richard Davey
2434bb187a
Added jsdocs.
2018-02-09 16:52:18 +00:00
Richard Davey
c7a84a1f7a
Merge pull request #3209 from vulcanoidlogic/master
...
matterjs PointerConstraint.js world.events.on undefined
2018-02-09 16:51:52 +00:00
Richard Davey
5db058021f
Added jsdocs.
2018-02-09 15:23:33 +00:00
Richard Davey
a71998d682
Updated origin call.
2018-02-09 15:23:26 +00:00
Richard Davey
73833e6628
Fixed require path.
2018-02-09 15:23:12 +00:00
Richard Davey
3225367240
Check for new TP3 structure.
2018-02-09 15:23:03 +00:00
Richard Davey
33a67f3aff
Added custom pivot boolean.
2018-02-09 15:22:43 +00:00
Richard Davey
5085ed5c9f
Added setOriginFromFrame.
2018-02-09 15:21:49 +00:00
Richard Davey
3422569a4a
setFrame will use a custom pivot, if set.
2018-02-09 15:21:39 +00:00
Richard Davey
b525ecb502
Added jsdocs
2018-02-09 13:46:04 +00:00
Greg
79b61defe6
#3200 Errors in Input Mouse Events examples
2018-02-09 00:21:08 -05:00
Richard Davey
ff1a26c7a3
Added jsdocs
2018-02-09 04:35:23 +00:00
Richard Davey
c1b5ff885e
Added jsdocs
2018-02-09 04:08:01 +00:00
Richard Davey
e0899bfa00
Added jsdocs
2018-02-09 03:44:23 +00:00
Richard Davey
91887815f6
Merged Arcade Physics methods and added jsdocs
2018-02-09 01:40:41 +00:00
Richard Davey
e5f32ef546
Added jsdocs and moved FileTypes to their own namespace
2018-02-08 17:00:14 +00:00
Richard Davey
93a2c3734b
Added jsdocs
2018-02-08 13:45:53 +00:00
Richard Davey
4c5150a24c
Added jsdocs
2018-02-08 04:01:44 +00:00
Richard Davey
7b04ea3130
Fixed path
2018-02-08 02:28:47 +00:00
Richard Davey
d79cffec39
Added jsdocs
2018-02-08 02:21:27 +00:00
Richard Davey
ed89e48b4d
Updated jsdocs
2018-02-08 02:02:37 +00:00
Richard Davey
cf6bbbd0fb
Added jsdocs
2018-02-08 01:08:59 +00:00
Richard Davey
e8c12d164b
Added and updated jsdocs
2018-02-07 23:40:59 +00:00
Richard Davey
5dffe21858
Updated jsdocs
2018-02-07 23:27:01 +00:00
Richard Davey
67f13e30f9
Updated jsdocs
2018-02-07 23:12:55 +00:00
Richard Davey
6d58f92cd9
Updated jsdocs
2018-02-07 23:08:37 +00:00
Richard Davey
fb42cbee42
Updated jsdocs
2018-02-07 22:46:07 +00:00
Richard Davey
ea52b2e12c
Updated jsdocs
2018-02-07 21:58:23 +00:00
Felipe Alfonso
feabcdadb9
Fixed issue with scaled tilemaps
2018-02-07 16:30:18 -03:00
Richard Davey
10193c181a
Fixed require paths.
2018-02-07 17:10:01 +00:00
Richard Davey
89fe7123e1
Moved to its own top-level folder.
2018-02-07 16:29:48 +00:00
Richard Davey
3c8470863a
Fixed undef error.
2018-02-07 16:16:26 +00:00
Richard Davey
ebe2f0758a
Removed incorrect namespace.
2018-02-07 16:16:25 +00:00
Felipe Alfonso
3821ba5ede
WebGL tile flipping and rotation
2018-02-07 13:14:52 -03:00
Richard Davey
40689d1e35
Updated jsdocs.
2018-02-07 15:27:21 +00:00
Richard Davey
8ae958037e
Added jsdocs
2018-02-07 02:46:11 +00:00
Richard Davey
33c9f39b9d
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-07 00:19:15 +00:00
Richard Davey
650ae3cf5a
Added jsdocs
2018-02-07 00:18:22 +00:00
Michael Hadley
50434227ac
Tile's flip/rotation is now only set by the flipX, flipY and rotation props
2018-02-06 18:17:15 -06:00
Richard Davey
5c0872485c
Added jsdocs
2018-02-06 22:56:27 +00:00
Richard Davey
645f1e618e
Added jsdocs
2018-02-06 22:37:56 +00:00
Richard Davey
2d4b7b5398
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-06 22:25:26 +00:00
Richard Davey
6efb94cce9
Added jsdocs
2018-02-06 22:25:23 +00:00
Felipe Alfonso
cff54d8511
Added tile rotation and fixed undefined resolution on webgl renderer config
2018-02-06 18:47:42 -03:00
Felipe Alfonso
da8c7c0b3e
WebGL config data is now stored on WebGLRenderer
2018-02-06 17:37:13 -03:00
Felipe Alfonso
cffc40b834
Fixed flip on blitter game object. Added camera scrollFactor to blitter canvas renderer
2018-02-06 17:19:11 -03:00
Felipe Alfonso
29f96758a2
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-06 17:15:44 -03:00
Richard Davey
8cd5e772d8
Added jsdocs
2018-02-06 19:22:20 +00:00
Richard Davey
0ebe23e396
Added jsdocs
2018-02-06 19:10:44 +00:00
Richard Davey
039d63b17d
Added jsdocs
2018-02-06 17:17:34 +00:00
Richard Davey
a42d1a3f3e
Added jsdocs
2018-02-06 16:37:35 +00:00
Richard Davey
b0bb397369
Added jsdocs
2018-02-06 16:15:22 +00:00
Felipe Alfonso
96834fd7f0
Fixed tilesprite issue of not repeating on webgl
2018-02-06 12:46:05 -03:00
Richard Davey
26a496ac3f
Added jsdocs
2018-02-06 15:04:20 +00:00
Richard Davey
a4381d65aa
Added jsdocs
2018-02-06 14:13:30 +00:00
Richard Davey
d9227420b3
Added jsdocs
2018-02-06 01:22:22 +00:00
Richard Davey
36229eee79
Added jsdocs
2018-02-06 01:08:43 +00:00
Richard Davey
d838f4cfcd
Added jsdocs
2018-02-06 00:56:09 +00:00
Richard Davey
a8eae2bab7
Added jsdocs
2018-02-05 23:59:51 +00:00
Richard Davey
6df51372d5
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-05 22:08:52 +00:00
Richard Davey
45bda0b6ab
Added jsdocs
2018-02-05 22:08:48 +00:00
Felipe Alfonso
7b1ad0b307
transparent, clearBeforeRender and roundPixels now affect the rendering result
2018-02-05 19:06:02 -03:00
Richard Davey
b889a39bfb
Removed extra docs output line
2018-02-05 02:34:42 +00:00
Richard Davey
99913b9da4
More jsdoc updates
2018-02-01 05:48:56 +00:00
Richard Davey
9e8ee078e8
Fixed mixin jsdoc defs
2018-02-01 01:36:52 +00:00
Richard Davey
6611685640
Added jsdocs
2018-02-01 01:20:11 +00:00
Richard Davey
6dc4a122bf
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-01 01:09:37 +00:00
Richard Davey
a506fcc3ac
Added jsdocs
2018-02-01 01:09:34 +00:00
Felipe Alfonso
b48c2a8173
Fixed scale issue with baseScale of camera manager
2018-01-31 21:52:48 -03:00
Richard Davey
d457373287
Added Depth component and tidied up redundant parts of Transform
2018-02-01 00:50:15 +00:00
Richard Davey
c254cb2991
Added jsdocs
2018-02-01 00:25:33 +00:00
Richard Davey
218dde8d8a
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-01 00:04:48 +00:00
Richard Davey
950a125d71
Added jsdocs
2018-02-01 00:04:45 +00:00
Felipe Alfonso
e5831138a4
baseScale added to camera manager and propagated to cameras through preRender function
2018-01-31 21:01:27 -03:00
Richard Davey
35b1cce047
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-31 17:48:32 +00:00
Richard Davey
203a0ee98c
Added jsdocs
2018-01-31 17:48:30 +00:00
Felipe Alfonso
4d03853935
Added cleanup routine for all webgl content on WebGLRenderer destroy function
2018-01-31 14:36:00 -03:00
Richard Davey
ee281f95e8
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-31 16:53:51 +00:00
Richard Davey
d8b2b6e340
jsdoc tweaks
2018-01-31 16:53:48 +00:00
Pavle Goloskokovic
499c2206c6
Merge remote-tracking branch 'origin/master'
2018-01-31 16:42:59 +01:00
Pavle Goloskokovic
53fc478a1c
Fixed scope bug
2018-01-31 16:42:47 +01:00
Richard Davey
65e5b14276
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-31 13:54:48 +00:00
Richard Davey
2a86400a28
Added in jsdocs
2018-01-31 13:54:44 +00:00
Pavle Goloskokovic
cfefbdab5a
Resuming audio context passed to audio config before returning it from createAudioContext method
2018-01-31 14:09:01 +01:00
Pavle Goloskokovic
2f6d89c01a
Destroy updates
2018-01-31 14:07:57 +01:00
Pavle Goloskokovic
6bfb0d21ce
Releasing audio context reference
2018-01-31 14:07:03 +01:00
Richard Davey
f73d66a246
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-31 03:38:13 +00:00
Richard Davey
a802914243
Added in destroy methods for all managers and invoked them from Game
2018-01-31 03:38:10 +00:00
Felipe Alfonso
f294a17a79
Fixed light culling
2018-01-30 22:27:11 -03:00
Felipe Alfonso
0648161ca5
Added simple light culling
2018-01-30 22:11:51 -03:00
Felipe Alfonso
d9b04ef2e9
Light2D Plugin added to scene
2018-01-30 19:46:43 -03:00
Richard Davey
f1a25921c7
Fixed missing Pipeline component.
2018-01-30 19:16:00 +00:00
Richard Davey
4f76b4ddb8
Merge pull request #3195 from benabbottnz/debugheader
...
Update url to https
2018-01-30 13:30:10 +00:00
Richard Davey
bc2263dbd4
Fixed Camera3D Plugin, exposed it via camera3d
in a Scene and added cameras to local array.
...
Closes #3188
2018-01-30 13:15:50 +00:00
Felipe Alfonso
de4b308fbd
Light2D update
2018-01-30 00:38:31 -03:00
Richard Davey
4ec30b8db8
Recoded the Data component
...
Added is back in as DataManager, which Game Objects can have an instance of. Plus exposed as DataManagerPlugin available to Scenes. Removed callback based system and implemented events and fixed the destroy method.
2018-01-30 00:55:27 +00:00
Richard Davey
a62892c44a
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-29 23:38:30 +00:00
Richard Davey
f0726d4060
Added the ability to provide a data source image to go with a standard image
...
This allows you to load a normal map, specular map, or other format of image based data alongside a regular image and have them bound together internally, without creating duplicate entries in the Texture Manager or loader
2018-01-29 23:38:27 +00:00
Michael Hadley
65beefce29
Fix #3169 : add optional param to Tile#setCollision & Tile.resetCollision to recalc faces
2018-01-29 16:51:08 -06:00
Michael Hadley
b537ebd966
Made CalculateFacesAt accessible as part of the tilemap API
...
This is used internally, but may be useful for some devs
2018-01-29 16:31:14 -06:00
Felipe Alfonso
71a6360a7b
Pipeline components added
2018-01-29 18:46:48 -03:00
Richard Davey
107cd8426f
Updated spacing addition issue.
2018-01-29 16:12:10 +00:00
Michael Hadley
d088889c02
Added resetFX to 2D camera
2018-01-28 11:06:37 -06:00
Michael Hadley
16767927cb
Bug fix: setExisting -> setExistingBody
2018-01-28 08:06:05 -06:00
Ben Abbott
ee598818b1
Update URL to https
2018-01-28 17:10:44 +13:00
Ben Abbott
27ed94b6b1
Update url to https
2018-01-28 15:52:35 +13:00
Michael Hadley
dfab17fb7a
Tilemap helper methods for accessing objects from object layers
2018-01-27 10:27:12 -06:00
Michael Hadley
7acd9b0381
Tiled object parser: store points as xy objects instead of arrays
...
V2 used arrays, but other places in the codebase (and users) will expect an object with XY props over an array.
2018-01-27 08:34:11 -06:00
Michael Hadley
901b5f8ba9
Upgraded Tilemap object layer parser from v2
...
- Added ObjectLayer class to make the structure of an object layer clear
- Tilemap.objects is now an array of objects. This allows object layer properties to be parsed.
2018-01-27 08:27:56 -06:00
Michael Hadley
c7c94cdea8
Remove unnecessary v2 code: tilemap.collision
2018-01-27 08:05:45 -06:00
Michael Hadley
cbc493df98
MatterTileBody bug fix: tile -> this.tile
2018-01-26 22:31:53 -06:00
Michael Hadley
801d2e92e1
Revert "Add matter component for inertia - useful for platformers"
...
This reverts commit 2b20c8bbfb
.
2018-01-26 21:51:20 -06:00
Michael Hadley
ec444f876e
Extend SetBody component with setExistingBody method
...
This makes it easy to add compound bodies to a MatterSprite/MatterImage
2018-01-26 21:50:22 -06:00
Michael Hadley
0d84860a8a
Update Matter.World to render compound bodies
2018-01-26 21:50:21 -06:00
Felipe Alfonso
0e1009150c
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-26 20:17:28 -03:00
Felipe Alfonso
00c6c4a6df
Light2D Pipeline
2018-01-26 20:17:11 -03:00
Michael Hadley
63123250d1
Add clairifying note to fix #3193
2018-01-26 15:34:03 -06:00
Richard Davey
79de1b860a
Added jsdocs
2018-01-26 15:37:42 +00:00
Felipe Alfonso
4a63326f39
Forced nearest filtering for canvas textures
2018-01-26 12:21:05 -03:00
Pavle Goloskokovic
13b2c126bb
ESLint fix
2018-01-26 15:40:45 +01:00
Pavle Goloskokovic
48f73e3b32
ESLint fix
2018-01-26 15:39:34 +01:00
Pavle Goloskokovic
6c5f72f86e
ESLint fix
2018-01-26 15:38:00 +01:00
Pavle Goloskokovic
31fa6e9b31
ESLint fix
2018-01-26 15:37:31 +01:00
Pavle Goloskokovic
a703c3481e
ESLint fix
2018-01-26 15:36:41 +01:00
Pavle Goloskokovic
7507d095af
ESLint fix
2018-01-26 15:36:10 +01:00
Pavle Goloskokovic
06d31f1c0b
ESLint fix
2018-01-26 15:35:09 +01:00
Pavle Goloskokovic
c20835bce8
Eslint fix
2018-01-26 15:34:18 +01:00
Pavle Goloskokovic
879f821bd4
Removed completed TODO
2018-01-26 15:29:31 +01:00
Pavle Goloskokovic
b4602e0ba1
Merge remote-tracking branch 'origin/master'
2018-01-26 15:26:33 +01:00
Pavle Goloskokovic
f3d2b9e510
Added loop event docs
2018-01-26 15:25:59 +01:00
Pavle Goloskokovic
3de4234db8
Added seek event docs
2018-01-26 15:25:45 +01:00
Pavle Goloskokovic
3d20e05641
Added volume event docs
2018-01-26 15:25:09 +01:00
Pavle Goloskokovic
c1b3a18ea0
Added mute event docs
2018-01-26 15:24:55 +01:00
Pavle Goloskokovic
07d06a58ad
Added ended event docs
2018-01-26 15:24:40 +01:00
Pavle Goloskokovic
419761db15
Added looped event docs
2018-01-26 15:24:25 +01:00
Pavle Goloskokovic
d9f6669277
Added stop event docs
2018-01-26 15:24:05 +01:00
Pavle Goloskokovic
fd2995d978
Added resume event docs
2018-01-26 15:23:48 +01:00
Pavle Goloskokovic
58006988f0
Added pause event docs
2018-01-26 15:23:35 +01:00
Pavle Goloskokovic
9b4930ea47
Added play event docs
2018-01-26 15:23:06 +01:00
Richard Davey
a4e9ae5fdd
Added jsdocs.
2018-01-26 14:23:00 +00:00
Pavle Goloskokovic
0a1e4abd9f
Added setRate method docs
2018-01-26 15:20:44 +01:00
Pavle Goloskokovic
f7f3906810
Added setVolume method docs
2018-01-26 15:20:15 +01:00
Pavle Goloskokovic
ace58fa019
Added setMute method docs
2018-01-26 15:19:55 +01:00
Pavle Goloskokovic
4d5720d094
Added destroy method docs
2018-01-26 15:19:32 +01:00
Pavle Goloskokovic
32a2bcbf85
Added update method docs
2018-01-26 15:19:07 +01:00
Pavle Goloskokovic
1ca182e209
Added onFocus method docs
2018-01-26 15:18:45 +01:00
Pavle Goloskokovic
5b371db61f
Added onBlur method docs
2018-01-26 15:18:22 +01:00
Pavle Goloskokovic
18cd227e69
Added reset method docs
2018-01-26 15:18:02 +01:00
Pavle Goloskokovic
a2fdf7c42c
Added stopAndReleaseAudioTag method docs
2018-01-26 15:17:36 +01:00
Pavle Goloskokovic
3f6df08552
Added playCatchPromise method docs
2018-01-26 15:17:19 +01:00
Pavle Goloskokovic
fcd9efee42
Added pickAudioTag method docs
2018-01-26 15:16:43 +01:00
Pavle Goloskokovic
443599f261
Added pickAndPlayAudioTag method docs
2018-01-26 15:15:52 +01:00
Pavle Goloskokovic
bf3c0a2ea1
Added stop method docs
2018-01-26 15:15:20 +01:00
Pavle Goloskokovic
1c21a09cb2
Added resume method docs
2018-01-26 15:14:57 +01:00
Pavle Goloskokovic
311a18b052
Added pause method docs
2018-01-26 15:14:35 +01:00
Pavle Goloskokovic
17a5cc6128
Added play method docs
2018-01-26 15:14:19 +01:00
Pavle Goloskokovic
3018a2512c
Updated isLocked method docs
2018-01-26 15:11:21 +01:00
Pavle Goloskokovic
1e423a7ff6
Added volume event docs
2018-01-26 15:10:10 +01:00
Pavle Goloskokovic
f30fb5f9ff
Added mute event docs
2018-01-26 15:09:55 +01:00
Pavle Goloskokovic
428e8bd9a3
Updated unlock method docs
2018-01-26 15:09:22 +01:00
Pavle Goloskokovic
5e05cee185
Added loop event docs
2018-01-26 15:08:07 +01:00
Pavle Goloskokovic
a47157d739
Added seek event docs
2018-01-26 15:06:50 +01:00
Pavle Goloskokovic
a6c7e2da8b
Added volume event docs
2018-01-26 15:06:33 +01:00
Pavle Goloskokovic
5c5ddd88f5
Added mute event docs
2018-01-26 15:06:16 +01:00
Pavle Goloskokovic
f0c8022159
Added looped event docs
2018-01-26 15:05:52 +01:00
Pavle Goloskokovic
3581b0bdb2
Added ended event docs
2018-01-26 15:05:34 +01:00
Pavle Goloskokovic
7945ebaec8
Added stop event docs
2018-01-26 15:05:14 +01:00
Pavle Goloskokovic
e874c64fe4
Added resume event docs
2018-01-26 15:04:53 +01:00
Pavle Goloskokovic
ed27878b78
Added pause event docs
2018-01-26 15:02:33 +01:00
Pavle Goloskokovic
6b92e34b0f
Added play event docs
2018-01-26 15:02:14 +01:00
Pavle Goloskokovic
1de4078262
Updated WebAudioSound class constructor docs
2018-01-26 15:01:49 +01:00
Pavle Goloskokovic
6ac7ed22d4
Added detune event docs
2018-01-26 15:00:38 +01:00
Pavle Goloskokovic
50a87d8340
Added rate event docs
2018-01-26 15:00:15 +01:00
Pavle Goloskokovic
e144505c1d
Added unlocked event docs
2018-01-26 14:57:46 +01:00
Pavle Goloskokovic
e2092dfacd
Added stopall event docs
2018-01-26 14:57:18 +01:00
Pavle Goloskokovic
996a77cd10
Added resumeall event docs
2018-01-26 14:57:01 +01:00
Pavle Goloskokovic
e4e0879347
Added pauseall event docs
2018-01-26 14:56:33 +01:00
Pavle Goloskokovic
532e506241
Updated unlock method docs
2018-01-26 14:55:49 +01:00
Pavle Goloskokovic
3344fc8c49
Added detune event docs
2018-01-26 14:54:45 +01:00
Pavle Goloskokovic
371deefbcd
Added rate event docs
2018-01-26 14:54:15 +01:00
Pavle Goloskokovic
754c3bc543
Added NoAudioSoundManager class constructor docs
2018-01-26 14:53:02 +01:00
Pavle Goloskokovic
d0aa4e6913
Added config default value assignment
2018-01-26 14:52:03 +01:00
Pavle Goloskokovic
1835217d7e
Added NoAudioSound class constructor docs
2018-01-26 14:51:34 +01:00
Pavle Goloskokovic
5c3ad36ec3
Added isLocked method docs
2018-01-26 14:49:27 +01:00
Pavle Goloskokovic
fbafeeef7f
Added destroy method docs
2018-01-26 14:47:35 +01:00
Pavle Goloskokovic
92669f3c98
Added onFocus method docs
2018-01-26 14:36:01 +01:00
Pavle Goloskokovic
aaee7388ca
Added onBlur method docs
2018-01-26 14:35:34 +01:00
Pavle Goloskokovic
27179b64ed
Updated unlock method docs
2018-01-26 14:34:32 +01:00
Pavle Goloskokovic
c8e64c5153
Updated add method docs
2018-01-26 14:33:54 +01:00
Pavle Goloskokovic
47b0eea9a9
Updated lockedActionsQueue property docs
2018-01-26 14:33:15 +01:00
Pavle Goloskokovic
57724d1455
Updated loopEndOffset property docs
2018-01-26 14:32:38 +01:00
Pavle Goloskokovic
b5b752f39f
Updated audioPlayDelay property docs
2018-01-26 14:32:11 +01:00
Pavle Goloskokovic
98c0cfd6fe
Updated override property docs
2018-01-26 14:31:48 +01:00
Pavle Goloskokovic
ea95ae82e1
Added HTML5AudioSoundManager class constructor docs
2018-01-26 14:31:10 +01:00
Pavle Goloskokovic
a0e462dd46
Merge remote-tracking branch 'origin/master'
2018-01-26 14:28:25 +01:00
Pavle Goloskokovic
0b84831218
Added HTML5AudioSound class constructor docs
2018-01-26 14:28:15 +01:00
Richard Davey
d1c1074979
Added jsdocs.
2018-01-26 13:14:41 +00:00
Richard Davey
a6dbacbc20
Added jsdocs.
2018-01-26 12:43:51 +00:00
Antriel
975b2b59ca
Fixed Tween.resume/pause.
2018-01-26 10:25:13 +01:00
Richard Davey
fabaa493ef
jsdoc work
2018-01-26 06:55:15 +00:00
Richard Davey
3ba739756c
Added jsdocs.
2018-01-26 06:19:27 +00:00
Richard Davey
8d97b1a46a
Removed the MinMax classes.
2018-01-26 06:19:19 +00:00
Richard Davey
feee8e34e8
Moved Container out of prod for now.
2018-01-26 05:25:30 +00:00
Richard Davey
9988e4eb5b
Removed un-needed files and moved plugins around.
2018-01-26 05:21:45 +00:00
Richard Davey
29fde6868a
Added jsdocs.
2018-01-26 04:53:16 +00:00
Richard Davey
3488ad6a7d
Added jsdocs.
2018-01-26 04:18:31 +00:00
Felipe Alfonso
9173ed88d9
Fixed tint issue
2018-01-26 00:55:05 -03:00
Felipe Alfonso
fe22495000
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-26 00:48:01 -03:00
Felipe Alfonso
83b7d11f14
Fixed issue with scrolling on static tilemaps and not clearing path array on Flat Pipeline
2018-01-26 00:47:41 -03:00
Richard Davey
803f54afd2
Added jsdocs.
2018-01-26 03:40:49 +00:00
Richard Davey
00382bf059
Added jsdocs.
2018-01-26 02:20:33 +00:00
Richard Davey
c168daee3f
Added jsdocs.
2018-01-26 00:37:58 +00:00
Felipe Alfonso
065235a9f4
Fixed issue with static bitmap text rendering
2018-01-25 21:34:35 -03:00
Felipe Alfonso
63b3bfe6c3
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-25 21:05:57 -03:00
Felipe Alfonso
3af73b6162
culling non visible chars
2018-01-25 21:05:38 -03:00
Richard Davey
50318435b6
Commented out physics destroy call.
2018-01-25 23:19:37 +00:00
Richard Davey
2d0e27cd63
Fixed use of Object.assign (doesn't work on IE11)
2018-01-25 23:19:23 +00:00
Felipe Alfonso
cb7bbea020
removed old code
2018-01-25 19:32:51 -03:00
Felipe Alfonso
c94810ad43
Merge branch 'master' into rendering-cleanup
2018-01-25 19:21:34 -03:00
Felipe Alfonso
7c4c439aa4
Diffuse lighting shaders. Also made light layer rendering pass through
2018-01-25 19:20:36 -03:00
Michael Hadley
2b20c8bbfb
Add matter component for inertia - useful for platformers
2018-01-25 16:05:49 -06:00
Michael Hadley
08df6b4cb0
Bug fix: wrong prop name
2018-01-25 15:34:25 -06:00
Michael Hadley
7730af643d
Add better support for concave polygons to MatterTileBody
2018-01-25 15:17:33 -06:00
Michael Hadley
578fe59110
Add scale support to MatterTileBody
2018-01-25 15:17:10 -06:00
Michael Hadley
64d172546c
JSDoc Matter.World#convertTilemapLayer & Matter.World#convertTiles
2018-01-25 14:04:58 -06:00
Michael Hadley
27930fb4bb
JSDoc MatterTileBody
2018-01-25 13:58:03 -06:00
Michael Hadley
92fb2a9c21
Update MatterTileBody to use latest Tile API
2018-01-25 13:49:28 -06:00
Michael Hadley
a6556e9364
Expose Phaser.Physics.Matter.TileBody
2018-01-25 13:48:47 -06:00
Michael Hadley
05688ac598
Tile.GetBounds
2018-01-25 13:48:22 -06:00
Felipe Alfonso
d4f0d02745
Merge branch 'master' into rendering-cleanup
2018-01-25 15:45:15 -03:00
Felipe Alfonso
ba280c7517
BitmapMask and GeometryMask are rendering correctly
2018-01-25 15:43:19 -03:00
Richard Davey
8b8601b464
Working through color docs
2018-01-25 17:29:17 +00:00
Richard Davey
cb2891db8a
Added jsdocs to the Device inspector, removed out-dated properties and changed case of Device access
2018-01-25 17:03:35 +00:00
Richard Davey
1304eab7db
Added jsdocs
2018-01-25 15:48:41 +00:00
Richard Davey
b415a19c71
Moved pixel blend modes
2018-01-25 15:48:33 +00:00
Richard Davey
32711feaba
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-25 14:55:35 +00:00
Richard Davey
cd0388a8bb
Added jsdocs
2018-01-25 14:55:31 +00:00
Michael Hadley
6776b94c5b
Allow Impact.Sprite#setVelocity to accept 1 parameter
2018-01-25 08:45:40 -06:00
Richard Davey
5690e6240f
Merge pull request #3186 from Antriel/place-on-triangle
...
Fixed PlaceOnTriangle
2018-01-25 14:10:52 +00:00
Michael Hadley
91f18d9c94
Added convenience method Tile.getTileData
2018-01-25 07:46:08 -06:00
Michael Hadley
a601c57163
Renamed TilemapLayer.map -> TilemapLayer.tilemap for consistency
2018-01-25 07:29:43 -06:00
Michael Hadley
13349145cb
Added Tile.tilemap convenience getter
2018-01-25 07:25:14 -06:00
Antriel
bb346d5c2c
Fixed BresenhamPoints' usage in PlaceOnTriangle.
2018-01-25 07:55:04 +01:00
Felipe Alfonso
77e0422f98
Merge branch 'master' into rendering-cleanup
2018-01-25 02:28:31 -03:00
Felipe Alfonso
7b3c2c6b1c
Removed old code
2018-01-25 02:27:30 -03:00
Felipe Alfonso
bd8e9b2003
Static Tilemap Layer rendering
2018-01-25 02:26:14 -03:00
Richard Davey
1f72b90d8d
Added jsdocs
2018-01-25 05:26:13 +00:00
Richard Davey
12b59ea39d
Added jsdocs
2018-01-25 05:11:52 +00:00
Richard Davey
118c69f40f
Added jsdocs
2018-01-25 04:41:36 +00:00
Richard Davey
bfddb09bf9
Updated docs and implemented destroy
2018-01-25 03:38:23 +00:00
Richard Davey
ffae9c1259
Moved wip contents to archived and moved un-used files from src to wip
2018-01-25 02:14:20 +00:00
Richard Davey
0443eedf1e
JSDocs added
2018-01-25 02:13:50 +00:00
Felipe Alfonso
80d9ef42b3
ParticleEmitterManager webgl rendering added
2018-01-24 22:10:30 -03:00
Richard Davey
897d3f2b70
Added jsdocs
2018-01-25 00:48:48 +00:00
Felipe Alfonso
42482ecb26
TileSprite webgl rendering
2018-01-24 21:15:51 -03:00
Richard Davey
9850ccb108
Removed un-used visible property and added jsdocs.
2018-01-24 23:50:46 +00:00
Felipe Alfonso
195a59d3ba
Dynamic Tilemap rendering
2018-01-24 19:29:57 -03:00
Felipe Alfonso
06fa0afcc8
Dynamic Bitmap Text webgl rendering
2018-01-24 15:55:23 -03:00
Richard Davey
79437480b9
Added jsdocs.
2018-01-24 17:12:07 +00:00
Richard Davey
8fe16e5506
Moved removal of listeners to the loadComplete section (re: #3184 )
2018-01-24 14:26:17 +00:00
Michael Hadley
2c1f10b0b4
setCollisionMapFromTilemapLayer - load slope mapping via object or Tiled properties
2018-01-23 22:00:01 -06:00
Felipe Alfonso
69c56fc920
Merge branch 'master' into rendering-cleanup
2018-01-24 00:58:53 -03:00
Felipe Alfonso
326bdd5204
Fixed camera effects
2018-01-24 00:57:33 -03:00
Felipe Alfonso
12a1ef34f4
Fixed pipeline binding
2018-01-24 00:08:14 -03:00
Felipe Alfonso
5170784338
Graphics WebGL Rendering
2018-01-24 00:03:43 -03:00
Michael Hadley
e564a6cbe7
Tile helper methods for getting actual world bounds of a tile
2018-01-23 19:16:56 -06:00
Felipe Alfonso
ca465c8139
Fixed Quad
2018-01-23 21:58:37 -03:00
Felipe Alfonso
99d850346f
Text rendering added
2018-01-23 21:40:20 -03:00
Felipe Alfonso
61458e1475
Merge branch 'master' into rendering-cleanup
2018-01-23 20:37:26 -03:00
Felipe Alfonso
502ce8ddea
Static BitmapText rendering. Added rect culling to TextureTintPipeline
2018-01-23 20:36:49 -03:00
Richard Davey
f941cd441e
Merge pull request #3183 from ladrower/TimerEvent
...
TimerEvent startAt field not scaled
2018-01-23 20:58:14 +00:00
Felipe Alfonso
dd9cef61cf
Image WebGL rendering
2018-01-23 17:32:20 -03:00
Felipe Alfonso
086eec1616
Merge branch 'master' into rendering-cleanup
2018-01-23 16:30:50 -03:00
Felipe Alfonso
070d946dca
Mesh and Sprite rendering
2018-01-23 16:29:47 -03:00
Pavle Goloskokovic
07bbe80fca
Merge remote-tracking branch 'origin/master'
2018-01-23 19:03:11 +01:00
Pavle Goloskokovic
924247c04d
Fixes #3182
2018-01-23 19:02:58 +01:00
Felipe Alfonso
336cc4e3fe
Merge branch 'master' into rendering-cleanup
2018-01-23 13:39:33 -03:00
Felipe Alfonso
822fc052ee
Sprite batching
2018-01-23 13:38:58 -03:00
Michael Hadley
ebabf97ce3
Comment clarification
2018-01-23 09:41:29 -06:00
Michael Hadley
4abf0df119
Added setCollisionFromCollisionGroup for easily setting collision from Tiled collision editor
2018-01-23 09:40:59 -06:00
Artem Platonov
3e5a35d796
TimerEvent startAt field not scaled
...
A note regarding the feature `startAt` of `TimerEvent `
When an event gets added it should be either scaled by clock `timeScale`
as well or not scaled at all - depending on the feature purpose.
```javascript
// preUpdate loop
event.elapsed = event.startAt * event.timeScale
```
In my understanding it should not be influenced by `timeScale` at all.
As a developer I would use the feature of `startAt` to specify the exact
offset for my event.
In case I have looped `Timer` for one second and want to start the first
loop in the middle, I would set the `startAt` to half a second. And
scaling is applied during the timer run time as a factor of speed it
elapses.
2018-01-23 16:34:33 +01:00
Michael Hadley
2cabd15684
Added SetCollisionByProperty to Tilemap API
2018-01-23 09:05:37 -06:00
Michael Hadley
e31ea73ad4
Typo fix: Tilset -> Tileset
2018-01-23 08:38:43 -06:00
Richard Davey
cb3166850e
Fixed issue with Keyboard events for single key presses. Added new KeyMap.
2018-01-23 14:37:32 +00:00
Michael Hadley
629ead9a37
Making Tileset comments more specific - better explains Tiled structure
2018-01-23 07:55:43 -06:00
Michael Hadley
b8b0f42153
getTileProperty -> getTileProperties
...
A tile can have multiple properties, so it makes more sense as a plural method name
2018-01-23 07:54:03 -06:00
Michael Hadley
c7a471e29a
Convenience for getting Tileset collision group from Tile
2018-01-23 07:52:53 -06:00
Michael Hadley
ab29015742
Convenience tile getters for looking up tileset & tilemap layer
2018-01-23 07:48:59 -06:00
Artem
2bf0381821
clock timescale applied to timer
2018-01-23 14:37:25 +01:00
Richard Davey
123c8f8127
Calls to the Scene Manager that happen before the Scene is running are now queued
...
Thanks to gdomaradzki for bringing this one to my attention!
2018-01-23 02:12:33 +00:00
Felipe Alfonso
6153a34103
Moved shader source to text files
2018-01-22 20:01:00 -03:00
Felipe Alfonso
0f0b422fd7
FlatTint Pipeline progress
2018-01-22 19:51:15 -03:00
Felipe Alfonso
2b043fff65
Removed RenderTarget and Shader from components
2018-01-22 18:53:15 -03:00
Felipe Alfonso
a171968558
WebGLRenderer render function update
2018-01-22 18:37:47 -03:00
Felipe Alfonso
961f00ac11
BlitterPipeline added
2018-01-22 18:21:47 -03:00
Felipe Alfonso
e8610734b7
Merge branch 'master' into rendering-cleanup
2018-01-22 12:18:38 -03:00
Richard Davey
75e9349b3c
Text canvas width cannot drop below 1x1 pixels.
2018-01-22 12:21:42 +00:00
Richard Davey
eb3c9fe341
Fix for the read-only DOMRect issue flagged in #3176
2018-01-22 12:04:14 +00:00
Michael Hadley
568b04cedb
Loader typo in new loader structure
2018-01-21 15:28:04 -06:00
Michael Hadley
ccdad43920
Matter world and factory methods for creating a tile body
2018-01-21 12:53:48 -06:00
Michael Hadley
348da8c81e
MatterTileBody: wrapper around a Tile that provides access to a matter body
2018-01-21 12:53:27 -06:00
Pavle Goloskokovic
b82179268f
Merge remote-tracking branch 'origin/master'
2018-01-21 15:16:18 +01:00
Pavle Goloskokovic
c604fd9a5e
Removed updating loading properties if audio is locked
2018-01-21 15:14:46 +01:00
Felipe Alfonso
a4e79875d4
Merge branch 'master' into rendering-cleanup
...
# Conflicts:
# src/gameobjects/blitter/BlitterWebGLRenderer.js
2018-01-21 11:14:27 -03:00
Pavle Goloskokovic
f917c94d93
Emitting fileprogress event
2018-01-21 15:13:48 +01:00
Pavle Goloskokovic
bdf38448ea
Calling loader nextFile method instead of callback
2018-01-21 15:13:02 +01:00
Pavle Goloskokovic
d743ac82c1
Added loaded flag to prevent multiple calls to onLoad method
2018-01-21 15:12:34 +01:00
Pavle Goloskokovic
e1c5969bd4
Calling loader nextFile method instead of callback
2018-01-21 15:11:30 +01:00
Pavle Goloskokovic
4160d738bc
Passing loader reference to load method
2018-01-21 15:10:08 +01:00
Richard Davey
bc298aca7b
Testing doc snippets
2018-01-21 13:19:58 +00:00
Richard Davey
04debe7a71
Added jsdocs
2018-01-21 13:01:38 +00:00
Pavle Goloskokovic
472a0d9a4f
Added no audio classes to index.js
2018-01-20 22:06:36 +01:00
Pavle Goloskokovic
18cf394f8a
Fixed path to Extend import
2018-01-20 21:28:37 +01:00
Pavle Goloskokovic
0198a71cd1
Merge remote-tracking branch 'origin/master'
2018-01-20 21:23:53 +01:00
Pavle Goloskokovic
87fa583c47
Competed a TODO to instantiate NoAudioSoundManager if there is no audio engine available or sounds are disabled in config
2018-01-20 21:23:43 +01:00
Pavle Goloskokovic
e03108e332
Removed unused NOOP import
2018-01-20 21:19:43 +01:00
Pavle Goloskokovic
b42a426cc9
Removeing sound from manager before calling BaseSound destroy method
2018-01-20 21:18:42 +01:00
Pavle Goloskokovic
7ecc671781
Removed update method
2018-01-20 21:18:01 +01:00
Pavle Goloskokovic
2bf8358d3e
Added destroy method that calls BaseSound destroy method
2018-01-20 21:14:15 +01:00
Pavle Goloskokovic
5980180659
Added update method that does nothing
2018-01-20 21:13:36 +01:00
Pavle Goloskokovic
eda3a080b4
Added stop method that only returns false
2018-01-20 21:12:53 +01:00
Pavle Goloskokovic
c071d8db16
Added resume method that only returns false
2018-01-20 21:12:36 +01:00
Pavle Goloskokovic
a52145eb9e
Added pause method that only returns false
2018-01-20 21:12:18 +01:00
Pavle Goloskokovic
f8cefe6606
Added play method that only returns false
2018-01-20 21:11:53 +01:00
Pavle Goloskokovic
dcc406d218
Added removeMarker method that only returns false
2018-01-20 21:11:35 +01:00
Pavle Goloskokovic
8685b7c2ac
Added updateMarker method that only returns false
2018-01-20 21:11:16 +01:00
Pavle Goloskokovic
e9c441b98a
Added addMarker method that only returns false
2018-01-20 21:10:51 +01:00
Pavle Goloskokovic
063dda1929
Initializing pendingRemove property to false
2018-01-20 21:10:00 +01:00
Pavle Goloskokovic
e76377a89e
Initializing currentMarker property to null
2018-01-20 21:09:46 +01:00
Pavle Goloskokovic
6a207de3b0
Initializing markers property to an empty object
2018-01-20 21:09:28 +01:00
Pavle Goloskokovic
cde2b9c080
Initializing loop property to default value
2018-01-20 21:09:08 +01:00
Pavle Goloskokovic
1fa851b0e8
Initializing seek property to default value
2018-01-20 21:08:47 +01:00
Pavle Goloskokovic
858d296a1c
Initializing detune property to default value
2018-01-20 21:08:34 +01:00
Pavle Goloskokovic
fc46d8d4d0
Initializing rate property to default value
2018-01-20 21:08:21 +01:00
Pavle Goloskokovic
e6477b0e40
Initializing volume property to default value
2018-01-20 21:08:08 +01:00
Pavle Goloskokovic
5f58588903
Initializing mute property to default value
2018-01-20 21:07:54 +01:00
Pavle Goloskokovic
cd070ac282
Initializing currentConfig property to point to config property
2018-01-20 21:07:30 +01:00
Pavle Goloskokovic
ff6f7f844c
Initializing config property to object with default config values merged with provided config attribute
2018-01-20 21:07:00 +01:00
Pavle Goloskokovic
f925d3f5bd
Initializing totalDuration property to 0
2018-01-20 21:01:04 +01:00
Pavle Goloskokovic
65696b17a5
Initializing duration property to 0
2018-01-20 21:00:50 +01:00
Pavle Goloskokovic
d2a3d98abe
Initializing totalRate property to 1
2018-01-20 21:00:31 +01:00
Pavle Goloskokovic
a2a19cceb2
Initializing isPaused property to false
2018-01-20 20:59:27 +01:00
Pavle Goloskokovic
0de3b321d2
Initializing isPlaying property to false
2018-01-20 20:59:13 +01:00
Pavle Goloskokovic
d282f3a1cb
Initializing key property with provided attribute value
2018-01-20 20:58:31 +01:00
Pavle Goloskokovic
10daa22fb0
Initializing manager property with provided attribute reference
2018-01-20 20:58:02 +01:00
Pavle Goloskokovic
4c2b7b3db7
Added NoAudioSound class that extends EventEmitter
2018-01-20 20:56:49 +01:00
Pavle Goloskokovic
732cb5592a
Removed setting unlocked property
2018-01-20 20:35:34 +01:00
Pavle Goloskokovic
1dc28e1119
Added forEachActiveSound method that calls BaseSoundManager forEachActiveSound method
2018-01-20 20:32:30 +01:00
Pavle Goloskokovic
ce5de6e06a
Added destroy method that calls BaseSoundManager destroy method
2018-01-20 20:32:15 +01:00
Pavle Goloskokovic
8ee02f8f29
Added update method that does nothing
2018-01-20 20:31:53 +01:00
Pavle Goloskokovic
e9c1ba289e
Added stopAll method that does nothing
2018-01-20 20:25:27 +01:00
Pavle Goloskokovic
05d37e00c7
Added resumeAll method that does nothing
2018-01-20 20:25:03 +01:00
Pavle Goloskokovic
534a7a34cd
Added pauseAll method that does nothing
2018-01-20 20:24:46 +01:00
Pavle Goloskokovic
50fefeef2e
Added removeByKey method that calls BaseSoundManager removeByKey method
2018-01-20 20:24:10 +01:00
Pavle Goloskokovic
2b0765f46a
Added remove method that calls BaseSoundManager remove method
2018-01-20 20:23:33 +01:00
Pavle Goloskokovic
5ba2c0338a
Added playAudioSprite method which only returns false
2018-01-20 20:13:14 +01:00
Pavle Goloskokovic
4a4a849c6f
Added play method which only returns false
2018-01-20 20:12:36 +01:00
Pavle Goloskokovic
cd00b5db79
Added addAudioSprite method which instantiates and returns NoAudioSound as audio sprite sound object with empty spritemap
2018-01-20 20:11:48 +01:00
Pavle Goloskokovic
7511c038b7
Added add method which instantiates and returns NoAudioSound object
2018-01-20 20:10:16 +01:00
Pavle Goloskokovic
f1aea49a9c
Initializing unlocked property to false
2018-01-20 20:01:55 +01:00
Pavle Goloskokovic
a1fa271d7c
Initializing locked property to false
2018-01-20 20:01:44 +01:00
Pavle Goloskokovic
fdcc4898cc
Initializing pauseOnBlur property to true
2018-01-20 20:01:26 +01:00
Pavle Goloskokovic
27b2936ce6
Initializing rate property to 0
2018-01-20 20:01:09 +01:00
Pavle Goloskokovic
526fe77106
Initializing rate property to 1
2018-01-20 20:00:55 +01:00
Pavle Goloskokovic
ee8ce19ef8
Initializing volume property to 1
2018-01-20 20:00:36 +01:00
Pavle Goloskokovic
1c6aa693e9
Initializing mute property to false
2018-01-20 20:00:21 +01:00
Pavle Goloskokovic
c5062a0c90
Initializing sounds property an empty array
2018-01-20 19:59:54 +01:00
Pavle Goloskokovic
e15a5a9c69
Initializing game property with provided attribute reference
2018-01-20 19:59:19 +01:00
Pavle Goloskokovic
4316c22785
Added NoAudioSoundManager class that extends EventEmitter
2018-01-20 19:57:00 +01:00
Pavle Goloskokovic
db5002fa87
Updated BaseSoundManager playAudioSprite method to return value from sound play method call
2018-01-20 19:53:09 +01:00
Pavle Goloskokovic
7a259da22c
Updated BaseSoundManager play method to return value from sound play method call
2018-01-20 19:51:54 +01:00
Richard Davey
a8c0ee8839
Allow to pass a Frame object directly to a Bob
2018-01-20 17:45:01 +00:00
Richard Davey
c7dc7fc240
Checks strings and numbers
2018-01-20 17:44:45 +00:00
Richard Davey
d7611afaab
Fixed issue with setting Bob frame
2018-01-20 17:05:53 +00:00
Richard Davey
2fb3641824
Should be a string, not a Frame object
2018-01-20 16:35:47 +00:00
Richard Davey
af613201f7
Strengthen the frame name check
2018-01-20 16:35:29 +00:00
Richard Davey
f9cc2a9714
Scene now sets a status flag for every state it goes through, allowing the manager to know when to allow updating and rendering
2018-01-20 16:22:40 +00:00
Richard Davey
a5a112114b
Added blitter coordinates to bob output
2018-01-20 16:21:59 +00:00
Richard Davey
d220634fb6
Added helper methods for flip, visible and alpha
2018-01-20 16:21:42 +00:00
Richard Davey
b951809791
Fixed children reference
2018-01-20 16:21:28 +00:00
Richard Davey
134c67a51b
Split into base class and plugin extension so other classes can use them too
2018-01-20 16:21:12 +00:00
Richard Davey
d9da905230
Added XBox360 Controller config ( closes #3175 )
2018-01-20 14:25:28 +00:00
Richard Davey
05b45f1f9c
Added keycodes ( closes #3174 )
2018-01-20 14:22:41 +00:00
Richard Davey
f676fc2bbd
Recoded the SceneManage
...
The Scene Manager no longer tries to maintain an 'active' list and instead just iterates the scenes in order, skipping those that aren't awake. Scene array changing events like moveUp etc are queued if the list is being processed and the ScenePlugin has been vastly updated to take care of this. You can now happily move scenes around the list, block scene input, consume input events, switch scenes around and more.
2018-01-20 04:47:03 +00:00
Richard Davey
2b4d6f17c8
Removed unused consts
2018-01-20 04:45:27 +00:00
Richard Davey
39b1f35a20
Removed call to render and tidied up a little
2018-01-20 04:45:14 +00:00
Richard Davey
4e05ad0655
The Input system will now order input based on the scenes from top to bottom
...
If the global top only flag is on and a scene consumes an input event then they won't flow any further down the scene list. This is optional (but on by default), allowing you to now correctly create a UI Scene above a game scene without the input events polluting one to the other.
2018-01-20 04:44:54 +00:00
Felipe Alfonso
31be6fa51d
WebGLRenderer cleanup
2018-01-20 01:05:56 -03:00
Felipe Alfonso
1da31fb2a5
WebGLRenderer resource creation
2018-01-19 21:37:52 -03:00
Felipe Alfonso
e98c6b336a
Merge branch 'master' into rendering-cleanup
2018-01-19 18:22:48 -03:00
Richard Davey
864fa638af
Added LoadArray back in and sorted out callback passing.
2018-01-19 19:13:27 +00:00
Richard Davey
2f1ee57505
Fixed event handler.
2018-01-19 19:13:11 +00:00
Richard Davey
1d22f5a59a
File has a reference to its Loader, will also now emit progress events on itself.
2018-01-19 19:13:02 +00:00
Richard Davey
4473af243b
Frames can now have customData
stored in them, as well as the Textures. This is populated by all of the atlas data by default and can be added to, either in the JJSON source files or at run-time. Closes #3165 .
2018-01-19 18:23:25 +00:00
Richard Davey
7577f470ae
You can now pass in a JS object to the JSON Loader instead of a URL. It will use the object to populate the data with. This impacts any loader type that uses json, so atlas, tilemap, audio sprite, etc. Closes #3147 .
2018-01-19 17:53:07 +00:00
Richard Davey
76c7639b20
If a file load 404s then handle this case, as it'll return the 404 page as the response type which will then try to be parsed.
2018-01-19 17:29:14 +00:00
Richard Davey
f3d9f145a6
Fixed flow error when the Loader would never complete if every single file failed.
2018-01-19 17:28:48 +00:00
Richard Davey
8c3422f2b4
BaseURL adds trailing slash if missing.
2018-01-19 17:10:23 +00:00
Richard Davey
7c7336dd30
Loader.reset gets path and baseURL again.
2018-01-19 17:07:38 +00:00
Richard Davey
7e0b04df70
You can now specify Loader settings (baseURL, path, xhr settings, etc) in either the Game Config, the Scene Config or a File Config. Game config is used as the defaults. Scene config overrides those, and a File config overrides the Scene config. This fixes #3168 .
2018-01-19 16:56:41 +00:00
Richard Davey
faf89ea78a
getTextureKeys method added to return all loaded textures.
2018-01-19 16:30:05 +00:00
Richard Davey
25089f66fd
Scene will now be made active as soon as it has init'd, not after the load is complete. This allows a scene to render while loading assets.
2018-01-19 16:30:05 +00:00
Richard Davey
57444596e5
Loader now emits a progress event which can be used for progress bar loaders, etc. Also added setBasePath
and removed console logs.
2018-01-19 16:30:04 +00:00
Richard Davey
13ed054d79
Removed display of checksum.
2018-01-19 16:30:03 +00:00
Pavle Goloskokovic
ac7be301f1
Reverting previous commit since it did not fix the issue
2018-01-19 17:12:49 +01:00
Pavle Goloskokovic
d50c04e9f8
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# src/loader/filetypes/AudioFile.js
2018-01-19 16:30:43 +01:00
Pavle Goloskokovic
999b7d96df
skipping looping and ending logic if current time is 0 since some HTML5 Audio implementations set currentTime value to 0 when changing playback rate or performing any other operation on an audio tag object
2018-01-19 16:24:26 +01:00
Richard Davey
e2d71e2c6d
BaseLoader renamed LoaderPlugin, const updated, index updated.
2018-01-19 14:54:50 +00:00
Richard Davey
4aa6e931f1
Merging Loader into BaseLoader
2018-01-19 14:47:25 +00:00
Richard Davey
b58814e8d7
Merge pull request #3172 from Antriel/master
...
Added missing require for Point.
2018-01-19 14:05:55 +00:00
Richard Davey
e18858010c
Tidying up before merging with BaseLoader.
2018-01-19 13:52:03 +00:00
Richard Davey
f5462146e2
Added MultiAtlas loader.
2018-01-19 13:51:53 +00:00
Richard Davey
8983c93fc6
Added AudioSprite loader.
2018-01-19 13:51:12 +00:00
Richard Davey
db515d8724
All FileTypes now register themselves with the FileTypesManager, allowing devs to specify which loaders are included in their builds.
2018-01-19 13:29:26 +00:00
Richard Davey
676c5be1da
Added global FileTypes manager.
2018-01-19 13:29:25 +00:00
Richard Davey
fd4cae12fc
Removed un-used file.
2018-01-19 13:29:24 +00:00
Antriel
df7bc2e841
Added missing require for Point.
2018-01-19 14:20:45 +01:00
Michael Hadley
a6365c5339
Removing es6 'let' from AP vs tilemap
2018-01-19 06:56:52 -06:00
Pavle Goloskokovic
f7b0dcf56a
Inverted condition to prevent nesting
2018-01-19 12:19:02 +01:00
Pavle Goloskokovic
ff8c039cf7
Inverted condition to prevent nesting
2018-01-19 12:17:34 +01:00
Pavle Goloskokovic
f019b8ad75
Merge remote-tracking branch 'origin/master'
2018-01-19 12:08:40 +01:00
Pavle Goloskokovic
fb96aeccd6
Removed game reference
2018-01-19 12:06:41 +01:00
Pavle Goloskokovic
4bb8557081
Updated reference to the game object
2018-01-19 12:06:11 +01:00
Felipe Alfonso
f388391c25
Merge branch 'master' into rendering-cleanup
2018-01-18 14:28:02 -03:00
Richard Davey
fb7cdbf29b
Added ability to load plugins from external files and have them register with the PluginManager.
2018-01-18 16:48:25 +00:00
Pavle Goloskokovic
e889de2c20
Merge remote-tracking branch 'origin/master'
2018-01-18 16:09:29 +01:00
Richard Davey
d46662cd46
Swapped to using Number.MAX_VALUE
so repeat -1 now works properly in IE11 and below.
2018-01-18 14:59:32 +00:00
Richard Davey
86fe054c63
Game boot sequence is now split-up to allow time for non-blocking, but time sensitive plugins (like the Texture Manager) to complete starting up before the main loop begins. Texture Manager now checks on state of default images before telling Game it is ready.
2018-01-18 14:01:29 +00:00
Richard Davey
2deb9edc9e
Plugins now check to see if the Scene is already booted and adapt accordingly.
2018-01-18 14:00:31 +00:00
Richard Davey
69dbe38c9f
Scene.Systems keeps track of it's booted, so plugins know how to respond to the boot event (or not). You can now also load a plugin into a Scene at runtime.
2018-01-18 13:59:37 +00:00
Pavle Goloskokovic
8968044d8f
Removed ready event
2018-01-18 14:15:15 +01:00
Pavle Goloskokovic
ca614166b1
Using playCatchPromise for delayed sound playback
2018-01-18 14:14:14 +01:00
Pavle Goloskokovic
3a7d06b48a
Using playCatchPromise when starting sound playback
2018-01-18 14:13:57 +01:00
Pavle Goloskokovic
ef98de7258
Added playCatchPromise method to handle possible exceptions thrown form audio tag play method
2018-01-18 14:13:29 +01:00
Pavle Goloskokovic
c1cb3c3ab2
Removing touchmove event listener on successful unlock
2018-01-18 14:12:32 +01:00
Pavle Goloskokovic
336f5b9028
Skipping unlocking if touchmove event occurred before touchend event
2018-01-18 14:11:49 +01:00
Pavle Goloskokovic
b036eecd9f
Added detectMove method as touchmove event listener
2018-01-18 14:10:51 +01:00
Pavle Goloskokovic
01c246ac0b
Added variable and method for keeping track of touch move events
2018-01-18 14:10:03 +01:00
Pavle Goloskokovic
718dce88b8
Setting correct totalDuration property value for all sounds when audio gets unlocked
2018-01-18 14:08:49 +01:00
Pavle Goloskokovic
9400c7ea93
Setting correct duration property value for all sounds when audio gets unlocked
2018-01-18 14:08:33 +01:00
Pavle Goloskokovic
c296ef2eb3
Emitting ready event when sound manager gets unlocked
2018-01-18 14:07:35 +01:00
Pavle Goloskokovic
58d6ab9a56
Emitting ready event if sound manager is not locked
2018-01-18 14:06:29 +01:00
Pavle Goloskokovic
345f112ff8
Renamed touchLocked to locked
2018-01-18 14:05:20 +01:00
Pavle Goloskokovic
b61a4dec66
Passing sound manager locked property value instead of touchLocked to HTML5AudioFile constructor
2018-01-18 14:04:41 +01:00
Richard Davey
3bb6099c6d
Fixed key issue
2018-01-18 05:33:54 +00:00
Richard Davey
5461471bf3
Added ucfirst equivalent
2018-01-18 05:33:42 +00:00
Richard Davey
92e62b9368
Updated PluginManager to support installation and injection of global and local plugins
2018-01-18 05:21:14 +00:00
Richard Davey
c8d859c6a4
Systems now does everything based on events and config files, no more creation of its own plugins
2018-01-18 05:20:57 +00:00
Richard Davey
43d7e0fa0e
Exposed the global and core plugins and updated the injection map
2018-01-18 05:20:33 +00:00
Richard Davey
53ec770696
Renamed to the correct class name: ScenePlugin
2018-01-18 05:20:00 +00:00
Richard Davey
0a523062f5
Exposed the Scene files via their own export
2018-01-18 05:19:42 +00:00
Richard Davey
dc3093ef56
Removed trailing slash
2018-01-18 05:19:17 +00:00
Richard Davey
abdbe2d1ee
EE registered as a plugin
2018-01-18 05:19:00 +00:00
Richard Davey
776d178b38
Scene settings now checks for a plugins array
2018-01-18 05:18:45 +00:00
Richard Davey
5a333bc2fd
Updated to new Plugin format, removed injection and mapping
2018-01-18 05:18:09 +00:00
Richard Davey
e017a71f32
Game emits a boot event, which its managers listen for
2018-01-18 05:16:52 +00:00
Richard Davey
3ba774997d
Config now gets the DefaultScenePlugins
2018-01-18 05:16:02 +00:00
Richard Davey
31882e5b48
Method returns array of objects instead of array of arrays
2018-01-18 01:03:15 +00:00
Richard Davey
9cdd359327
Constructors no longer call setTo
and getPointAB
return object properties updated to x/y
2018-01-18 01:02:51 +00:00
Richard Davey
7458574d35
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-18 00:59:41 +00:00
Richard Davey
dbfd73dea1
Pointer.reset no longer resets the isDown
state or buttons
2018-01-18 00:59:38 +00:00
Michael Hadley
fd8cad1fb6
Add Impact method for loading collision map from Weltmeister file
2018-01-17 18:50:00 -06:00
Michael Hadley
821eae6eee
Bug fix: weltmeister parser
2018-01-17 18:38:55 -06:00
Michael Hadley
2e68f2507d
Added Weltmeister support to Loader & Tilemap API
2018-01-17 18:34:00 -06:00
Michael Hadley
72a14df466
Shortened Tilemap format names
2018-01-17 18:34:00 -06:00
Richard Davey
80fd5d9845
Moved camera controls to their own namespace
2018-01-18 00:08:38 +00:00
Felipe Alfonso
4983b393e3
Merge with master
2018-01-17 18:30:39 -03:00
Felipe Alfonso
cfe07706e6
Cleaning up WebGLRenderer
2018-01-17 18:25:43 -03:00
Pavle Goloskokovic
6be1406b8b
Renamed locked action name property to prop
2018-01-17 19:16:21 +01:00
Pavle Goloskokovic
252b577ab4
Using manager.isLocked instead of removed checkTouchLocked method for loop property
2018-01-17 19:15:09 +01:00
Pavle Goloskokovic
25f22533fd
Using manager.isLocked instead of removed checkTouchLocked method for seek property
2018-01-17 19:14:55 +01:00
Pavle Goloskokovic
216bde9577
Using manager.isLocked instead of removed checkTouchLocked method for detune property
2018-01-17 19:14:43 +01:00
Pavle Goloskokovic
99c9b786c8
Using manager.isLocked instead of removed checkTouchLocked method for rate property
2018-01-17 19:14:33 +01:00
Pavle Goloskokovic
94d7fb7d4f
Using manager.isLocked instead of removed checkTouchLocked method for volume property
2018-01-17 19:14:18 +01:00
Pavle Goloskokovic
941b4f5ac8
Using manager.isLocked instead of removed checkTouchLocked method for mute property
2018-01-17 19:14:06 +01:00
Pavle Goloskokovic
4b6287c4cd
Using manager.isLocked instead of removed checkTouchLocked method for stop method
2018-01-17 19:13:47 +01:00
Pavle Goloskokovic
5c0c89022e
Using manager.isLocked instead of removed checkTouchLocked method for resume method
2018-01-17 19:13:36 +01:00
Pavle Goloskokovic
fb775d4063
Using manager.isLocked instead of removed checkTouchLocked method for pause method
2018-01-17 19:13:21 +01:00
Pavle Goloskokovic
ce6f3400e2
Using manager.isLocked instead of removed checkTouchLocked method for play method
2018-01-17 19:13:09 +01:00
Pavle Goloskokovic
cee22b158c
Removed checkTouchLocked from HTML5AudioSound class
2018-01-17 19:11:50 +01:00
Pavle Goloskokovic
da56f97580
Removed touchLockedActionQueue from HTML5AudioSound class
2018-01-17 19:11:28 +01:00
Pavle Goloskokovic
913f388535
Added isLocked method to handle locked actions
2018-01-17 19:10:24 +01:00
Pavle Goloskokovic
b25af58495
Resetting lockedActionsQueue after performing all locked actions
2018-01-17 19:09:36 +01:00
Pavle Goloskokovic
88d26607ec
Updated and simplified logic for performing locked actions
2018-01-17 19:07:52 +01:00
Pavle Goloskokovic
aacd7a972d
Setting lockedActionsQueue value based on locked property value
2018-01-17 19:03:16 +01:00
Pavle Goloskokovic
19ec0fb735
Added lockedActionsQueue property to HTML5AudioSoundManager class for internal use
2018-01-17 19:02:10 +01:00
Michael Hadley
5bc09a2c5c
Update AP physics to handle tiles where tileSize !== baseTileSize
2018-01-17 11:27:29 -06:00
Pavle Goloskokovic
bcb11d5c4e
Moved queued sound actions logic from update method to unlocked event handler
2018-01-17 18:24:03 +01:00
Pavle Goloskokovic
fb52e3d490
Setting unlocked property to true when audio tags are ready
2018-01-17 18:19:51 +01:00
Pavle Goloskokovic
5f035c80e2
Removed condition since it is already performed in base class constructor
2018-01-17 18:19:26 +01:00
Pavle Goloskokovic
d388c827e4
Added a TODO for setting correct duration value when available
2018-01-17 18:18:22 +01:00
Pavle Goloskokovic
fdbda3cffa
Setting locked property to value set in subclass if available
2018-01-17 18:17:31 +01:00
Pavle Goloskokovic
0f6f0ab45e
Setting locked property for HTML5AudioSoundManager class
2018-01-17 18:17:01 +01:00
Pavle Goloskokovic
ff4e9616f3
Removed touchUnlocked property form HTML5AudioSoundManager class
2018-01-17 18:16:14 +01:00
Pavle Goloskokovic
6b1b7a1342
Removed touchLocked property form HTML5AudioSoundManager class
2018-01-17 18:15:50 +01:00
Pavle Goloskokovic
c6c3f1da79
Setting unlocked property to true when audio context resumes
2018-01-17 18:14:28 +01:00
Pavle Goloskokovic
bf0c868bf3
Removed condition since it is already performed in base class constructor
2018-01-17 18:13:52 +01:00
Pavle Goloskokovic
a90760f8df
Setting locked property for WebAudioSoundManager
2018-01-17 18:13:04 +01:00
Pavle Goloskokovic
8ec82c3a4d
Setting locked property to false after unlocking
2018-01-17 18:12:03 +01:00
Pavle Goloskokovic
28b098348b
Handling unlocking in update method
2018-01-17 18:11:27 +01:00
Pavle Goloskokovic
fbb1388f2d
Added unlocked property to BaseSoundManager class for internal use
2018-01-17 18:10:40 +01:00
Pavle Goloskokovic
9ed999fada
Calling unlocked method only if locked property is set to true
2018-01-17 18:09:33 +01:00
Pavle Goloskokovic
31cd229bf2
Added locked property to BaseSoundManager class
2018-01-17 18:09:00 +01:00
Pavle Goloskokovic
94cefc9621
Resetting sound's touchLockedActionQueue
2018-01-17 17:35:54 +01:00
Pavle Goloskokovic
04b9996ac7
Sorting actions to be performed in chronological order
2018-01-17 17:35:33 +01:00
Pavle Goloskokovic
d8e36615e7
Gathering all actions and performing them sequentially
2018-01-17 17:35:08 +01:00
Pavle Goloskokovic
dc3938e8ff
Added update method to handle unlocking
2018-01-17 17:32:41 +01:00
Pavle Goloskokovic
5916d9f423
Setting last audio tag event listener to set touchUnlocked when it is ready for playback
2018-01-17 17:31:56 +01:00
Pavle Goloskokovic
644a28cb3c
Pushing all tags in an array before loading them
2018-01-17 17:31:01 +01:00
Pavle Goloskokovic
38e59f6f4b
Using touchLocked value as condition
2018-01-17 17:29:18 +01:00
Pavle Goloskokovic
f52cfee58a
Added touchUnlocked property to HTML5AudioSoundManager class
2018-01-17 17:27:59 +01:00
Pavle Goloskokovic
b9b5489ab3
Added touchLocked property to HTML5AudioSoundManager class
2018-01-17 17:27:28 +01:00
Pavle Goloskokovic
84a20395e6
Using checkTouchLocked with loop property
2018-01-17 17:25:43 +01:00
Pavle Goloskokovic
33bc3d8d5c
Using checkTouchLocked with seek property
2018-01-17 17:23:20 +01:00
Pavle Goloskokovic
874b3d5bc1
Defined detune property getter
2018-01-17 17:23:04 +01:00
Pavle Goloskokovic
3ff214da59
Defined rate property getter
2018-01-17 17:22:54 +01:00
Pavle Goloskokovic
eb5be4c75d
Defined detune property setter to be able to use checkTouchLocked with it
2018-01-17 17:22:30 +01:00
Pavle Goloskokovic
865f8d06ad
Defined rate property setter to be able to use checkTouchLocked with it
2018-01-17 17:22:03 +01:00
Pavle Goloskokovic
c2f7795a98
Using checkTouchLocked with volume property
2018-01-17 17:21:07 +01:00
Pavle Goloskokovic
a9a3c3c2a2
Using checkTouchLocked with mute property
2018-01-17 17:20:44 +01:00
Pavle Goloskokovic
22154ceace
Using checkTouchLocked with stop method
2018-01-17 17:19:39 +01:00
Pavle Goloskokovic
796f3657ac
Using checkTouchLocked with resume method
2018-01-17 17:19:25 +01:00
Pavle Goloskokovic
893882fe95
Using checkTouchLocked with pause method
2018-01-17 17:19:15 +01:00
Pavle Goloskokovic
300ac5b859
Using checkTouchLocked with play method
2018-01-17 17:19:04 +01:00
Pavle Goloskokovic
093f295389
Added touchLockedActionQueue property to HTML5AudioSound class
2018-01-17 17:06:55 +01:00
Pavle Goloskokovic
c4f4fbc79d
Passing sound manager touchLocked value to HTML5AudioFile constructor
2018-01-17 17:04:55 +01:00
Pavle Goloskokovic
541cd83688
Using object property instead of local var
2018-01-17 17:04:06 +01:00
Pavle Goloskokovic
81f3b56b0a
Added touchLocked argument to HTML5AudioFile class constructor
2018-01-17 17:01:50 +01:00
Richard Davey
108b6bd2a3
Events call the world directly, avoids an unnecessary function jump.
2018-01-17 15:28:53 +00:00
Richard Davey
f41d016c9f
Moved Matter over to use the plugin system.
2018-01-17 15:22:16 +00:00
Richard Davey
bae63901d7
fillPoint draws the rect in the center of the x/y coordinates instead of the top-left
2018-01-17 15:01:24 +00:00
Pavle Goloskokovic
be7741ed89
Resetting already started sounds before unlocking
2018-01-17 14:13:44 +01:00
Pavle Goloskokovic
0b4a8b8b2d
Removed touchstart event listeners since they don't work for unlocking audio
2018-01-17 14:13:13 +01:00
Richard Davey
695a88b1c3
Merge pull request #3167 from Antriel/ellipse-fixes
...
Few bug fixes for Ellipse methods.
2018-01-17 13:12:54 +00:00
Pavle Goloskokovic
f510f71213
Implemented unlock method for HTML5AudioSoundManager class
2018-01-17 14:12:04 +01:00
Pavle Goloskokovic
4ca73ae362
Removing unlock call since it is now done in BaseSoundManager class
2018-01-17 14:10:54 +01:00
Pavle Goloskokovic
5c118a3a94
audio tag does not support name attribute so setting that value to dataset
2018-01-17 14:10:03 +01:00
Pavle Goloskokovic
196018d04a
Updating load progress properties when sound is locked
2018-01-17 14:09:20 +01:00
Pavle Goloskokovic
5720dff5dc
onLoad needs to be called from timeout callback in order to not cause issues
2018-01-17 14:08:38 +01:00
Pavle Goloskokovic
e75731df87
Calling onLoad directly if device sound is locked since we are skipping actual loading
2018-01-17 14:07:50 +01:00