phaser/src
2018-01-19 17:53:07 +00:00
..
actions Moved the depth sorting functions into the DisplayList class, as it's really the one responsible for it, not System. 2018-01-11 13:59:06 +00:00
animations Game emits a boot event, which its managers listen for 2018-01-18 05:16:52 +00:00
boot You can now specify Loader settings (baseURL, path, xhr settings, etc) in either the Game Config, the Scene Config or a File Config. Game config is used as the defaults. Scene config overrides those, and a File config overrides the Scene config. This fixes #3168. 2018-01-19 16:56:41 +00:00
cache Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
cameras Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
create Removed incomplete files. 2018-01-16 15:10:30 +00:00
curves Swapped to using Number.MAX_VALUE so repeat -1 now works properly in IE11 and below. 2018-01-18 14:59:32 +00:00
data Removed the old events folder contents and added in an EventEmitter alias for user-land event creation. 2018-01-12 18:59:01 +00:00
device Handling when WebGL context is falsy and not just null 2018-01-15 12:05:11 +01:00
display Moved repository location 2018-01-09 21:43:56 +00:00
dom Moved repository location 2018-01-09 21:43:56 +00:00
events EE registered as a plugin 2018-01-18 05:19:00 +00:00
gameobjects Swapped to using Number.MAX_VALUE so repeat -1 now works properly in IE11 and below. 2018-01-18 14:59:32 +00:00
geom Added missing require for Point. 2018-01-19 14:20:45 +01:00
input Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
loader You can now pass in a JS object to the JSON Loader instead of a URL. It will use the object to populate the data with. This impacts any loader type that uses json, so atlas, tilemap, audio sprite, etc. Closes #3147. 2018-01-19 17:53:07 +00:00
math Renamed no longer existing Vector2/3 .sub and .len to .subtract and .length where still used 2018-01-12 02:18:36 +02:00
physics Removing es6 'let' from AP vs tilemap 2018-01-19 06:56:52 -06:00
plugins Removed un-used file. 2018-01-19 13:29:24 +00:00
polyfills Moved repository location 2018-01-09 21:43:56 +00:00
renderer BlitterBatch2 base rendering. Still missing Texture binding 2018-01-09 19:51:22 -03:00
scene You can now specify Loader settings (baseURL, path, xhr settings, etc) in either the Game Config, the Scene Config or a File Config. Game config is used as the defaults. Scene config overrides those, and a File config overrides the Scene config. This fixes #3168. 2018-01-19 16:56:41 +00:00
sound Reverting previous commit since it did not fix the issue 2018-01-19 17:12:49 +01:00
structs Moved repository location 2018-01-09 21:43:56 +00:00
textures getTextureKeys method added to return all loaded textures. 2018-01-19 16:30:05 +00:00
time Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
tweens Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
utils Added ucfirst equivalent 2018-01-18 05:33:42 +00:00
const.js Moved repository location 2018-01-09 21:43:56 +00:00
CoreScenePlugins.js Exposed the global and core plugins and updated the injection map 2018-01-18 05:20:33 +00:00
DefaultScenePlugins.js Config now gets the DefaultScenePlugins 2018-01-18 05:16:02 +00:00
GlobalPlugins.js Exposed the global and core plugins and updated the injection map 2018-01-18 05:20:33 +00:00
phaser.js Removed trailing slash 2018-01-18 05:19:17 +00:00