Added pauseAll method that does nothing

This commit is contained in:
Pavle Goloskokovic 2018-01-20 20:24:46 +01:00
parent 50fefeef2e
commit 534a7a34cd

View file

@ -2,6 +2,7 @@ var Class = require('../../utils/Class');
var EventEmitter = require('eventemitter3');
var NoAudioSound = require('./NoAudioSound');
var BaseSoundManager = require('../BaseSoundManager');
var NOOP = require('../../utils/NOOP');
var NoAudioSoundManager = new Class({
Extends: EventEmitter,
initialize: function NoAudioSoundManager(game) {
@ -37,6 +38,7 @@ var NoAudioSoundManager = new Class({
},
removeByKey: function (key) {
return BaseSoundManager.prototype.removeByKey.call(this, key);
}
},
pauseAll: NOOP
});
module.exports = NoAudioSoundManager;