phaser/src
Richard Davey 123c8f8127 Calls to the Scene Manager that happen before the Scene is running are now queued
Thanks to gdomaradzki for bringing this one to my attention!
2018-01-23 02:12:33 +00:00
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actions Moved the depth sorting functions into the DisplayList class, as it's really the one responsible for it, not System. 2018-01-11 13:59:06 +00:00
animations Testing doc snippets 2018-01-21 13:19:58 +00:00
boot Recoded the SceneManage 2018-01-20 04:47:03 +00:00
cache Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
cameras Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
create Removed incomplete files. 2018-01-16 15:10:30 +00:00
curves Swapped to using Number.MAX_VALUE so repeat -1 now works properly in IE11 and below. 2018-01-18 14:59:32 +00:00
data Removed the old events folder contents and added in an EventEmitter alias for user-land event creation. 2018-01-12 18:59:01 +00:00
device Handling when WebGL context is falsy and not just null 2018-01-15 12:05:11 +01:00
display Moved repository location 2018-01-09 21:43:56 +00:00
dom Moved repository location 2018-01-09 21:43:56 +00:00
events EE registered as a plugin 2018-01-18 05:19:00 +00:00
gameobjects Text canvas width cannot drop below 1x1 pixels. 2018-01-22 12:21:42 +00:00
geom Added missing require for Point. 2018-01-19 14:20:45 +01:00
input Fix for the read-only DOMRect issue flagged in #3176 2018-01-22 12:04:14 +00:00
loader Loader typo in new loader structure 2018-01-21 15:28:04 -06:00
math Renamed no longer existing Vector2/3 .sub and .len to .subtract and .length where still used 2018-01-12 02:18:36 +02:00
physics Matter world and factory methods for creating a tile body 2018-01-21 12:53:48 -06:00
plugins Removed un-used file. 2018-01-19 13:29:24 +00:00
polyfills Moved repository location 2018-01-09 21:43:56 +00:00
renderer Removed call to render and tidied up a little 2018-01-20 04:45:14 +00:00
scene Calls to the Scene Manager that happen before the Scene is running are now queued 2018-01-23 02:12:33 +00:00
sound Added no audio classes to index.js 2018-01-20 22:06:36 +01:00
structs Moved repository location 2018-01-09 21:43:56 +00:00
textures Checks strings and numbers 2018-01-20 17:44:45 +00:00
time Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
tweens Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
utils Added ucfirst equivalent 2018-01-18 05:33:42 +00:00
const.js Moved repository location 2018-01-09 21:43:56 +00:00
CoreScenePlugins.js Split into base class and plugin extension so other classes can use them too 2018-01-20 16:21:12 +00:00
DefaultScenePlugins.js Config now gets the DefaultScenePlugins 2018-01-18 05:16:02 +00:00
GlobalPlugins.js Exposed the global and core plugins and updated the injection map 2018-01-18 05:20:33 +00:00
phaser.js Removed trailing slash 2018-01-18 05:19:17 +00:00