Initializing game property with provided attribute reference

This commit is contained in:
Pavle Goloskokovic 2018-01-20 19:59:19 +01:00
parent 4316c22785
commit e15a5a9c69

View file

@ -4,6 +4,7 @@ var NoAudioSoundManager = new Class({
Extends: EventEmitter,
initialize: function NoAudioSoundManager(game) {
EventEmitter.call(this);
this.game = game;
}
});
module.exports = NoAudioSoundManager;