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Initializing game property with provided attribute reference
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@ -4,6 +4,7 @@ var NoAudioSoundManager = new Class({
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Extends: EventEmitter,
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initialize: function NoAudioSoundManager(game) {
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EventEmitter.call(this);
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this.game = game;
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}
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});
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module.exports = NoAudioSoundManager;
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