phaser/src
2018-01-18 00:59:38 +00:00
..
actions Moved the depth sorting functions into the DisplayList class, as it's really the one responsible for it, not System. 2018-01-11 13:59:06 +00:00
animations Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
boot Renamed SceneManager. 2018-01-16 16:33:30 +00:00
cache Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
cameras Moved camera controls to their own namespace 2018-01-18 00:08:38 +00:00
create Removed incomplete files. 2018-01-16 15:10:30 +00:00
curves Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
data Removed the old events folder contents and added in an EventEmitter alias for user-land event creation. 2018-01-12 18:59:01 +00:00
device Handling when WebGL context is falsy and not just null 2018-01-15 12:05:11 +01:00
display Moved repository location 2018-01-09 21:43:56 +00:00
dom Moved repository location 2018-01-09 21:43:56 +00:00
events Removed the old events folder contents and added in an EventEmitter alias for user-land event creation. 2018-01-12 18:59:01 +00:00
gameobjects fillPoint draws the rect in the center of the x/y coordinates instead of the top-left 2018-01-17 15:01:24 +00:00
geom Few bug fixes for Ellipse methods. 2018-01-17 11:43:34 +01:00
input Pointer.reset no longer resets the isDown state or buttons 2018-01-18 00:59:38 +00:00
loader Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
math Renamed no longer existing Vector2/3 .sub and .len to .subtract and .length where still used 2018-01-12 02:18:36 +02:00
physics Update AP physics to handle tiles where tileSize !== baseTileSize 2018-01-17 11:27:29 -06:00
plugins Moved Arcade and Impact Physics over to the new plugin system 2018-01-17 03:41:58 +00:00
polyfills Moved repository location 2018-01-09 21:43:56 +00:00
renderer BlitterBatch2 base rendering. Still missing Texture binding 2018-01-09 19:51:22 -03:00
scene Moved Arcade and Impact Physics over to the new plugin system 2018-01-17 03:41:58 +00:00
sound Removed completed TODO 2018-01-14 17:39:29 +01:00
structs Moved repository location 2018-01-09 21:43:56 +00:00
textures Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
time Converted to use the new plugin format 2018-01-16 02:08:22 +00:00
tweens Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
utils Moved repository location 2018-01-09 21:43:56 +00:00
const.js Moved repository location 2018-01-09 21:43:56 +00:00
phaser.js Fixed input injection 2018-01-16 23:18:02 +00:00