Commit graph

1442 commits

Author SHA1 Message Date
in0finite
4aa60fbae4 add param 'rotateLightsToFaceCamera' 2021-06-25 22:24:46 +02:00
in0finite
65eb14afad use arrays 2021-06-25 22:16:27 +02:00
in0finite
417272e027 ... 2021-06-25 22:12:46 +02:00
in0finite
877ad97e04 determine time offset based on rotation of object 2021-06-25 22:11:26 +02:00
in0finite
a214441b94 can now correctly detect red/yellow/green lights 2021-06-25 21:30:31 +02:00
in0finite
a7b7ac1e9b use InvokeRepeating() 2021-06-25 20:28:11 +02:00
in0finite
66391fcb58 fix infinite loop 2021-06-25 19:13:40 +02:00
in0finite
2193aeaea1 traffic lights should be working 2021-06-25 18:56:52 +02:00
in0finite
06a277acd2 update lights in StaticGeometry 2021-06-25 15:51:00 +02:00
in0finite
fc6af2392e implement world lights 2021-06-25 14:37:24 +02:00
in0finite
08ccd6f9ee ... 2021-05-04 21:28:47 +02:00
in0finite
d59c2c7ede remove light game objects 2021-05-04 21:24:13 +02:00
in0finite
d73fd9e163 display day time UI even when local ped is not alive 2021-05-04 21:21:13 +02:00
in0finite
f72cd743a3 display current time in UI 2021-05-04 20:55:01 +02:00
in0finite
197089aab3 (de)activate time objects based on current time 2021-05-04 19:54:47 +02:00
in0finite
49596eb613 load TOBJ objects 2021-05-03 21:24:48 +02:00
in0finite
71fb48f481 fix sync 2021-05-03 04:18:59 +02:00
in0finite
613767d6d7 attempt to sync 2021-05-03 03:00:22 +02:00
in0finite
d5f3657151 ... 2021-05-03 02:00:55 +02:00
in0finite
50e8cef69a rename class 2021-05-03 01:59:33 +02:00
in0finite
46e76e7895 rename file 2021-05-03 01:57:34 +02:00
in0finite
bcf74a342d update light angle every frame 2021-05-03 01:55:41 +02:00
in0finite
91f136b97c add time scale to day-time window 2021-05-03 01:54:26 +02:00
in0finite
4fff983c87 ... 2021-05-03 01:53:50 +02:00
in0finite
2b45010837 change time scale 2021-05-03 01:53:18 +02:00
in0finite
6b807e2d98 ... 2021-05-03 00:17:08 +02:00
in0finite
39db523a21 ... 2021-05-03 00:11:47 +02:00
in0finite
0cde5b1025 some cleanup 2021-05-03 00:09:24 +02:00
in0finite
b0810e9bfa cache shader property id 2021-05-02 23:55:00 +02:00
in0finite
2da430251c remove unused code 2021-05-02 23:51:37 +02:00
in0finite
2fc4d58bb6 assign "_HasNightColors" to materials which have night colors 2021-05-02 23:45:02 +02:00
in0finite
e64f7acf5a use custom material for skybox 2021-05-02 23:07:16 +02:00
in0finite
4fe958d86b ... 2021-05-02 23:04:24 +02:00
in0finite
077d34e79b add night colors to other shaders 2021-05-02 23:03:00 +02:00
in0finite
378a92794d ... 2021-05-02 23:02:04 +02:00
in0finite
b459f62e73 implement daytime manager 2021-05-02 23:01:31 +02:00
in0finite
30cd22057c don't log error 2021-04-26 00:44:14 +02:00
in0finite
b963a95d85 wip 2021-04-26 00:43:30 +02:00
in0finite
38e1d4f0b2 set mesh vertex colors 2021-04-25 23:16:16 +02:00
in0finite
1a118064b5 remove unused method 2021-04-25 21:24:23 +02:00
in0finite
25c3954256 load night colors 2021-04-25 21:15:53 +02:00
in0finite
b27bcac9a3 display color field 2021-04-18 00:18:49 +02:00
in0finite
0a3d2a53dc create inspector for LightSource 2021-04-18 00:08:49 +02:00
in0finite
f87eb89c63 create LightSource script 2021-04-18 00:07:49 +02:00
in0finite
0a3a11a5e0 use unity color 2021-04-17 22:17:52 +02:00
in0finite
91491a19f1 load lights info 2021-04-17 22:15:07 +02:00
in0finite
a3a8d5cfdf add script for building for Android from command line 2021-03-05 23:19:26 +01:00
in0finite
072b7f128e change plugins folder name 2021-03-05 21:55:56 +01:00
in0finite
d5d15876fd load plugins from Start() 2021-03-05 21:55:09 +01:00
in0finite
ab4f1e00d9 change SEO 2021-03-05 21:32:49 +01:00
in0finite
f7eeaa379e allow selection of game mode via command line 2021-03-02 23:47:51 +01:00
in0finite
805eaefea7 game modes can be selected ; selected game modes are activated when server starts 2021-03-02 23:09:08 +01:00
in0finite
2c4521200d console subscribes to log event before any other script executes 2021-03-01 02:53:03 +01:00
in0finite
04153d6cc0 chat is visible when local ped is dead 2021-03-01 02:10:27 +01:00
in0finite
8a74156e94 ... 2021-03-01 01:25:31 +01:00
in0finite
b58029aceb improve chat text escaping - markup tags are now visible in a chat message 2021-03-01 01:23:26 +01:00
in0finite
edd328b9bc rename methods 2021-03-01 00:58:50 +01:00
in0finite
1a9fe1754d don't use server nick when echoing command 2021-03-01 00:50:53 +01:00
in0finite
26b51b99c9 move all logic from ChatSync to ChatManager 2021-02-28 23:38:34 +01:00
in0finite
e29bacf3d2 better communication between ChatManager and ChatSync 2021-02-28 23:25:49 +01:00
in0finite
b591ed8fb7 use NetStatus.ThrowIfNotOnServer() 2021-02-28 23:07:26 +01:00
in0finite
f96be81166 skip font loading because fonts are not used anywhere 2021-02-28 22:57:29 +01:00
in0finite
f84bbcf486 rename method 2021-02-28 22:53:16 +01:00
in0finite
2d768ca6b5 properly cut chat messages ; don't cut them on clients 2021-02-28 22:50:11 +01:00
in0finite
f23d9aac04 fix cutting chat message ; reuse string builder 2021-02-28 22:26:30 +01:00
in0finite
a26c1d8bab extract function 2021-02-28 21:28:57 +01:00
in0finite
1d3879eb46 don't wrap weapon ammo text 2021-02-28 21:18:11 +01:00
in0finite
9d5039edfe improve chat UI 2021-02-28 21:15:27 +01:00
in0finite
b8e362cd95 use InvokeEventExceptionSafe() 2021-02-27 23:32:16 +01:00
in0finite
afb443d269 don't update chat UI in headless mode 2021-02-27 23:17:56 +01:00
in0finite
f545981675 remove invalid chat characters on all places ; remove new line & tab characters 2021-02-27 23:15:29 +01:00
in0finite
5d7b63b4c2 increase rocket speed 2021-02-27 19:07:35 +01:00
in0finite
bb8e18195d automatically refresh master-server when JoinGame window is opened 2021-02-27 18:07:52 +01:00
in0finite
92b1352cf5 make "Internet" the default tab in JoinGame window 2021-02-27 17:30:55 +01:00
in0finite
75503c74fd use only Y euler 2021-02-27 17:03:06 +01:00
in0finite
fcb5f6be3e fix Vector3 and Quaternion parsing 2021-02-27 16:26:59 +01:00
in0finite
8abd08fda8 provide list of registered commands 2021-02-23 00:54:46 +01:00
in0finite
0589ccb039 exit aim & fire states if ped is not holding a weapon 2021-02-23 00:10:11 +01:00
in0finite
c52fd29de8 don't display inflicted damage for the same player 2021-02-22 23:56:58 +01:00
in0finite
9e7378d1ca exit drive-by state if ped doesn't have gun weapon 2021-02-22 23:20:01 +01:00
in0finite
eb937dd512 send command back to player 2021-02-22 22:20:36 +01:00
in0finite
fb2f17792e unsupported vehicles will not cause spamming error messages - they are destroyed 2021-02-22 22:19:15 +01:00
in0finite
e21ef25835 players can specify model id for their ped or stalker 2021-02-22 21:26:57 +01:00
in0finite
000a8a6cc9 revert adaption 2021-02-22 20:21:14 +01:00
in0finite
e36c87861f add script to prefab 2021-02-22 20:16:44 +01:00
in0finite
700e9e9e44 some more adaptions 2021-02-22 19:53:41 +01:00
in0finite
506c7bd1f0 rename script 2021-02-22 19:45:17 +01:00
in0finite
16380a4fe7 adapt all scripts to command system - stop using PlayerRequests 2021-02-22 19:43:17 +01:00
in0finite
a6204749b2 impl teleport command 2021-02-22 18:50:35 +01:00
in0finite
ea7c27b573 impl weapon commands 2021-02-22 18:13:28 +01:00
in0finite
e3b8d9fd65 impl ped & vehicle commands 2021-02-22 17:51:26 +01:00
in0finite
e649952aa9 don't show "..." button in Peds window on clients 2021-02-22 17:44:29 +01:00
in0finite
780a02e842 add rate-limit to commands 2021-02-22 17:43:18 +01:00
in0finite
71ea451b3b add Player.onDisable event 2021-02-22 15:52:46 +01:00
in0finite
ead26ca9da add "description" and "runOnlyOnServer" to CommandInfo 2021-02-22 15:50:43 +01:00
in0finite
f7022565e3 send response only if it is not empty 2021-02-22 15:48:47 +01:00
in0finite
fb332a40c0 add flag "addWeaponsToSpawnedPlayers" 2021-02-21 02:35:26 +01:00
in0finite
985054b648 add Ped.onAwake event 2021-02-21 01:39:39 +01:00
in0finite
6e23e3a97c add Ped.onStart event 2021-02-21 01:20:20 +01:00
in0finite
fb1212305c add player to ProcessCommandContext 2021-02-21 00:46:48 +01:00
in0finite
3aef4d8559 display in 1 line 2021-02-20 23:56:55 +01:00
in0finite
901ba053c2 add scripts to prefabs 2021-02-20 23:16:26 +01:00
in0finite
97e09134bd add error check 2021-02-20 22:54:25 +01:00
in0finite
18504422f1 run commands from chat messages 2021-02-20 21:59:29 +01:00
in0finite
2f47dbf5d7 trim chat messages 2021-02-20 21:57:52 +01:00
in0finite
4db2437dfc add chat preprocessing 2021-02-20 21:57:10 +01:00
in0finite
11c0680c09 add some basic commands 2021-02-20 21:55:05 +01:00
in0finite
f563597d96 implement command processing 2021-02-20 21:52:23 +01:00
in0finite
485ba93c8d fix sync bug 2021-02-20 17:59:25 +01:00
in0finite
1970c945aa add SpawnHandler - spawn positions can be overridden 2021-02-20 17:04:17 +01:00
in0finite
6eb48ad5f3 remove WorldStatsWindow script 2021-02-20 16:21:01 +01:00
in0finite
2a3374f6c2 make it more error-proof 2021-02-20 16:19:04 +01:00
in0finite
8a8ed71751 use short name because it will be a part of json 2021-02-20 16:15:19 +01:00
in0finite
2c4d09b8c2 use struct so that it doesn't allocate memory 2021-02-20 16:13:41 +01:00
in0finite
5436f71840 display player stats dynamically based on data from server 2021-02-20 02:23:16 +01:00
in0finite
b5e308c135 add SyncedServerData 2021-02-20 02:20:19 +01:00
in0finite
0b4794bb72 extract function 2021-02-19 23:04:45 +01:00
in0finite
a729fa7692 add 'attackingPlayer' to DamageInfo 2021-02-19 22:08:37 +01:00
in0finite
b365759ce9 impl SyncedBag 2021-02-19 21:45:54 +01:00
in0finite
82c6df722b change namespace 2021-02-19 20:36:07 +01:00
in0finite
16f991db98 remove commented code 2021-02-19 20:35:46 +01:00
in0finite
e711eaae58 fix plugin loading 2021-02-19 20:35:38 +01:00
in0finite
98e110881a move file to another folder 2021-02-19 18:30:10 +01:00
in0finite
7e97945021 add Ped.onDamaged event 2021-02-19 02:55:09 +01:00
in0finite
ec436c6037 add plugin loading and game modes 2021-02-19 02:22:03 +01:00
in0finite
38e23851c6 fix for wrong position of detached vehicle parts 2021-02-14 15:13:39 +01:00
in0finite
eac9bce0c7 fix setting colors on client 2021-02-13 23:04:47 +01:00
in0finite
104f627bd3 extract into static function 2021-02-13 22:52:43 +01:00
in0finite
0d3d8e3dce remove old code 2021-02-13 22:44:22 +01:00
in0finite
7b4d256008 cache shader property ids 2021-02-13 22:38:35 +01:00
in0finite
ec660c368c set vehicle lights' intensity to 0 by default 2021-02-13 22:22:03 +01:00
in0finite
c3cdd59ae3 small optimization for shader 2021-02-13 22:18:58 +01:00
in0finite
2232f4327f fix FPS drop on Android 2021-02-13 22:18:27 +01:00
in0finite
9f1b01296d ... 2021-02-06 23:30:52 +01:00
in0finite
899711abda add ability to specify gui style for area 2021-02-06 23:20:21 +01:00
in0finite
933c3ed089 improve gui 2021-02-06 23:06:43 +01:00
in0finite
f4173e5164 don't use skin for a gui area 2021-02-06 23:06:30 +01:00
in0finite
f31ba9d81e add support for short names in top panel of file browser ; add some common folders on Windows 2021-02-06 22:36:31 +01:00
in0finite
f9faff6c67 don't detach ragdoll when ped is killed in a vehicle, except if vehicle exploded 2021-02-06 21:12:41 +01:00
in0finite
3267daa543 state classes handle killing of ped 2021-02-06 21:11:14 +01:00
in0finite
ac56764618 add "Dead body traffic per player" stat 2021-02-06 20:07:53 +01:00
in0finite
6f21cc8bf0 destroy all rigid bodies on clients except for the root bone - they work for themselves, and bones look deformed and stretched 2021-02-06 19:20:21 +01:00
in0finite
d525a99575 sync velocity only for root bone 2021-02-06 19:18:36 +01:00
in0finite
ae834f63c7 add flags to sync data 2021-02-06 17:19:35 +01:00
in0finite
6616512698 set default ragdollSyncRate to 15 2021-02-06 03:18:46 +01:00
in0finite
dac7f81574 add setting for ragdoll interpolation mode 2021-02-06 03:16:36 +01:00
in0finite
5726f2ae10 change default ragdoll lifetime to 60 2021-02-06 02:51:46 +01:00
in0finite
70faae9a19 increase ragdoll mass - it no longer bounces away from vehicles 2021-02-06 02:50:34 +01:00
in0finite
3e73a557f2 set vehicle's rigid body CollisionDetectionMode to continuous dynamic 2021-02-06 02:39:56 +01:00
in0finite
af54f74847 optimize network traffic for ragdolls - sync only rigid bodies - traffic should be 4 KB/s for 1 ragdoll 2021-02-06 01:29:55 +01:00