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remove unused method
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1 changed files with 0 additions and 7 deletions
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@ -632,13 +632,6 @@ namespace SanAndreasUnity.Importing.Conversion
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_materials = new Dictionary<MaterialFlags, UnityEngine.Material[]>();
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}
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public UnityEngine.Material[] GetMaterials(
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ObjectFlag flags,
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bool hasNightColors)
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{
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return GetMaterials(flags, hasNightColors, x => { });
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}
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public UnityEngine.Material[] GetMaterials(
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ObjectFlag flags,
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bool hasNightColors,
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