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https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-10 14:44:17 +00:00
add ability to specify gui style for area
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933c3ed089
commit
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3 changed files with 10 additions and 9 deletions
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@ -529,7 +529,7 @@ namespace SanAndreasUnity.Behaviours
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if (null == m_fileBrowser) {
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Rect rect = GUIUtils.GetCenteredRect (FileBrowser.GetRecommendedSize());
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m_fileBrowser = new FileBrowser(rect, "Select path to GTA", (string path) => {
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m_fileBrowser = new FileBrowser(rect, "Select path to GTA", GUI.skin.window, (string path) => {
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m_showFileBrowser = false;
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Config.SetString (Config.const_game_dir, path);
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Config.SaveUserConfigSafe ();
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@ -35,7 +35,7 @@ namespace SanAndreasUnity.UI {
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// create file browser
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if (null == m_fileBrowser)
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{
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m_fileBrowser = new FileBrowser (new Rect (new Vector2 (8, 30), new Vector2(this.WindowSize.x - 16, this.WindowSize.y - 30 - 10)), "", this.OnSelectedPath) {
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m_fileBrowser = new FileBrowser (new Rect (new Vector2 (8, 30), new Vector2(this.WindowSize.x - 16, this.WindowSize.y - 30 - 10)), "", null, this.OnSelectedPath) {
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BrowserType = FileBrowserType.Directory
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};
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}
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@ -126,6 +126,7 @@ public class FileBrowser {
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protected string m_name;
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protected Rect m_screenRect;
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protected GUIStyle m_areaStyle;
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protected Vector2 m_scrollPosition;
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@ -133,10 +134,10 @@ public class FileBrowser {
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// Browsers need at least a rect, name and callback
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public FileBrowser(Rect screenRect, string name, FinishedCallback callback) {
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public FileBrowser(Rect screenRect, string name, GUIStyle areaStyle, FinishedCallback callback) {
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m_name = name;
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m_screenRect = screenRect;
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m_areaStyle = areaStyle;
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m_browserType = FileBrowserType.File;
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m_callback = callback;
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SetNewDirectory(Directory.GetCurrentDirectory());
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@ -355,11 +356,11 @@ public class FileBrowser {
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}
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public void OnGUI() {
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GUILayout.BeginArea(
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m_screenRect,
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m_name
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);
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if (m_areaStyle != null)
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GUILayout.BeginArea(m_screenRect, m_name, m_areaStyle);
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else
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GUILayout.BeginArea(m_screenRect, m_name);
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// display top panel
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if (m_topPanelEntries.Count > 0) {
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