SanAndreasUnity/Assets
2021-04-18 00:07:49 +02:00
..
Materials improve enex look ; enex can be animated 2020-05-31 19:09:50 +02:00
MirrorLite@ee34eb4807 update submodule 2020-05-31 19:09:51 +02:00
Plugins ignore JetBrains plugins 2020-12-28 00:14:24 +01:00
Prefabs console subscribes to log event before any other script executes 2021-03-01 02:53:03 +01:00
RCONdotnet@b5e93d94fd RCON Support (#96) 2020-11-01 23:51:03 +01:00
Resources small optimization for shader 2021-02-13 22:18:58 +01:00
Scenes revert scene changes 2021-01-26 23:37:21 +01:00
Scripts create LightSource script 2021-04-18 00:07:49 +02:00
Shaders Initial commit 2020-05-31 19:07:22 +02:00
Textures Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets@d6c768522d update submodule 2020-12-28 01:12:13 +01:00
Materials.meta Initial commit 2020-05-31 19:07:22 +02:00
MirrorLite.meta Opened Unity 2020-05-31 19:09:37 +02:00
Plugins.meta Initial commit 2020-05-31 19:07:22 +02:00
Prefabs.meta Initial commit 2020-05-31 19:07:22 +02:00
RagdollBuilder.cs remove additionally added colliders from ragdoll (jaw, neck box) 2021-01-04 22:08:51 +01:00
RagdollBuilder.cs.meta add script 2020-05-31 19:09:57 +02:00
RCONdotnet.meta RCON Support (#96) 2020-11-01 23:51:03 +01:00
Resources.meta Initial commit 2020-05-31 19:07:22 +02:00
Scenes.meta Initial commit 2020-05-31 19:07:22 +02:00
Scripts.meta Initial commit 2020-05-31 19:07:22 +02:00
Shaders.meta Initial commit 2020-05-31 19:07:22 +02:00
Textures.meta Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets.meta add meta file for new folder 2020-06-20 21:59:10 +02:00