Carter Anderson
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a721f3595d
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rustfmt: use field init shorthand
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2020-02-09 11:43:45 -08:00 |
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Carter Anderson
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76d5f6057c
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add rustfmt.toml and set merge_imports to true
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2020-02-09 11:42:26 -08:00 |
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Carter Anderson
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5306fa36fa
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break up shader mod
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2020-02-08 17:17:07 -08:00 |
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Carter Anderson
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428bb985c4
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move mesh draw target to draw target folder
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2020-02-08 15:42:07 -08:00 |
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Carter Anderson
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ebcb925d6f
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remove broken import
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2020-02-08 15:31:38 -08:00 |
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Carter Anderson
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c604843b54
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move uniform resource provider to resource provider folder
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2020-02-08 15:07:57 -08:00 |
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Carter Anderson
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8f1c9e9333
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remove super
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2020-02-07 23:18:53 -08:00 |
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Carter Anderson
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3b0b40a79d
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cargo fmt
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2020-02-07 23:17:51 -08:00 |
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Carter Anderson
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f68909ac00
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reorganize
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2020-02-07 23:15:35 -08:00 |
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Carter Anderson
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88ecc9ed43
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port ui over to new render graph
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2020-02-07 22:42:30 -08:00 |
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Carter Anderson
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be1a878943
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fix forward flat depth
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2020-02-06 08:56:44 -08:00 |
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Carter Anderson
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aab7034e99
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FrameTexture resource providers
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2020-02-05 18:59:09 -08:00 |
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Carter Anderson
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8c831845f9
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initial texture support
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2020-02-05 17:50:56 -08:00 |
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Carter Anderson
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6d0661d299
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fix lights
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2020-02-05 11:02:53 -08:00 |
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Carter Anderson
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489580f688
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port forward lighting and add struct + array uniforms
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2020-02-05 09:59:36 -08:00 |
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Carter Anderson
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380e59ee23
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begin porting over lighting
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2020-02-04 23:14:13 -08:00 |
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Carter Anderson
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48e8967acc
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use staging buffer and add command encoder for resize events
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2020-02-04 22:07:02 -08:00 |
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Carter Anderson
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c3a388b1b9
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add some perf notes
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2020-02-04 18:48:42 -08:00 |
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Carter Anderson
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b32c80ceba
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add todo
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2020-02-04 09:41:05 -08:00 |
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Carter Anderson
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dff18f78db
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slightly optimize UniformResourceProvider
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2020-02-04 09:39:23 -08:00 |
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Carter Anderson
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14efda15bf
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remember!
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2020-02-04 00:27:34 -08:00 |
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Carter Anderson
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7c2eb63a47
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improve performance dynamic uniforms
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2020-02-04 00:06:17 -08:00 |
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Carter Anderson
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c4b10ea4f7
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Continue moving uniform buffers to ResourceProviders
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2020-02-03 22:13:13 -08:00 |
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Carter Anderson
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cd1fb92a7a
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cache bind group hashes
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2020-01-28 01:53:28 -08:00 |
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Carter Anderson
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0eb6c6fa74
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dynamic uniform buffer info
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2020-01-28 00:36:51 -08:00 |
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Carter Anderson
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6ba659049d
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cleanup
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2020-01-27 19:36:06 -08:00 |
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Carter Anderson
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4675996e4f
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remove unneeded uniform data copy
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2020-01-27 19:35:54 -08:00 |
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Carter Anderson
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0b49557237
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cleanup
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2020-01-27 19:07:05 -08:00 |
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Carter Anderson
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be2a3659c7
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dynamic uniforms now actually work!
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2020-01-27 01:40:53 -08:00 |
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Carter Anderson
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36568d91d2
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use buffers + dynamic offsets for shaderuniforms
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2020-01-27 01:13:38 -08:00 |
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Carter Anderson
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d76b2b032e
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entity uniforms kind of work in the new render graph
but only the last entity because they all use the same buffer
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2020-01-26 21:44:01 -08:00 |
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Carter Anderson
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5ca84dbde0
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add new materials to example
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2020-01-26 00:24:50 -08:00 |
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Carter Anderson
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a2d0d937e0
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render graph bind groups
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2020-01-25 16:33:26 -08:00 |
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Carter Anderson
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bcd7dae0ec
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more renderer work
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2020-01-23 23:39:56 -08:00 |
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Carter Anderson
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7b89531268
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add resource providers to render_graph
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2020-01-23 01:06:37 -08:00 |
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Carter Anderson
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2226292ce0
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more graph work
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2020-01-23 00:31:56 -08:00 |
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Carter Anderson
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9e0d29d27e
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prep flat pipeline
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2020-01-21 03:15:28 -08:00 |
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Carter Anderson
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5975289f4c
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bind group data model
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2020-01-20 23:05:53 -08:00 |
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Carter Anderson
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129a9747bb
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add dynamic plugin loading
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2020-01-20 20:10:40 -08:00 |
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Carter Anderson
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e8dfc0081b
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supress warnings
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2020-01-20 02:03:05 -08:00 |
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Carter Anderson
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d7bd49694b
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add resize event to new renderer
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2020-01-20 02:02:53 -08:00 |
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Carter Anderson
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79bb83732f
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more graph work
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2020-01-20 00:57:54 -08:00 |
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Carter Anderson
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54005fcdd0
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finish wiring up new renderer / render_graph
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2020-01-19 23:04:27 -08:00 |
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Carter Anderson
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e4d42c29a9
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incomplete plug in
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2020-01-19 13:24:01 -08:00 |
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Carter Anderson
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b0df491559
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make legacy rendergraph optional (and off by default)
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2020-01-19 12:43:18 -08:00 |
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Carter Anderson
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3783deed07
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rename object3d to mesh
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2020-01-19 02:10:29 -08:00 |
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Carter Anderson
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ec4ca5559f
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EntityArchetype proc macro
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2020-01-19 02:02:12 -08:00 |
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Carter Anderson
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48cf0190ad
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add comments about future entity archetype plans
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2020-01-18 15:39:03 -08:00 |
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Carter Anderson
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e0753c8ace
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entity archetypes
(for organization and compile time speedups)
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2020-01-18 15:36:24 -08:00 |
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Carter Anderson
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7a386b8b46
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more render_graph work
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2020-01-18 14:09:53 -08:00 |
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Carter Anderson
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d9bd2d4f15
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pipeline builder
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2020-01-17 18:54:05 -08:00 |
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Carter Anderson
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3a674394b9
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add immutable versions of run_on_hierarchy to save allocations
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2020-01-17 01:29:01 -08:00 |
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Carter Anderson
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e649d4f6e1
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initial render graph v2 work
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2020-01-17 00:46:40 -08:00 |
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Carter Anderson
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435357ee86
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start working on render_graph v2
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2020-01-15 10:28:27 -08:00 |
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Carter Anderson
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724ad16c95
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remove comments
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2020-01-15 01:03:33 -08:00 |
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Carter Anderson
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50722089ef
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replace glsl_to_spirv with shaderc
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2020-01-15 00:51:32 -08:00 |
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Carter Anderson
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35705dfad2
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move render_graph and prevent panic when there are no passes
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2020-01-14 22:40:52 -08:00 |
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Carter Anderson
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7037c8c494
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cargo fmt
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2020-01-14 22:23:00 -08:00 |
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Carter Anderson
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68676bf6fa
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add initial serialization
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2020-01-14 22:19:28 -08:00 |
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Carter Anderson
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0e72f073e1
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move swap_chain and device initialization to render_graph
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2020-01-14 18:57:10 -08:00 |
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Carter Anderson
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e1c1da027b
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move app to its own namespace
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2020-01-14 12:53:56 -08:00 |
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Carter Anderson
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5f6bad2dc8
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add system stages to app builder
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2020-01-14 12:37:01 -08:00 |
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Carter Anderson
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27eaaead30
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make time optional
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2020-01-14 12:04:55 -08:00 |
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Carter Anderson
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2da6ea6393
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set msaa to 4 to be kinder to my laptop
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2020-01-14 11:53:57 -08:00 |
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Carter Anderson
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3853e0f1c9
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remove legion_transform_bundle from lib.rs
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2020-01-13 19:23:28 -08:00 |
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Carter Anderson
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5433ba7ea1
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add prelude
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2020-01-13 19:20:58 -08:00 |
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Carter Anderson
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32f196c7c2
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move mesh and texture to asset mod
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2020-01-13 18:59:30 -08:00 |
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Carter Anderson
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c867c021c9
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add texture types
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2020-01-13 18:06:06 -08:00 |
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Carter Anderson
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7a6c938409
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add uvs to vertex layout
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2020-01-13 17:35:30 -08:00 |
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Carter Anderson
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5ab026d943
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update alpha dst_factor
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2020-01-13 02:14:10 -08:00 |
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Carter Anderson
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019cad9e04
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add msaa
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2020-01-13 02:11:30 -08:00 |
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Carter Anderson
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a798cf3346
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add alpha to ui pipeline
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2020-01-13 01:32:04 -08:00 |
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Carter Anderson
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ae325846ff
|
Node tree structure
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2020-01-12 22:18:17 -08:00 |
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Carter Anderson
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875b7492c8
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rename ui_update_system
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2020-01-12 18:00:58 -08:00 |
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Carter Anderson
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6da891be29
|
ui node system
|
2020-01-12 16:51:21 -08:00 |
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Carter Anderson
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7f0f2d0515
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Add anchor data
|
2020-01-11 17:33:44 -08:00 |
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Carter Anderson
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9c3c92f39a
|
cargo fmt
|
2020-01-11 15:21:31 -08:00 |
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Carter Anderson
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133cbe7846
|
upgrade wgpu and winit
|
2020-01-11 14:16:47 -08:00 |
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Carter Anderson
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e1fb86ef8e
|
support instancing multiple meshes
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2020-01-11 13:14:26 -08:00 |
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Carter Anderson
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4d903df33c
|
simplify AssetStorage and Handles
|
2020-01-11 12:32:38 -08:00 |
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Carter Anderson
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41722830bd
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remove some todos
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2020-01-11 11:57:16 -08:00 |
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Carter Anderson
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2506449097
|
use creat_quad in create_plane
|
2020-01-11 11:51:46 -08:00 |
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Carter Anderson
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13eea44bce
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remove Mesh2D for now
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2020-01-11 11:33:49 -08:00 |
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Carter Anderson
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a9635b2c3d
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move vertex to render mod
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2020-01-11 11:29:57 -08:00 |
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Carter Anderson
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151675a5ef
|
upgrade legion. refactor system and world construction
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2020-01-11 03:31:36 -08:00 |
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Carter Anderson
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9f7e313dc4
|
rustfmt crate
|
2020-01-11 02:11:27 -08:00 |
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Carter Anderson
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fdbe42dd7d
|
app_builder: add world and scheduler setters
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2020-01-11 01:51:20 -08:00 |
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Carter Anderson
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55c50f7185
|
refactor app startup. AppBuilder. clean up examples
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2020-01-11 01:46:51 -08:00 |
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Carter Anderson
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aeeb85b7b0
|
batched rect rendering
|
2020-01-10 22:42:54 -08:00 |
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Carter Anderson
|
eb1233d9f0
|
initial ui pass
|
2020-01-08 19:17:11 -08:00 |
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Carter Anderson
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edd0bca622
|
rename forward bind group
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2020-01-08 09:12:54 -08:00 |
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Carter Anderson
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62364660de
|
local -> material bind group layout
|
2020-01-08 09:07:49 -08:00 |
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Carter Anderson
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86a467f0f3
|
initial gltf example
|
2020-01-07 23:03:09 -08:00 |
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Carter Anderson
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f27942e961
|
port shadow pipeline. clean up
|
2020-01-07 22:35:07 -08:00 |
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Carter Anderson
|
42236cfe57
|
new shadow pass. pipeline assignments
|
2020-01-05 21:38:43 -06:00 |
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Carter Anderson
|
aa16023f41
|
port forward-instanced to RenderGraph
|
2020-01-01 14:24:45 -06:00 |
|
Carter Anderson
|
cb6de5b2bf
|
initial RenderGraph
|
2020-01-01 13:53:44 -06:00 |
|
Carter Anderson
|
7bfafc22bc
|
initial instancing support
|
2019-12-27 15:35:07 -06:00 |
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Carter Anderson
|
6a819a1884
|
render resources refactor and normal forward rendering
|
2019-12-23 18:13:05 -06:00 |
|
Carter Anderson
|
aa2f7e9789
|
Use floats for vertex values
|
2019-12-09 23:12:50 -08:00 |
|
Carter Anderson
|
42fd25cfd9
|
move forward uniform setup to forward pass
|
2019-12-05 09:29:26 -08:00 |
|
Carter Anderson
|
03c1ec3405
|
we glam now
|
2019-12-04 00:11:14 -08:00 |
|
Carter Anderson
|
072346bb94
|
fix variable name
|
2019-12-03 22:12:33 -08:00 |
|
Carter Anderson
|
25b7dad1c2
|
update example
|
2019-12-03 19:01:48 -08:00 |
|
Carter Anderson
|
0e0eb97430
|
cleanup
|
2019-12-03 09:01:15 -08:00 |
|
Carter Anderson
|
816d0c9bdd
|
wander spawner
|
2019-12-03 00:30:30 -08:00 |
|
Carter Anderson
|
21ce87ba45
|
fix camera projection
|
2019-12-02 15:51:24 -08:00 |
|
Carter Anderson
|
2a27cacba8
|
lights and cameras data driven. setup moved to relevant passes
|
2019-12-02 15:19:56 -08:00 |
|
Carter Anderson
|
df5c74a0ea
|
material constructor
|
2019-12-02 11:05:35 -08:00 |
|
Carter Anderson
|
6b937d5df4
|
use more harmonious colors in sample
|
2019-12-02 10:54:42 -08:00 |
|
Carter Anderson
|
3922c76efe
|
fix asset loading. no more temp!
|
2019-12-02 10:48:08 -08:00 |
|
Carter Anderson
|
a96f3cfda5
|
asset loading, hierarchies, more refactoring
|
2019-12-02 01:31:07 -08:00 |
|
Carter Anderson
|
188d355d10
|
render refactors. ecs integration
|
2019-12-01 20:03:04 -08:00 |
|
Carter Anderson
|
07c0fa0704
|
refactor pipelines
|
2019-12-01 01:16:15 -08:00 |
|
Carter Anderson
|
e204538ad7
|
transition math to nalgebra and add tiny-town.
|
2019-11-30 21:21:45 -08:00 |
|
Carter Anderson
|
cd60778d46
|
use wgpu example as base
|
2019-11-30 17:42:27 -08:00 |
|
Carter Anderson
|
669849c454
|
initial commit
|
2019-11-12 19:36:02 -08:00 |
|