Commit graph

188 commits

Author SHA1 Message Date
in0finite
7de0dd7cdb removed unneeded methods 2020-05-31 19:09:45 +02:00
in0finite
94b7404e4f client checks if vehicle is spawned every frame 2020-05-31 19:09:45 +02:00
in0finite
30b1176ee7 play passenger anim every frame 2020-05-31 19:09:45 +02:00
in0finite
b467859ce5 extract method 2020-05-31 19:09:45 +02:00
in0finite
63ce71bec6 check if anim state is null 2020-05-31 19:09:45 +02:00
in0finite
854b0c1856 check if state is still active 2020-05-31 19:09:45 +02:00
in0finite
e3bdea9647 small optimization 2020-05-31 19:09:45 +02:00
in0finite
e9b944cad5 fix NRE in GetCameraFocusPos() 2020-05-31 19:09:45 +02:00
in0finite
57bb127345 now sending net id of current vehicle 2020-05-31 19:09:45 +02:00
in0finite
e5ef9e03c7 sync weapon fire event 2020-05-31 19:09:44 +02:00
in0finite
eb13b25a3f send next/previous weapon button events 2020-05-31 19:09:44 +02:00
in0finite
d21a9f5c44 send aim/fire button events 2020-05-31 19:09:44 +02:00
in0finite
209cb1e08e end roll state only on server 2020-05-31 19:09:44 +02:00
in0finite
f10c52b902 only on server 2020-05-31 19:09:43 +02:00
in0finite
eaa9247897 only on server and local player 2020-05-31 19:09:43 +02:00
in0finite
884ef2a223 only on server or local player 2020-05-31 19:09:43 +02:00
in0finite
b1acdecd20 fire only on server 2020-05-31 19:09:43 +02:00
in0finite
49eaf4140f only on server 2020-05-31 19:09:43 +02:00
in0finite
4551cb67e9 fix RotatePedInDirectionOfAiming(): it uses aim direction instead of camera direction 2020-05-31 19:09:43 +02:00
in0finite
64f30f6063 only on server 2020-05-31 19:09:43 +02:00
in0finite
2c30229ed7 sync current weapon slot 2020-05-31 19:09:43 +02:00
in0finite
ee25411026 states can detect when current weapon changes 2020-05-31 19:09:43 +02:00
in0finite
0b562318c1 trying to fix: camera going through map objects 2020-05-31 19:09:42 +02:00
in0finite
c939f16c81 Don't block camera with peds 2020-05-31 19:09:42 +02:00
in0finite
ed7ce1429f Improvements 2020-05-31 19:09:41 +02:00
in0finite
e117c2cd81 Fixed several bugs:
- vehicle states are activated on clients at the end of frame, because at the moment of ped creation, vehicle may not be created yet

- ped doesn't switch to stand state in Start(), on clients

- state is now synced using string, not struct, because struct failed to sync after first modification
2020-05-31 19:09:41 +02:00
in0finite
ec4435e181 Converting vehicle states to new API 3 2020-05-31 19:09:41 +02:00
in0finite
b474d7df85 Converting vehicle states to new API 2 2020-05-31 19:09:41 +02:00
in0finite
4faa53bb1d Converting vehicle states to new API 2020-05-31 19:09:41 +02:00
in0finite
7fb6256b3a States can provide additional data for clients when being switched 2020-05-31 19:09:41 +02:00
in0finite
a4329fedea When entering/exiting vehicle, don't change sync interval, but instead disable/enable NetworkTransform 2020-05-31 19:09:40 +02:00
in0finite
23ed98633a Remove DefaultTransformSyncInterval variable 2020-05-31 19:09:40 +02:00
in0finite
10b5e541bc Spine's direction is obtained from aim direction 2020-05-31 19:09:40 +02:00
in0finite
cb92bdd3dd Properly obtain aim direction 2020-05-31 19:09:40 +02:00
in0finite
781553d6a4 ... 2020-05-31 19:09:40 +02:00
in0finite
7f5b37f85e Disable ped transform syncing while in vehicle 2020-05-31 19:09:40 +02:00
in0finite
461a3087b8 Remove authority when ped exits vehicle 2020-05-31 19:09:40 +02:00
in0finite
45897ebd9d Working on vehicle authority 2020-05-31 19:09:40 +02:00
in0finite
394e08b458 States now control switching when they are forcefully switched to by the server. Fix for vehicle exiting state. 2020-05-31 19:09:39 +02:00
in0finite
e99839de0a Fix sending submit button event 2020-05-31 19:09:39 +02:00
in0finite
78507f0f32 Send submit button event 2020-05-31 19:09:39 +02:00
in0finite
1865251ebb Additional check 2020-05-31 19:09:39 +02:00
in0finite
07fa4c2752 Comments 2020-05-31 19:09:39 +02:00
in0finite
45418f88e0 Working on vehicle exiting 2 2020-05-31 19:09:39 +02:00
in0finite
be83e941a7 Working on vehicle exiting 2020-05-31 19:09:39 +02:00
in0finite
6ae76e392f Working on vehicle sync 7 2020-05-31 19:09:39 +02:00
in0finite
8026142938 Add cleanup 2020-05-31 19:09:39 +02:00
in0finite
9a5d6a3ec6 Working on vehicle sync 6 2020-05-31 19:09:39 +02:00
in0finite
c3bd5362d5 Don't set camera parent 2020-05-31 19:09:39 +02:00
in0finite
7a6c6b4aa8 Fix cleanup 2020-05-31 19:09:39 +02:00
in0finite
5e32312a77 Fix cleanup 2020-05-31 19:09:39 +02:00
in0finite
b1dcbd80c8 Improvement 2020-05-31 19:09:39 +02:00
in0finite
028c63955c Remove commented code 2020-05-31 19:09:39 +02:00
in0finite
e4644c1319 Fix 2020-05-31 19:09:39 +02:00
in0finite
4cae66d0c2 Sitting state should be done 2020-05-31 19:09:39 +02:00
in0finite
2842d653ef Working on vehicle sync 5 2020-05-31 19:09:39 +02:00
in0finite
63491e76ea Working on vehicle sync 4 2020-05-31 19:09:39 +02:00
in0finite
f3eff67bdf Improvement 2020-05-31 19:09:39 +02:00
in0finite
c7ce53f6e1 Almost done with vehicle entering 2020-05-31 19:09:39 +02:00
in0finite
6472f3c73e Working on vehicle sync 3 2020-05-31 19:09:39 +02:00
in0finite
b89e365619 Remove unused code for camera 2020-05-31 19:09:39 +02:00
in0finite
9944d54c20 Split into another function 2020-05-31 19:09:39 +02:00
in0finite
a90cb21be6 Cleanup coroutine 2020-05-31 19:09:39 +02:00
in0finite
f159f76806 Remove log message 2020-05-31 19:09:39 +02:00
in0finite
5e8d96aead Working on vehicle sync 2 2020-05-31 19:09:39 +02:00
in0finite
09b1bfae30 Working on vehicle sync 2020-05-31 19:09:39 +02:00
in0finite
f9e89e25ea Improvements 2020-05-31 19:09:39 +02:00
in0finite
30dc42d3ad Enter vehicle only on server 2020-05-31 19:09:39 +02:00
in0finite
91ffd9531f Removed commented code 2020-05-31 19:09:39 +02:00
in0finite
5a720b020a Fix another NRE 2020-05-31 19:09:39 +02:00
in0finite
344318f558 Fix NRE caused by updating camera in LateUpdate() 2020-05-31 19:09:39 +02:00
in0finite
669daa23be Send crouch button event 2020-05-31 19:09:39 +02:00
in0finite
9f64097b5e Exit crouch move state only on server 2020-05-31 19:09:39 +02:00
in0finite
2681264b40 Exit crouch state only on server 2020-05-31 19:09:39 +02:00
in0finite
e2895deb31 Improvement 2020-05-31 19:09:39 +02:00
in0finite
4d00d5df55 Add comments 2020-05-31 19:09:39 +02:00
in0finite
bda70b5bfb Only on server 2020-05-31 19:09:39 +02:00
in0finite
8ea0d445ac Add comment 2020-05-31 19:09:39 +02:00
in0finite
60c5284984 Camera is updated in LateUpdateState() - this seems to have fixed the problem with camera shaking 2020-05-31 19:09:38 +02:00
in0finite
feea8ffbe6 Enter crouch/fly states only on server 2020-05-31 19:09:38 +02:00
in0finite
dad31d5918 Switch to movement/aim state only on server 2020-05-31 19:09:38 +02:00
in0finite
09dbaaa12c Update movement only on server 2020-05-31 19:09:38 +02:00
in0finite
a5ff23268b Update rotation only on server 2020-05-31 19:09:38 +02:00
in0finite
574ad5d21b Improve constraining position and rotation 2020-05-31 19:09:38 +02:00
in0finite
ce674ed007 Update heading only on server 2020-05-31 19:09:38 +02:00
in0finite
0a4a760ac4 Constrain position and rotation only on server 2020-05-31 19:09:38 +02:00
in0finite
656ad48124 Rename var 2020-05-31 19:09:38 +02:00
in0finite
039ae76a14 Initial commit 2020-05-31 19:07:22 +02:00