play passenger anim every frame

This commit is contained in:
in0finite 2019-07-12 00:02:16 +02:00
parent b467859ce5
commit 30b1176ee7

View file

@ -68,8 +68,13 @@ namespace SanAndreasUnity.Behaviours.Peds.States
return;
var seat = this.CurrentVehicleSeat;
if (seat != null && seat.IsDriver)
this.UpdateWheelTurning ();
if (seat != null)
{
if (seat.IsDriver)
this.UpdateWheelTurning ();
else
this.UpdateAnimsWhilePassenger();
}
}
@ -90,11 +95,11 @@ namespace SanAndreasUnity.Behaviours.Peds.States
protected virtual void UpdateAnimsWhilePassenger()
{
if (this.CurrentVehicleSeat.IsDriver)
{
m_model.PlayAnim(AnimGroup.Car, AnimIndex.Sit, PlayMode.StopAll);
}
else
// if (this.CurrentVehicleSeat.IsDriver)
// {
// m_model.PlayAnim(AnimGroup.Car, AnimIndex.Sit, PlayMode.StopAll);
// }
// else
{
m_model.PlayAnim(AnimGroup.Car, AnimIndex.SitPassenger, PlayMode.StopAll);
}