Remove unused code for camera

This commit is contained in:
in0finite 2019-04-28 23:38:49 +02:00
parent 9944d54c20
commit b89e365619

View file

@ -58,13 +58,6 @@ namespace SanAndreasUnity.Behaviours.Peds.States
m_ped.characterController.enabled = false;
if (m_ped.IsControlledByLocalPlayer)
{
if (m_ped.Camera != null) {
// m_ped.Camera.transform.SetParent (seat.Parent, true);
}
}
m_ped.transform.SetParent(seat.Parent);
m_ped.transform.localPosition = Vector3.zero;
m_ped.transform.localRotation = Quaternion.identity;