in0finite
|
bec4139a68
|
try to fix position of passenger
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
2a56f7f336
|
'DontLoadTextures' can be configured
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
b1fdbf4256
|
don't draw vehicles on minimap
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
9b73165fa4
|
game can work without loading textures
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
1fab8740c5
|
add script to prefab
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
09daa45721
|
display vehicles on minimap
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
853a264750
|
...
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
75ab5d5d9b
|
sync offset
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
eade6fc3d8
|
extract method
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
a5cda1b996
|
assign offset every frame
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
62d6925020
|
store vehicle parent offset
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
c6143c3647
|
prevent possible NRE
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
1a7a4d5471
|
prevent possible NRE
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
59ca8f3d77
|
adjust root frame position in crouch state
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
aba5c41ffd
|
extract method
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
7f6ca3f4aa
|
fix possible NRE
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
0127b0d392
|
send fire position to server
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
3ff374aefa
|
weapon can't damage owner ped
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
0db8b63c1a
|
draw line from weapon only if that is the current weapon
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
bae6676196
|
using fire direction from client when trying to fire
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
7983812074
|
send fire direction to server
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
a1601341e6
|
fixing fire direction on clients
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
b38bf70f8b
|
preserve movement input
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
dc16ede651
|
roll direction is synced
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
1a66200d70
|
client uses 'loop' wrap mode for roll anim
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
c67acba8b2
|
vehicle states now wait for vehicle to be assigned before starting their stuff
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
d34ab7d4fe
|
move method to other class
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
7de0dd7cdb
|
removed unneeded methods
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
94b7404e4f
|
client checks if vehicle is spawned every frame
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
30b1176ee7
|
play passenger anim every frame
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
b467859ce5
|
extract method
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
63ce71bec6
|
check if anim state is null
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
854b0c1856
|
check if state is still active
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
e3bdea9647
|
small optimization
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
269ffca20f
|
fix NRE in IsDrivingVehicle
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
e9b944cad5
|
fix NRE in GetCameraFocusPos()
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
57bb127345
|
now sending net id of current vehicle
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
e0921d27d6
|
show info about collections
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
af642a3c07
|
dequeue all elements at once
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
4b06481527
|
change button dimensions
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
bc4e862bb4
|
...
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
d6ca3a5331
|
...
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
cec406fc0a
|
rename more vars
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
f92115510f
|
rename var
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
c37482a436
|
add key shortcut for teleport
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
f82245f10f
|
increase buttons' height
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
c58421be3c
|
map window works when there is no local ped
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
b7a09ee1eb
|
add date to log
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
7e55789ef6
|
add date to log
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
e835786257
|
fix NRE in EnableOrDisableGunFlash()
|
2020-05-31 19:09:44 +02:00 |
|