fix possible NRE

This commit is contained in:
in0finite 2019-07-13 01:36:50 +02:00
parent 0127b0d392
commit 7f6ca3f4aa

View file

@ -658,8 +658,10 @@ namespace SanAndreasUnity.Behaviours
if (this.GunFlash != null)
firePos = this.GunFlash.transform.position;
else
else if (this.Data.gunData != null)
firePos = this.transform.TransformPoint (this.Data.gunData.fireOffset);
else
firePos = this.transform.position;
return firePos;
}