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https://github.com/GTA-ASM/SanAndreasUnity
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add key shortcut for teleport
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3 changed files with 7 additions and 5 deletions
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@ -331,9 +331,9 @@ namespace SanAndreasUnity.UI {
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}
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// teleport to waypoint key shortcut
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// if (Input.GetKeyDown (KeyCode.T)) {
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// this.TeleportToWaypoint ();
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// }
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if (Input.GetKeyDown (KeyCode.T)) {
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this.TeleportToWaypoint ();
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}
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// remember last mouse position
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m_lastMousePosition = Input.mousePosition;
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@ -532,7 +532,7 @@ namespace SanAndreasUnity.UI {
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if (GUILayout.Button ("Focus on player [F]", GUILayout.Height(25))) {
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this.FocusOnPlayer ();
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}
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if (GUILayout.Button ("Teleport to waypoint", GUILayout.Height(25))) {
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if (GUILayout.Button ("Teleport to waypoint [T]", GUILayout.Height(25))) {
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this.TeleportToWaypoint ();
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}
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GUILayout.Space (5);
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@ -18,6 +18,8 @@
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- vehicle states should handle situation when current vehicle is null (on client)
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- play horn sound ?
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***
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- weapon sound should be 3d
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@ -24,7 +24,7 @@
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- Check how much RAM textures use
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- Map window: add shortcut for teleport (key 'T') ; draw vehicles ;
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- Map window: draw vehicles ;
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- Script execution order: HUD before pause menu and windows ; fps counter after all ;
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