Commit graph

2070 commits

Author SHA1 Message Date
in0finite
54b7984eb1 follow-up on splitting F class 2022-09-30 18:14:48 +02:00
in0finite
4ab78a9a7d remove some unused files/code 2022-09-30 17:02:10 +02:00
in0finite
54144bf56a replace obsolete methods from CmdLineUtils with new ones 2022-09-30 16:24:10 +02:00
in0finite
0a61efe388 fix more of namespace errors 2022-09-30 15:40:04 +02:00
in0finite
11c1f58481 move LoadingThread to Importing assembly 2022-09-30 15:03:11 +02:00
in0finite
6780d48c27 fix some namespace errors 2022-09-30 15:01:39 +02:00
in0finite
b640621409 replace namespace 2022-09-30 14:39:50 +02:00
in0finite
6cc2929ff7 fix assembly references for Importing assembly 2022-09-30 14:35:53 +02:00
in0finite
4ce4d268df fix namespace in ZoneHelpers 2022-09-30 14:29:34 +02:00
in0finite
1591762f4c add meta file 2022-09-30 14:13:22 +02:00
in0finite
e783257e4b delete all scripts from Utilities folder, except 2 of them which are moved to different folders 2022-09-30 14:12:37 +02:00
in0finite
1c96fc50f6 Add UGameCoreUtilities submodule 2022-09-30 13:45:40 +02:00
Nikita
776ea7c7bc
Implemented extra components selection for vehicles (#135)
* implemented extra compontents selection for vehicles, based on VehicleDef.CompRules
fix flickering textures on vehicles, containing extra components #86

* fixed tabs

* replaced CompRulesUnion fields by a single field and corresponding getters
fixed minor copy-paste issues

* fixed minor copy-paste issues
2022-07-17 17:53:51 +02:00
Aleksejs Sergejevs
dbe0220de2
Weapon animation changes (#134)
* added the correct aim animation for the minigun and the flame thrower

* corrected the aim, idle, walk, run animation for the extinguisher - added a weapon class for it

* corrected animations for the MP5

* corrected the idle, walk, run, aim/fire animation for the spraycan
2022-07-17 09:08:40 +02:00
Aleksejs Sergejevs
549922f7b9
updated insta-reload single clip weapon labels to display in format of "xxx" instead of "xxx-xxx" (#133) 2022-07-15 19:37:33 +02:00
in0finite
6f0605f839 add link for "server administration" page 2022-05-24 06:29:55 +02:00
in0finite
2b4863deba update download links to point to v4.0 release 2022-05-24 06:26:41 +02:00
in0finite
38a6376323 remove git-lfs from instructions 2022-05-24 03:26:45 +02:00
in0finite
21de51d4a1 update submodule 2022-05-24 03:09:15 +02:00
in0finite
44c43c15f4 add NavMeshFileExtractor 2022-05-24 02:49:37 +02:00
in0finite
587c90df5f remove missing script from GameManager.prefab 2022-05-24 02:30:38 +02:00
in0finite
909ccef3e1 delete RCON folder 2022-05-23 23:54:27 +02:00
in0finite
27bcb60a02 remove meta file 2022-05-23 23:53:22 +02:00
in0finite
9782fbb8a2 remove rcon submodule 2022-05-23 23:39:21 +02:00
in0finite
9771382506 increase AndroidBundleVersionCode 2022-05-06 19:55:40 +02:00
in0finite
e0373dd976 increase version number 2022-05-06 19:54:04 +02:00
in0finite
c205e03e44 remove some unused settings 2022-05-06 18:48:15 +02:00
in0finite
677105ce55 change ped's input upload rate to 60 (was 30) 2022-05-06 18:40:26 +02:00
in0finite
13897954d5 fix errors 2022-05-06 18:15:01 +02:00
in0finite
e8b5b0f479 add "FPS" and "smooth FPS" to MISC stats 2022-05-06 17:49:49 +02:00
in0finite
b096e4a2bd ... 2022-05-06 17:43:17 +02:00
in0finite
7e24c7af25 ... 2022-05-06 17:23:51 +02:00
in0finite
01633f3817 replace Time.time with Time.timeAsDouble - fix problems with floating-point numbers precision when game uptime is high (eg. 1 month) 2022-05-06 17:08:48 +02:00
in0finite
cc79defb97 add "frame count" and "rendered frame count" to MISC stats 2022-05-06 12:45:04 +02:00
in0finite
3997d581e6 do under-aim detection only on server 2022-05-06 12:32:39 +02:00
in0finite
7c661aef6d ignore user specific csproj settings 2022-05-06 12:20:32 +02:00
in0finite
1480804c24 add "Diff between network times" to NET stats 2022-05-05 14:43:07 +02:00
in0finite
0eab81d717 Revert "try to interpolate based on local time"
This reverts commit 730456a83b.
2022-05-04 11:11:14 +02:00
in0finite
730456a83b try to interpolate based on local time 2022-05-04 11:10:00 +02:00
in0finite
550c6544f7 fix ping sending frequency 2022-05-04 09:32:48 +02:00
in0finite
8318a67912 try to fix brakes ; refactor vehicle input 2022-05-04 06:18:58 +02:00
in0finite
e988839038 ... 2022-05-04 03:54:58 +02:00
in0finite
d0bd858cce use new approach to sync vehicles 2022-05-04 03:44:19 +02:00
in0finite
d49ef04a30 ... 2022-05-04 03:35:47 +02:00
in0finite
0ae5c8af8a ... 2022-05-04 03:01:53 +02:00
in0finite
ff896ab512 ... 2022-05-04 02:55:45 +02:00
in0finite
866f88936f rename 2022-05-04 02:52:55 +02:00
in0finite
796445ee1a change rigid body interpolation mode on server to Interpolate 2022-05-04 02:39:20 +02:00
in0finite
9bf580291f performance optimizations 2022-05-04 02:37:00 +02:00
in0finite
d4871f254b set "destroy rigid body on clients" to true by default 2022-05-03 22:56:37 +02:00