mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-24 21:13:01 +00:00
replace namespace
This commit is contained in:
parent
6cc2929ff7
commit
b640621409
143 changed files with 143 additions and 143 deletions
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@ -3,7 +3,7 @@ using UnityEngine;
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using GTAAudioSharp;
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using System.IO;
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using SanAndreasUnity.Audio;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours.Audio
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{
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@ -5,7 +5,7 @@ using SanAndreasUnity.Importing.Collision;
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using SanAndreasUnity.Importing.Conversion;
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using SanAndreasUnity.Importing.Items;
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using SanAndreasUnity.Importing.Vehicles;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Behaviours.World;
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using UnityEngine;
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using System.Collections;
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@ -1,4 +1,4 @@
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours
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{
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@ -1,5 +1,5 @@
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using SanAndreasUnity.Importing.Conversion;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.UI;
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@ -1,7 +1,7 @@
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using SanAndreasUnity.Importing.Paths;
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using SanAndreasUnity.Importing.Items.Definitions;
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using SanAndreasUnity.Net;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections.Generic;
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using System.Linq;
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using SanAndreasUnity.Behaviours.Peds.AI;
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Linq;
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namespace SanAndreasUnity.Behaviours
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@ -1,5 +1,5 @@
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using SanAndreasUnity.Importing.Paths;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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@ -5,7 +5,7 @@ using SanAndreasUnity.Behaviours.World;
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using SanAndreasUnity.Importing.Items;
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using SanAndreasUnity.Importing.Items.Definitions;
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using SanAndreasUnity.Net;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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using Object = UnityEngine.Object;
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using Random = UnityEngine.Random;
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@ -5,7 +5,7 @@ using System.Collections;
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using System.Diagnostics;
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using UnityEngine;
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using Debug = UnityEngine.Debug;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections.Generic;
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using System.Linq;
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using SanAndreasUnity.Net;
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@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Net;
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namespace SanAndreasUnity.Behaviours
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@ -2,7 +2,7 @@
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using UnityEngine;
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using Mirror;
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using System.Linq;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Net;
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namespace SanAndreasUnity.Behaviours
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@ -1,6 +1,6 @@
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using UnityEngine;
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using SanAndreasUnity.Behaviours.Audio;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections.Generic;
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namespace SanAndreasUnity.Behaviours
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@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Items;
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using SanAndreasUnity.Importing.Items.Definitions;
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using System.Linq;
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@ -1,6 +1,6 @@
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Importing.Animation;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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@ -1,6 +1,6 @@
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using SanAndreasUnity.Behaviours.Peds.AI;
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Weapons;
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using SanAndreasUnity.Importing.Animation;
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using SanAndreasUnity.Behaviours.Weapons;
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Weapons;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Net;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,6 +1,6 @@
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using Mirror;
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Behaviours.Vehicles;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,4 +1,4 @@
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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using System.Collections;
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@ -1,6 +1,6 @@
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using Mirror;
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Behaviours.World;
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using SanAndreasUnity.Importing.Animation;
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Importing.Animation;
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using System.Linq;
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Importing.Animation;
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using System.Linq;
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,5 +1,5 @@
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Peds.States
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@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours.Peds.AI
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{
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@ -1,5 +1,5 @@
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using System.Linq;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours.Peds.AI
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@ -1,6 +1,6 @@
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using System.Linq;
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours.Peds.AI
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@ -1,4 +1,4 @@
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours.Peds.AI
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{
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@ -1,5 +1,5 @@
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using SanAndreasUnity.Importing.Items.Definitions;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours.Peds.AI
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{
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@ -4,7 +4,7 @@ using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Importing.Items.Definitions;
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using SanAndreasUnity.Importing.Paths;
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using SanAndreasUnity.Net;
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namespace SanAndreasUnity.Behaviours.Peds.AI
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@ -1,7 +1,7 @@
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using SanAndreasUnity.Behaviours.Peds.States;
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using SanAndreasUnity.Importing.Items.Definitions;
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using SanAndreasUnity.Importing.Paths;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections.Generic;
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using UnityEngine;
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@ -6,7 +6,7 @@ using SanAndreasUnity.Importing.Animation;
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using UnityEngine;
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using System.Linq;
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using SanAndreasUnity.Behaviours.Peds;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours
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{
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@ -1,6 +1,6 @@
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using UnityEngine;
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using SanAndreasUnity.UI;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours
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@ -1,7 +1,7 @@
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Importing.Conversion;
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using SanAndreasUnity.Net;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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using UnityStandardAssets.Effects;
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using Object = UnityEngine.Object;
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@ -1,5 +1,5 @@
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using SanAndreasUnity.Net;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours
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{
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using UnityEngine;
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using SanAndreasUnity.Net;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Linq;
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namespace SanAndreasUnity.Behaviours
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@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using UnityEngine;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours
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{
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@ -1,4 +1,4 @@
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours
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@ -1,7 +1,7 @@
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using UnityEngine;
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using SanAndreasUnity.UI;
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using SanAndreasUnity.Behaviours.Vehicles;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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namespace SanAndreasUnity.Behaviours
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{
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@ -1,4 +1,4 @@
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours.Vehicles
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@ -1,4 +1,4 @@
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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@ -1,6 +1,6 @@
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using SanAndreasUnity.Behaviours.World;
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using SanAndreasUnity.Importing.Vehicles;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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@ -1,7 +1,7 @@
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using UnityEngine;
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using SanAndreasUnity.Net;
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using Mirror;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using System.Linq;
|
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using System.Collections.Generic;
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|
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@ -2,7 +2,7 @@
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using System.Linq;
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using SanAndreasUnity.Behaviours.Audio;
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using SanAndreasUnity.Net;
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using SanAndreasUnity.Utilities;
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using UGameCore.Utilities;
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using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours.Vehicles
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using SanAndreasUnity.Importing.Vehicles;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using VConsts = SanAndreasUnity.Behaviours.Vehicles.VehiclePhysicsConstants;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours.Vehicles
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using SanAndreasUnity.Importing.Items;
|
||||
using SanAndreasUnity.Importing.Items.Definitions;
|
||||
using SanAndreasUnity.Importing.Weapons;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using SanAndreasUnity.Behaviours.Weapons;
|
||||
using UnityEngine;
|
||||
using System.Linq;
|
||||
|
|
|
@ -3,7 +3,7 @@ using UnityEngine;
|
|||
using SanAndreasUnity.Importing.Animation;
|
||||
using SanAndreasUnity.Importing.Weapons;
|
||||
using System.Linq;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using SanAndreasUnity.Net;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using UnityEngine;
|
||||
using Mirror;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours.Weapons
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours.WorldSystem
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using SanAndreasUnity.Behaviours.Vehicles;
|
||||
using SanAndreasUnity.Importing.Items;
|
||||
using SanAndreasUnity.Importing.Items.Placements;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SanAndreasUnity.Behaviours.WorldSystem;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours.World
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using UnityEngine;
|
||||
using SanAndreasUnity.Importing.Items.Placements;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine.AI;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using SanAndreasUnity.Importing.RenderWareStream;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours.World
|
||||
|
|
|
@ -6,7 +6,7 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SanAndreasUnity.Importing.RenderWareStream;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using Geometry = SanAndreasUnity.Importing.Conversion.Geometry;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using SanAndreasUnity.Importing.Items;
|
||||
using SanAndreasUnity.Importing.Items.Placements;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Behaviours.WorldSystem
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using SanAndreasUnity.Commands;
|
||||
using SanAndreasUnity.Net;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Chat
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Text;
|
||||
using UnityEngine;
|
||||
using SanAndreasUnity.Net;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
|
||||
namespace SanAndreasUnity.Chat
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using UnityEngine;
|
||||
using Mirror;
|
||||
using SanAndreasUnity.Net;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
|
||||
namespace SanAndreasUnity.Chat
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Linq;
|
|||
using SanAndreasUnity.Behaviours;
|
||||
using SanAndreasUnity.Behaviours.Vehicles;
|
||||
using SanAndreasUnity.Net;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Commands
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using SanAndreasUnity.Behaviours;
|
||||
using SanAndreasUnity.Net;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using SanAndreasUnity.Behaviours;
|
||||
using SanAndreasUnity.Behaviours.World;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using SanAndreasUnity.Behaviours;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEditor;
|
||||
|
||||
namespace SanAndreasUnity.Editor
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using SanAndreasUnity.Importing.Archive;
|
||||
using SanAndreasUnity.Importing.RenderWareStream;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
|
|
@ -5,7 +5,7 @@ using UnityEngine;
|
|||
using SanAndreasUnity.UI;
|
||||
using System.Linq;
|
||||
using System;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
|
||||
namespace SanAndreasUnity.Editor
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
|
|
|
@ -4,7 +4,7 @@ using UnityEngine;
|
|||
using UnityEngine.AI;
|
||||
using SanAndreasUnity.Behaviours.World;
|
||||
using System.Collections;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEditor.SceneManagement;
|
||||
using SanAndreasUnity.Behaviours;
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ using UnityEngine;
|
|||
using System;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine.AI;
|
||||
using SanAndreasUnity.Behaviours.World;
|
||||
using SanAndreasUnity.Behaviours;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System.Linq;
|
||||
using SanAndreasUnity.Behaviours.Peds.AI;
|
||||
using SanAndreasUnity.Importing.Paths;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using SanAndreasUnity.Behaviours.World;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using SanAndreasUnity.Behaviours.World;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using SanAndreasUnity.Behaviours;
|
||||
using System.Linq;
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using SanAndreasUnity.Net;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.GameModes
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using SanAndreasUnity.Importing.RenderWareStream;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using SanAndreasUnity.Importing.Archive;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
|
|
@ -6,7 +6,7 @@ using SanAndreasUnity.Importing.RenderWareStream;
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
using Profiler = UnityEngine.Profiling.Profiler;
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Data;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
|
||||
namespace SanAndreasUnity.Importing.GXT
|
||||
{
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using SanAndreasUnity.Importing.Items.Placements;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace SanAndreasUnity.Importing.Paths
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using SanAndreasUnity.Utilities;
|
||||
using UGameCore.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue