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add "FPS" and "smooth FPS" to MISC stats
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@ -204,6 +204,8 @@ namespace SanAndreasUnity.Stats
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AddAsMs(sb, "fixed delta time", Time.fixedDeltaTime);
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AddAsMs(sb, "smooth delta time", Time.smoothDeltaTime);
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AddAsMs(sb, "maximum delta time", Time.maximumDeltaTime);
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Add(sb, "FPS", Mathf.RoundToInt(1.0f / Time.deltaTime).ToString());
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Add(sb, "smooth FPS", Mathf.RoundToInt(1.0f / Time.smoothDeltaTime).ToString());
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Add(sb, "frame count", $"{(Time.frameCount / 1000.0):0.00} K");
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Add(sb, "rendered frame count", $"{(Time.renderedFrameCount / 1000.0):0.00} K");
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m_nestingLevel--;
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