in0finite
f685c437f4
remove some unused files
2022-09-30 18:33:20 +02:00
in0finite
54b7984eb1
follow-up on splitting F class
2022-09-30 18:14:48 +02:00
in0finite
4ab78a9a7d
remove some unused files/code
2022-09-30 17:02:10 +02:00
in0finite
54144bf56a
replace obsolete methods from CmdLineUtils with new ones
2022-09-30 16:24:10 +02:00
in0finite
0a61efe388
fix more of namespace errors
2022-09-30 15:40:04 +02:00
in0finite
11c1f58481
move LoadingThread to Importing assembly
2022-09-30 15:03:11 +02:00
in0finite
6780d48c27
fix some namespace errors
2022-09-30 15:01:39 +02:00
in0finite
b640621409
replace namespace
2022-09-30 14:39:50 +02:00
in0finite
6cc2929ff7
fix assembly references for Importing assembly
2022-09-30 14:35:53 +02:00
in0finite
4ce4d268df
fix namespace in ZoneHelpers
2022-09-30 14:29:34 +02:00
in0finite
1591762f4c
add meta file
2022-09-30 14:13:22 +02:00
in0finite
e783257e4b
delete all scripts from Utilities folder, except 2 of them which are moved to different folders
2022-09-30 14:12:37 +02:00
in0finite
1c96fc50f6
Add UGameCoreUtilities submodule
2022-09-30 13:45:40 +02:00
Nikita
776ea7c7bc
Implemented extra components selection for vehicles ( #135 )
...
* implemented extra compontents selection for vehicles, based on VehicleDef.CompRules
fix flickering textures on vehicles, containing extra components #86
* fixed tabs
* replaced CompRulesUnion fields by a single field and corresponding getters
fixed minor copy-paste issues
* fixed minor copy-paste issues
2022-07-17 17:53:51 +02:00
Aleksejs Sergejevs
dbe0220de2
Weapon animation changes ( #134 )
...
* added the correct aim animation for the minigun and the flame thrower
* corrected the aim, idle, walk, run animation for the extinguisher - added a weapon class for it
* corrected animations for the MP5
* corrected the idle, walk, run, aim/fire animation for the spraycan
2022-07-17 09:08:40 +02:00
Aleksejs Sergejevs
549922f7b9
updated insta-reload single clip weapon labels to display in format of "xxx" instead of "xxx-xxx" ( #133 )
2022-07-15 19:37:33 +02:00
in0finite
21de51d4a1
update submodule
2022-05-24 03:09:15 +02:00
in0finite
44c43c15f4
add NavMeshFileExtractor
2022-05-24 02:49:37 +02:00
in0finite
587c90df5f
remove missing script from GameManager.prefab
2022-05-24 02:30:38 +02:00
in0finite
909ccef3e1
delete RCON folder
2022-05-23 23:54:27 +02:00
in0finite
27bcb60a02
remove meta file
2022-05-23 23:53:22 +02:00
in0finite
9782fbb8a2
remove rcon submodule
2022-05-23 23:39:21 +02:00
in0finite
c205e03e44
remove some unused settings
2022-05-06 18:48:15 +02:00
in0finite
677105ce55
change ped's input upload rate to 60 (was 30)
2022-05-06 18:40:26 +02:00
in0finite
13897954d5
fix errors
2022-05-06 18:15:01 +02:00
in0finite
e8b5b0f479
add "FPS" and "smooth FPS" to MISC stats
2022-05-06 17:49:49 +02:00
in0finite
b096e4a2bd
...
2022-05-06 17:43:17 +02:00
in0finite
7e24c7af25
...
2022-05-06 17:23:51 +02:00
in0finite
01633f3817
replace Time.time with Time.timeAsDouble - fix problems with floating-point numbers precision when game uptime is high (eg. 1 month)
2022-05-06 17:08:48 +02:00
in0finite
cc79defb97
add "frame count" and "rendered frame count" to MISC stats
2022-05-06 12:45:04 +02:00
in0finite
3997d581e6
do under-aim detection only on server
2022-05-06 12:32:39 +02:00
in0finite
1480804c24
add "Diff between network times" to NET stats
2022-05-05 14:43:07 +02:00
in0finite
0eab81d717
Revert "try to interpolate based on local time"
...
This reverts commit 730456a83b
.
2022-05-04 11:11:14 +02:00
in0finite
730456a83b
try to interpolate based on local time
2022-05-04 11:10:00 +02:00
in0finite
550c6544f7
fix ping sending frequency
2022-05-04 09:32:48 +02:00
in0finite
8318a67912
try to fix brakes ; refactor vehicle input
2022-05-04 06:18:58 +02:00
in0finite
e988839038
...
2022-05-04 03:54:58 +02:00
in0finite
d0bd858cce
use new approach to sync vehicles
2022-05-04 03:44:19 +02:00
in0finite
d49ef04a30
...
2022-05-04 03:35:47 +02:00
in0finite
0ae5c8af8a
...
2022-05-04 03:01:53 +02:00
in0finite
ff896ab512
...
2022-05-04 02:55:45 +02:00
in0finite
866f88936f
rename
2022-05-04 02:52:55 +02:00
in0finite
796445ee1a
change rigid body interpolation mode on server to Interpolate
2022-05-04 02:39:20 +02:00
in0finite
9bf580291f
performance optimizations
2022-05-04 02:37:00 +02:00
in0finite
d4871f254b
set "destroy rigid body on clients" to true by default
2022-05-03 22:56:37 +02:00
in0finite
8e9ac7188d
change ped & vehicle sync rate to 30
2022-05-03 22:54:22 +02:00
in0finite
cb57a4eb6f
add stats about vehicle's transform syncer
2022-05-03 22:49:50 +02:00
in0finite
582b05baea
add "snapshot buffer count" to misc stats
2022-05-03 11:27:51 +02:00
in0finite
8f833986b7
define parameter as "snapshotLatency"
2022-05-03 11:22:09 +02:00
in0finite
b69e1b4c21
implement snapshot interpolation
2022-05-03 11:18:10 +02:00