Commit graph

1406 commits

Author SHA1 Message Date
Cameron Gutman
e44d8ac7e9 Only enable the absolute mouse checkbox if the platform has a window manager 2020-04-25 13:04:22 -07:00
Cameron Gutman
d1823dd6e1 Capture the mouse by default always on release builds and in absolute mode for debug builds 2020-04-25 13:01:15 -07:00
Cameron Gutman
80bfd3b8e9 Change raw input checkbox to adjust absolute vs relative mouse mode 2020-04-25 13:00:39 -07:00
Cameron Gutman
07128cc7fe Allow keyboard input when the mouse is not captured 2020-04-24 21:35:38 -07:00
Cameron Gutman
0892f0b0bb Don't capture the cursor on a touch event 2020-04-24 21:26:59 -07:00
Cameron Gutman
8cf7f3ac08 Fix absolute mouse positioning on SDL renderer 2020-04-24 19:37:15 -07:00
Cameron Gutman
ab2bb51879 Clamp mouse motion to the video region rather than dropping it 2020-04-24 17:35:35 -07:00
Cameron Gutman
8cb98b5365 Rewrite touchscreen support for direct input 2020-04-23 21:34:03 -07:00
Cameron Gutman
782c5f8a34 Fix parsing rare GFE status code of 0xFFFFFFFF 2020-04-23 18:34:14 -07:00
Cameron Gutman
d6b5c5f63e Disable SOPS for streams over 60 FPS for GFE 3.20.3 2020-04-12 11:39:25 -07:00
Cameron Gutman
ef6dfa6d91 Add basic support for absolute mouse input 2020-04-11 21:28:11 -07:00
Cameron Gutman
49a4a61876 Enable QoS for ENet on Windows and fix disconnect delay on GFE 3.20.3 2020-04-09 18:02:49 -07:00
Khalid Jebbari
669c1a6f0d
Add comment that describe kb shortcut of overlay (#358) 2020-04-06 18:31:02 -07:00
Cameron Gutman
15342190fa Make audio debug logs more readable 2020-04-04 12:53:03 -07:00
Cameron Gutman
c98ef6e8a9 Display a friendly error when trying to stream over 4K with H.264 2020-04-04 12:47:44 -07:00
Cameron Gutman
d36d5936da Don't include resolutions over 8K in settings list 2020-04-04 12:46:42 -07:00
Cameron Gutman
ea62e33e51 Add 7.1 surround sound support to libsoundio audio renderer 2020-04-04 09:49:10 -07:00
Cameron Gutman
524e92c81a Add 7.1 surround sound support to SLAudio 2020-04-03 19:04:11 -07:00
Cameron Gutman
d5a26b1d70 Enable auto-update for AppImages 2020-04-03 17:03:12 -07:00
Cameron Gutman
cd7649a666 Add 7.1 surround sound support for SDL audio output 2020-04-03 00:12:52 -07:00
Cameron Gutman
847cc0a38a Migrate to the new audio configuration macros 2020-03-31 21:36:16 -07:00
Cameron Gutman
296e22d3ca Remove the Wayland post-cleanup hack
It seems to do more harm than good on Fedora 32, causing deadlocks
when the stream is closed. The original bug it was trying to avoid
seems to have already been fixed.
2020-03-28 00:46:04 -07:00
Cameron Gutman
923e590da1 Delay the spinner on the stream segue to prevent animation glitching on Windows 2020-03-27 23:32:46 -07:00
Cameron Gutman
e56329d05a Don't render with vaPutSurface() on XWayland 2020-03-27 19:11:03 -07:00
Cameron Gutman
2452e80e57 Add VDPAU driver path fallbacks for AppImage 2020-03-26 19:06:24 -07:00
Cameron Gutman
b9019831a9 Fix failure to try the default VAAPI driver with the modified LIBVA_DRIVERS_PATH 2020-03-26 18:25:52 -07:00
Cameron Gutman
b3b49b440e Add VAAPI driver path fallbacks for AppImage 2020-03-24 00:09:03 -07:00
Cameron Gutman
6c980eba68 Fix build on Qt 5.15 Beta 2
Reverts most of 10dae7482c
2020-03-23 18:30:56 -07:00
Cameron Gutman
e9f766904e Build AppImages on AppVeyor 2020-03-23 01:04:08 -07:00
Cameron Gutman
615b78a612 Update SDL_GameControllerDB to d222918bd6f786a35f9c42fd87921ca29493b785 2020-03-22 18:41:21 -07:00
Cameron Gutman
93ea437760 Key repeat is handled server-side, so don't send repeat events 2020-03-20 23:56:44 -07:00
Cameron Gutman
fe6a1244ed Fix a couple compiler warnings 2020-03-18 22:46:32 -07:00
Cameron Gutman
953858b0e7 Add workaround for Steam Link graphics bug. Fixes #254 2020-03-18 22:26:15 -07:00
Cameron Gutman
f3da46833f Revert "Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB"
The DMCA takedown has been disputed and the repo is back up.

This reverts commit 6314676b9c.
2020-03-18 19:48:26 -07:00
Cameron Gutman
ba2488b6e2 Try the iHD VA driver as a fallback to fix Comet Lake and later 2020-03-18 18:39:43 -07:00
Cameron Gutman
4e7e0d67e5 Add a workaround for Mesa Iris returning the wrong VA driver 2020-03-17 17:34:35 -07:00
Cameron Gutman
faa16b207c Implement a more reliable mouse capture workaround for GNOME+Wayland 2020-03-14 00:33:53 -07:00
Cameron Gutman
2d9f62761c Don't pass through the super key to the host 2020-03-13 18:11:31 -07:00
Cameron Gutman
81221336f4 Rec 601 seems to be a bit more accurate on macOS 2020-03-10 23:21:00 -07:00
Cameron Gutman
ecfc758ce4 Attach colorspace data to CVPixelBuffer. Fixes #323 2020-03-10 22:21:09 -07:00
Cameron Gutman
2cb3a132c6 Fix false positives in SDL_GameControllerRumble() support detection 2020-03-07 17:00:38 -08:00
Cameron Gutman
519473e498 Enable rumble on Bluetooth PS4 controllers 2020-03-07 16:46:41 -08:00
Cameron Gutman
9b271d918a Use SDL_GameControllerSetPlayerIndex() to indicate player index 2020-03-03 20:15:35 -08:00
Cameron Gutman
7ee323f0d5 Fix deprecation warning on macOS 2020-02-29 15:54:10 -08:00
Cameron Gutman
4bb6f711b9 Avoid using the QTBUG-80947 workaround on Qt 5.14.2 and later 2020-02-27 18:03:28 -08:00
Cameron Gutman
816cec8f5c Remove deprecated listener callbacks 2020-02-25 00:31:05 -08:00
Cameron Gutman
2394dfe88a Change errorCode to an int type 2020-02-24 23:03:34 -08:00
Cameron Gutman
dfc0d2303b Fix incorrect #endif location 2020-02-24 20:55:07 -08:00
Cameron Gutman
598a48ec50 Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11 2020-02-24 20:33:33 -08:00
Cameron Gutman
9f41e98e3f Remove RPi hacks that are not necessary on SDL 2.0.11 2020-02-24 19:55:22 -08:00
Cameron Gutman
489891ff3c Fix build on Windows and macOS with Qt 5.13 and earlier 2020-02-24 18:17:23 -08:00
Cameron Gutman
a44ed0b047 Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface() 2020-02-24 18:01:30 -08:00
Cameron Gutman
1aaa97b91d Override SDL 2.0.12 default of mapping buttons to labels rather than position 2020-02-24 17:44:56 -08:00
Cameron Gutman
13d68e789f Fix Clazy warnings 2020-02-24 17:44:21 -08:00
Cameron Gutman
10dae7482c Fix build with Qt 5.15 2020-02-24 17:39:24 -08:00
Cameron Gutman
979de190dc Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations 2020-02-23 00:43:43 -08:00
Cameron Gutman
46bcbda972 MMAL is always full-screen 2020-02-23 00:25:01 -08:00
Cameron Gutman
43bdc353fb Fix 720p streaming on MMAL 2020-02-23 00:22:44 -08:00
Cameron Gutman
6314676b9c Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB 2020-02-22 19:20:52 -08:00
Cameron Gutman
9f77f3d968 Don't leave 0 byte files if saving the box art image failed and deal with those that may already exist. Fixes #346 2020-02-20 19:06:19 -08:00
Cameron Gutman
f4733dbbe8 Fix unused parameter warning on Linux 2020-02-20 14:13:03 -08:00
Cameron Gutman
61fc0e4893 Don't allow Flickables to be dragged beyond bounds 2020-02-20 13:38:01 -08:00
Cameron Gutman
652ad86cad Update SDL_GameControllerDB to cc4b7f603698914fad9a172a5e47bfece93a45f6 2020-02-20 13:29:36 -08:00
Cameron Gutman
60f308bd76 Build dual binary bundles for Steam Link 2020-02-12 18:20:15 -08:00
Cameron Gutman
b2113ff95b Raspberry Pi's full KMS driver is broken with MMAL, so just advise fake KMS 2020-02-09 12:52:11 -08:00
Cameron Gutman
b8188a46a9 Display a friendly warning when running without a KMS driver 2020-02-09 12:40:07 -08:00
Cameron Gutman
e790b0761e Add another RPi hack to fix mouse capture in full-screen in LXDE 2020-02-09 12:00:30 -08:00
Cameron Gutman
fa3317f6cd Enable double buffering on SDL backends that support it 2020-02-09 11:54:09 -08:00
Cameron Gutman
b080f7a81c Don't display browser links in non-GUI environment 2020-02-09 11:41:44 -08:00
Cameron Gutman
57a1c5eb76 Disable the window mode options for always full-screen renderers 2020-02-09 11:35:05 -08:00
Cameron Gutman
5b7e2521cc Ignore unbind and full-screen key combos on EGLFS 2020-02-09 10:20:41 -08:00
Cameron Gutman
fced653c1c Add a hack to avoid PulseAudio on RPi 2020-02-08 23:35:42 -08:00
Cameron Gutman
9253e6ac5e Fix GLES library not being found on RPi when running from console 2020-02-08 22:34:07 -08:00
Cameron Gutman
aff2ed22b9 Use EGLFS platform plugin if X and Wayland aren't detected 2020-02-08 21:37:17 -08:00
Cameron Gutman
5520a52379 Force full-screen mode on EGLFS 2020-02-08 21:31:04 -08:00
Cameron Gutman
505050e936 Fix high DPI check in 0437835b 2020-02-08 18:47:59 -08:00
Cameron Gutman
0437835bde Avoid enabling High DPI mode on EGLFS to fix font rendering 2020-02-08 18:11:33 -08:00
Cameron Gutman
77386f8dfc Reduce buffering for MMAL to avoid requiring 128 MB VRAM split 2020-02-08 17:56:30 -08:00
Cameron Gutman
529fdf0341 Add decoder options dictionary to prepareDecoderContext() 2020-02-08 17:47:26 -08:00
Cameron Gutman
fa74700ad9 Fix build with new Steam Link SDK 2020-02-05 17:24:05 -08:00
Cameron Gutman
4794f44a6d Charge decoders for time spent holding on to frames 2020-01-26 20:15:11 -08:00
Cameron Gutman
f0119b1231 Add support for the out-of-tree Jetson FFmpeg NVMPI decoders
https://github.com/jocover/jetson-ffmpeg
2020-01-26 19:16:03 -08:00
Cameron Gutman
4c579aa826 Provide another frame if avcodec_receive_frame() returns EAGAIN 2020-01-26 15:36:22 -08:00
Cameron Gutman
b9463b3c0e Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer 2020-01-26 15:02:29 -08:00
Cameron Gutman
cede6ce8a9 Add H264_DECODER_HINT and HEVC_DECODER_HINT envvars to specify a decoder manually 2020-01-26 14:40:48 -08:00
Cameron Gutman
956e6e3638 Avoid slicing for hardware decoders that use SDL as the renderer 2020-01-26 14:13:42 -08:00
Cameron Gutman
b282c7d815 Fix parsing CLI flags that accept values when passed before 'action' argument 2020-01-26 13:32:24 -08:00
Cameron Gutman
5b6142e2d9 Always create IdentityManager on the main thread 2020-01-25 19:34:37 -08:00
Cameron Gutman
58313ad8fc Allow default mouse polling interval to be overridden by setting MOUSE_POLLING_INTERVAL 2020-01-21 19:15:17 -08:00
Cameron Gutman
7aff148e9f Add --packet-size command-line option 2020-01-21 19:10:10 -08:00
Cameron Gutman
91be6c8028 Only hide Qt's mouse cursor on EGLFS 2020-01-15 18:23:02 -08:00
Cameron Gutman
2e0bd2ec28 Invoke avcodec_receive_frame() during decoder testing 2020-01-15 18:09:59 -08:00
Cameron Gutman
a0151fbc04 Fix memory leak if 10-bit color is not supported 2020-01-15 17:56:11 -08:00
Cameron Gutman
d853782fea Add support for the Meta/Super/Windows key on macOS and Linux 2020-01-15 17:54:57 -08:00
Cameron Gutman
c6638a7154 Add support for 10-bit output in full-screen with DXVA2 2020-01-14 17:12:55 -08:00
Cameron Gutman
4abebe3aec Hide the Qt cursor when streaming 2020-01-11 02:06:08 -08:00
Cameron Gutman
5aed8f928a Add V4L2M2M support using SDL renderer
Note: This requires FFmpeg master to work, since it depends on:
https://github.com/FFmpeg/FFmpeg/commit/d61cf1b1ebc2477749d7d7825a072400ed24af9
2020-01-10 20:52:16 -08:00
Cameron Gutman
1313c7b3bf Enable HDR as an experimental option 2019-12-30 18:05:43 -06:00
Cameron Gutman
bee622bcad Improve speed of initial PC status poll 2019-12-30 17:51:23 -06:00
Cameron Gutman
7cf70b9607 Clear Add PC textbox when closing the dialog 2019-12-29 20:13:45 -06:00
Cameron Gutman
b419d21940 Only use the QTBUG-80947 hack on Qt 5.14 2019-12-21 13:54:09 -08:00
Cameron Gutman
227ff4e13a Version 1.2.1 (hotfix for Windows and macOS) 2019-12-21 13:01:44 -08:00
Cameron Gutman
8e6e70683e Add workaround for QTBUG-80947 2019-12-21 12:58:45 -08:00
Cameron Gutman
973d174a30 Version 1.2.0 (take 2) 2019-12-17 18:25:37 -08:00
Cameron Gutman
d961f2bc13 Switch to QElapsedTimer since QTime is deprecated for our usecase in Qt 5.14 2019-12-16 23:16:31 -08:00
Cameron Gutman
10e8277044 Version 1.2.0 2019-12-16 22:51:11 -08:00
Cameron Gutman
b4c40d9b18 Update SDL_GameControllerDB submodule 2019-12-16 22:38:58 -08:00
Cameron Gutman
e1603f0808 Explicitly use Rec 601 for VDPAU 2019-12-16 18:02:28 -08:00
Cameron Gutman
d4c2350d63 Fix DXVA2 rendering with the wrong colorspace on AMD GPUs 2019-12-15 13:29:19 -08:00
Cameron Gutman
5e5470ae12 Specify video transfer matrix for SLVideo 2019-12-15 11:27:47 -08:00
Cameron Gutman
6230a99360 Fix colorspace conversion with SDL as frontend renderer 2019-12-14 17:17:29 -08:00
Cameron Gutman
801adb6af7 Add colorspace support to VAAPI renderer 2019-12-14 16:58:04 -08:00
Cameron Gutman
8b9b96f422 Only enable slicing when CPU decoding 2019-12-14 15:34:48 -08:00
Cameron Gutman
160684f23e Allow decoders to choose a desired colorspace 2019-12-14 15:25:56 -08:00
Cameron Gutman
88930a9de4 Optimize decoder capability checking 2019-12-14 15:20:44 -08:00
Cameron Gutman
af6b8c9b88 Update common-c with colorspace configuration support 2019-12-14 14:40:02 -08:00
Cameron Gutman
5d872e8b5b Add auto update check to Steam Link 2019-12-13 20:21:35 -08:00
Cameron Gutman
4832d8007b Print joystick haptic capabilities to log 2019-12-13 18:43:35 -08:00
Cameron Gutman
879e084383 Enable Qt 5.14's new fractional DPI scaling 2019-12-12 20:36:23 -08:00
Cameron Gutman
c8b887fe32 Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads 2019-12-07 16:17:01 -08:00
Cameron Gutman
7205242f38 Improve VPN detection on Windows 2019-12-07 16:00:03 -08:00
Cameron Gutman
be33b5b387 Update default window mode on macOS after upgrading 2019-12-07 13:27:47 -08:00
Cameron Gutman
76a4ee22b3 Update SDL_GameControllerDB submodule 2019-12-03 19:02:29 -08:00
Cameron Gutman
3a6bf4d20b Disable arbitrary audio duration for libsoundio until further testing is done 2019-12-03 19:00:43 -08:00
Cameron Gutman
ce02e086a3 Add missing return when no interface address matches 2019-12-02 17:27:57 -08:00
Cameron Gutman
e8d4313454 Fix build on Qt 5.10 and earlier 2019-12-02 17:18:29 -08:00
Cameron Gutman
49046f88cf Ignore unknown MTUs 2019-12-01 22:10:07 -08:00
Cameron Gutman
5e2f32e3eb Force remote streaming mode if connecting through a VPN 2019-12-01 21:50:36 -08:00
Cameron Gutman
0ccee9d806 Support arbitrary audio duration in libsoundio renderer 2019-12-01 19:43:22 -08:00
Cameron Gutman
5700272dc4 Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD 2019-11-30 22:24:28 -06:00
Cameron Gutman
7e5a3925b3 Fix typo in channel mapping 2019-11-17 14:35:37 -08:00
Cameron Gutman
1febe32e73 Fix 5.1 channel mapping on Steam Link 2019-11-17 12:22:57 -08:00
Cameron Gutman
de7b973239 Plumb presentation time from server into AVFrame.pts field 2019-11-11 18:03:47 -08:00
Cameron Gutman
c20daa8867 Add compatibility checks for HEVC Main10 in VT backend 2019-11-05 18:36:43 -08:00
Cameron Gutman
5e57a7d5c0 Prevent SDL renderer from trying to render 10-bit output 2019-11-05 17:29:21 -08:00
Cameron Gutman
7c8d27700e Add 10-bit output support to VDPAU renderer 2019-11-05 17:09:44 -08:00
Cameron Gutman
f8621be5ee Add an HEVC Main10 test frame 2019-11-05 17:08:25 -08:00
Cameron Gutman
8ed87e10b4 Change PC icon to be consistent with iOS and Android 2019-11-05 17:06:57 -08:00
Cameron Gutman
ca26fa2dd0 Add basic HEVC Main10 support in DXVA2 renderer 2019-11-04 22:57:12 -08:00
Cameron Gutman
1669095fb1 Prevent double-clicks from triggering pairing twice. Fixes #286 2019-11-04 19:30:38 -08:00
Cameron Gutman
12526bfca4 Version 1.1.1 2019-09-29 22:11:39 -07:00
Cameron Gutman
3e2c344140 Display the Moonlight icon in Discord Rich Presence info 2019-09-29 22:06:12 -07:00
Cameron Gutman
33730dd584 Display the update tooltip on launch if an update is available 2019-09-29 21:32:24 -07:00
Cameron Gutman
1cb03b1882 Add padding to app labels 2019-09-29 21:26:07 -07:00
Cameron Gutman
2f0a6db414 Add hacks for SDL+Mutter interaction bugs 2019-09-29 21:05:31 -07:00
Cameron Gutman
96ff51d598 Use SDL audio for platforms that libsoundio doesn't support 2019-09-22 12:03:53 -07:00
Cameron Gutman
dbf98ce3a6 Require keyframes even for software H.264 decoding 2019-08-07 22:38:31 -07:00
Cameron Gutman
ee7cb5123d Add NVDEC to list of supported video acceleration APIs 2019-08-05 18:31:38 -07:00
Cameron Gutman
77e1d6ab8a Version 1.1 2019-08-05 18:28:26 -07:00
Cameron Gutman
1640bed7a5 Improve reliability of mDNS discovery 2019-08-04 18:04:33 -07:00
Cameron Gutman
5288041da5 Prevent us from consuming more than 4 samples per write callback to bound latency 2019-08-03 12:47:44 -07:00
Cameron Gutman
5db5a088ea Fix NVDEC artifacts if the renderer is delayed for a bit 2019-08-01 20:25:58 -07:00
Cameron Gutman
5e106d2f19 Only store the local address from mDNS if it actually worked 2019-07-31 22:16:11 -07:00
Cameron Gutman
940da6bc73 Fix discovery of IPv6-only hosts 2019-07-31 22:07:20 -07:00
Cameron Gutman
7c7d279337 Update SDL_GameControllerDB to dca1a629d9e094baa17fff8ba1642cabc6125eed 2019-07-26 16:43:20 -04:00
Cameron Gutman
7acf91883a Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection 2019-07-26 12:50:45 -04:00
Cameron Gutman
897f6fdd3e Improve handling of IPv6-only cases 2019-07-15 01:07:31 -07:00
Cameron Gutman
6f9c3fbc38 Add support for zero configuration IPv6 streaming 2019-07-14 17:56:57 -07:00
Cameron Gutman
bcbd1a5b4b Fix subsystem print in VAAPI 2019-07-07 15:41:26 -07:00
Cameron Gutman
6468efd7e4 Add VAAPI DRM support 2019-07-07 15:32:38 -07:00
Cameron Gutman
b30058fc29 Fix pairing to Gen 3-5 servers 2019-07-05 21:04:04 -07:00
Cameron Gutman
a41cd0b070 Generate SHA-256 client certificates instead of SHA-1 2019-07-05 20:57:21 -07:00
Cameron Gutman
ea8b905f02 Missed a call to SDL_SetRelativeMouseMode 2019-07-02 22:39:09 -07:00
Cameron Gutman
16b301236b Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails 2019-07-02 22:17:38 -07:00
Cameron Gutman
22162dda83 Fix runtime SDL version report 2019-06-30 18:48:11 -07:00
Cameron Gutman
024af89be3 Add an option to disable the gamepad mouse button toggle 2019-06-29 18:24:59 -07:00
Cameron Gutman
e1a697658e Add Discord Rich Presence for macOS 2019-06-29 17:55:21 -07:00
Cameron Gutman
0a5051f959 Add Discord Rich Presence integration for Windows 2019-06-29 17:40:30 -07:00
Cameron Gutman
82b6b60b31 Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133 2019-06-29 16:08:04 -07:00
Cameron Gutman
06b3c3636a Print compile-time and run-time SDL versions 2019-06-29 15:43:45 -07:00
Cameron Gutman
e5712a9474 Move dylibs into the Frameworks folder in the app bundle 2019-06-29 15:39:20 -07:00
Cameron Gutman
6ff845c53b Use borderless windowed mode as the default on macOS. Fixes #246 2019-06-29 14:58:27 -07:00
Cameron Gutman
1c225ed04d Use CUDA acceleration if other hwaccels are unavailable 2019-06-26 21:54:29 -07:00
Cameron Gutman
612b738968 Use the preferred sw_format when reading frames back 2019-06-26 21:25:41 -07:00
Cameron Gutman
87356ef594 Add CUDA acceleration support 2019-06-26 21:02:33 -07:00
Cameron Gutman
524cc97f51 Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248 2019-06-23 13:29:57 -07:00
Cameron Gutman
fc849fb51a Switch back to SDL for audio on Linux. Fixes #245 2019-06-23 13:16:00 -07:00
Cameron Gutman
c88651939a Re-add latency bounding on the SDL audio renderer 2019-06-23 13:14:55 -07:00
Cameron Gutman
01254f67f0 Allow audio renderers to specify capabilities 2019-06-23 12:49:37 -07:00
Cameron Gutman
866e2f1762 Version 1.0.1 2019-05-27 09:31:01 -07:00
Cameron Gutman
4f74fd5354 Fix uninitialized variables and a race condition with CVDisplayLinkStart() 2019-05-21 09:09:16 -07:00
Cameron Gutman
3df9a5d01c Version 1.0.0 2019-05-21 00:14:12 -07:00
Cameron Gutman
2682829bd3 Fix Steam Link audio latency cap 2019-05-20 23:57:27 -07:00
Cameron Gutman
30cfa2607d Hide mouse cursor after streaming on Steam Link 2019-05-19 17:43:46 -07:00
Cameron Gutman
4467c2e6ad Update SDL_GameControllerDB 2019-05-19 13:46:05 -07:00
Cameron Gutman
2c0e8a0ddf Send WoL packet to 48002 and 48010 to workaround ISP blocking of 7 and 9 2019-05-19 13:36:05 -07:00
Cameron Gutman
4c17f32a2e Fix extra non-working gamepad appearing to the host 2019-05-19 13:24:06 -07:00
Cameron Gutman
674220087f Finish mouse emulation support with overlay and bugfixes 2019-05-19 13:10:42 -07:00
Cameron Gutman
fc8d5d5799 Add gamepad mouse emulation support 2019-05-19 12:17:23 -07:00
Cameron Gutman
4e4f04c174 Focus on first item when a gamepad is connected 2019-05-19 11:08:23 -07:00
Cameron Gutman
65c21f3392 Improve gamepad navigation on settings page 2019-05-19 10:16:54 -07:00
Cameron Gutman
97fb30cdf1 Fix a few bugs in CVDisplayLink integration in VTRenderer 2019-05-19 09:52:59 -07:00
Cameron Gutman
c975279589 Only enable exception-based thread naming on debug builds 2019-05-13 17:54:03 -07:00
Cameron Gutman
b3ee7a635f Cap queued audio at 40 ms on Steam Link 2019-05-11 19:09:59 -07:00
Cameron Gutman
c2b12868bb Move DisplayLinkVsyncSource back into VTRenderer to reduce latency 2019-05-11 18:33:12 -07:00
Cameron Gutman
bdbb03e16f Request 20 ms audio frames on Steam Link to reduce CPU overhead 2019-05-04 15:46:11 -07:00
Cameron Gutman
53138d7c16 Name threads for easier debugging 2019-05-03 21:18:58 -07:00
Cameron Gutman
18d1d35104 Use QByteArray::reserve() rather than reallocating each time we must resize 2019-05-02 22:54:18 -07:00
Cameron Gutman
99d9de35de Add NV21 pixel format support to SDL renderer 2019-05-02 22:51:28 -07:00
Cameron Gutman
e6a48481a5 Restore the bulk submission optimization for Steam Link 2019-05-01 22:31:52 -07:00
Cameron Gutman
21f2b1224a Decode directly into the audio renderer's buffer to avoid a copy 2019-05-01 21:27:41 -07:00
Cameron Gutman
cb75b3d6d2 Version 0.10.1 2019-04-28 19:27:30 -07:00
Cameron Gutman
27708b9ecb Disable HIDAPI for Xbox gamepads on macOS 2019-04-28 18:45:56 -07:00
Cameron Gutman
dfb006d264 More Steam Link performance optimizations 2019-04-28 15:57:57 -07:00
Cameron Gutman
4f00f62674 Batch controller axis events for reduced CPU usage on Steam Link 2019-04-28 15:16:04 -07:00
Cameron Gutman
4f2fe5c988 Reduce polling rate on SL due to CPU performance limitations 2019-04-28 13:04:58 -07:00
Cameron Gutman
2bf552f801 Batch audio frames on Steam Link to save CPU cycles 2019-04-28 12:55:04 -07:00
Cameron Gutman
477fa8fedf Add logging callbacks for SLAudio and SLVideo 2019-04-28 11:01:54 -07:00
Cameron Gutman
f1c7c5f02c Don't emit boxArtLoadComplete on box art load failure to prevent an infinite loop 2019-04-27 18:48:06 -07:00
Cameron Gutman
4e936193c7 Request a test frame for MMAL decoder 2019-04-24 21:31:52 -07:00
Cameron Gutman
f9895c22b6 Update SDL_GameControllerDB to cbebd79740bc1360978bdf6d9d4d13d189e420a3 2019-04-24 20:27:23 -07:00
Cameron Gutman
6e46537112 Fix highlights for toolbar buttons to be more visible 2019-04-24 20:22:39 -07:00
Cameron Gutman
fa29260e09 Work around Qt 5.12 dialog crash on disconnect 2019-04-23 19:40:21 -07:00
Cameron Gutman
9c5d847dae Autodetect a Wayland environment and configure SDL correctly. Fixes #211 2019-04-21 18:31:11 -07:00
Cameron Gutman
082e330f9d Partially revert fa4c0e82bd because we'll need Qt initialized first to detect Wayland 2019-04-21 17:43:38 -07:00
Cameron Gutman
8878c4a136 Use VAAPI decoder for AMD on Wayland 2019-04-21 15:33:21 -07:00
Cameron Gutman
00926bac81 Fix build warning in SDL renderer 2019-04-21 11:09:11 -07:00
Cameron Gutman
67b0907e52 Add globaldefs.pri for setting qmake values in each project 2019-04-21 11:08:33 -07:00
Cameron Gutman
dba479774b Add DRM renderer for Rockchip devices 2019-04-21 05:22:37 +00:00
Cameron Gutman
5c8a1e632b Add support for rendering NV12 hwframes with SDL 2019-04-19 22:16:06 -07:00
Cameron Gutman
d65e29111f Fix some codec selection bugs 2019-04-19 20:57:21 -07:00
Cameron Gutman
ed170b8092 Prevent the computer name from overflowing the PC grid item 2019-04-18 21:03:37 -07:00
Cameron Gutman
ac36fef968 Fix incorrect placeholder status after loading box art causing app label to be absent 2019-04-18 20:58:40 -07:00
Cameron Gutman
10f6b73cad Revert "Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2"
Qt 5.12.3 fixes the bug. https://bugreports.qt.io/browse/QTBUG-74467

This reverts commit 26bdc3e1d5.
2019-04-18 20:57:39 -07:00
Cameron Gutman
3ba98e86f2 Remove QC1 style variable since QC1 dialogs are no longer used 2019-04-18 20:04:24 -07:00
Cameron Gutman
1dfca525cf Refactor renderer initialization to reduce duplication and inconsistency 2019-04-18 20:02:14 -07:00
Cameron Gutman
e51ad1a68a Fix use-after-free due to stale m_FrontendRenderer pointer. Fixes #214 2019-04-18 19:26:13 -07:00
Cameron Gutman
9c76700f74 Add MMAL renderer for Raspberry Pi 2019-04-16 01:20:21 -07:00
Cameron Gutman
773b1af6f1 Minor refactoring in preparation for non-hwaccel decoder support 2019-04-15 21:56:01 -07:00
Cameron Gutman
b8b633a6cc Use SDL to render on Wayland for VAAPI 2019-04-12 22:54:21 -07:00
Cameron Gutman
ada2270bd1 Reduce code duplication in renderers 2019-04-12 22:12:53 -07:00
Cameron Gutman
25e5175c54 Refactor parameter passing to decoders and split backend/decode-only and frontend renderers 2019-04-11 22:27:20 -07:00
Cameron Gutman
00a1948b73 Treat AV_CODEC_CAP_HARDWARE codecs as hardware accelerated too 2019-04-09 21:50:22 -07:00
Cameron Gutman
859a5a5e0c Allow a renderer to opt-out of the render thread and use that for SDL on OGL 2019-04-09 21:46:14 -07:00
Cameron Gutman
6783cf57da TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it 2019-04-09 21:26:47 -07:00
Cameron Gutman
6182553d79 Version 0.10.0 2019-04-07 13:21:02 -07:00
Cameron Gutman
905a0cdac1 Make GFE-reported errors more clear 2019-04-07 12:21:05 -07:00
Cameron Gutman
fe26098c2b Fix quitting via Command-Q on macOS 2019-04-06 15:22:14 -07:00
Cameron Gutman
2354a0a640 Fix unresponsive GUI on quit if a polling operation is in progress 2019-04-06 13:11:36 -07:00
Cameron Gutman
7c3f09c70c Update poor connection behavior 2019-04-06 12:25:35 -07:00
Cameron Gutman
caf5350fe6 Update SDL_GameControllerDB to e411d95fcda34c19270c2d12335fc47512a87dec 2019-04-06 12:06:52 -07:00
Cameron Gutman
84084835ce Refactor and fix the GridView centering code to avoid flipping between states 2019-04-06 11:48:58 -07:00
Cameron Gutman
7f38a67ede Fix brown-paper-bag bug in 948910bfa2 2019-04-03 21:13:12 -07:00
Cameron Gutman
54383b84ec Fix random deadlocks on window resize with the software decoder due to processing window messages off the render thread 2019-04-03 20:44:50 -07:00
Cameron Gutman
948910bfa2 Don't open the app context menu for mouse clicks 2019-04-03 20:27:00 -07:00
Cameron Gutman
ce5dac07d3 Ensure the anchor hack stays in sync with changing margins prior to Qt 5.12 2019-04-01 22:12:49 -07:00
Cameron Gutman
d4b0057423 Minor tweak to the label layout of running apps 2019-04-01 20:55:11 -07:00
Cameron Gutman
de8b12f594 Fix grid view margins and scroll bar positioning on Qt 5.9 2019-04-01 20:40:52 -07:00
Cameron Gutman
69e31a0a37 Redesign the app view UI to feature larger game artwork and less text 2019-04-01 19:49:33 -07:00
Cameron Gutman
c383cd39f4 Fix text wrapping with giant error messages 2019-04-01 18:31:13 -07:00
Cameron Gutman
e88d2f0ab2 Add files and scripts to build for Steam Link 2019-03-31 23:26:17 -07:00
Cameron Gutman
32535578a0 Use newlines for the help text separator on the unmapped gamepad dialog 2019-03-31 20:10:56 -07:00
Cameron Gutman
2e9af8fef0 Fix focus and rejection of Yes/No dialogs on SL 2019-03-31 19:40:30 -07:00
Cameron Gutman
0aa87aacc6 Fix focus issues after dismissal of consecutive dialogs (like Add PC -> Add PC error) 2019-03-31 19:32:17 -07:00
Cameron Gutman
bc38c302ed Cap the maximum width of the error dialogs 2019-03-31 19:05:38 -07:00
Cameron Gutman
c724902508 Clean up code for new QC2 dialogs and remove some unused imports 2019-03-31 17:44:19 -07:00
Cameron Gutman
73604020d7 Rewrite dialog code to use Quick Controls 2 2019-03-31 17:24:25 -07:00
Cameron Gutman
060a00b9c7 Consolidate help handling into ErrorMessageDialog 2019-03-31 15:16:48 -07:00
Cameron Gutman
2cd32bf25a Move the cursor into the lower right corner on SL 2019-03-31 13:58:27 -07:00
Cameron Gutman
81ad1a18fa Fix error dialog focus issues after dismissal on Steam Link 2019-03-31 13:57:57 -07:00
Cameron Gutman
1d94903eef Add a hack to ensure the layout anchors work properly on Qt 5.11 and earlier 2019-03-30 12:28:18 -07:00
Cameron Gutman
2d7dcb495c Remove CAPABILITY_DIRECT_SUBMIT for the video decoder because it can block for significant time periods when D3D9 is reconfiguring display settings (and holding the D3D global lock)
This can cause false reports of packet loss.
2019-03-29 23:38:23 -07:00
Cameron Gutman
bc580c9aaa Ensure SdlGamepadKeyNavigation is only re-enabled after the sessionFinished() callback to avoid conflicts with SdlInputHandler 2019-03-29 23:20:43 -07:00
Cameron Gutman
f8e2740532 Add placeholder text when no PCs are present 2019-03-27 18:13:20 -07:00
Cameron Gutman
a079ecd20b Improve transitions and eliminate conflicting anchor warnings 2019-03-27 01:28:46 -07:00
Cameron Gutman
89c8725766 Improve Add PC dialog readability on Windows 2019-03-27 00:39:25 -07:00
Cameron Gutman
da7d532564 Move Add PC button to toolbar 2019-03-26 21:31:51 -07:00
Cameron Gutman
4752d4966d Improve Add PC dialog to have a proper text field 2019-03-26 21:12:53 -07:00
Cameron Gutman
50f47f1ed5 Fix handling of screen saver after fa4c0e82bd and reset background events hint for UI after streaming 2019-03-26 21:11:24 -07:00
Cameron Gutman
26bdc3e1d5 Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2 2019-03-24 19:23:02 -07:00
Cameron Gutman
764360c0f3 Avoid doing non-trivial work in onCheckedChanged on settings page load 2019-03-24 19:15:35 -07:00
Cameron Gutman
08482577eb Fix connection termination dialog regression from 03c0be0720 2019-03-24 15:19:38 -07:00
Cameron Gutman
cabbba2448 Move status update overlay to bottom left for SDL 2019-03-23 21:14:21 -07:00
Cameron Gutman
c48ed7bb0d Fix undefined variable usage after 2703efedef 2019-03-23 20:25:19 -07:00
Cameron Gutman
fa4c0e82bd Only initialize the video subsystem once per launch 2019-03-23 17:46:42 -07:00
Cameron Gutman
c0bf8b9c25 Remove redundant initializtion of SDL video 2019-03-23 14:26:08 -07:00
Cameron Gutman
d2cff86c97 Refactor SdlGamepadKeyNavigation to avoid multiple reinitializations of SDL 2019-03-23 14:15:55 -07:00
Cameron Gutman
03c0be0720 Only display help options on platforms with web browsers 2019-03-23 13:51:34 -07:00
Cameron Gutman
a3361363e4 Remove duplicate data files on Linux 2019-03-23 12:20:01 -07:00
Cameron Gutman
40e142c5c7 Add force feedback to feature list 2019-03-23 12:14:43 -07:00
Cameron Gutman
2703efedef Improve performance of looking up static system properties 2019-03-23 12:05:08 -07:00
Cameron Gutman
c313f1a20b Embed our data files inside the binary with QRC 2019-03-23 10:45:44 -07:00
Cameron Gutman
b7116657d9 Add SLAudio renderer for Steam Link 2019-03-22 23:08:10 -07:00
Cameron Gutman
2bf3f1b94b Refactor Steam Link support files 2019-03-22 22:51:08 -07:00
Cameron Gutman
b78a7971d9 Fix the launch warning toasts on Qt 5.9 2019-03-22 21:30:06 -07:00
Cameron Gutman
5079bc4976 Fix SDL video initialization on Steam Link 2019-03-22 21:11:17 -07:00
Cameron Gutman
555032c15c Add fallback font hack for Steam Link 2019-03-22 20:53:02 -07:00
Cameron Gutman
bcff327565 Use QRC URLs for the initialView value to fix loading from the QRC blob 2019-03-22 19:21:04 -07:00
Cameron Gutman
e95ff989b1 Allow DXVA2 renderer blacklists to be bypassed 2019-03-21 20:44:30 -07:00
Cameron Gutman
018e8999e2 Add connection status overlay for the VT renderer 2019-03-18 20:56:53 -07:00
Cameron Gutman
f624a1817e Add preference and tweak connection warning 2019-03-18 20:21:52 -07:00
Cameron Gutman
202a643e5a Fix size of the status update overlay on DXVA2 2019-03-17 15:12:25 -07:00
Cameron Gutman
c75b9c9221 Add connection status overlay for DXVA2 and SDL 2019-03-17 15:08:21 -07:00
Cameron Gutman
9a6f5ba1a8 Improve speed of process termination on exit 2019-03-17 12:23:13 -07:00
Cameron Gutman
052194714a Adjust thread priorities based on recent refactoring 2019-03-17 00:45:31 -07:00
Cameron Gutman
5ccb4a8b7f Improve busy PC error text 2019-03-17 00:33:52 -07:00
Cameron Gutman
b79d3b31b3 Disable minimize on focus loss by default 2019-03-17 00:20:47 -07:00
Cameron Gutman
bf5d43d0cf Use SDL_HINT_OVERRIDE for critical hints 2019-03-17 00:18:15 -07:00
Cameron Gutman
f2ac570949 Rebuild SDL2 (5dc13016cf) with USE_D3D9EX 2019-03-16 23:52:40 -07:00
Cameron Gutman
37636ef1eb Allow other SSL errors as long as the cert is correct 2019-03-16 19:01:55 -07:00
Cameron Gutman
c540bec824 Remove logging hack now that Qt 5.12.2 fixes the bug 2019-03-16 16:59:49 -07:00
Cameron Gutman
9288cfa684 Basic support for building as UWP app 2019-03-13 01:02:04 -07:00
Cameron Gutman
ccd0777ce9 Use a Loader to be able to use StackView.onActivated to trigger stream start 2019-03-02 20:55:50 -08:00
Cameron Gutman
49b67b3e18 Adjust QGnomePlatform hack to avoid disabling desktop settings awareness. Fixes #185 2019-03-02 19:50:05 -08:00
Cameron Gutman
0ec04df334 Hide hint text when the connection completes 2019-03-02 14:13:32 -08:00
Cameron Gutman
26d7946b4a Fix toolbar hiding in quit segue 2019-03-02 14:13:14 -08:00
Cameron Gutman
292cc579cf Partially revert 8037fb76fc to fix mouse polling issues on Windows 2019-03-02 14:11:30 -08:00
Cameron Gutman
ac8183feee Fix selection loss when going back caused by previous commit 2019-02-22 22:44:09 -08:00
Cameron Gutman
8037fb76fc Use StackView activation callbacks to perform init and cleanup since visibility callbacks aren't guaranteed to run in any order 2019-02-22 22:14:06 -08:00
Konstantin Budnikov
e32bc1a0a3 SDL_HapticRumblePlay rumble for gamepad without SDL_HAPTIC_LEFTRIGHT support (#181) 2019-02-20 19:22:38 -08:00
Cameron Gutman
e5a8b49c93 Limit the number of queued frames in Pacer to prevent excessive memory consumption if the renderer gets blocked for a while 2019-02-18 12:13:45 -08:00
Cameron Gutman
b6872456cd Version 0.9.1 2019-02-17 13:13:57 -08:00
Cameron Gutman
2a12b018da Fix special key combos on non-QWERTY latin keyboards 2019-02-17 13:07:54 -08:00
Cameron Gutman
f64486c88f Version 0.9.0 2019-02-17 00:18:42 -08:00
Cameron Gutman
80a40ac5f9 Increase frame drop threshold 2019-02-16 23:13:35 -08:00
Cameron Gutman
a1956350b1 Rename pacing drop to jitter drop to be less confusing for users 2019-02-16 23:04:25 -08:00
Cameron Gutman
2c09875556 Fix input handler cleanup on startup failure 2019-02-16 01:39:31 -08:00
Cameron Gutman
a8f72df7f8 Fix in-tree builds 2019-02-16 00:42:09 -08:00
Cameron Gutman
ab4127f940 Use presence of a frame after rendering rather than render time for frame dropping 2019-02-15 22:44:52 -08:00
Cameron Gutman
f03d12b677 Use a separate render thread even with a V-Sync source 2019-02-15 22:09:50 -08:00
Cameron Gutman
81c6202582 Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring 2019-02-15 21:07:02 -08:00
Cameron Gutman
6cab2bec61 Don't trust VT to tell us whether decode is supported 2019-02-15 19:10:21 -08:00
Cameron Gutman
94ffda653c Update SDL_GameControllerDB to add new mappings 2019-02-15 19:00:30 -08:00
Cameron Gutman
c2268b45f6
Merge pull request #177 from konst2/master
Fix hotkeys for non-latin keyboard layouts
2019-02-15 18:57:24 -08:00
Cameron Gutman
38b8a59fe5 Adjust overlay color for more contrast 2019-02-15 18:53:40 -08:00
Cameron Gutman
640e3213ee Copy the required data files into place for building in the IDE 2019-02-15 18:47:42 -08:00
Cameron Gutman
b1799009b3 Use the Path class to lookup ModeSeven.ttf 2019-02-15 18:13:36 -08:00
Cameron Gutman
f8e693a060 Drop samples to account for lost time reinitializing audio. Fixes #176 2019-02-14 22:32:54 -08:00
Cameron Gutman
aba806bc32 Implement debug overlay for VideoToolbox renderer 2019-02-13 20:55:52 -08:00
Cameron Gutman
b1fb3f2391 Set FFmpeg log level at debug until first frame is rendered 2019-02-13 18:34:59 -08:00
konst2
041e901c61 Fix hotkeys for non-latin keyboard layouts 2019-02-13 19:56:44 +03:00
Cameron Gutman
f83853c2fb OverlayManager now manages font size for the overlays 2019-02-12 22:36:56 -08:00
Cameron Gutman
b878d64460 Check rumble controller number is within the supported range 2019-02-12 22:05:55 -08:00
Cameron Gutman
5397e8ae1a Don't use SDL_GameControllerGetPlayerIndex() because the indexes may be non-contiguous (and wrong) on XInput 2019-02-12 22:04:05 -08:00
Cameron Gutman
46bd8ad83d Add debug overlay for SDL renderer 2019-02-12 21:55:15 -08:00
Cameron Gutman
4dac57cf8c Add SDL2_ttf dependency for Linux 2019-02-12 21:38:51 -08:00
Cameron Gutman
95cb026446 Add SDL2_ttf for macOS 2019-02-12 21:32:11 -08:00
Cameron Gutman
5788fa7204 Make OverlayManager own the overlay color setting 2019-02-12 20:39:10 -08:00
Cameron Gutman
d077c6450f Split SdlRenderer from renderer.h 2019-02-12 19:58:36 -08:00
Cameron Gutman
4499ed3878 Work around dialog rendering issue with QGnomePlatform. Fixes #161 2019-02-12 19:45:14 -08:00
Cameron Gutman
feb5e3bc78 Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler 2019-02-12 19:30:02 -08:00
Cameron Gutman
23f1060756 Polish the resume/quit buttons 2019-02-12 19:07:48 -08:00
Cameron Gutman
6ed512e762 Provide a renderer callback when the overlay data changes 2019-02-12 18:43:38 -08:00
Cameron Gutman
947970e07b Shortcut decoder initialization when only using it for capability testing 2019-02-12 18:42:53 -08:00
Cameron Gutman
df567b405a Minor bugfixes to haptics 2019-02-11 21:55:56 -08:00
MINICOM\mrb11
7b0596d9df Add controller rumble support. 2019-02-11 21:39:55 -08:00
Cameron Gutman
4b7200ae69 Don't display the connection terminated dialog for intended disconnects 2019-02-10 02:19:37 -08:00
Cameron Gutman
710648f3f4 Fix QuitSegue -> StreamSegue transition to be direct via replacement and disallow toolbar interactions 2019-02-09 21:15:17 -08:00
Cameron Gutman
d2002b6a62 Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values 2019-02-09 20:37:11 -08:00
Cameron Gutman
8de42b3199 Fix gamepad menu focus and dismissal issues 2019-02-09 19:59:01 -08:00
Cameron Gutman
48e78d2cd3 Don't allow focus on invisible menu items 2019-02-09 19:21:43 -08:00
Cameron Gutman
1fd099db70 Log when StretchRect() fails 2019-02-09 18:47:57 -08:00
Cameron Gutman
2986a40c5a Fix some gamepads working for UI navigation but not in game 2019-01-29 22:01:05 -08:00
Cameron Gutman
8bb6d4d0d9 Fix VDPAU scaling on AMD cards. Fixes #171 2019-01-29 20:52:41 -08:00
Cameron Gutman
21aad643f3 Use 32 pixel alignment for HEVC to fix Intel green line issue 2019-01-28 21:26:27 -08:00
Cameron Gutman
8687448966 Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails 2019-01-28 19:18:43 -08:00
Cameron Gutman
6fcc8b721b Add a button for quitting the running app 2019-01-26 23:57:02 -08:00
Cameron Gutman
b4bbd58c77 Add long press action on PC view for touchscreens 2019-01-26 23:11:09 -08:00
Cameron Gutman
1a45b8f07a
Fix dialog box styles 2019-01-26 21:45:32 -08:00
Cameron Gutman
4471a858db Fix miscounted pacer dropped frames in non-pacing mode 2019-01-22 21:21:29 -08:00
Cameron Gutman
22e712af5a Add v-sync text to stats overlay 2019-01-22 20:55:58 -08:00
Cameron Gutman
9799b82d53 Improve long render time logic 2019-01-22 20:55:35 -08:00
Cameron Gutman
78915e0b99 Use a separate render thread when not using frame pacing 2019-01-22 20:31:31 -08:00
Cameron Gutman
c9cc65aae7 Fix appstream metadata release date for v0.8.1 2019-01-22 19:07:14 -08:00
Cameron Gutman
a4edd9d202 Submit frame directly from the decoder thread to avoid interference from the main thread 2019-01-21 20:27:37 -08:00
Cameron Gutman
7747624c80 Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44.
2019-01-21 20:10:13 -08:00
Cameron Gutman
aab7191a44 Wake up main thread immediately after new frame is pushed 2019-01-21 18:57:14 -08:00
Cameron Gutman
1f972b1828 Require several consecutive long render times to drop a frame 2019-01-21 17:58:42 -08:00
Cameron Gutman
58b77cf589 Fix inaccurate pacer drop and network drop percentages and add total FPS stat 2019-01-21 17:43:15 -08:00
Cameron Gutman
c064f87889 Drop a frame if the rendering time exceeds the v-sync period 2019-01-20 19:59:29 -08:00
Cameron Gutman
d6b4c8e7da Avoid blocking decoding operations during Present calls 2019-01-20 14:08:53 -08:00
Cameron Gutman
b19c4bfc5d Add performance overlay for DXVA2 renderer 2019-01-19 23:05:56 -08:00
Cameron Gutman
e944c819d9 Add prefix for NvLogLevel enum values 2019-01-19 21:32:35 -08:00
Cameron Gutman
75f631599c Ensure all polling threads are dead before destroying hosts, even ones that have been detached by stopPollingAsync() 2019-01-19 19:18:50 -08:00
Cameron Gutman
e0bebeae25 Allow theme overrides via environment variables 2019-01-19 17:06:35 -08:00
Cameron Gutman
32e7ddf272 Version 0.8.1 2019-01-08 00:48:49 -08:00
Cameron Gutman
88b1ea296c Remove video bitrate tooltip since audio is accounted for during remote streaming 2019-01-06 15:41:00 -08:00
Cameron Gutman
2a13a869f3 Don't allow the scroll wheel to move the bitrate slider 2019-01-06 15:39:54 -08:00
Cameron Gutman
89c342bb6f Introduce more granular HTTP timeouts 2019-01-06 14:35:33 -08:00
Cameron Gutman
067f5e33aa Increase audio buffer on Linux to 25 ms. Fixes #147. Fixes #157. 2019-01-06 13:49:20 -08:00
Cameron Gutman
52ef84873e Remove excess latency control logic from SDL renderer, since it doesn't appear to work very well anyway 2019-01-06 13:28:43 -08:00
Cameron Gutman
c21ba5c808 Allow the audio renderer to be overriden by the ML_AUDIO environment variable 2019-01-06 13:28:05 -08:00
Cameron Gutman
a66fbcd6be Use version.txt for Info.plist too 2019-01-05 18:53:17 -08:00
Cameron Gutman
102e5f6de9 Move the version string into version.txt 2019-01-05 18:08:34 -08:00
Cameron Gutman
f2fdd048c7 Use stun.moonlight-stream.org for STUN 2019-01-04 20:16:27 -08:00
Cameron Gutman
5a2cfc15a6 Ensure WoL works properly on multi-homed hosts. Fixes #135 2019-01-04 20:05:31 -08:00
Cameron Gutman
11c7131875 Replace forgotten clamp to frameCountMax removed by e75dce2543 2019-01-03 18:49:18 -08:00
Cameron Gutman
34aacc90d7 Include version string in update tooltip 2019-01-03 18:00:54 -08:00
Cameron Gutman
e75dce2543 Remove one-sample-per-callback write logic to fix crackling at 44.1 KHz. Fixes #152 2019-01-03 17:23:29 -08:00
Cameron Gutman
e2774309fb Fix context menus on Qt 5.9 2019-01-02 19:49:06 -08:00
Cameron Gutman
dfefdc93c5 Update macOS icns 2019-01-01 19:33:08 -08:00
Cameron Gutman
d46ea28bba
Merge pull request #151 from Jorys-Paulin/feature/icon-tweaks
Updated Moonlight icon
2019-01-01 19:32:21 -08:00
Cameron Gutman
d35c5bcaba Print socket errors when sending WoL packets 2019-01-01 19:20:09 -08:00
Jorys Paulin
3316fdb80e Updated Moonlight icon 2018-12-26 13:29:49 +01:00
Cameron Gutman
c5d70c48c9 Fix QMap usage where insertion on read of missing value was not intended 2018-12-26 00:59:30 -08:00
Cameron Gutman
82230ef2f5 Version 0.8.0 2018-12-25 22:29:27 -08:00
Cameron Gutman
dcfd3d3e48 Add a debug print for V-sync 2018-12-25 22:19:23 -08:00
Cameron Gutman
cb1e2ac32e Avoid filling our client logs with QNetworkReplyHttpImplPrivate warnings 2018-12-25 21:54:20 -08:00
Cameron Gutman
ec2c15946a Update audio buffering parameters based on local testing 2018-12-25 21:45:15 -08:00
Cameron Gutman
8be73142f8 Fix cert pinning on macOS 2018-12-25 21:15:59 -08:00
Cameron Gutman
d1640e3bb8 Audio latency tweaks and fix for PulseAudio with A2DP 2018-12-25 17:54:18 -08:00
Cameron Gutman
8612e6726d Remove accidentally enabled debug prints 2018-12-25 14:05:55 -08:00
Cameron Gutman
14cb2e1999 Remove latency drop logic and replace by single frame writes 2018-12-25 14:05:17 -08:00
Cameron Gutman
cfabaf334e Add frame pacing toggle 2018-12-25 12:57:00 -08:00
Cameron Gutman
c054536fab Count Pacer delay in frame stats 2018-12-25 12:09:45 -08:00
Cameron Gutman
35aac18b4e Improve bitrate slider label and add tooltip 2018-12-25 11:48:34 -08:00
Cameron Gutman
de3928cb4d Reduce FPs on the unmapped gamepad dialog 2018-12-25 11:41:48 -08:00
Cameron Gutman
d9a8d67e3d Use a shared UID for all Moonlight clients 2018-12-22 21:04:44 -08:00
Cameron Gutman
99b0a56a6a Add additional cert pinning assert 2018-12-22 20:05:45 -08:00
Cameron Gutman
61d7aa0400 Require cert pinning for HTTPS 2018-12-22 19:55:28 -08:00
Cameron Gutman
1e98594972 Handle server cert change by pairing again 2018-12-21 19:17:32 -08:00
Cameron Gutman
c6383f042c Pin server cert to host during pairing 2018-12-21 18:08:07 -08:00
Cameron Gutman
d696536486 Version 0.7.0 2018-12-05 22:49:42 -08:00
Cameron Gutman
b46a3cf759 Show stream error dialog when launching from the CLI 2018-12-05 22:22:30 -08:00
Cameron Gutman
8a5e3cdb76 Fix returning to app page when start fails 2018-12-05 22:17:26 -08:00
Cameron Gutman
4fb39226ef Fix 'moonlight -v' output on Linux 2018-12-05 22:01:22 -08:00
Cameron Gutman
c40174034c Don't kill the app on the host when the session terminates unexpectedly 2018-12-05 20:17:00 -08:00
Cameron Gutman
5029c855f0 Simplify app quitting implementation a bit 2018-12-05 19:49:06 -08:00
Cameron Gutman
f42c7fec1e Update SDL GC DB 2018-12-05 18:47:44 -08:00
Janne Hakonen
0ab07303c9 Add quit cli command and app quit option after stream session. Fixes #92 (#138)
* Add quit cli command and app quit option after stream session. Fixes #92

* Code review fixes.
2018-12-05 18:45:28 -08:00
Cameron Gutman
ad47990a87 Make update icon more obnoxious so people actually update 2018-12-05 18:40:21 -08:00
Cameron Gutman
1968461ce9 Allow HTTP redirects when checking for updates 2018-12-03 23:29:49 -08:00
Cameron Gutman
8aa3b5d3da Switch to new hostname 2018-12-03 21:48:49 -08:00
Cameron Gutman
23e77eefb0 Rename multi-controller checkbox to be more descriptive 2018-11-29 20:10:47 -08:00
Cameron Gutman
094443cf26 Rename start in windowed mode option to be more accurate 2018-11-28 21:46:14 -08:00
Cameron Gutman
b97758ef46 Switch to libsoundio on Linux now that PA works reliably after d1fe752028 2018-11-28 00:13:04 -08:00
Cameron Gutman
d1fe752028 Fix busy looping in libsoundio audio renderer when no audio is playing 2018-11-27 23:43:31 -08:00
Cameron Gutman
9a153b7170 Remove unneccessary hardcoded text color for better style support 2018-11-22 02:35:25 -08:00
Cameron Gutman
065a6caee5 Use automatic remote streaming detection 2018-11-21 20:55:25 -08:00
Cameron Gutman
c63c5100e2 Version 0.6.4 2018-11-20 22:23:03 -08:00
Cameron Gutman
bf05088d70 Remove checks that rely on display modes because they can be inaccurate on machines when the monitor is off 2018-11-20 22:02:43 -08:00
Cameron Gutman
e7bb146f92 Allow streaming to match the refresh rate in unsupported mode 2018-11-20 21:47:08 -08:00
Cameron Gutman
688c4a90d9 Use the raw display bounds not the usable display bounds for full-screen calculations 2018-11-18 23:10:30 -08:00
Cameron Gutman
165ad96be1 Fix stack overflow if SDL gamepad initialization fails 2018-11-18 22:04:44 -08:00
Cameron Gutman
115ced7ab4 Only precompile QML files on release builds 2018-11-18 22:04:11 -08:00
Cameron Gutman
ef15b5641a Fix accidental dependency on system SDL2.framework when building in the IDE 2018-11-18 21:23:46 -08:00
Cameron Gutman
d847b71c86 Fix host virtual gamepads being reconnected during stream startup and causing issues with multiple controllers. Fixes #108 2018-11-18 12:05:17 -08:00
Cameron Gutman
dfcc1ff899 Also print gamepad mapping on gamepad attach 2018-11-17 17:23:20 -08:00
Cameron Gutman
65562937f3 Print gamepad GUID string in logs 2018-11-17 17:10:52 -08:00
Cameron Gutman
7b5dc33a21 Version 0.6.3 2018-11-16 01:17:57 -08:00
Cameron Gutman
25f70e570e Add timer-based input batching for GFE 3.16 2018-11-15 20:52:07 -08:00
Cameron Gutman
b27b64c25c Initialize the SDL timer subsystem 2018-11-15 20:45:32 -08:00
Cameron Gutman
bfc64c926a Reorganize settings page now that vertical scrolling works 2018-11-15 16:41:02 -08:00
Cameron Gutman
a95d2e76f5 Fix settings page scrolling. Fixes #106 2018-11-13 18:03:53 -08:00
Cameron Gutman
037886ba5b Add tooltips and update help text 2018-11-04 14:36:12 -08:00
Cameron Gutman
011edfe2a0 Disable any usage of proxy servers 2018-11-04 14:15:53 -08:00
Cameron Gutman
1a5a6773ce Add option to determine if Moonlight launches in full-screen. Fixes #103 2018-11-04 13:57:33 -08:00
Cameron Gutman
dda22fd387 Rename mouse acceleration toggle to raw mouse input 2018-11-04 13:31:28 -08:00
Cameron Gutman
789e52af57 Use SDL_GameControllerGetPlayerIndex() as a hint for picking player indexes 2018-11-03 13:04:34 -07:00
Cameron Gutman
76e5794203 Remove SetThreadExecutionState() call now that SDL_DisableScreenSaver() works on Windows 2018-11-03 12:44:14 -07:00
Cameron Gutman
e1fab22d98 Fix accidental removal of decoder deletion in previous commit 2018-10-31 18:49:37 -07:00
Cameron Gutman
cb5e58d465 Fix use-after-free caught by debug build of SDL2 2018-10-31 18:20:39 -07:00
Cameron Gutman
eaeb9ec6f7 Version 0.6.2 2018-10-28 19:57:38 -07:00
Cameron Gutman
f672b8534f Change quit tip based on whether gamepads are attached 2018-10-28 17:59:07 -07:00
Cameron Gutman
839c0a45a0 Avoid polling server status while streaming 2018-10-28 17:53:49 -07:00
Cameron Gutman
9461ebec2d Log an error if STUN fails 2018-10-26 20:54:17 -07:00
Cameron Gutman
48d8a53cd6 Resolve WAN address using STUN if the PC is discovered over mDNS 2018-10-26 20:44:51 -07:00
Cameron Gutman
8a7c463c52 Version 0.6.1 2018-10-14 23:08:58 -07:00
Cameron Gutman
61d90a5a88 Also display a tooltip when the item is highlighted by gamepad/keyboard 2018-10-14 22:23:08 -07:00
Cameron Gutman
ef99f02bc7 Display the tooltip over the text itself and only if it's truncated 2018-10-14 21:39:37 -07:00
Cameron Gutman
d5a1189053 Avoid VAAPI on AMD drivers due to a bad memory leak 2018-10-14 20:37:13 -07:00
Cameron Gutman
cb52a53922 Remove accidentally committed debugging code 2018-10-14 12:59:13 -07:00
Cameron Gutman
fd63aad3b8 Only avoid HEVC on GFE 3.10 and lower on macOS 2018-10-14 11:28:52 -07:00
Cameron Gutman
40fc9fa26f Fix Qt 5.9 incompatibility in AutoResizingComboBox. Fixes #107 2018-10-13 20:16:18 -07:00
Cameron Gutman
cf0d29d452 Add AntiHooking helper DLL to prevent NahimicOSD.dll from loading into Moonlight and causing us to hang in full-screen mode. Fixes #102 2018-10-13 19:35:21 -07:00
Cameron Gutman
e411c207ae Implement quitting Moonlight via gamepad or keyboard. Fixes #100 2018-10-13 00:41:22 -07:00
Cameron Gutman
36f468a599 Fix window icon disappearing when toggling out of full-screen mode on Windows 2018-10-12 20:34:58 -07:00
Cameron Gutman
dfae69834a Fix misleading debug print 2018-10-12 20:02:54 -07:00
Cameron Gutman
e53b32fa57 Stop polling machines after 5 minutes of inactivity to conserve power 2018-10-12 19:58:29 -07:00
Cameron Gutman
969afac696 Add tool tips to app grid 2018-10-12 19:41:20 -07:00
Cameron Gutman
50d4f267ba Fix font setting in TextMetrics. Fixes #99 2018-10-12 19:19:33 -07:00
Cameron Gutman
4f84843b00 Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98 2018-10-12 17:59:53 -07:00
Cameron Gutman
6e4dd161ac Version 0.6.0 2018-10-06 20:46:01 -07:00
Cameron Gutman
1fc63a6529 Exclude libsoundio from Linux build 2018-10-06 18:24:34 -07:00
Cameron Gutman
5d84ab4a47 Update SDL_GameControllerDB to 19944691bf18b97c0df2254ce52772b549d4d2bf 2018-10-06 14:07:22 -07:00
Cameron Gutman
fc315feac4 Maximize the Qt UI window if configured for a full-screen display mode 2018-10-06 13:14:32 -07:00
Cameron Gutman
82a87e96b3 Include the indicator in combo box width 2018-10-06 12:59:59 -07:00
Cameron Gutman
7d1ecc8d82 Fix popup font resizing on macOS 2018-10-06 12:41:55 -07:00
Cameron Gutman
f9daf2a45c Resize settings combo boxes to match their contents 2018-10-06 12:12:05 -07:00
Cameron Gutman
113751a4bc Avoid Qt bug by using onAfterRendering instead of onAfterSynchronizing to display dialogs 2018-10-05 19:54:13 -07:00
Cameron Gutman
e182445593
libsoundio audio renderer for Windows and Mac (#97) 2018-10-05 19:22:57 -07:00
Cameron Gutman
6661ca17c2 Fix keys being stuck after Moonlight loses focus or is quit via OS shortcut (Alt+Tab/Alt+F4) 2018-10-03 18:27:12 -07:00
Cameron Gutman
1b4e75f49e Add support for sending X1 and X2 mouse buttons. Fixes #91 2018-10-03 17:56:42 -07:00
Janne Hakonen
1d691cf763 Reserve a static size for app icon in PC view to position the icon and text on same level with other apps 2018-10-03 19:31:37 +03:00
Cameron Gutman
9075f309ad Disable annoying stream stats prints 2018-10-02 20:12:53 -07:00
Cameron Gutman
18d97e9f73 Fix errant touch events on macOS 2018-10-02 20:11:13 -07:00
Cameron Gutman
bccd118abb Finish removal of auto audio option and rename the remaining options 2018-10-02 15:30:22 -07:00
Cameron Gutman
3dc049ee5f Remove automatic audio configuration permanently due to brokenness and allow renderers to request reinitialization on demand 2018-10-02 01:21:42 -07:00
Cameron Gutman
a614a693e5 Revert "Fix surround sound channel mapping on ALSA" since it can be handled inside PortAudio 2018-10-02 01:09:13 -07:00
Cameron Gutman
8dddcd04d5 Remove IAudioRenderer::testAudio() and just use IAudioRenderer::prepareForPlayback() instead 2018-10-01 19:49:08 -07:00
Cameron Gutman
209b4a1b02 Fix surround sound channel mapping on ALSA 2018-10-01 18:46:16 -07:00
Cameron Gutman
b14a0fa2ce Ensure initial warning dialogs always appear on top of the Moonlight window 2018-09-30 22:39:51 -07:00
Cameron Gutman
5f05363996 Fix keyboard navigation of quit app and delete PC dialogs 2018-09-30 22:20:19 -07:00
Cameron Gutman
d5770ad8cc Fix "Connection terminated" dialog being stuck out of input focus on gamepad 2018-09-30 18:38:54 -07:00
Cameron Gutman
c239d0814b Move audio renderer destruction back off the main thread now that we're using atexit(SDL_Quit) 2018-09-30 18:09:12 -07:00
Cameron Gutman
f7789a1e4a Add Select+Start+L1+R1 quit combo 2018-09-30 14:38:54 -07:00
Cameron Gutman
6d382078d3 Allow gamepad navigation with the left analog stick 2018-09-30 14:30:12 -07:00
Cameron Gutman
162a16ed3a Allow settings to be activated when an app or PC is in focus 2018-09-30 13:52:38 -07:00
Cameron Gutman
d706e81cd4 Add gamepad navigation support for everything except context menus and dialogs 2018-09-30 13:41:32 -07:00
Cameron Gutman
9fb0bffd61 Finish touch input support 2018-09-30 01:03:26 -07:00
Cameron Gutman
4a452a2467 Touch input WIP 2018-09-29 22:43:28 -07:00
Cameron Gutman
396d65b003 Fix typo in previous commit 2018-09-29 22:24:26 -07:00
Cameron Gutman
fa52e7c1b7 Fix audio device error with PA renderer (and constify some methods) 2018-09-29 22:19:41 -07:00
Cameron Gutman
6758d6c43e Create MappingManager class to handle gamepad mappings (currently only saving custom mappings) 2018-09-29 20:33:45 -07:00
Cameron Gutman
4ad27670ec Provide detection and help for unmapped gamepads. Fixes #70 2018-09-29 19:14:52 -07:00
Cameron Gutman
1ad072236d Avoid calling Pa_IsStreamStopped() on each audio frame 2018-09-29 16:52:40 -07:00
Cameron Gutman
76387aacad Switch SDL_GameControllerDB to submodule 2018-09-29 16:43:14 -07:00
Cameron Gutman
200b1c5095 Rename hpp -> h 2018-09-29 16:18:46 -07:00
Janne Hakonen
d14cfb577b Add command line parameters. Fixes #30 (#89)
* Add command line parameters. Fixes #30

* Fixed compile errors

* Fixed code review findings

* Fixed code review findings, take 2
2018-09-29 14:06:55 -07:00
Cameron Gutman
c04113c9fa Fix GCC and Clang build 2018-09-29 03:11:17 -07:00
Cameron Gutman
4620fa5001 Retry serverinfo query for adding a PC if the request fails with ServiceUnavailableError. Fixes #88 2018-09-29 03:01:49 -07:00
Cameron Gutman
ba7dd31035 Refactor ComputerManager and BoxArtManager to get code out of headers and split NvComputer into its own file 2018-09-29 02:19:44 -07:00
Cameron Gutman
a0249b4337 Add video stats for performance overlay 2018-09-25 00:47:59 -07:00
Cameron Gutman
7e414f0af3 Add keyboard shortcuts for Help and Settings 2018-09-23 19:24:47 -07:00
Cameron Gutman
8fb37ae229 Finish keyboard navigation for GridViews and MenuItems 2018-09-23 19:06:26 -07:00
Cameron Gutman
2e3de32810 Partially working keyboard navigation support 2018-09-23 15:16:27 -07:00
Cameron Gutman
f2e40889b2 Performance tweaks to PortAudio renderer 2018-09-22 21:00:44 -07:00
Cameron Gutman
896b247bc0 Remove H.264 high performance preference and enable HEVC split encode 2018-09-22 20:27:02 -07:00
Cameron Gutman
605d52f160 Don't block in audio/video renderer callbacks while the renderer is being destroyed 2018-09-22 20:03:41 -07:00
Cameron Gutman
afb2b465a8 Avoid using direct submit for video decoding because FFmpeg can delay for a fairly significant period of time within avcodec_send_packet() and avcodec_receive_frame(), even for software decoding. This is particularly apparent when streaming well above hardware capabilities and leads to packet loss. 2018-09-22 19:30:13 -07:00
Cameron Gutman
b1de66d878 Directly use the AVBufferSampleDisplayLayer as the rendering view's layer to increase efficiency 2018-09-22 18:34:15 -07:00
Cameron Gutman
71b625081a Switch to PortAudio for audio playback 2018-09-22 17:39:12 -07:00
Cameron Gutman
2cd4851601 Improve PortAudio channel autodetection algorithm to workaround PulseAudio issues 2018-09-22 16:51:45 -07:00
Cameron Gutman
14ec0259df Switch back from Qt Multimedia to SDL for audio configuration detection. Qt is also broken, but just broken in a way that always reports stereo 2018-09-22 16:20:00 -07:00
Cameron Gutman
9f0617f6ee Gracefully fall back to stereo audio if 5.1 doesn't work 2018-09-22 16:04:36 -07:00
Cameron Gutman
926b192722 Warn portable users if they download the wrong version 2018-09-22 14:16:48 -07:00
Cameron Gutman
97e5acecd7 Precompile QML files to avoid writing qmlcache. Fixes #86 2018-09-22 13:44:58 -07:00
Cameron Gutman
2c960059ee Add PoC PortAudio audio renderer 2018-09-21 23:30:47 -07:00
Cameron Gutman
e20bf3fbd9 Fix persistence of deleted PCs. Fixes #82 2018-09-21 20:21:49 -07:00
Cameron Gutman
af9fb0e091 Fix GetVideoProcessorCaps() failure handling 2018-09-21 17:29:53 -07:00
Cameron Gutman
f96911e1ba Use DXVA2_VideoProcProgressiveDevice since we don't need any fancy image processing or deinterlacing 2018-09-21 17:07:28 -07:00
Cameron Gutman
fdbb1c8d72 Only set QT_OPENGL if it's not already set 2018-09-20 21:27:19 -07:00
Cameron Gutman
8a0089eb81 Print driver information in VDPAU and VAAPI renderers 2018-09-20 21:23:16 -07:00
Cameron Gutman
821d4ac9dd Version 0.5.1 (hotfix for Windows and Mac only) 2018-09-16 12:18:58 -07:00
Cameron Gutman
f4408473e6 Fix broken Alt+Tab behavior. Fixes #72 2018-09-16 11:21:15 -07:00
Cameron Gutman
1f759577ce Version 0.5.0 2018-09-15 16:23:10 -07:00
Cameron Gutman
04376ca047 Fix Clang format string signness mismatch warnings 2018-09-15 16:00:36 -07:00
Cameron Gutman
7ac108f495 Reduce delay for PCs appearing online 2018-09-15 13:43:02 -07:00
Cameron Gutman
a2eece0f5c Log audio buffer size 2018-09-15 13:27:57 -07:00
Cameron Gutman
a03279df3b Fix errant mouse button event being sent on mouse capture 2018-09-14 22:09:45 -07:00
Cameron Gutman
bef6c2b665 Fix the underflow caused by the underflow fix :( 2018-09-14 21:03:06 -07:00
Cameron Gutman
8002c65693 Block Intel drivers earlier than 4836 from using HEVC due to artifacting issues. Fixes #32 2018-09-14 20:20:47 -07:00
Cameron Gutman
72afa55897 Add tip text to the StreamSegue telling users about the quit shortcut. Fixes #77 2018-09-14 19:11:06 -07:00
Cameron Gutman
eed9fca10c Mass conversion of isNull() -> isEmpty() 2018-09-14 18:36:15 -07:00
Cameron Gutman
25d97e187a Fix large mouse input delay on GFE 3.14.0 and earlier. Fixes #68 2018-09-14 18:35:28 -07:00
Cameron Gutman
7ca2ca8045 Print the GPU driver version on Windows 2018-09-13 14:54:30 -07:00
Cameron Gutman
54885c3e5f Revert "Delay Session::exec() for 250 ms to allow the StackView transition to complete" due to regressing spinner performance on Windows and Linux
This reverts commit b8ffb6e53d.
2018-09-13 14:39:33 -07:00
Cameron Gutman
b8ffb6e53d Delay Session::exec() for 250 ms to allow the StackView transition to complete 2018-09-13 14:33:38 -07:00
Cameron Gutman
7bc43c226d Fix underflow in audio drop code 2018-09-13 14:09:03 -07:00
Cameron Gutman
da4697794d Increase buffer size for glitch-free playback on macOS 2018-09-13 13:02:21 -07:00