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https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 13:44:17 +00:00
Add a button for quitting the running app
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parent
b4bbd58c77
commit
6fcc8b721b
3 changed files with 42 additions and 26 deletions
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@ -66,7 +66,7 @@ GridView {
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Image {
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id: appIcon
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anchors.horizontalCenter: parent.horizontalCenter;
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anchors.horizontalCenter: parent.horizontalCenter
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y: 20
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source: model.boxart
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sourceSize {
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@ -80,6 +80,7 @@ GridView {
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Image {
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id: runningIcon
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anchors.verticalCenterOffset: -45
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anchors.centerIn: appIcon
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visible: model.running
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source: "qrc:/res/baseline-play_circle_filled_white-48px.svg"
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@ -87,6 +88,32 @@ GridView {
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width: 75
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height: 75
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}
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MouseArea {
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton
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onClicked: {
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launchOrResumeSelectedApp()
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}
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}
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}
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Image {
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id: quitIcon
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anchors.verticalCenterOffset: 45
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anchors.centerIn: appIcon
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visible: model.running
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source: "qrc:/res/baseline-cancel-24px.svg"
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sourceSize {
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width: 75
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height: 75
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}
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MouseArea {
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton
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onClicked: {
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doQuitGame()
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}
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}
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}
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Label {
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@ -125,29 +152,20 @@ GridView {
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}
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onClicked: {
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// Nothing is running or this app is running
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launchOrResumeSelectedApp()
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}
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MouseArea {
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anchors.fill: parent
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acceptedButtons: Qt.RightButton
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onClicked: {
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// popup() ensures the menu appears under the mouse cursor
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if (appContextMenu.popup) {
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appContextMenu.popup()
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}
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else {
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// Qt 5.9 doesn't have popup()
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appContextMenu.open()
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}
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if (model.running) {
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// This will primarily be keyboard/gamepad driven so use
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// open() instead of popup()
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appContextMenu.open()
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}
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else {
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launchOrResumeSelectedApp()
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}
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}
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Keys.onMenuPressed: {
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// We must use open() here so the menu is positioned on
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// the ItemDelegate and not where the mouse cursor is
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appContextMenu.open()
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function doQuitGame() {
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quitAppDialog.appName = appModel.getRunningAppName()
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quitAppDialog.segueToStream = false
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quitAppDialog.open()
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}
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Menu {
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@ -161,11 +179,7 @@ GridView {
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}
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NavigableMenuItem {
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text: "Quit Game"
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onTriggered: {
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quitAppDialog.appName = appModel.getRunningAppName()
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quitAppDialog.segueToStream = false
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quitAppDialog.open()
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}
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onTriggered: doQuitGame()
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visible: model.running
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}
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}
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1
app/res/baseline-cancel-24px.svg
Normal file
1
app/res/baseline-cancel-24px.svg
Normal file
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@ -0,0 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="#fff"><path d="M12 2C6.47 2 2 6.47 2 12s4.47 10 10 10 10-4.47 10-10S17.53 2 12 2zm5 13.59L15.59 17 12 13.41 8.41 17 7 15.59 10.59 12 7 8.41 8.41 7 12 10.59 15.59 7 17 8.41 13.41 12 17 15.59z"/><path d="M0 0h24v24H0z" fill="none"/></svg>
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After Width: | Height: | Size: 325 B |
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@ -8,6 +8,7 @@
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<file>res/baseline-lock-24px.svg</file>
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<file>res/baseline-play_circle_filled_white-48px.svg</file>
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<file>res/baseline-warning-24px.svg</file>
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<file>res/baseline-cancel-24px.svg</file>
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<file>res/no_app_image.png</file>
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<file>res/settings.svg</file>
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<file>res/arrow_left.svg</file>
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