Cameron Gutman
1b96b18bc0
Fix handling of colorspace changes when using CUDA+SDL
2022-05-28 22:55:55 -05:00
Cameron Gutman
e9edad6f8c
Fix surface leak if SDLVideo_CreateOverlay() fails
2022-05-28 22:48:49 -05:00
Cameron Gutman
f8a6012c3a
Improve overlay format handling
2022-05-28 22:48:23 -05:00
Cameron Gutman
e103f6c9b6
Avoid holding the overlay lock during vaPutSurface
2022-05-28 22:28:17 -05:00
Cameron Gutman
9daf7b5a36
Fix modesetting for non-EGL HEVC streams
2022-05-28 21:42:27 -05:00
Mattia Rombi
d6142e1af0
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-28 12:14:50 +02:00
Jorys Paulin
b0491210ff
Translated using Weblate (French)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-05-28 12:14:50 +02:00
Mattia Rombi
91d8550290
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-26 19:36:07 +02:00
sanhoe
dfaaa7d72a
Translated using Weblate (Korean)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-05-26 19:15:29 +02:00
Dominik Chrástecký
5174a4f58a
Translated using Weblate (Czech)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-05-25 14:20:23 +02:00
Cameron Gutman
b9c73df488
Draw the black background even for the KMSDRM backend to fix modesetting
2022-05-24 19:41:37 -05:00
Cameron Gutman
f99f1f6441
Disable EGL renderer on RPi due to very poor performance
2022-05-23 23:05:07 -05:00
Cameron Gutman
1ec1f5d3be
Switch to D3D11VA by default on Windows ARM64
...
It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman
713db06a05
Prepare for v4.1.0 release
2022-05-22 19:56:32 -05:00
Cameron Gutman
a0adcbd90b
Update SDL_GameControllerDB
2022-05-22 19:08:18 -05:00
Cameron Gutman
b94776421c
Rerun lupdate and lrelease
2022-05-22 19:03:55 -05:00
Thijs Lumeij
79c1043063
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-05-23 02:02:14 +02:00
Cameron Gutman
cfabae17c0
Rerun lupdate and lrelease
2022-05-22 19:01:18 -05:00
Cameron Gutman
71a1d25e90
Merge remote-tracking branch 'origin/weblate'
2022-05-22 18:59:38 -05:00
Cameron Gutman
c2d7b835fb
Try moving session.h prior to vaapi.h
2022-05-21 16:58:28 -05:00
Cameron Gutman
f72888ce6f
Attempt to fix build error with older Qt headers
2022-05-21 16:52:04 -05:00
Wen-haur Chiu
30f474d253
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-05-21 14:16:30 +02:00
Cameron Gutman
216f274a92
Fix UAF in SLVideo overlay update
2022-05-21 00:30:07 -05:00
Cameron Gutman
5ea79efe4b
Work around broken overlay state restoration in Qt GUI
2022-05-21 00:20:36 -05:00
Cameron Gutman
197c1ba21b
Add support for the status overlay on Steam Link
2022-05-21 00:10:49 -05:00
Cameron Gutman
95c4a24d99
Destroy subpictures before the associated image
2022-05-20 21:46:40 -05:00
Cameron Gutman
f5f23a7c22
Implement overlay support for the VAAPI direct renderer
2022-05-20 21:40:37 -05:00
Cameron Gutman
0001bb0e4c
Default to borderless windowed mode on Wayland systems
2022-05-19 19:22:01 -05:00
Cameron Gutman
56f184393f
Allow the cursor lock toggle to work in full-screen mode
...
Fixes #793
2022-05-19 19:14:55 -05:00
Cameron Gutman
c750ec3cc7
Add workaround for macOS scrolling acceleration
...
See #778
2022-05-18 00:24:58 -05:00
Cameron Gutman
c75b781d3f
Use SDL_WINDOWEVENT_DISPLAY_CHANGED on SDL 2.0.18+
2022-05-17 17:13:07 -05:00
Cameron Gutman
8aa42ff1d9
Reset the EGL renderer when specialization fails
2022-05-17 17:10:40 -05:00
Cameron Gutman
63a5bc5e12
Only force pacing in true full-screen mode to be consistent with DXVA2
2022-05-15 13:38:58 -05:00
Cameron Gutman
e0b7b6dc3d
Fix DXGI_FEATURE_PRESENT_ALLOW_TEARING feature check
2022-05-11 22:48:15 -05:00
Cameron Gutman
3d7ecf98c2
Fix HEVC Main10 support check on macOS GPUFamily1 GPUs
2022-05-11 22:00:34 -05:00
Cameron Gutman
ad5581c620
Use DWM MMCSS for D3D11VA like DXVA2 does
2022-05-09 23:52:13 -05:00
Cameron Gutman
69af991772
Improve DXVA2 performance in borderless windowed on AMD hardware
2022-05-09 22:55:58 -05:00
Cameron Gutman
2bb2745f91
Enhance frame pacing logic for HDR renderers
2022-05-07 16:21:17 -05:00
Cameron Gutman
5f682bb45f
Revert addition of D3DCREATE_NOWINDOWCHANGES
...
This flag breaks Alt+Tab in full-screen exclusive mode
2022-05-07 16:21:04 -05:00
Cameron Gutman
48bcb6b9a6
Rerun lupdate and lrelease
2022-05-07 14:32:34 -05:00
Cameron Gutman
092c0a7392
Integrate Czech and Polish translations
2022-05-07 14:32:07 -05:00
Cameron Gutman
4e8618c512
Merge remote-tracking branch 'origin/weblate'
2022-05-07 14:19:06 -05:00
Cameron Gutman
c51a69c0dc
Update SDL to 8cd908e
2022-05-07 14:18:39 -05:00
Cameron Gutman
2480849f39
Clean up DXGI adapter enumeration code
2022-05-02 19:05:00 -05:00
DankXylese
6bfe40607d
Translated using Weblate (Ukrainian)
...
Currently translated at 27.4% (53 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-04-28 22:13:27 +02:00
Cameron Gutman
a1c350a537
Fix WARP device leak
2022-04-26 23:29:04 -05:00
Cameron Gutman
f732b1978e
Require a test frame with D3D11VA
2022-04-26 23:04:31 -05:00
Cameron Gutman
d3a542bac4
Try all available GPUs in D3D11VA decoder
2022-04-26 22:49:46 -05:00
Cameron Gutman
b12724db02
Reduce log spam when choosing a resolution
2022-04-24 17:11:10 -05:00
Cameron Gutman
f8f5e8e869
Don't discard all excess frames before rendering
...
This prevents the render queue's pacing logic from working and
interferes with renderers that take a full v-sync period between
their waitToRender() and renderFrame() callbacks.
2022-04-24 17:04:32 -05:00
Cameron Gutman
0733f06103
Fix saving keep awake value
...
Fixes #781
2022-04-24 16:49:36 -05:00
Cameron Gutman
6fdaa6ee8a
Avoid modesetting if the display didn't change
2022-04-24 16:48:21 -05:00
Cameron Gutman
f10b547a49
Partially revert "Rework window management to fix issues restoring window state between windowed and full-screen"
...
This exposes all sorts of issues with full-screen transitions on Windows and macOS:
- Loss of proper window decorations when transitioning from full-screen to windowed on Windows
- Improper sizing when transitioning from true full-screen to windowed on macOS
This reverts commit 38396b2691
.
2022-04-24 16:40:19 -05:00
Cameron Gutman
38396b2691
Rework window management to fix issues restoring window state between windowed and full-screen
2022-04-24 16:22:17 -05:00
Cameron Gutman
220f50ebe4
Revert "Allow renderers to apply size and display changes seamlessly"
...
This reverts commit c989133d27
.
2022-04-24 16:12:12 -05:00
Cameron Gutman
c989133d27
Allow renderers to apply size and display changes seamlessly
2022-04-24 15:42:08 -05:00
Cameron Gutman
6c339551eb
Allow resolution changes on all platforms
...
Take aspect ratio into account when making the choice too.
2022-04-21 23:57:17 -05:00
Cameron Gutman
ef23a80b16
Fix EGL build when using EGL 1.4 or earlier headers
2022-04-21 21:13:39 -05:00
Cameron Gutman
747d3eedf1
Cleanup D3D11VA renderer by removing unnecessary codepaths
...
Waitable swapchains seem to be worse than our existing DXVsyncSource for synchronizing with VBlank.
Full-screen exclusive mode isn't beneficial vs Independent Flip on modern Win10/Win11 systems.
2022-04-15 23:26:32 -05:00
Cameron Gutman
fd563726f0
Fix blocking presents in borderless windowed flip modes
2022-04-15 23:21:52 -05:00
Cameron Gutman
62136a1a96
Increase buffer count to prevent starvation on AMD GPUs
2022-04-14 23:21:32 -05:00
Cameron Gutman
cf16c31d38
Improve performance and latency of D3D11VA renderer
2022-04-14 22:46:13 -05:00
Cameron Gutman
0f5d4aa72f
Enhance EGLRenderer's waitForRender() implementation
2022-04-10 20:20:44 -05:00
Cameron Gutman
d8dbe77427
Tiny EGL code cleanup
2022-04-10 19:35:29 -05:00
Cameron Gutman
0e5670d50d
Don't compare StackView items by localized name
...
Fixes #767
2022-04-10 15:42:50 -05:00
Cameron Gutman
22924a1e92
Reload the FPS and window mode comboboxes after changing language
...
Fixes #765
2022-04-10 13:17:42 -05:00
Cameron Gutman
e3a7b54f90
Use EGL fences to reduce video latency
2022-04-08 19:28:22 -05:00
Cameron Gutman
81d5e7f014
Wait for the VDPAU output surface to be idle in waitToRender()
2022-04-07 22:16:52 -05:00
Cameron Gutman
9790c218dc
Wait on the display link callback before rendering to reduce latency
2022-04-07 22:08:43 -05:00
Cameron Gutman
6d3d51553b
Wait on our D3D11 swapchain before rendering to reduce latency
2022-04-07 21:46:48 -05:00
Cameron Gutman
474591c6a5
Use a separate callback to indicate EOS instead of renderFrame()
2022-04-07 21:30:20 -05:00
Cameron Gutman
5de0dc2713
Disable the decoder selection options when HDR is enabled
2022-04-05 20:09:09 -05:00
Cameron Gutman
4291e15b60
Use NDC helpers in D3D11VA renderer
2022-04-05 00:57:14 -05:00
Cameron Gutman
940ae6406b
Add helper functions to perform NDC transformations
2022-04-05 00:50:04 -05:00
Cameron Gutman
6a0cf4bfd3
Fix some #if -> #ifdefs
2022-04-05 00:26:13 -05:00
Cameron Gutman
fee6f75223
Fix VAAPIRenderer build error with neither HAVE_EGL nor HAVE_DRM defined
2022-04-05 00:24:00 -05:00
Cameron Gutman
8c93b2d54c
Fix VAAPIRenderer build error with HAVE_DRM but not HAVE_EGL
2022-04-04 19:40:31 -05:00
Artur Szulc
dbbb1bd8a1
Translated using Weblate (Polish)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-04-04 23:12:28 +02:00
Dominik Chrástecký
5c838b2fc5
Translated using Weblate (Czech)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-04-04 23:12:27 +02:00
Jorys Paulin
3a094d4ba8
Translated using Weblate (French)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-04 23:12:26 +02:00
Artur S
5d11c1ea6a
Added translation using Weblate (Polish)
2022-04-03 20:52:00 +02:00
Dominik Chrástecký
a7e2e15eac
Added translation using Weblate (Czech)
2022-04-03 17:11:26 +02:00
Jorys Paulin
585a0ca1f4
Translated using Weblate (French)
...
Currently translated at 97.4% (188 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-03 09:12:06 +02:00
Cameron Gutman
09ed82db65
Fix build with HAVE_MMAL
2022-04-02 16:16:40 -05:00
Cameron Gutman
a56cb0e88a
Don't waste time retrying the same renderer again
2022-04-02 16:14:04 -05:00
Cameron Gutman
9acf5ff0ef
Update workaround to prevent deadlock with h264_mmal
2022-04-02 16:06:39 -05:00
Cameron Gutman
9a5134ffcf
Use QString not QByteArray for string equality
2022-04-02 15:49:07 -05:00
Cameron Gutman
1d2c4d0843
Prepare for v4.0.0
2022-04-01 19:18:51 -05:00
Cameron Gutman
efad34be62
Set SDL_MOUSE_AUTO_CAPTURE=0 since we manage mouse capture ourselves
2022-03-31 23:54:58 -05:00
Cameron Gutman
055cae90b8
Only apply the AMD color range workaround to new drivers
...
Applying it to older drivers introduces the very same issues it's meant to fix
2022-03-30 22:43:08 -05:00
Cameron Gutman
23acf92803
Update SDL_GameControllerDB
2022-03-30 22:07:33 -05:00
Cameron Gutman
91ee7d76eb
Rerun lupdate and lrelease
2022-03-30 22:07:11 -05:00
Cameron Gutman
570888e2b8
Merge remote-tracking branch 'origin/weblate'
2022-03-30 22:06:02 -05:00
sanhoe
282f27f0c8
Translated using Weblate (Korean)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-30 18:10:36 +02:00
Cameron Gutman
6972573a6e
Add pointer lock key combo
...
Fixes #737
2022-03-29 18:26:09 -05:00
Cameron Gutman
742f1b1283
Prefer hevc_nvv4l2 over hevc_nvmpi
2022-03-26 22:54:54 -05:00
The Great Wizard Azkali
0b127a2f3b
Add support for h264_nvv4l2 and hevc_nvv4l2 ( #745 )
...
* Add support for h264_nvv4l2
A new implementation of nvv4l2 decoder has been made by @CTCaer and will be released in thr next switchroot (Linux for Nintendo Switch) update. This implementation of ffmpeg can also be used by other Jetson boards. A repository will be soon hosted so Jetson users can install it.
Prior to the new implementation distribution, we add it to the project who currently use nvmpi implementation.
* Add support for hevc_nvv4l2
Following previous PR, add hevc support as well.
2022-03-26 22:02:00 -05:00
Wen-haur Chiu
a6057835a8
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-25 18:11:42 +01:00
CorteX
c32794477e
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-03-23 06:58:35 +01:00
reloxx13
999ac60bda
Translated using Weblate (German)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-03-21 09:59:13 +01:00
bruh
bca4b832a8
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-19 22:58:21 +01:00
Cameron Gutman
2fc1dda232
Partially revert e64b15d
and b85d5b8
...
These changes cause excessive window recreation using the Flatpak on Nvidia with Wayland
2022-03-19 14:50:38 -05:00
Cameron Gutman
99495cff90
Add logging for cases where color range/encoding cannot be set
2022-03-19 13:12:41 -05:00
Caio Gabriel
795962a4ba
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 7.7% (15 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 22:29:44 +01:00
Caio Gabriel
7bde9f447a
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 7.7% (15 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 20:05:48 +01:00
Cameron Gutman
b45c3e3c7f
Tweak wording on the keep awake option
2022-03-16 21:59:06 -05:00
Cameron Gutman
ce2a01fc59
Allow the screensaver toggle to work even if running on an embedded platform
2022-03-16 21:57:03 -05:00
Cameron Gutman
edeea65c3e
Rerun lupdate and lrelease
2022-03-16 21:51:17 -05:00
Cameron Gutman
6e8ee94b91
Merge remote-tracking branch 'origin/weblate'
2022-03-16 21:49:44 -05:00
Cameron Gutman
97d8274911
Add option to allow PC to sleep while streaming
2022-03-16 21:48:56 -05:00
Cameron Gutman
9c289c3fe9
Update SDL_GameControllerDB
2022-03-15 21:22:21 -05:00
Cameron Gutman
2a610584ee
Fix handling of line continuations in FFmpeg logs (for real this time)
2022-03-11 19:15:36 -06:00
sanhoe
8e06421567
Translated using Weblate (Korean)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-10 18:59:01 +01:00
Wen-haur Chiu
57dc3725f5
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-09 15:58:49 +01:00
Cameron Gutman
d6ef8945f5
Replace Deviare In-Proc with Microsoft Detours
2022-03-08 20:58:40 -06:00
Cameron Gutman
e078a8b7b6
Don't recreate the decoder while the window is minimized
...
Fixes #726
2022-03-06 15:21:43 -06:00
Cameron Gutman
a6395b9025
Fix short UI hang when manually stopping the stream after losing connection with the host
2022-03-06 13:11:36 -06:00
Cameron Gutman
6c0983d77c
Reset the audio device if it enters a failed state
...
Fixes #734
2022-03-05 16:50:06 -06:00
Cameron Gutman
4ae39f2bd5
Properly synchronize rumble with gamepad removal
2022-03-05 13:32:38 -06:00
bruh
71fc701809
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-02 11:57:09 +01:00
Aurora Robb Kristiansen
d418921e4b
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 73.2% (140 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-28 11:55:22 +01:00
Cameron Gutman
4b83b022d3
Remove unnecessary assert
2022-02-25 22:47:20 -06:00
Benjamín Bustos
0bfd565bda
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-02-23 16:56:13 +01:00
Emanuele Conti
2224a558ee
Translated using Weblate (Italian)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-22 15:56:43 +01:00
Cameron Gutman
93c02fb43a
Print GPU info in D3D11VA renderer
2022-02-20 22:10:18 -06:00
Cameron Gutman
93ee51cabb
Integrate new languages from Weblate
2022-02-20 14:15:08 -06:00
Cameron Gutman
cd6ba554a4
Merge remote-tracking branch 'origin/weblate'
2022-02-20 13:44:11 -06:00
Cameron Gutman
89aa2be358
Rerun lupdate and lrelease
2022-02-20 13:41:48 -06:00
Cameron Gutman
da261246b9
Change HDR to be a separate option like other clients
2022-02-19 11:21:06 -06:00
Cameron Gutman
4d3e09f4a0
Raise minimum custom resolution to 256x256
2022-02-19 10:47:25 -06:00
Cameron Gutman
9add6b3696
Add DXVA2 quirk for AMD GPUs to fix color range on the latest drivers
2022-02-17 00:35:33 -06:00
Cameron Gutman
ef037e18d0
Add colorspace and color range override options
2022-02-17 00:26:56 -06:00
Cameron Gutman
36db791516
Refactor D3D11 shaders to reduce duplicated code
2022-02-16 19:38:18 -06:00
Emanuele Conti
25d2ea5e94
Translated using Weblate (Italian)
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Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-16 13:57:22 +01:00
Jorys Paulin
34f2d18f27
Translated using Weblate (French)
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Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-02-16 13:57:21 +01:00
Aurora Robb Kristiansen
4935c846aa
Translated using Weblate (Norwegian Bokmål)
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Currently translated at 73.0% (138 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-14 01:57:01 +01:00
Cameron Gutman
b1f980c216
Fix handling of line continuations in FFmpeg logs
2022-02-13 16:06:04 -06:00
Cameron Gutman
738f64c903
Use FP32 for position and texcoords
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We need that extra precision for sampling large textures
2022-02-13 13:41:39 -06:00
Emanuele Conti
7235663447
Translated using Weblate (Italian)
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Currently translated at 46.0% (87 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-11 11:55:30 +01:00
Emanuele Conti
9d78c416f7
Translated using Weblate (Italian)
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Currently translated at 44.9% (85 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-10 10:57:51 +01:00
Cameron Gutman
9a64c026ea
Use optimized pixel shaders for the normal SDR and HDR colorspaces
2022-02-09 20:46:02 -06:00
Cameron Gutman
be2af1d17a
Add environment variables to configure DXVA2 and D3D11VA options
2022-02-08 22:27:27 -06:00
Cameron Gutman
b21131a466
Use FP16 in the D3D11 shaders
2022-02-08 21:43:25 -06:00
Emanuele Conti
41c5126472
Translated using Weblate (Italian)
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Currently translated at 39.6% (75 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-08 18:54:36 +01:00
Cameron Gutman
b96cb1abaf
Remove per-app HDR support check
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It doesn't seem to make a difference anymore whether it's supported or not.
GFE seems happy to enter HDR mode anyway.
2022-02-07 20:02:19 -06:00
Emanuele Conti
20143606e2
Added translation using Weblate (Italian)
2022-02-07 09:27:18 +01:00
Cameron Gutman
1d79bcc657
Disable waitable swapchains in full-screen mode
2022-02-06 00:28:59 -06:00
Cameron Gutman
e8b4494fc3
Add an extra buffer for DirectFlip
2022-02-05 23:22:07 -06:00
Cameron Gutman
2518208c5c
Don't set fullScreenDesc fields to prevent entering "proxy" full-screen mode
2022-02-05 19:32:05 -06:00
Cameron Gutman
918fea7d4b
Precompute the aspect ratio stretch to avoid having to change viewports twice each frame
2022-02-05 15:44:37 -06:00
Cameron Gutman
4dc07bf63f
Don't render the alignment padding area
2022-02-05 15:23:29 -06:00
Cameron Gutman
04a0aca221
Create SRVs for all textures in the pool during initialization
2022-02-05 14:49:08 -06:00
Cameron Gutman
1942e72474
Only bind the constant buffer once
2022-02-05 14:15:35 -06:00
Cameron Gutman
f256407789
Implement D3D11VA video rendering
2022-02-04 21:51:34 -06:00
Cameron Gutman
67612f607e
WIP: D3D11VA support
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Overlays work, but drawing the actual video is unimplemented
2022-02-03 19:45:07 -06:00
Wh1t3st4r
7274c42126
Translated using Weblate (Portuguese)
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Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-02-01 16:52:52 +01:00
Wh1t3st4r
e288402e88
Added translation using Weblate (Portuguese (Brazil))
2022-01-31 16:08:53 +01:00
Cameron Gutman
76bd4a1c7b
Don't set the HDR metadata blob if we don't have one
2022-01-30 22:57:53 -06:00
Cameron Gutman
13dbad6f35
Fix build with old libdrm headers
2022-01-30 22:56:22 -06:00
Cameron Gutman
cf089fdfe9
Add support for HDR with VAAPI using DRM frontend renderer
2022-01-29 18:16:39 -06:00
Cameron Gutman
9755e31fa2
Refactor VAAPI surface export check into separate function
2022-01-29 17:45:36 -06:00
Cameron Gutman
3fcf31d009
Improve robustness of EGL retry logic for 10-bit color
2022-01-29 01:12:38 -06:00
Cameron Gutman
1cbdd0e675
Display the HDR option if the platform has a decoder that supports it
2022-01-29 00:59:04 -06:00
Cameron Gutman
e0fd84d6f5
Fix build with old libdrm headers
2022-01-29 00:28:46 -06:00
Cameron Gutman
443720c3de
Plumb HDR metadata into DRM renderer
2022-01-28 22:40:07 -06:00
Cameron Gutman
254526a213
Plumb HDR mode information to the decoders
2022-01-28 22:10:50 -06:00
Cameron Gutman
ad0afb5fc9
Prefer direct rendering when using HDR
2022-01-27 22:36:49 -06:00
Cameron Gutman
e64b15d2a7
Rework how we deal with window re-creation for EGLRenderer
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Previously we opted to just lie to SDL and tell it that the current
GL context is actually GLES 3.0 when it wasn't. This meant that
we avoided our window being recreated for GLES usage on Wayland
and KMSDRM, but that meant our 10-bit color change didn't apply
either. I suspect this hackery is what led EGLRenderer to get
stuck in a state where SDL_CreateRenderer() always failed.
Now SDL will recreate our window once to configure a compatible GL
API for our renderer. If that fails, we'll move on to a different
renderer (which may recreate the window again).
2022-01-27 21:49:03 -06:00
Cameron Gutman
cdc3352318
Ensure SDL also uses X11 if Qt is using X11
2022-01-26 19:00:41 -06:00
Cameron Gutman
2416618b34
Don't require 2 bits of alpha for 10-bit color
2022-01-26 18:55:56 -06:00
GeraltOfTrivia
c951d77a52
Translated using Weblate (Greek)
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Currently translated at 96.2% (182 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/el/
2022-01-25 17:53:11 +01:00
GeraltOfTrivia
759ddc0b4b
Added translation using Weblate (Greek)
2022-01-24 16:49:31 +01:00
Cameron Gutman
a0709bec51
Improve debugging and add missing break
2022-01-23 21:12:32 -06:00
Cameron Gutman
f5bc4e7a24
Add color properties to DRM renderer
2022-01-23 21:03:56 -06:00
Cameron Gutman
b4665b6e5a
Pick a 10-bit DRM overlay for Main10 streaming
2022-01-23 19:19:16 -06:00
Cameron Gutman
b85d5b8822
Enable P010 surface export from VAAPI to EGL
2022-01-23 18:33:30 -06:00
Cameron Gutman
12ad75a6b0
Move hybrid decode detection logic into a central location
2022-01-23 15:41:33 -06:00
Cameron Gutman
af92fe6ad1
Fix Apple silicon CPU check
2022-01-23 13:01:20 -06:00
Cameron Gutman
fcf7ed4faa
Only use the VT rasterization workaround on Apple silicon
2022-01-22 20:25:50 -06:00
Cameron Gutman
a58649fd10
Update Windows and macOS to FFmpeg 5.0
2022-01-22 13:44:05 -06:00
Cameron Gutman
ee5918cf4e
Revert "Add workaround for duplicate size changed events on Wayland"
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Skipping size changed events can cause EGLRenderer to get stuck in
a state where it can't reset itself properly. This seems to happen
consistently when starting a maximized stream then transitioning
to full-screen.
This reverts commit e1b3f90f8b
.
2022-01-22 12:29:44 -06:00
Wh1t3st4r
d7de3301ed
Translated using Weblate (Portuguese)
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Currently translated at 76.7% (145 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-01-22 07:20:29 +01:00
Wh1t3st4r
bd1988c775
Added translation using Weblate (Portuguese)
2022-01-22 00:51:36 +01:00
Faiq Chilmi
474010b31d
Translated using Weblate (Hindi)
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Currently translated at 18.5% (35 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hi/
2022-01-21 15:52:46 +01:00
Cameron Gutman
dd941154d6
Fix EGL renderer overlay rendering with SDL_ttf 2.0.18
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Fixes #721
2022-01-20 18:02:44 -06:00
WoweePaw
cbb53745f6
Translated using Weblate (German)
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Currently translated at 99.4% (188 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-01-20 15:09:46 +01:00
Faiq Chilmi
3dff62e0cf
Added translation using Weblate (Hindi)
2022-01-20 15:09:46 +01:00
Cameron Gutman
719024ec01
Prepare for v3.2.0 release
2022-01-18 18:33:23 -06:00
Cameron Gutman
f0659b4f3c
Fix random crash on stream start with renderers that require test frames
2022-01-18 18:19:28 -06:00
Cameron Gutman
a649f2736f
Rerun lupdate and lrelease
2022-01-18 18:07:17 -06:00
Cameron Gutman
046ccb1dee
Merge remote-tracking branch 'origin/weblate'
2022-01-18 18:05:42 -06:00
Tygo T
d340556c28
Translated using Weblate (Dutch)
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Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Wout Rombouts
32250db126
Translated using Weblate (Dutch)
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Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Cameron Gutman
dacd5a9e3d
Discard stale gamepad events when enabling gamepad navigation
2022-01-17 19:49:52 -06:00
Cameron Gutman
859d8b96a7
Don't use duplicate resize workaround on SDL 2.0.21+
2022-01-17 19:25:43 -06:00
Cameron Gutman
49892b3ce8
Only use SDL_WaitEventTimeout() on SDL 2.0.18+
2022-01-17 16:59:45 -06:00
Cameron Gutman
b223e7ec36
Update SDL_GameControllerDB
2022-01-17 15:57:36 -06:00
Cameron Gutman
0926337c1d
Rerun lupdate and lrelease
2022-01-17 15:56:39 -06:00
Cameron Gutman
346e72a678
Merge remote-tracking branch 'origin/weblate'
2022-01-17 15:55:12 -06:00
Wout Rombouts
d612e47b62
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-17 22:54:04 +01:00