Pavle Goloskokovic
|
ca614166b1
|
Using playCatchPromise for delayed sound playback
|
2018-01-18 14:14:14 +01:00 |
|
Pavle Goloskokovic
|
3a7d06b48a
|
Using playCatchPromise when starting sound playback
|
2018-01-18 14:13:57 +01:00 |
|
Pavle Goloskokovic
|
ef98de7258
|
Added playCatchPromise method to handle possible exceptions thrown form audio tag play method
|
2018-01-18 14:13:29 +01:00 |
|
Pavle Goloskokovic
|
c1cb3c3ab2
|
Removing touchmove event listener on successful unlock
|
2018-01-18 14:12:32 +01:00 |
|
Pavle Goloskokovic
|
336f5b9028
|
Skipping unlocking if touchmove event occurred before touchend event
|
2018-01-18 14:11:49 +01:00 |
|
Pavle Goloskokovic
|
b036eecd9f
|
Added detectMove method as touchmove event listener
|
2018-01-18 14:10:51 +01:00 |
|
Pavle Goloskokovic
|
01c246ac0b
|
Added variable and method for keeping track of touch move events
|
2018-01-18 14:10:03 +01:00 |
|
Pavle Goloskokovic
|
718dce88b8
|
Setting correct totalDuration property value for all sounds when audio gets unlocked
|
2018-01-18 14:08:49 +01:00 |
|
Pavle Goloskokovic
|
9400c7ea93
|
Setting correct duration property value for all sounds when audio gets unlocked
|
2018-01-18 14:08:33 +01:00 |
|
Pavle Goloskokovic
|
c296ef2eb3
|
Emitting ready event when sound manager gets unlocked
|
2018-01-18 14:07:35 +01:00 |
|
Pavle Goloskokovic
|
58d6ab9a56
|
Emitting ready event if sound manager is not locked
|
2018-01-18 14:06:29 +01:00 |
|
Pavle Goloskokovic
|
345f112ff8
|
Renamed touchLocked to locked
|
2018-01-18 14:05:20 +01:00 |
|
Pavle Goloskokovic
|
b61a4dec66
|
Passing sound manager locked property value instead of touchLocked to HTML5AudioFile constructor
|
2018-01-18 14:04:41 +01:00 |
|
Richard Davey
|
3bb6099c6d
|
Fixed key issue
|
2018-01-18 05:33:54 +00:00 |
|
Richard Davey
|
5461471bf3
|
Added ucfirst equivalent
|
2018-01-18 05:33:42 +00:00 |
|
Richard Davey
|
92e62b9368
|
Updated PluginManager to support installation and injection of global and local plugins
|
2018-01-18 05:21:14 +00:00 |
|
Richard Davey
|
c8d859c6a4
|
Systems now does everything based on events and config files, no more creation of its own plugins
|
2018-01-18 05:20:57 +00:00 |
|
Richard Davey
|
43d7e0fa0e
|
Exposed the global and core plugins and updated the injection map
|
2018-01-18 05:20:33 +00:00 |
|
Richard Davey
|
53ec770696
|
Renamed to the correct class name: ScenePlugin
|
2018-01-18 05:20:00 +00:00 |
|
Richard Davey
|
0a523062f5
|
Exposed the Scene files via their own export
|
2018-01-18 05:19:42 +00:00 |
|
Richard Davey
|
dc3093ef56
|
Removed trailing slash
|
2018-01-18 05:19:17 +00:00 |
|
Richard Davey
|
abdbe2d1ee
|
EE registered as a plugin
|
2018-01-18 05:19:00 +00:00 |
|
Richard Davey
|
776d178b38
|
Scene settings now checks for a plugins array
|
2018-01-18 05:18:45 +00:00 |
|
Richard Davey
|
5a333bc2fd
|
Updated to new Plugin format, removed injection and mapping
|
2018-01-18 05:18:09 +00:00 |
|
Richard Davey
|
e017a71f32
|
Game emits a boot event, which its managers listen for
|
2018-01-18 05:16:52 +00:00 |
|
Richard Davey
|
3ba774997d
|
Config now gets the DefaultScenePlugins
|
2018-01-18 05:16:02 +00:00 |
|
Richard Davey
|
31882e5b48
|
Method returns array of objects instead of array of arrays
|
2018-01-18 01:03:15 +00:00 |
|
Richard Davey
|
9cdd359327
|
Constructors no longer call setTo and getPointAB return object properties updated to x/y
|
2018-01-18 01:02:51 +00:00 |
|
Richard Davey
|
7458574d35
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-01-18 00:59:41 +00:00 |
|
Richard Davey
|
dbfd73dea1
|
Pointer.reset no longer resets the isDown state or buttons
|
2018-01-18 00:59:38 +00:00 |
|
Michael Hadley
|
fd8cad1fb6
|
Add Impact method for loading collision map from Weltmeister file
|
2018-01-17 18:50:00 -06:00 |
|
Michael Hadley
|
821eae6eee
|
Bug fix: weltmeister parser
|
2018-01-17 18:38:55 -06:00 |
|
Michael Hadley
|
2e68f2507d
|
Added Weltmeister support to Loader & Tilemap API
|
2018-01-17 18:34:00 -06:00 |
|
Michael Hadley
|
72a14df466
|
Shortened Tilemap format names
|
2018-01-17 18:34:00 -06:00 |
|
Richard Davey
|
80fd5d9845
|
Moved camera controls to their own namespace
|
2018-01-18 00:08:38 +00:00 |
|
Felipe Alfonso
|
4983b393e3
|
Merge with master
|
2018-01-17 18:30:39 -03:00 |
|
Felipe Alfonso
|
cfe07706e6
|
Cleaning up WebGLRenderer
|
2018-01-17 18:25:43 -03:00 |
|
Pavle Goloskokovic
|
6be1406b8b
|
Renamed locked action name property to prop
|
2018-01-17 19:16:21 +01:00 |
|
Pavle Goloskokovic
|
252b577ab4
|
Using manager.isLocked instead of removed checkTouchLocked method for loop property
|
2018-01-17 19:15:09 +01:00 |
|
Pavle Goloskokovic
|
25f22533fd
|
Using manager.isLocked instead of removed checkTouchLocked method for seek property
|
2018-01-17 19:14:55 +01:00 |
|
Pavle Goloskokovic
|
216bde9577
|
Using manager.isLocked instead of removed checkTouchLocked method for detune property
|
2018-01-17 19:14:43 +01:00 |
|
Pavle Goloskokovic
|
99c9b786c8
|
Using manager.isLocked instead of removed checkTouchLocked method for rate property
|
2018-01-17 19:14:33 +01:00 |
|
Pavle Goloskokovic
|
94d7fb7d4f
|
Using manager.isLocked instead of removed checkTouchLocked method for volume property
|
2018-01-17 19:14:18 +01:00 |
|
Pavle Goloskokovic
|
941b4f5ac8
|
Using manager.isLocked instead of removed checkTouchLocked method for mute property
|
2018-01-17 19:14:06 +01:00 |
|
Pavle Goloskokovic
|
4b6287c4cd
|
Using manager.isLocked instead of removed checkTouchLocked method for stop method
|
2018-01-17 19:13:47 +01:00 |
|
Pavle Goloskokovic
|
5c0c89022e
|
Using manager.isLocked instead of removed checkTouchLocked method for resume method
|
2018-01-17 19:13:36 +01:00 |
|
Pavle Goloskokovic
|
fb775d4063
|
Using manager.isLocked instead of removed checkTouchLocked method for pause method
|
2018-01-17 19:13:21 +01:00 |
|
Pavle Goloskokovic
|
ce6f3400e2
|
Using manager.isLocked instead of removed checkTouchLocked method for play method
|
2018-01-17 19:13:09 +01:00 |
|
Pavle Goloskokovic
|
cee22b158c
|
Removed checkTouchLocked from HTML5AudioSound class
|
2018-01-17 19:11:50 +01:00 |
|
Pavle Goloskokovic
|
da56f97580
|
Removed touchLockedActionQueue from HTML5AudioSound class
|
2018-01-17 19:11:28 +01:00 |
|
Pavle Goloskokovic
|
913f388535
|
Added isLocked method to handle locked actions
|
2018-01-17 19:10:24 +01:00 |
|
Pavle Goloskokovic
|
b25af58495
|
Resetting lockedActionsQueue after performing all locked actions
|
2018-01-17 19:09:36 +01:00 |
|
Pavle Goloskokovic
|
88d26607ec
|
Updated and simplified logic for performing locked actions
|
2018-01-17 19:07:52 +01:00 |
|
Pavle Goloskokovic
|
aacd7a972d
|
Setting lockedActionsQueue value based on locked property value
|
2018-01-17 19:03:16 +01:00 |
|
Pavle Goloskokovic
|
19ec0fb735
|
Added lockedActionsQueue property to HTML5AudioSoundManager class for internal use
|
2018-01-17 19:02:10 +01:00 |
|
Michael Hadley
|
5bc09a2c5c
|
Update AP physics to handle tiles where tileSize !== baseTileSize
|
2018-01-17 11:27:29 -06:00 |
|
Pavle Goloskokovic
|
bcb11d5c4e
|
Moved queued sound actions logic from update method to unlocked event handler
|
2018-01-17 18:24:03 +01:00 |
|
Pavle Goloskokovic
|
fb52e3d490
|
Setting unlocked property to true when audio tags are ready
|
2018-01-17 18:19:51 +01:00 |
|
Pavle Goloskokovic
|
5f035c80e2
|
Removed condition since it is already performed in base class constructor
|
2018-01-17 18:19:26 +01:00 |
|
Pavle Goloskokovic
|
d388c827e4
|
Added a TODO for setting correct duration value when available
|
2018-01-17 18:18:22 +01:00 |
|
Pavle Goloskokovic
|
fdbda3cffa
|
Setting locked property to value set in subclass if available
|
2018-01-17 18:17:31 +01:00 |
|
Pavle Goloskokovic
|
0f6f0ab45e
|
Setting locked property for HTML5AudioSoundManager class
|
2018-01-17 18:17:01 +01:00 |
|
Pavle Goloskokovic
|
ff4e9616f3
|
Removed touchUnlocked property form HTML5AudioSoundManager class
|
2018-01-17 18:16:14 +01:00 |
|
Pavle Goloskokovic
|
6b1b7a1342
|
Removed touchLocked property form HTML5AudioSoundManager class
|
2018-01-17 18:15:50 +01:00 |
|
Pavle Goloskokovic
|
c6c3f1da79
|
Setting unlocked property to true when audio context resumes
|
2018-01-17 18:14:28 +01:00 |
|
Pavle Goloskokovic
|
bf0c868bf3
|
Removed condition since it is already performed in base class constructor
|
2018-01-17 18:13:52 +01:00 |
|
Pavle Goloskokovic
|
a90760f8df
|
Setting locked property for WebAudioSoundManager
|
2018-01-17 18:13:04 +01:00 |
|
Pavle Goloskokovic
|
8ec82c3a4d
|
Setting locked property to false after unlocking
|
2018-01-17 18:12:03 +01:00 |
|
Pavle Goloskokovic
|
28b098348b
|
Handling unlocking in update method
|
2018-01-17 18:11:27 +01:00 |
|
Pavle Goloskokovic
|
fbb1388f2d
|
Added unlocked property to BaseSoundManager class for internal use
|
2018-01-17 18:10:40 +01:00 |
|
Pavle Goloskokovic
|
9ed999fada
|
Calling unlocked method only if locked property is set to true
|
2018-01-17 18:09:33 +01:00 |
|
Pavle Goloskokovic
|
31cd229bf2
|
Added locked property to BaseSoundManager class
|
2018-01-17 18:09:00 +01:00 |
|
Pavle Goloskokovic
|
94cefc9621
|
Resetting sound's touchLockedActionQueue
|
2018-01-17 17:35:54 +01:00 |
|
Pavle Goloskokovic
|
04b9996ac7
|
Sorting actions to be performed in chronological order
|
2018-01-17 17:35:33 +01:00 |
|
Pavle Goloskokovic
|
d8e36615e7
|
Gathering all actions and performing them sequentially
|
2018-01-17 17:35:08 +01:00 |
|
Pavle Goloskokovic
|
dc3938e8ff
|
Added update method to handle unlocking
|
2018-01-17 17:32:41 +01:00 |
|
Pavle Goloskokovic
|
5916d9f423
|
Setting last audio tag event listener to set touchUnlocked when it is ready for playback
|
2018-01-17 17:31:56 +01:00 |
|
Pavle Goloskokovic
|
644a28cb3c
|
Pushing all tags in an array before loading them
|
2018-01-17 17:31:01 +01:00 |
|
Pavle Goloskokovic
|
38e59f6f4b
|
Using touchLocked value as condition
|
2018-01-17 17:29:18 +01:00 |
|
Pavle Goloskokovic
|
f52cfee58a
|
Added touchUnlocked property to HTML5AudioSoundManager class
|
2018-01-17 17:27:59 +01:00 |
|
Pavle Goloskokovic
|
b9b5489ab3
|
Added touchLocked property to HTML5AudioSoundManager class
|
2018-01-17 17:27:28 +01:00 |
|
Pavle Goloskokovic
|
84a20395e6
|
Using checkTouchLocked with loop property
|
2018-01-17 17:25:43 +01:00 |
|
Pavle Goloskokovic
|
33bc3d8d5c
|
Using checkTouchLocked with seek property
|
2018-01-17 17:23:20 +01:00 |
|
Pavle Goloskokovic
|
874b3d5bc1
|
Defined detune property getter
|
2018-01-17 17:23:04 +01:00 |
|
Pavle Goloskokovic
|
3ff214da59
|
Defined rate property getter
|
2018-01-17 17:22:54 +01:00 |
|
Pavle Goloskokovic
|
eb5be4c75d
|
Defined detune property setter to be able to use checkTouchLocked with it
|
2018-01-17 17:22:30 +01:00 |
|
Pavle Goloskokovic
|
865f8d06ad
|
Defined rate property setter to be able to use checkTouchLocked with it
|
2018-01-17 17:22:03 +01:00 |
|
Pavle Goloskokovic
|
c2f7795a98
|
Using checkTouchLocked with volume property
|
2018-01-17 17:21:07 +01:00 |
|
Pavle Goloskokovic
|
a9a3c3c2a2
|
Using checkTouchLocked with mute property
|
2018-01-17 17:20:44 +01:00 |
|
Pavle Goloskokovic
|
22154ceace
|
Using checkTouchLocked with stop method
|
2018-01-17 17:19:39 +01:00 |
|
Pavle Goloskokovic
|
796f3657ac
|
Using checkTouchLocked with resume method
|
2018-01-17 17:19:25 +01:00 |
|
Pavle Goloskokovic
|
893882fe95
|
Using checkTouchLocked with pause method
|
2018-01-17 17:19:15 +01:00 |
|
Pavle Goloskokovic
|
300ac5b859
|
Using checkTouchLocked with play method
|
2018-01-17 17:19:04 +01:00 |
|
Pavle Goloskokovic
|
093f295389
|
Added touchLockedActionQueue property to HTML5AudioSound class
|
2018-01-17 17:06:55 +01:00 |
|
Pavle Goloskokovic
|
c4f4fbc79d
|
Passing sound manager touchLocked value to HTML5AudioFile constructor
|
2018-01-17 17:04:55 +01:00 |
|
Pavle Goloskokovic
|
541cd83688
|
Using object property instead of local var
|
2018-01-17 17:04:06 +01:00 |
|
Pavle Goloskokovic
|
81f3b56b0a
|
Added touchLocked argument to HTML5AudioFile class constructor
|
2018-01-17 17:01:50 +01:00 |
|
Richard Davey
|
108b6bd2a3
|
Events call the world directly, avoids an unnecessary function jump.
|
2018-01-17 15:28:53 +00:00 |
|
Richard Davey
|
f41d016c9f
|
Moved Matter over to use the plugin system.
|
2018-01-17 15:22:16 +00:00 |
|
Richard Davey
|
bae63901d7
|
fillPoint draws the rect in the center of the x/y coordinates instead of the top-left
|
2018-01-17 15:01:24 +00:00 |
|
Pavle Goloskokovic
|
be7741ed89
|
Resetting already started sounds before unlocking
|
2018-01-17 14:13:44 +01:00 |
|
Pavle Goloskokovic
|
0b4a8b8b2d
|
Removed touchstart event listeners since they don't work for unlocking audio
|
2018-01-17 14:13:13 +01:00 |
|
Richard Davey
|
695a88b1c3
|
Merge pull request #3167 from Antriel/ellipse-fixes
Few bug fixes for Ellipse methods.
|
2018-01-17 13:12:54 +00:00 |
|
Pavle Goloskokovic
|
f510f71213
|
Implemented unlock method for HTML5AudioSoundManager class
|
2018-01-17 14:12:04 +01:00 |
|
Pavle Goloskokovic
|
4ca73ae362
|
Removing unlock call since it is now done in BaseSoundManager class
|
2018-01-17 14:10:54 +01:00 |
|
Pavle Goloskokovic
|
5c118a3a94
|
audio tag does not support name attribute so setting that value to dataset
|
2018-01-17 14:10:03 +01:00 |
|
Pavle Goloskokovic
|
196018d04a
|
Updating load progress properties when sound is locked
|
2018-01-17 14:09:20 +01:00 |
|
Pavle Goloskokovic
|
5720dff5dc
|
onLoad needs to be called from timeout callback in order to not cause issues
|
2018-01-17 14:08:38 +01:00 |
|
Pavle Goloskokovic
|
e75731df87
|
Calling onLoad directly if device sound is locked since we are skipping actual loading
|
2018-01-17 14:07:50 +01:00 |
|
Pavle Goloskokovic
|
ae36cf5729
|
Skipping calling load method on an audio tag on mobile devices
|
2018-01-17 14:06:46 +01:00 |
|
Pavle Goloskokovic
|
402aa27ff3
|
Skipping setting preload attribute and events on an audio tag on mobile devices
|
2018-01-17 14:05:35 +01:00 |
|
Pavle Goloskokovic
|
b33af6d2aa
|
Calling unlock method in BaseSoundManager class constructor
|
2018-01-17 14:03:34 +01:00 |
|
Pavle Goloskokovic
|
377ab5a4e9
|
Defined unlock method on BaseSoundManager class as both implementations use it
|
2018-01-17 14:03:04 +01:00 |
|
Antriel
|
ca24bce499
|
Few bug fixes for Ellipse methods.
|
2018-01-17 11:43:34 +01:00 |
|
Antriel
|
3348f5bd16
|
Added support for drawing filled ellipse to Graphics.
|
2018-01-17 11:36:28 +01:00 |
|
Richard Davey
|
b17744df61
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-01-17 03:42:03 +00:00 |
|
Richard Davey
|
ddba95873d
|
Moved Arcade and Impact Physics over to the new plugin system
|
2018-01-17 03:41:58 +00:00 |
|
Michael Hadley
|
e9ab1725f3
|
Make tileset the source of truth for texture in both tilemap layers
|
2018-01-16 19:48:17 -06:00 |
|
Michael Hadley
|
814e5af815
|
Remove recalculation of tile bounds from arcade physics
|
2018-01-16 19:03:13 -06:00 |
|
Richard Davey
|
d1cd5cbc1d
|
Tidied up destroy
|
2018-01-17 00:29:23 +00:00 |
|
Richard Davey
|
ad49a01271
|
Fixed rogue input reference and hitTest signature
|
2018-01-16 23:50:01 +00:00 |
|
Richard Davey
|
a7bd9482fd
|
Fixed input injection
|
2018-01-16 23:18:02 +00:00 |
|
Richard Davey
|
f9a7939812
|
Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
|
2018-01-16 22:28:29 +00:00 |
|
Richard Davey
|
8e07320596
|
Migrating to plugins
|
2018-01-16 19:49:13 +00:00 |
|
Felipe Alfonso
|
a41681c21a
|
Merge branch 'master' into rendering-cleanup
|
2018-01-16 16:33:13 -03:00 |
|
Felipe Alfonso
|
fd4f441146
|
DynamicBitmapText WebGL renderer updated
|
2018-01-16 16:32:27 -03:00 |
|
Richard Davey
|
ca7550aa6f
|
Moved plugins
|
2018-01-16 18:38:29 +00:00 |
|
Richard Davey
|
cd780604e5
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-01-16 18:34:50 +00:00 |
|
Richard Davey
|
674c1b5ba8
|
Moving plugins to their own locations
|
2018-01-16 18:34:37 +00:00 |
|
Dan Flettre
|
36de5e8805
|
Pass event to ProcessKeyCombo
|
2018-01-16 11:24:40 -06:00 |
|
Richard Davey
|
7e5163adf0
|
Merged source.
|
2018-01-16 16:43:38 +00:00 |
|
Richard Davey
|
9a2eb0eb58
|
Merged source.
|
2018-01-16 16:37:34 +00:00 |
|
Richard Davey
|
570cbde7da
|
Renamed SceneManager.
|
2018-01-16 16:33:30 +00:00 |
|
Richard Davey
|
d6a1abcd2a
|
Renamed to CacheManager.
|
2018-01-16 16:30:11 +00:00 |
|
Richard Davey
|
17336a20de
|
Merged source.
|
2018-01-16 16:29:58 +00:00 |
|
Felipe Alfonso
|
5c782c8f7d
|
Merge branch 'master' into rendering-cleanup
|
2018-01-16 13:17:39 -03:00 |
|
Richard Davey
|
26fd3ee661
|
Renamed input manager files and refs.
|
2018-01-16 16:14:21 +00:00 |
|
Richard Davey
|
b4a01bb877
|
Moved file.
|
2018-01-16 16:02:11 +00:00 |
|
Richard Davey
|
08f3e70b6d
|
Merged Input Manager source and updated paths.
|
2018-01-16 16:00:37 +00:00 |
|
Richard Davey
|
2c5405b7e3
|
Moved GIM
|
2018-01-16 15:47:53 +00:00 |
|
Richard Davey
|
42409762e9
|
Merged Input Manager source.
|
2018-01-16 15:46:49 +00:00 |
|
Richard Davey
|
89c04fc193
|
Merged Animation component.
|
2018-01-16 15:39:18 +00:00 |
|
Richard Davey
|
b0f22127d2
|
Merged Path source.
|
2018-01-16 15:29:36 +00:00 |
|
Richard Davey
|
b63586588a
|
Merged Curve class.
|
2018-01-16 15:20:54 +00:00 |
|
Richard Davey
|
c60871a541
|
Removed incomplete files.
|
2018-01-16 15:10:30 +00:00 |
|
Richard Davey
|
be756ed7fc
|
Renamed folder camera to cameras and split up the contents into proper namespaces. Merged inc files back into classes.
|
2018-01-16 15:07:04 +00:00 |
|
Richard Davey
|
c77c412183
|
Updated paths.
|
2018-01-16 13:04:35 +00:00 |
|
Richard Davey
|
df26c96438
|
Moved Animation files.
|
2018-01-16 13:00:55 +00:00 |
|
Richard Davey
|
8b66bdb331
|
Pre-RC source code merge and tidy-up.
|
2018-01-16 12:59:17 +00:00 |
|
Antriel
|
be39bd4260
|
Fixed rectangle/Union.
|
2018-01-16 11:04:14 +01:00 |
|
Antriel
|
44a2919774
|
Fixed rectangle/GetCenter.
|
2018-01-16 09:22:51 +01:00 |
|
Antriel
|
e342480ca4
|
Fixed rectangle/FitOutside.
|
2018-01-16 07:38:41 +01:00 |
|
Richard Davey
|
4240f6c4af
|
Converted to use the new plugin format
|
2018-01-16 02:08:22 +00:00 |
|
Richard Davey
|
9fabd000b5
|
Updated the PluginManager to be a global level instance that belongs to Game and registers all plugins
|
2018-01-16 02:08:04 +00:00 |
|
Felipe Alfonso
|
77d4493f43
|
Merge branch 'master' into rendering-cleanup
|
2018-01-15 21:44:47 -03:00 |
|
Antriel
|
c11920ab1b
|
Fixed rectangle/FitInside.
|
2018-01-15 13:38:14 +01:00 |
|
Pavle Goloskokovic
|
63c402517c
|
Handling when WebGL context is falsy and not just null
|
2018-01-15 12:05:11 +01:00 |
|
Pavle Goloskokovic
|
3664e84e19
|
Merge remote-tracking branch 'origin/master'
|
2018-01-15 11:29:55 +01:00 |
|
Pavle Goloskokovic
|
2e60619218
|
Fixed detecting WebGL support
|
2018-01-15 11:29:38 +01:00 |
|
Michael Hadley
|
f86298b8d2
|
Tilemap layers now initialize their alpha from LayerData
This makes it easy to import layer alphas from Tiled
|
2018-01-14 16:16:47 -06:00 |
|
Richard Davey
|
696643051a
|
Fixed drag events
|
2018-01-14 21:26:14 +00:00 |
|
Pavle Goloskokovic
|
e8e4a5633d
|
Removed completed TODO
|
2018-01-14 17:39:29 +01:00 |
|
Pavle Goloskokovic
|
9a4811df32
|
Emitting loop event when sound loop setting value changes
|
2018-01-14 17:39:10 +01:00 |
|
Pavle Goloskokovic
|
8b676cf743
|
Renamed loop event to looped for emitting event when sound has looped
|
2018-01-14 17:38:59 +01:00 |
|
Pavle Goloskokovic
|
846aefd7c1
|
Emitting loop event when sound loop setting value changes
|
2018-01-14 17:38:33 +01:00 |
|
Pavle Goloskokovic
|
8f692b8fb9
|
Renamed loop event to looped for emitting event when sound has looped
|
2018-01-14 17:37:52 +01:00 |
|
Pavle Goloskokovic
|
1fe58bc1ef
|
Refactored update method looping and ending logic a bit
|
2018-01-14 17:32:19 +01:00 |
|
Pavle Goloskokovic
|
2a70eb9c09
|
Removed completed TODO
|
2018-01-14 17:23:24 +01:00 |
|
Pavle Goloskokovic
|
ab02e843f3
|
Checking for loop between two update calls only if loop setting is set to true
|
2018-01-14 17:23:09 +01:00 |
|
Pavle Goloskokovic
|
4b9c94ebbe
|
Added a TODO to change loop event to looped and emit loop event when loop value changes
|
2018-01-14 17:22:32 +01:00 |
|
Pavle Goloskokovic
|
919d2d658a
|
Using EventEmitter emit method to dispatch seek update event
|
2018-01-14 17:21:24 +01:00 |
|
Pavle Goloskokovic
|
dd2bd9695d
|
Using EventEmitter emit method to dispatch volume update event
|
2018-01-14 17:20:31 +01:00 |
|
Pavle Goloskokovic
|
913c93eca1
|
Using EventEmitter emit method to dispatch mute update event
|
2018-01-14 17:20:20 +01:00 |
|
Pavle Goloskokovic
|
1912dd98df
|
Using EventEmitter emit method to dispatch loop event
|
2018-01-14 17:19:57 +01:00 |
|
Pavle Goloskokovic
|
8ba0c3d39e
|
Using EventEmitter emit method to dispatch ended event
|
2018-01-14 17:19:37 +01:00 |
|
Pavle Goloskokovic
|
14e7cb4b75
|
Using EventEmitter emit method to dispatch stop event
|
2018-01-14 17:18:53 +01:00 |
|
Pavle Goloskokovic
|
ac04061478
|
Using EventEmitter emit method to dispatch resume event
|
2018-01-14 17:18:39 +01:00 |
|
Pavle Goloskokovic
|
be03100765
|
Using EventEmitter emit method to dispatch pause event
|
2018-01-14 17:18:26 +01:00 |
|
Pavle Goloskokovic
|
d5ffad06aa
|
Using EventEmitter emit method to dispatch play event
|
2018-01-14 17:18:02 +01:00 |
|
Pavle Goloskokovic
|
cbb055f15c
|
Using EventEmitter emit method to dispatch volume update event
|
2018-01-14 16:54:11 +01:00 |
|
Pavle Goloskokovic
|
209b0caed3
|
Using EventEmitter emit method to dispatch mute update event
|
2018-01-14 16:53:48 +01:00 |
|
Pavle Goloskokovic
|
45eed34095
|
Passing reference to sound object when emitting volume event
|
2018-01-14 16:48:55 +01:00 |
|
Pavle Goloskokovic
|
452f9a13ab
|
Passing reference to sound object when emitting mute event
|
2018-01-14 16:48:25 +01:00 |
|
Pavle Goloskokovic
|
8cfe7bce4e
|
Added a todo to document events
|
2018-01-14 16:38:01 +01:00 |
|
Pavle Goloskokovic
|
39c35f15f9
|
Passing reference to sound manager when emitting detune event
|
2018-01-14 16:37:37 +01:00 |
|
Pavle Goloskokovic
|
f2049195c1
|
Pasing reference to sound manager when emitting rate event
|
2018-01-14 16:37:12 +01:00 |
|
Pavle Goloskokovic
|
c715a8a031
|
Pasing reference to sound manager when emitting stopall event
|
2018-01-14 16:36:56 +01:00 |
|
Pavle Goloskokovic
|
6cb35024de
|
Pasing reference to sound manager when emitting resumeall event
|
2018-01-14 16:36:44 +01:00 |
|
Pavle Goloskokovic
|
8c9ba8ce2c
|
Pasing reference to sound manager when emitting pauseall event
|
2018-01-14 16:36:29 +01:00 |
|
Pavle Goloskokovic
|
a76a721969
|
Using EventEmitter emit method to dispatch detune update event
|
2018-01-14 16:13:09 +01:00 |
|
Pavle Goloskokovic
|
7b2ed7f5a9
|
Using EventEmitter emit method to dispatch rate update event
|
2018-01-14 16:12:48 +01:00 |
|
Pavle Goloskokovic
|
4be42c3edc
|
Merge remote-tracking branch 'origin/master'
# Conflicts:
# src/sound/BaseSound.js
# src/sound/webaudio/WebAudioSound.js
|
2018-01-14 15:50:55 +01:00 |
|
Pavle Goloskokovic
|
8b67797252
|
Simplified delay calculation logic on focus loose
|
2018-01-14 15:45:32 +01:00 |
|
Pavle Goloskokovic
|
b0ec0edbbc
|
Calling sound's onFocus method instead of resume when sounds resume on game focus gain
|
2018-01-14 15:38:11 +01:00 |
|
Pavle Goloskokovic
|
ff885e2ead
|
Added onFocus method to be used when sound resumes when game gains focus
|
2018-01-14 15:37:38 +01:00 |
|
Pavle Goloskokovic
|
381799b040
|
Calling sound's onBlur method instead of pause when sounds stop on game focus loss
|
2018-01-14 15:36:39 +01:00 |
|
Pavle Goloskokovic
|
5c5df3f582
|
Marking sound as paused on blur to avoid update logic being run on it
|
2018-01-14 15:35:21 +01:00 |
|
Pavle Goloskokovic
|
bf77380814
|
Added onBlur method to be used when sound pauses on loose of focus
Saving sound state and stopping it
|
2018-01-14 15:34:23 +01:00 |
|
Pavle Goloskokovic
|
a6ec0af472
|
Using loopEndOffset when checking if sound looped
|
2018-01-14 15:32:30 +01:00 |
|
Pavle Goloskokovic
|
042f778167
|
Defining loopEndOffset property for HTML5AudioSoundManager class
|
2018-01-14 15:31:24 +01:00 |
|
Pavle Goloskokovic
|
60693d6da8
|
Using audioPlayDelay when checking for delay end for delayed playback
|
2018-01-14 15:30:27 +01:00 |
|
Pavle Goloskokovic
|
7384d9abcb
|
Defining audioPlayDelay property for HTML5AudioSoundManager class
|
2018-01-14 15:29:27 +01:00 |
|
Pavle Goloskokovic
|
2d20759df9
|
Fixed ms to s conversion for delay value when setting start time for delayed playback
|
2018-01-14 15:28:16 +01:00 |
|
Pavle Goloskokovic
|
65538e3408
|
Properly setting currentTime variable value when detecting missed looping in update method
|
2018-01-14 15:24:55 +01:00 |
|
Pavle Goloskokovic
|
5b0cf55bfc
|
Properly setting currentTime variable value when detecting looping in update method
|
2018-01-14 15:24:06 +01:00 |
|
Pavle Goloskokovic
|
f832c35de4
|
Properly setting previousTime value when setting seek value
|
2018-01-14 15:22:49 +01:00 |
|
Pavle Goloskokovic
|
de08ac36d5
|
Properly setting previousTime value when handling delayed playback in update method
|
2018-01-14 15:22:18 +01:00 |
|
Pavle Goloskokovic
|
ab6c924ccf
|
Properly setting previousTime value when picking and playing audio tag
|
2018-01-14 15:21:06 +01:00 |
|
Felipe Alfonso
|
ad1701d0ed
|
Changed Image gl pipeline
|
2018-01-12 21:20:41 -03:00 |
|
Felipe Alfonso
|
79805ac04f
|
Merge branch 'master' into rendering-cleanup
|
2018-01-12 21:15:06 -03:00 |
|
Felipe Alfonso
|
8bb9b1309f
|
SpriteBatch pipeline re-implementation
|
2018-01-12 21:13:41 -03:00 |
|
Michael Hadley
|
bf413ea604
|
Implemented tile & layer callbacks in arcade physics
|
2018-01-12 15:00:37 -06:00 |
|
Michael Hadley
|
ef58640026
|
Arcade: tilemap collisions/overlaps now emit appropriate events
|
2018-01-12 14:23:36 -06:00 |
|
Michael Hadley
|
8f0b428209
|
Bug fix in events: overlap used where collide should be
|
2018-01-12 14:20:48 -06:00 |
|
Richard Davey
|
f00f467eec
|
Matter now using new EventEmitter.
|
2018-01-12 18:59:11 +00:00 |
|
Richard Davey
|
36b4d79369
|
Removed the old events folder contents and added in an EventEmitter alias for user-land event creation.
|
2018-01-12 18:59:01 +00:00 |
|
Pavle Goloskokovic
|
0efa048015
|
Taking into account marker start time when calculating seek
|
2018-01-12 18:23:07 +01:00 |
|
Richard Davey
|
f9a1e27334
|
Removed un-used event files and references.
|
2018-01-12 17:20:16 +00:00 |
|
Richard Davey
|
874a174af7
|
Fixed lint issue.
|
2018-01-12 17:20:00 +00:00 |
|
Pavle Goloskokovic
|
f941cabe07
|
Completed a TODO to clean up html5 audio stuff when calling destroy
|
2018-01-12 18:16:27 +01:00 |
|
Pavle Goloskokovic
|
44acc440f4
|
When hijacking audio form other sounds, sorting them by progress rather than just seek, so that we favorize longer sounds to continue their playback
|
2018-01-12 18:15:52 +01:00 |
|
Felipe Alfonso
|
3282ead8a7
|
Merge branch 'master' into rendering-cleanup
|
2018-01-12 14:11:18 -03:00 |
|
Richard Davey
|
c625b8735b
|
Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
|
2018-01-12 17:09:21 +00:00 |
|
Richard Davey
|
296efe0e07
|
Removed input callbacks as all handled via events now.
|
2018-01-12 17:09:20 +00:00 |
|
Richard Davey
|
bca6bd692e
|
You can now specify a defaultTextureKey for animation configurations, to avoid having it inside of every frame object.
|
2018-01-12 17:09:20 +00:00 |
|
Michael Hadley
|
15825eacb3
|
Add note about circle bodies not currently being supported in Arcade tile intersection
|
2018-01-12 10:53:36 -06:00 |
|
Pavle Goloskokovic
|
aa820b08ea
|
Setting audio tag name to contain index number, useful for debugging
|
2018-01-12 17:49:25 +01:00 |
|
Felipe Alfonso
|
5ca2805dbc
|
Fixed issue with blitter batch incorrect instruction order and forced unsigned int result for color tint operation
|
2018-01-12 13:46:46 -03:00 |
|
Pavle Goloskokovic
|
9bb138f40d
|
Dispatching event when setting HTML5AudioSoundManager volume property
|
2018-01-12 17:26:16 +01:00 |
|
Pavle Goloskokovic
|
30027af69e
|
Dispatching event when setting HTML5AudioSoundManager mute property
|
2018-01-12 17:25:59 +01:00 |
|
Pavle Goloskokovic
|
8f3f88c24d
|
Checking for set audio property instead of isPlaying flag
|
2018-01-12 17:19:03 +01:00 |
|
Pavle Goloskokovic
|
919665dd96
|
Fixed scope issue
|
2018-01-12 17:11:12 +01:00 |
|
Felipe Alfonso
|
40262eb0cb
|
Merge branch 'master' into rendering-cleanup
|
2018-01-12 12:42:45 -03:00 |
|
Pavle Goloskokovic
|
95d0b5f784
|
Merge remote-tracking branch 'origin/master'
|
2018-01-12 16:12:23 +01:00 |
|
Pavle Goloskokovic
|
4038291373
|
Changed the order of defining startTime and previousTime properties
|
2018-01-12 16:12:15 +01:00 |
|
Pavle Goloskokovic
|
b2eef5b96e
|
Added a todo
|
2018-01-12 16:03:15 +01:00 |
|
Pavle Goloskokovic
|
2a76c6eff5
|
Updating previousTime property when setting seek value
|
2018-01-12 16:01:19 +01:00 |
|
Pavle Goloskokovic
|
1cdebc80c3
|
Updating previousTime when picking and playing audio for sound
|
2018-01-12 16:00:37 +01:00 |
|
Pavle Goloskokovic
|
1180d82c27
|
Updating previousTime when starting sound with delayed playback
|
2018-01-12 15:59:40 +01:00 |
|
Pavle Goloskokovic
|
398b337da9
|
Resetting previousTime property when stopping sound or hijacking audio from another sound
|
2018-01-12 15:58:43 +01:00 |
|
Pavle Goloskokovic
|
de9e5a0d1f
|
Updating currentTime to new audio currentTime value while handling looping before assigning that value to previousTime property
|
2018-01-12 15:57:55 +01:00 |
|
Pavle Goloskokovic
|
a51a0bd543
|
Setting previousTime property to currentTime value at the end of update method
Using condition when current time is less then previous time to indicate sound looping and dispatch an event
|
2018-01-12 15:39:58 +01:00 |
|
Pavle Goloskokovic
|
1ec66f644f
|
Added previousTime property to keep track of audio tag's playback position recorded on previous update method call
|
2018-01-12 15:32:30 +01:00 |
|
Pavle Goloskokovic
|
9ec4d9a829
|
Fixing sound position if sound loops and starts from the beginning between two update calls
|
2018-01-12 15:30:11 +01:00 |
|
Pavle Goloskokovic
|
735cf10a3f
|
Dispatching SOUND_ENDED event when sound ends, obviously :)
|
2018-01-12 15:28:06 +01:00 |
|
Pavle Goloskokovic
|
72955bfe30
|
Handling sound ending in update method
|
2018-01-12 15:27:25 +01:00 |
|
Pavle Goloskokovic
|
0d0df1900b
|
Added logic for handling looping in update method
|
2018-01-12 15:23:39 +01:00 |
|
Pavle Goloskokovic
|
81d794b4c6
|
Setting audio to correct state when starting it since it might be playing already when hijacked form another sound
|
2018-01-12 15:18:31 +01:00 |
|
Richard Davey
|
d554d61319
|
Merge pull request #3158 from Flet/KeyComboMatchEvent-fix
set data to KeyCombo for KeyComboMatchEvent
|
2018-01-12 10:31:51 +00:00 |
|
yp
|
242471beb9
|
Renamed no longer existing Vector2/3 .sub and .len to .subtract and .length where still used
|
2018-01-12 02:18:36 +02:00 |
|
Dan Flettre
|
16b672e291
|
set data to KeyCombo for KeyComboMatchEvent
|
2018-01-11 18:14:45 -06:00 |
|
Michael Hadley
|
bab399a02e
|
Made CollideHandler consistent by returning value from logic branches
Each branch should return true/false based on whether a collision happened
|
2018-01-11 14:13:42 -06:00 |
|
Michael Hadley
|
00cebf8eae
|
CollideGroupVsTilemapLayer implementation
|
2018-01-11 14:03:34 -06:00 |
|
Pavle Goloskokovic
|
e68ff2b18a
|
Saving current position of the sound and stopping and releasing audio tag when calling pause method
|
2018-01-11 18:55:42 +01:00 |
|
Pavle Goloskokovic
|
f6de613fd0
|
Added stopAndReleaseAudioTag method to stop sound playback and mark audio tag as unused and release it for other sounds to use
|
2018-01-11 18:53:54 +01:00 |
|
Pavle Goloskokovic
|
8578319171
|
requiring SoundEvent class
|
2018-01-11 18:51:02 +01:00 |
|
Pavle Goloskokovic
|
40b2bf79b7
|
Calling pickAndPlayAudioTag from resume method
|
2018-01-11 18:50:25 +01:00 |
|
Pavle Goloskokovic
|
9e7ccb1503
|
Added helpful flags comment
|
2018-01-11 18:49:44 +01:00 |
|
Pavle Goloskokovic
|
a6b4066468
|
Moved logic for setting up and playing audio tag so it can be reused
|
2018-01-11 18:45:34 +01:00 |
|
Pavle Goloskokovic
|
f9093a2d7e
|
Disabling setting seek property on a delayed sound
|
2018-01-11 18:41:43 +01:00 |
|
Pavle Goloskokovic
|
81e8542af7
|
Resetting startTime property of a hijacked sound
|
2018-01-11 18:40:36 +01:00 |
|
Pavle Goloskokovic
|
fb29afedae
|
Preventing resume calls on delayed sounds
|
2018-01-11 18:39:45 +01:00 |
|
Pavle Goloskokovic
|
c1b24c4adb
|
Preventing pause calls on delayed sounds
|
2018-01-11 18:39:19 +01:00 |
|
Pavle Goloskokovic
|
fb6b989035
|
Handling delayed playback in update method
|
2018-01-11 18:31:36 +01:00 |
|
Pavle Goloskokovic
|
3388fd018f
|
Setting startTime based on delay config when calling play method
|
2018-01-11 18:30:16 +01:00 |
|
Pavle Goloskokovic
|
d6256c47c5
|
Defined startTime property
|
2018-01-11 18:23:28 +01:00 |
|
Pavle Goloskokovic
|
82819ec782
|
Setting sound position, applying config and starting playback if delay is set to 0 when calling play method
|
2018-01-11 18:20:18 +01:00 |
|
Pavle Goloskokovic
|
11923621ad
|
Finding available audio tag when calling play method and resetting and returning false if it was not successful
|
2018-01-11 18:17:50 +01:00 |
|
Pavle Goloskokovic
|
af8666f611
|
Added reset method that calls super stop method in order to reset sounds state
Calling reset method and setting audio to null after hijacking audio tag from another sound
|
2018-01-11 18:15:42 +01:00 |
|
Pavle Goloskokovic
|
106e32499f
|
Sorting sounds to hijack audio from by loop and seek properties values
|
2018-01-11 18:12:52 +01:00 |
|
Pavle Goloskokovic
|
f377b4fa85
|
Finding another sound to hijack audio tag from if there are no free audio tags and override setting is set to true
|
2018-01-11 18:11:10 +01:00 |
|
Pavle Goloskokovic
|
fc19a05f0b
|
Returning false if override setting of sound manager is set to false
|
2018-01-11 18:05:12 +01:00 |
|
Pavle Goloskokovic
|
935ef78102
|
Added method for finding unused audio tag for playing sound
|
2018-01-11 18:04:17 +01:00 |
|
Pavle Goloskokovic
|
6730b3b314
|
Defined seek property for HTML5AudioSound class
|
2018-01-11 18:00:42 +01:00 |
|
Pavle Goloskokovic
|
d6b11e2fdb
|
Defined seek property's setter for HTML5AudioSound class
|
2018-01-11 17:59:36 +01:00 |
|
Pavle Goloskokovic
|
afb8075379
|
Defined seek property's setter for HTML5AudioSound class
|
2018-01-11 17:58:26 +01:00 |
|
Pavle Goloskokovic
|
110c6891dd
|
Defined volume property for HTML5AudioSound class
|
2018-01-11 17:57:04 +01:00 |
|
Pavle Goloskokovic
|
8f9eafd315
|
Defined mute property for HTML5AudioSound class
|
2018-01-11 17:55:05 +01:00 |
|
Pavle Goloskokovic
|
495a79d4bf
|
Implemented setRate method
|
2018-01-11 17:51:58 +01:00 |
|
Pavle Goloskokovic
|
91f9629ed2
|
Implemented setVolume method
|
2018-01-11 17:50:20 +01:00 |
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Pavle Goloskokovic
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162a063f03
|
Implemented setMute method
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2018-01-11 17:49:40 +01:00 |
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Pavle Goloskokovic
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ede81f2a03
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Added destroy method
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2018-01-11 17:48:23 +01:00 |
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Pavle Goloskokovic
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0223019290
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Added blank update method
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2018-01-11 17:47:01 +01:00 |
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Pavle Goloskokovic
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d51156fe94
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Added stop method implementation that calls super method and dispatches stop event
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2018-01-11 17:45:02 +01:00 |
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Pavle Goloskokovic
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196258b8ac
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Added resume method implementation that calls super method and dispatches resume event
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2018-01-11 17:43:56 +01:00 |
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Pavle Goloskokovic
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5e8d0dcaee
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Added pause method implementation that calls super method and dispatches pause event
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2018-01-11 17:42:18 +01:00 |
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Pavle Goloskokovic
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d3c034e5cc
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Added play method implementation that calls super method and dispatches play event
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2018-01-11 17:40:59 +01:00 |
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Pavle Goloskokovic
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b452859b78
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Assigning duration and totalDuration values to audio tag duration
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2018-01-11 17:38:47 +01:00 |
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Pavle Goloskokovic
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1d925105bd
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Audio property docs update
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2018-01-11 17:37:28 +01:00 |
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Pavle Goloskokovic
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ad858d1475
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Throwing an error if no sound with given key was loaded
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2018-01-11 17:36:51 +01:00 |
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Pavle Goloskokovic
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cf83880fb0
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Defined tags property that holds reference to audio tags array
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2018-01-11 17:35:25 +01:00 |
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Pavle Goloskokovic
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b22116e1f8
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Updated override property docs
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2018-01-11 17:32:49 +01:00 |
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Pavle Goloskokovic
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2372fdd812
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Completed a TODO to return HTML5AudioSoundManager instance when necessary
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2018-01-11 17:29:57 +01:00 |
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Pavle Goloskokovic
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7c715f1ba0
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Removed detune property since it is already implemented in BaseSound class
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2018-01-11 17:28:52 +01:00 |
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Pavle Goloskokovic
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be713af155
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Removed rate property since it is already implemented in BaseSound class
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2018-01-11 17:28:25 +01:00 |
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Pavle Goloskokovic
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98700ffff2
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Updating play method to return boolean indicating if play call was done successfully
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2018-01-11 17:27:19 +01:00 |
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Pavle Goloskokovic
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15562a70e3
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Updated override property docs
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2018-01-11 17:25:55 +01:00 |
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Pavle Goloskokovic
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ef60c16551
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Marking audio tags as unused when creating them
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2018-01-11 17:25:27 +01:00 |
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Pavle Goloskokovic
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2903417798
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Defining detune property on a BaseSound class since it's the shared behaviour between subclasses
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2018-01-11 17:24:53 +01:00 |
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Pavle Goloskokovic
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15f2717e9b
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Defining rate property on a BaseSound class since it's the shared behaviour between subclasses
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2018-01-11 17:24:26 +01:00 |
|
Pavle Goloskokovic
|
c0c6e39ccd
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Updating play method to return boolean indicating if play call was done successfully
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2018-01-11 17:22:57 +01:00 |
|
Pavle Goloskokovic
|
5aec2e45e4
|
Merge remote-tracking branch 'origin/master'
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2018-01-11 16:51:11 +01:00 |
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Pavle Goloskokovic
|
e75871adec
|
Added override property to HTML5AudioSoundManager
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2018-01-11 16:50:50 +01:00 |
|
Richard Davey
|
829747370c
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-01-11 14:48:46 +00:00 |
|
Richard Davey
|
e601f4060a
|
Exposed SoundManager via Scene Systems
|
2018-01-11 14:48:43 +00:00 |
|
Michael Hadley
|
5241798ab3
|
Pass TILE_BIAS from arcade world into tile colliding functions
|
2018-01-11 08:32:07 -06:00 |
|
Richard Davey
|
718859b02e
|
Moved the depth sorting functions into the DisplayList class, as it's really the one responsible for it, not System.
|
2018-01-11 13:59:06 +00:00 |
|
Michael Hadley
|
98ae8009e0
|
Arcade rect vs tilemap layer collision handling
|
2018-01-10 20:47:25 -06:00 |
|
Michael Hadley
|
fdc1af0cd2
|
Install isTilemap prop used by physics system for fast type checking
|
2018-01-10 20:45:28 -06:00 |
|
Michael Hadley
|
32788d6eb6
|
Stub arcade collide vs tilemap methods
|
2018-01-10 20:43:11 -06:00 |
|
Michael Hadley
|
e3699aaea0
|
Remove unnecessary Arcade Body#tilePadding
|
2018-01-10 19:34:22 -06:00 |
|
Felipe Alfonso
|
8e66cf9f98
|
Merge branch 'master' into rendering-cleanup
|
2018-01-10 17:05:32 -03:00 |
|
Felipe Alfonso
|
54274b782a
|
BlitterBatch pipeline working
|
2018-01-10 17:03:01 -03:00 |
|
Richard Davey
|
04b8f4203e
|
Started moving plugins to their own folders.
|
2018-01-10 16:29:46 +00:00 |
|
Pavle Goloskokovic
|
9fc3aaa0da
|
Moved HTML5AudioSoundManager.js
|
2018-01-10 16:50:21 +01:00 |
|
Pavle Goloskokovic
|
081908fd7b
|
Moved HTML5AudioSound.js
|
2018-01-10 16:50:11 +01:00 |
|
Pavle Goloskokovic
|
0a10240c61
|
Moved HTML5AudioFile
|
2018-01-10 16:49:56 +01:00 |
|
Pavle Goloskokovic
|
d0d3a6473d
|
Merge remote-tracking branch 'origin/master'
|
2018-01-10 16:20:13 +01:00 |
|
Richard Davey
|
4da410117f
|
Merge pull request #3152 from halgorithm/fix-normalize
Fix geom/point/Normalize.js
|
2018-01-10 13:25:25 +00:00 |
|
Hal Helms
|
89e4289c9d
|
Fix WeightedRandomize.js
|
2018-01-09 22:26:02 -08:00 |
|
Hal Helms
|
42ad0ac399
|
Add semicolons to WeightedRandomize
|
2018-01-09 22:24:56 -08:00 |
|
Hal Helms
|
302eba15d9
|
Update WeightedRandomize docs for index arrays
|
2018-01-09 22:09:28 -08:00 |
|
Hal Helms
|
e128733f02
|
Update WeightedRandomize() to support index arrays
|
2018-01-09 22:05:34 -08:00 |
|
Hal Helms
|
4fd10f437c
|
Fix geom/point/Normalize.js
|
2018-01-09 21:58:13 -08:00 |
|
Felipe Alfonso
|
15c45bda0e
|
BlitterBatch2 base rendering. Still missing Texture binding
|
2018-01-09 19:51:22 -03:00 |
|
Richard Davey
|
d8f1ba03e9
|
Moved repository location
|
2018-01-09 21:43:56 +00:00 |
|
Richard Davey
|
0d90f75b5f
|
Splitting the dev branch up into versions.
|
2016-11-22 01:36:56 +00:00 |
|
Richard Davey
|
7a155f66fe
|
Added Tilemap back in and tested with Blitter object, and it works really fast.
|
2016-11-15 03:11:21 +00:00 |
|
Richard Davey
|
346fbc2cbd
|
Blitter + Bob now rendering and updating fully.
|
2016-11-15 01:57:42 +00:00 |
|
Richard Davey
|
6866e8303a
|
Added immediate option, to skip the Update Manager.
|
2016-11-15 01:57:29 +00:00 |
|
Richard Davey
|
e150efea1f
|
Added Blitter Game Object, for fast drawing of texture frames, with single level transforms.
|
2016-11-14 23:38:41 +00:00 |
|
Richard Davey
|
67eb8753e8
|
Added default values.
|
2016-11-14 23:38:20 +00:00 |
|
Richard Davey
|
4d4344bf03
|
Arcade Physics updated to use new Transform system.
|
2016-11-11 02:20:31 +00:00 |
|
photonstorm
|
aac31f6858
|
FBOs are bound to parents.
|
2016-11-10 17:05:04 +00:00 |
|
photonstorm
|
e66c1514e0
|
Transforms update vertex data on parent changes.
|
2016-11-10 17:04:55 +00:00 |
|
photonstorm
|
49c57089b3
|
Quick test.
|
2016-11-10 17:04:37 +00:00 |
|
photonstorm
|
fa3905c8c7
|
Containers added themselves to States properly.
|
2016-11-10 17:04:29 +00:00 |
|
Richard Davey
|
d0eab7a4e7
|
Added Ellipse.circumferencePoint
|
2016-11-10 03:00:41 +00:00 |
|
Richard Davey
|
f621f4aa81
|
Added ref to State Manager.
|
2016-11-10 02:01:02 +00:00 |
|
Richard Davey
|
13d8f332f4
|
Drag events.
|
2016-11-10 00:53:29 +00:00 |
|
Richard Davey
|
fb8da7ac08
|
Fixed transform look-up.
|
2016-11-10 00:41:15 +00:00 |
|
Richard Davey
|
8d8ca49f5e
|
Fixed UpdateManager call.
|
2016-11-10 00:10:48 +00:00 |
|
Richard Davey
|
89885dcb7c
|
Refactored the Input Manager.
|
2016-11-10 00:10:39 +00:00 |
|
photonstorm
|
be13ededee
|
Panic stations.
|
2016-11-09 15:33:47 +00:00 |
|
photonstorm
|
38868d6ecf
|
Fixed Pixel Field.
|
2016-11-09 15:33:42 +00:00 |
|
photonstorm
|
519c121a52
|
Updated the way the State Config works.
|
2016-11-09 14:52:53 +00:00 |
|
photonstorm
|
9064727b41
|
Added performance.now polyfill.
|
2016-11-09 14:52:44 +00:00 |
|
photonstorm
|
c0a98c467f
|
Removed the console debug.
|
2016-11-09 14:52:34 +00:00 |
|
photonstorm
|
0c14b261d5
|
Removed all the _old properties.
|
2016-11-09 14:52:23 +00:00 |
|
photonstorm
|
7a35f68ddc
|
MainLoop rendering interpolation done.
|
2016-11-09 12:25:26 +00:00 |
|