phaser/src
2016-11-10 00:53:29 +00:00
..
animation Removed SS in Atlas. 2016-09-27 14:27:12 +01:00
camera Implemented a State based MainLoop system, with fully split logic / render cycles and frame rate. Each State can now set its own frame rate. Added in more Camera commands, moved the Tween Manager into the State Systems, and started work on the new heavily reduced Game object. 2016-11-08 01:50:57 +00:00
components Fixed UpdateManager call. 2016-11-10 00:10:48 +00:00
core Refactored the Input Manager. 2016-11-10 00:10:39 +00:00
gameobjects Fixed Pixel Field. 2016-11-09 15:33:42 +00:00
geom Removed the matrix. 2016-10-07 03:34:42 +01:00
input Drag events. 2016-11-10 00:53:29 +00:00
loader Moved _sys to a StateSystems class to keep things much cleaner, and avoid setter inheritance mess. 2016-11-06 12:18:08 +00:00
math PIXI.PI_2, PIXI.RAD_TO_DEG and PIXI.DEG_TO_RAD have all been removed, as they are no longer used internally, and are all available under Phaser.Math. 2016-09-28 16:57:08 +01:00
net Large batch of jshint fixes. 2016-08-25 13:03:41 +01:00
particles Merge pull request #2187 from BdR76/patch-1 2016-04-06 01:28:49 +01:00
physics Disabled access to World and Camera for now. 2016-10-14 02:20:35 +01:00
pixi Hooking the Loader and Cache into the new Texture Manager. 2016-10-11 14:52:17 +01:00
plugins Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
renderer Implemented a State based MainLoop system, with fully split logic / render cycles and frame rate. Each State can now set its own frame rate. Added in more Camera commands, moved the Tween Manager into the State Systems, and started work on the new heavily reduced Game object. 2016-11-08 01:50:57 +00:00
sound Preparing for 2.6.2 release. 2016-08-22 12:31:02 +01:00
states Refactored the Input Manager. 2016-11-10 00:10:39 +00:00
stubs Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
textures Tidying up. 2016-11-07 01:01:09 +00:00
tilemap Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
time Experimenting with new MainLoop + position interpolation. (reverted from commit e49d45e278) 2016-07-13 02:44:35 +01:00
tween MainLoop rendering interpolation done. 2016-11-09 12:25:26 +00:00
utils Blend Modes work. More optimisations in the batch manager. 2016-10-25 03:57:34 +01:00
Intro.js 2015 - 2016. 2016-04-04 22:16:16 +01:00
Outro.js 2015 - 2016. 2016-04-04 22:16:16 +01:00
Phaser.js Moved _sys to a StateSystems class to keep things much cleaner, and avoid setter inheritance mess. 2016-11-06 12:18:08 +00:00
polyfills.js Added performance.now polyfill. 2016-11-09 14:52:44 +00:00