Fixed lint issue.

This commit is contained in:
Richard Davey 2018-01-12 17:20:00 +00:00
parent c625b8735b
commit 874a174af7

View file

@ -1,7 +1,6 @@
// Phaser.Input.Gamepad.Axis
var Class = require('../../utils/Class');
var GamepadEvent = require('./events/');
var Axis = new Class({
@ -36,7 +35,7 @@ var Axis = new Class({
percentage = 0;
}
return percentage * (this.value > 0 ? 1 : -1);
return percentage * (this.value > 0 ? 1 : -1);
}
});