phaser/src
Richard Davey 72158813e2
Merge pull request #6937 from hatchling13/fix-matter-collision-events-type
fix type definitions for Matter CollisionActiveEvent | CollisionStartEvent | CollisionEnd
2024-11-14 12:31:37 +00:00
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actions Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
animations Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
cache Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
cameras BaseCamera.renderRoundPixels is a new read-only property that is set during the Camera preRender method every frame. It is true if the Camera is set to render round pixels and the zoom values are integers, otherwise it is false. This is then fed into the MultiPipeline when rendering sprites and textures. 2024-10-11 00:08:00 +01:00
core Added LOG_VERSION 2024-10-14 12:49:25 +01:00
create Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
curves Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
data Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
device Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
display Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
dom Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
events Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
fx Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
gameobjects Merge pull request #6930 from samme/major/particle-anims-optional 2024-11-13 22:27:47 +00:00
geom Update GetLineToLine.js 2024-06-13 17:30:36 +08:00
input Fixed method names 2024-09-02 16:07:34 +01:00
loader Added new FontFile file loader 2024-11-13 23:48:11 +00:00
math Fixed call to lengthSq 2024-07-12 16:58:51 +01:00
physics fix: edit JSDoc type for 'pairs' propterty of collision events, generate ts defs 2024-10-31 13:30:12 +09:00
plugins Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
polyfills The requestVideoFrame polyfill has been updated to the latest release, which should resolve some SSR framework issues. 2024-06-06 15:49:06 +01:00
renderer The Canvas Renderer and WebGL Multi Pipeline now uses the new renderRoundPixels boolean to determine if it can render a Sprite or a Texture with rounded position values, or not. This fixes an issue where black lines would appear between tightly grouped sprites or tiles at non-integer Camera zoom values. Fix #6907 2024-10-11 00:41:43 +01:00
scale The EXPAND Scale Mode would cause the error "Framebuffer status: Incomplete Attachment" under WebGL if the Phaser game loaded into an iframe or element with a size of 0 on either axis, such as when you load the game into a 0x0 iframe before expanding it. It now protects against divide by zero errors. 2024-10-10 16:54:46 +01:00
scene Fix getScene, getScenes return types. 2024-11-04 12:56:55 +01:00
sound If you set a WebAudioSound to loop and set SoundManager.pauseOnBlur = false, then if you start the sound and tab away from Phaser, the sound wouldn't then loop on return to the game, if the loop _expired_ while the tab was out of focus. This was due to checking the audio source node target against the wrong internal property. Fix #6702 2024-09-02 18:27:10 +01:00
structs Docs: clarify moveAbove(), moveBelow() 2024-08-23 08:50:47 -07:00
textures Disable autoResize flag. The size a DynamicTexture is created at is the size it should remain forever. 2024-08-06 18:58:31 +01:00
tilemaps The HexagonalTileToWorldXY function incorrectly used this instead of layer causing it to error in hex tilemaps with x axis staggering. Fix #6913 2024-10-04 15:53:27 +01:00
time Fixed incorrect version numbers 2024-09-05 09:50:39 +01:00
tweens Optimized TweenData.update to achieve the same result with my less repetition. Also fixes an issue where a Tween that used a custom ease callback would glitch when the final value was set, as it would be set outside of the ease callback. It's now passed through it, no matter what. Fix #6939 2024-11-14 00:27:57 +00:00
utils Utils.String.RemoveAt would incorrectly calculate the slice index if it was > 0. It will now remove the correctly specified character. 2024-10-14 12:49:15 +01:00
const.js Updating for v3.87 2024-11-13 22:20:24 +00:00
phaser-arcade-physics.js Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
phaser-core.js Removed .js from require paths (not needed) 2024-05-15 15:02:31 +01:00
phaser-esm.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
phaser-ie9.js Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
phaser.js Revert define changes as they don't work 2024-02-21 13:23:52 +00:00