Fixed method names

This commit is contained in:
Richard Davey 2024-09-02 16:07:34 +01:00
parent 6170a21938
commit 1e07586acc

View file

@ -2133,7 +2133,7 @@ var InputPlugin = new Class({
* The Game Object is not checked against the Pointer to see if it can enter this state,
* that is up to you to do before calling this method.
*
* @method Phaser.Input.InputPlugin#forceDownState
* @method Phaser.Input.InputPlugin#forceOverState
* @fires Phaser.Input.Events#GAMEOBJECT_POINTER_OVER
* @fires Phaser.Input.Events#GAMEOBJECT_OVER
* @since 3.85.0
@ -2156,7 +2156,7 @@ var InputPlugin = new Class({
* The Game Object is not checked against the Pointer to see if it can enter this state,
* that is up to you to do before calling this method.
*
* @method Phaser.Input.InputPlugin#forceDownState
* @method Phaser.Input.InputPlugin#forceOutState
* @fires Phaser.Input.Events#GAMEOBJECT_POINTER_OUT
* @fires Phaser.Input.Events#GAMEOBJECT_OUT
* @since 3.85.0