Commit graph

4865 commits

Author SHA1 Message Date
Richard Davey
33c9f39b9d Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-07 00:19:15 +00:00
Richard Davey
650ae3cf5a Added jsdocs 2018-02-07 00:18:22 +00:00
Michael Hadley
50434227ac Tile's flip/rotation is now only set by the flipX, flipY and rotation props 2018-02-06 18:17:15 -06:00
Richard Davey
5c0872485c Added jsdocs 2018-02-06 22:56:27 +00:00
Richard Davey
645f1e618e Added jsdocs 2018-02-06 22:37:56 +00:00
Richard Davey
2d4b7b5398 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-06 22:25:26 +00:00
Richard Davey
6efb94cce9 Added jsdocs 2018-02-06 22:25:23 +00:00
Felipe Alfonso
cff54d8511 Added tile rotation and fixed undefined resolution on webgl renderer config 2018-02-06 18:47:42 -03:00
Felipe Alfonso
da8c7c0b3e WebGL config data is now stored on WebGLRenderer 2018-02-06 17:37:13 -03:00
Felipe Alfonso
cffc40b834 Fixed flip on blitter game object. Added camera scrollFactor to blitter canvas renderer 2018-02-06 17:19:11 -03:00
Felipe Alfonso
29f96758a2 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-06 17:15:44 -03:00
Richard Davey
8cd5e772d8 Added jsdocs 2018-02-06 19:22:20 +00:00
Richard Davey
0ebe23e396 Added jsdocs 2018-02-06 19:10:44 +00:00
Richard Davey
039d63b17d Added jsdocs 2018-02-06 17:17:34 +00:00
Richard Davey
a42d1a3f3e Added jsdocs 2018-02-06 16:37:35 +00:00
Richard Davey
b0bb397369 Added jsdocs 2018-02-06 16:15:22 +00:00
Felipe Alfonso
96834fd7f0 Fixed tilesprite issue of not repeating on webgl 2018-02-06 12:46:05 -03:00
Richard Davey
26a496ac3f Added jsdocs 2018-02-06 15:04:20 +00:00
Richard Davey
a4381d65aa Added jsdocs 2018-02-06 14:13:30 +00:00
Richard Davey
d9227420b3 Added jsdocs 2018-02-06 01:22:22 +00:00
Richard Davey
36229eee79 Added jsdocs 2018-02-06 01:08:43 +00:00
Richard Davey
d838f4cfcd Added jsdocs 2018-02-06 00:56:09 +00:00
Richard Davey
a8eae2bab7 Added jsdocs 2018-02-05 23:59:51 +00:00
Richard Davey
6df51372d5 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-05 22:08:52 +00:00
Richard Davey
45bda0b6ab Added jsdocs 2018-02-05 22:08:48 +00:00
Felipe Alfonso
7b1ad0b307 transparent, clearBeforeRender and roundPixels now affect the rendering result 2018-02-05 19:06:02 -03:00
Richard Davey
b889a39bfb Removed extra docs output line 2018-02-05 02:34:42 +00:00
Richard Davey
99913b9da4 More jsdoc updates 2018-02-01 05:48:56 +00:00
Richard Davey
9e8ee078e8 Fixed mixin jsdoc defs 2018-02-01 01:36:52 +00:00
Richard Davey
6611685640 Added jsdocs 2018-02-01 01:20:11 +00:00
Richard Davey
6dc4a122bf Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-01 01:09:37 +00:00
Richard Davey
a506fcc3ac Added jsdocs 2018-02-01 01:09:34 +00:00
Felipe Alfonso
b48c2a8173 Fixed scale issue with baseScale of camera manager 2018-01-31 21:52:48 -03:00
Richard Davey
d457373287 Added Depth component and tidied up redundant parts of Transform 2018-02-01 00:50:15 +00:00
Richard Davey
c254cb2991 Added jsdocs 2018-02-01 00:25:33 +00:00
Richard Davey
218dde8d8a Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-01 00:04:48 +00:00
Richard Davey
950a125d71 Added jsdocs 2018-02-01 00:04:45 +00:00
Felipe Alfonso
e5831138a4 baseScale added to camera manager and propagated to cameras through preRender function 2018-01-31 21:01:27 -03:00
Richard Davey
35b1cce047 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-31 17:48:32 +00:00
Richard Davey
203a0ee98c Added jsdocs 2018-01-31 17:48:30 +00:00
Felipe Alfonso
4d03853935 Added cleanup routine for all webgl content on WebGLRenderer destroy function 2018-01-31 14:36:00 -03:00
Richard Davey
ee281f95e8 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-31 16:53:51 +00:00
Richard Davey
d8b2b6e340 jsdoc tweaks 2018-01-31 16:53:48 +00:00
Pavle Goloskokovic
499c2206c6 Merge remote-tracking branch 'origin/master' 2018-01-31 16:42:59 +01:00
Pavle Goloskokovic
53fc478a1c Fixed scope bug 2018-01-31 16:42:47 +01:00
Richard Davey
65e5b14276 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-31 13:54:48 +00:00
Richard Davey
2a86400a28 Added in jsdocs 2018-01-31 13:54:44 +00:00
Pavle Goloskokovic
cfefbdab5a Resuming audio context passed to audio config before returning it from createAudioContext method 2018-01-31 14:09:01 +01:00
Pavle Goloskokovic
2f6d89c01a Destroy updates 2018-01-31 14:07:57 +01:00
Pavle Goloskokovic
6bfb0d21ce Releasing audio context reference 2018-01-31 14:07:03 +01:00
Richard Davey
f73d66a246 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-31 03:38:13 +00:00
Richard Davey
a802914243 Added in destroy methods for all managers and invoked them from Game 2018-01-31 03:38:10 +00:00
Felipe Alfonso
f294a17a79 Fixed light culling 2018-01-30 22:27:11 -03:00
Felipe Alfonso
0648161ca5 Added simple light culling 2018-01-30 22:11:51 -03:00
Felipe Alfonso
d9b04ef2e9 Light2D Plugin added to scene 2018-01-30 19:46:43 -03:00
Richard Davey
f1a25921c7 Fixed missing Pipeline component. 2018-01-30 19:16:00 +00:00
Richard Davey
4f76b4ddb8
Merge pull request #3195 from benabbottnz/debugheader
Update url to https
2018-01-30 13:30:10 +00:00
Richard Davey
bc2263dbd4 Fixed Camera3D Plugin, exposed it via camera3d in a Scene and added cameras to local array.
Closes #3188
2018-01-30 13:15:50 +00:00
Felipe Alfonso
de4b308fbd Light2D update 2018-01-30 00:38:31 -03:00
Richard Davey
4ec30b8db8 Recoded the Data component
Added is back in as DataManager, which Game Objects can have an instance of. Plus exposed as DataManagerPlugin available to Scenes. Removed callback based system and implemented events and fixed the destroy method.
2018-01-30 00:55:27 +00:00
Richard Davey
a62892c44a Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-29 23:38:30 +00:00
Richard Davey
f0726d4060 Added the ability to provide a data source image to go with a standard image
This allows you to load a normal map, specular map, or other format of image based data alongside a regular image and have them bound together internally, without creating duplicate entries in the Texture Manager or loader
2018-01-29 23:38:27 +00:00
Michael Hadley
65beefce29 Fix #3169: add optional param to Tile#setCollision & Tile.resetCollision to recalc faces 2018-01-29 16:51:08 -06:00
Michael Hadley
b537ebd966 Made CalculateFacesAt accessible as part of the tilemap API
This is used internally, but may be useful for some devs
2018-01-29 16:31:14 -06:00
Felipe Alfonso
71a6360a7b Pipeline components added 2018-01-29 18:46:48 -03:00
Richard Davey
107cd8426f Updated spacing addition issue. 2018-01-29 16:12:10 +00:00
Michael Hadley
d088889c02 Added resetFX to 2D camera 2018-01-28 11:06:37 -06:00
Michael Hadley
16767927cb Bug fix: setExisting -> setExistingBody 2018-01-28 08:06:05 -06:00
Ben Abbott
ee598818b1 Update URL to https 2018-01-28 17:10:44 +13:00
Ben Abbott
27ed94b6b1 Update url to https 2018-01-28 15:52:35 +13:00
Michael Hadley
dfab17fb7a Tilemap helper methods for accessing objects from object layers 2018-01-27 10:27:12 -06:00
Michael Hadley
7acd9b0381 Tiled object parser: store points as xy objects instead of arrays
V2 used arrays, but other places in the codebase (and users) will expect an object with XY props over an array.
2018-01-27 08:34:11 -06:00
Michael Hadley
901b5f8ba9 Upgraded Tilemap object layer parser from v2
- Added ObjectLayer class to make the structure of an object layer clear
- Tilemap.objects is now an array of objects. This allows object layer properties to be parsed.
2018-01-27 08:27:56 -06:00
Michael Hadley
c7c94cdea8 Remove unnecessary v2 code: tilemap.collision 2018-01-27 08:05:45 -06:00
Michael Hadley
cbc493df98 MatterTileBody bug fix: tile -> this.tile 2018-01-26 22:31:53 -06:00
Michael Hadley
801d2e92e1 Revert "Add matter component for inertia - useful for platformers"
This reverts commit 2b20c8bbfb.
2018-01-26 21:51:20 -06:00
Michael Hadley
ec444f876e Extend SetBody component with setExistingBody method
This makes it easy to add compound bodies to a MatterSprite/MatterImage
2018-01-26 21:50:22 -06:00
Michael Hadley
0d84860a8a Update Matter.World to render compound bodies 2018-01-26 21:50:21 -06:00
Felipe Alfonso
0e1009150c Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-26 20:17:28 -03:00
Felipe Alfonso
00c6c4a6df Light2D Pipeline 2018-01-26 20:17:11 -03:00
Michael Hadley
63123250d1 Add clairifying note to fix #3193 2018-01-26 15:34:03 -06:00
Richard Davey
79de1b860a Added jsdocs 2018-01-26 15:37:42 +00:00
Felipe Alfonso
4a63326f39 Forced nearest filtering for canvas textures 2018-01-26 12:21:05 -03:00
Pavle Goloskokovic
13b2c126bb ESLint fix 2018-01-26 15:40:45 +01:00
Pavle Goloskokovic
48f73e3b32 ESLint fix 2018-01-26 15:39:34 +01:00
Pavle Goloskokovic
6c5f72f86e ESLint fix 2018-01-26 15:38:00 +01:00
Pavle Goloskokovic
31fa6e9b31 ESLint fix 2018-01-26 15:37:31 +01:00
Pavle Goloskokovic
a703c3481e ESLint fix 2018-01-26 15:36:41 +01:00
Pavle Goloskokovic
7507d095af ESLint fix 2018-01-26 15:36:10 +01:00
Pavle Goloskokovic
06d31f1c0b ESLint fix 2018-01-26 15:35:09 +01:00
Pavle Goloskokovic
c20835bce8 Eslint fix 2018-01-26 15:34:18 +01:00
Pavle Goloskokovic
879f821bd4 Removed completed TODO 2018-01-26 15:29:31 +01:00
Pavle Goloskokovic
b4602e0ba1 Merge remote-tracking branch 'origin/master' 2018-01-26 15:26:33 +01:00
Pavle Goloskokovic
f3d2b9e510 Added loop event docs 2018-01-26 15:25:59 +01:00
Pavle Goloskokovic
3de4234db8 Added seek event docs 2018-01-26 15:25:45 +01:00
Pavle Goloskokovic
3d20e05641 Added volume event docs 2018-01-26 15:25:09 +01:00
Pavle Goloskokovic
c1b3a18ea0 Added mute event docs 2018-01-26 15:24:55 +01:00
Pavle Goloskokovic
07d06a58ad Added ended event docs 2018-01-26 15:24:40 +01:00
Pavle Goloskokovic
419761db15 Added looped event docs 2018-01-26 15:24:25 +01:00
Pavle Goloskokovic
d9f6669277 Added stop event docs 2018-01-26 15:24:05 +01:00
Pavle Goloskokovic
fd2995d978 Added resume event docs 2018-01-26 15:23:48 +01:00
Pavle Goloskokovic
58006988f0 Added pause event docs 2018-01-26 15:23:35 +01:00
Pavle Goloskokovic
9b4930ea47 Added play event docs 2018-01-26 15:23:06 +01:00
Richard Davey
a4e9ae5fdd Added jsdocs. 2018-01-26 14:23:00 +00:00
Pavle Goloskokovic
0a1e4abd9f Added setRate method docs 2018-01-26 15:20:44 +01:00
Pavle Goloskokovic
f7f3906810 Added setVolume method docs 2018-01-26 15:20:15 +01:00
Pavle Goloskokovic
ace58fa019 Added setMute method docs 2018-01-26 15:19:55 +01:00
Pavle Goloskokovic
4d5720d094 Added destroy method docs 2018-01-26 15:19:32 +01:00
Pavle Goloskokovic
32a2bcbf85 Added update method docs 2018-01-26 15:19:07 +01:00
Pavle Goloskokovic
1ca182e209 Added onFocus method docs 2018-01-26 15:18:45 +01:00
Pavle Goloskokovic
5b371db61f Added onBlur method docs 2018-01-26 15:18:22 +01:00
Pavle Goloskokovic
18cd227e69 Added reset method docs 2018-01-26 15:18:02 +01:00
Pavle Goloskokovic
a2fdf7c42c Added stopAndReleaseAudioTag method docs 2018-01-26 15:17:36 +01:00
Pavle Goloskokovic
3f6df08552 Added playCatchPromise method docs 2018-01-26 15:17:19 +01:00
Pavle Goloskokovic
fcd9efee42 Added pickAudioTag method docs 2018-01-26 15:16:43 +01:00
Pavle Goloskokovic
443599f261 Added pickAndPlayAudioTag method docs 2018-01-26 15:15:52 +01:00
Pavle Goloskokovic
bf3c0a2ea1 Added stop method docs 2018-01-26 15:15:20 +01:00
Pavle Goloskokovic
1c21a09cb2 Added resume method docs 2018-01-26 15:14:57 +01:00
Pavle Goloskokovic
311a18b052 Added pause method docs 2018-01-26 15:14:35 +01:00
Pavle Goloskokovic
17a5cc6128 Added play method docs 2018-01-26 15:14:19 +01:00
Pavle Goloskokovic
3018a2512c Updated isLocked method docs 2018-01-26 15:11:21 +01:00
Pavle Goloskokovic
1e423a7ff6 Added volume event docs 2018-01-26 15:10:10 +01:00
Pavle Goloskokovic
f30fb5f9ff Added mute event docs 2018-01-26 15:09:55 +01:00
Pavle Goloskokovic
428e8bd9a3 Updated unlock method docs 2018-01-26 15:09:22 +01:00
Pavle Goloskokovic
5e05cee185 Added loop event docs 2018-01-26 15:08:07 +01:00
Pavle Goloskokovic
a47157d739 Added seek event docs 2018-01-26 15:06:50 +01:00
Pavle Goloskokovic
a6c7e2da8b Added volume event docs 2018-01-26 15:06:33 +01:00
Pavle Goloskokovic
5c5ddd88f5 Added mute event docs 2018-01-26 15:06:16 +01:00
Pavle Goloskokovic
f0c8022159 Added looped event docs 2018-01-26 15:05:52 +01:00
Pavle Goloskokovic
3581b0bdb2 Added ended event docs 2018-01-26 15:05:34 +01:00
Pavle Goloskokovic
7945ebaec8 Added stop event docs 2018-01-26 15:05:14 +01:00
Pavle Goloskokovic
e874c64fe4 Added resume event docs 2018-01-26 15:04:53 +01:00
Pavle Goloskokovic
ed27878b78 Added pause event docs 2018-01-26 15:02:33 +01:00
Pavle Goloskokovic
6b92e34b0f Added play event docs 2018-01-26 15:02:14 +01:00
Pavle Goloskokovic
1de4078262 Updated WebAudioSound class constructor docs 2018-01-26 15:01:49 +01:00
Pavle Goloskokovic
6ac7ed22d4 Added detune event docs 2018-01-26 15:00:38 +01:00
Pavle Goloskokovic
50a87d8340 Added rate event docs 2018-01-26 15:00:15 +01:00
Pavle Goloskokovic
e144505c1d Added unlocked event docs 2018-01-26 14:57:46 +01:00
Pavle Goloskokovic
e2092dfacd Added stopall event docs 2018-01-26 14:57:18 +01:00
Pavle Goloskokovic
996a77cd10 Added resumeall event docs 2018-01-26 14:57:01 +01:00
Pavle Goloskokovic
e4e0879347 Added pauseall event docs 2018-01-26 14:56:33 +01:00
Pavle Goloskokovic
532e506241 Updated unlock method docs 2018-01-26 14:55:49 +01:00
Pavle Goloskokovic
3344fc8c49 Added detune event docs 2018-01-26 14:54:45 +01:00
Pavle Goloskokovic
371deefbcd Added rate event docs 2018-01-26 14:54:15 +01:00
Pavle Goloskokovic
754c3bc543 Added NoAudioSoundManager class constructor docs 2018-01-26 14:53:02 +01:00
Pavle Goloskokovic
d0aa4e6913 Added config default value assignment 2018-01-26 14:52:03 +01:00
Pavle Goloskokovic
1835217d7e Added NoAudioSound class constructor docs 2018-01-26 14:51:34 +01:00
Pavle Goloskokovic
5c3ad36ec3 Added isLocked method docs 2018-01-26 14:49:27 +01:00
Pavle Goloskokovic
fbafeeef7f Added destroy method docs 2018-01-26 14:47:35 +01:00
Pavle Goloskokovic
92669f3c98 Added onFocus method docs 2018-01-26 14:36:01 +01:00
Pavle Goloskokovic
aaee7388ca Added onBlur method docs 2018-01-26 14:35:34 +01:00
Pavle Goloskokovic
27179b64ed Updated unlock method docs 2018-01-26 14:34:32 +01:00
Pavle Goloskokovic
c8e64c5153 Updated add method docs 2018-01-26 14:33:54 +01:00
Pavle Goloskokovic
47b0eea9a9 Updated lockedActionsQueue property docs 2018-01-26 14:33:15 +01:00
Pavle Goloskokovic
57724d1455 Updated loopEndOffset property docs 2018-01-26 14:32:38 +01:00
Pavle Goloskokovic
b5b752f39f Updated audioPlayDelay property docs 2018-01-26 14:32:11 +01:00
Pavle Goloskokovic
98c0cfd6fe Updated override property docs 2018-01-26 14:31:48 +01:00
Pavle Goloskokovic
ea95ae82e1 Added HTML5AudioSoundManager class constructor docs 2018-01-26 14:31:10 +01:00
Pavle Goloskokovic
a0e462dd46 Merge remote-tracking branch 'origin/master' 2018-01-26 14:28:25 +01:00
Pavle Goloskokovic
0b84831218 Added HTML5AudioSound class constructor docs 2018-01-26 14:28:15 +01:00
Richard Davey
d1c1074979 Added jsdocs. 2018-01-26 13:14:41 +00:00
Richard Davey
a6dbacbc20 Added jsdocs. 2018-01-26 12:43:51 +00:00
Antriel
975b2b59ca Fixed Tween.resume/pause. 2018-01-26 10:25:13 +01:00
Richard Davey
fabaa493ef jsdoc work 2018-01-26 06:55:15 +00:00
Richard Davey
3ba739756c Added jsdocs. 2018-01-26 06:19:27 +00:00
Richard Davey
8d97b1a46a Removed the MinMax classes. 2018-01-26 06:19:19 +00:00
Richard Davey
feee8e34e8 Moved Container out of prod for now. 2018-01-26 05:25:30 +00:00
Richard Davey
9988e4eb5b Removed un-needed files and moved plugins around. 2018-01-26 05:21:45 +00:00
Richard Davey
29fde6868a Added jsdocs. 2018-01-26 04:53:16 +00:00
Richard Davey
3488ad6a7d Added jsdocs. 2018-01-26 04:18:31 +00:00
Felipe Alfonso
9173ed88d9 Fixed tint issue 2018-01-26 00:55:05 -03:00
Felipe Alfonso
fe22495000 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-26 00:48:01 -03:00
Felipe Alfonso
83b7d11f14 Fixed issue with scrolling on static tilemaps and not clearing path array on Flat Pipeline 2018-01-26 00:47:41 -03:00
Richard Davey
803f54afd2 Added jsdocs. 2018-01-26 03:40:49 +00:00
Richard Davey
00382bf059 Added jsdocs. 2018-01-26 02:20:33 +00:00
Richard Davey
c168daee3f Added jsdocs. 2018-01-26 00:37:58 +00:00
Felipe Alfonso
065235a9f4 Fixed issue with static bitmap text rendering 2018-01-25 21:34:35 -03:00
Felipe Alfonso
63b3bfe6c3 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-25 21:05:57 -03:00
Felipe Alfonso
3af73b6162 culling non visible chars 2018-01-25 21:05:38 -03:00
Richard Davey
50318435b6 Commented out physics destroy call. 2018-01-25 23:19:37 +00:00
Richard Davey
2d0e27cd63 Fixed use of Object.assign (doesn't work on IE11) 2018-01-25 23:19:23 +00:00
Felipe Alfonso
cb7bbea020 removed old code 2018-01-25 19:32:51 -03:00
Felipe Alfonso
c94810ad43 Merge branch 'master' into rendering-cleanup 2018-01-25 19:21:34 -03:00
Felipe Alfonso
7c4c439aa4 Diffuse lighting shaders. Also made light layer rendering pass through 2018-01-25 19:20:36 -03:00
Michael Hadley
2b20c8bbfb Add matter component for inertia - useful for platformers 2018-01-25 16:05:49 -06:00
Michael Hadley
08df6b4cb0 Bug fix: wrong prop name 2018-01-25 15:34:25 -06:00
Michael Hadley
7730af643d Add better support for concave polygons to MatterTileBody 2018-01-25 15:17:33 -06:00
Michael Hadley
578fe59110 Add scale support to MatterTileBody 2018-01-25 15:17:10 -06:00
Michael Hadley
64d172546c JSDoc Matter.World#convertTilemapLayer & Matter.World#convertTiles 2018-01-25 14:04:58 -06:00
Michael Hadley
27930fb4bb JSDoc MatterTileBody 2018-01-25 13:58:03 -06:00
Michael Hadley
92fb2a9c21 Update MatterTileBody to use latest Tile API 2018-01-25 13:49:28 -06:00
Michael Hadley
a6556e9364 Expose Phaser.Physics.Matter.TileBody 2018-01-25 13:48:47 -06:00
Michael Hadley
05688ac598 Tile.GetBounds 2018-01-25 13:48:22 -06:00
Felipe Alfonso
d4f0d02745 Merge branch 'master' into rendering-cleanup 2018-01-25 15:45:15 -03:00
Felipe Alfonso
ba280c7517 BitmapMask and GeometryMask are rendering correctly 2018-01-25 15:43:19 -03:00
Richard Davey
8b8601b464 Working through color docs 2018-01-25 17:29:17 +00:00
Richard Davey
cb2891db8a Added jsdocs to the Device inspector, removed out-dated properties and changed case of Device access 2018-01-25 17:03:35 +00:00
Richard Davey
1304eab7db Added jsdocs 2018-01-25 15:48:41 +00:00
Richard Davey
b415a19c71 Moved pixel blend modes 2018-01-25 15:48:33 +00:00
Richard Davey
32711feaba Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-25 14:55:35 +00:00
Richard Davey
cd0388a8bb Added jsdocs 2018-01-25 14:55:31 +00:00
Michael Hadley
6776b94c5b Allow Impact.Sprite#setVelocity to accept 1 parameter 2018-01-25 08:45:40 -06:00
Richard Davey
5690e6240f
Merge pull request #3186 from Antriel/place-on-triangle
Fixed PlaceOnTriangle
2018-01-25 14:10:52 +00:00
Michael Hadley
91f18d9c94 Added convenience method Tile.getTileData 2018-01-25 07:46:08 -06:00
Michael Hadley
a601c57163 Renamed TilemapLayer.map -> TilemapLayer.tilemap for consistency 2018-01-25 07:29:43 -06:00
Michael Hadley
13349145cb Added Tile.tilemap convenience getter 2018-01-25 07:25:14 -06:00
Antriel
bb346d5c2c Fixed BresenhamPoints' usage in PlaceOnTriangle. 2018-01-25 07:55:04 +01:00
Felipe Alfonso
77e0422f98 Merge branch 'master' into rendering-cleanup 2018-01-25 02:28:31 -03:00
Felipe Alfonso
7b3c2c6b1c Removed old code 2018-01-25 02:27:30 -03:00
Felipe Alfonso
bd8e9b2003 Static Tilemap Layer rendering 2018-01-25 02:26:14 -03:00
Richard Davey
1f72b90d8d Added jsdocs 2018-01-25 05:26:13 +00:00
Richard Davey
12b59ea39d Added jsdocs 2018-01-25 05:11:52 +00:00
Richard Davey
118c69f40f Added jsdocs 2018-01-25 04:41:36 +00:00
Richard Davey
bfddb09bf9 Updated docs and implemented destroy 2018-01-25 03:38:23 +00:00
Richard Davey
ffae9c1259 Moved wip contents to archived and moved un-used files from src to wip 2018-01-25 02:14:20 +00:00
Richard Davey
0443eedf1e JSDocs added 2018-01-25 02:13:50 +00:00
Felipe Alfonso
80d9ef42b3 ParticleEmitterManager webgl rendering added 2018-01-24 22:10:30 -03:00
Richard Davey
897d3f2b70 Added jsdocs 2018-01-25 00:48:48 +00:00
Felipe Alfonso
42482ecb26 TileSprite webgl rendering 2018-01-24 21:15:51 -03:00
Richard Davey
9850ccb108 Removed un-used visible property and added jsdocs. 2018-01-24 23:50:46 +00:00
Felipe Alfonso
195a59d3ba Dynamic Tilemap rendering 2018-01-24 19:29:57 -03:00
Felipe Alfonso
06fa0afcc8 Dynamic Bitmap Text webgl rendering 2018-01-24 15:55:23 -03:00
Richard Davey
79437480b9 Added jsdocs. 2018-01-24 17:12:07 +00:00
Richard Davey
8fe16e5506 Moved removal of listeners to the loadComplete section (re: #3184) 2018-01-24 14:26:17 +00:00
Michael Hadley
2c1f10b0b4 setCollisionMapFromTilemapLayer - load slope mapping via object or Tiled properties 2018-01-23 22:00:01 -06:00
Felipe Alfonso
69c56fc920 Merge branch 'master' into rendering-cleanup 2018-01-24 00:58:53 -03:00
Felipe Alfonso
326bdd5204 Fixed camera effects 2018-01-24 00:57:33 -03:00
Felipe Alfonso
12a1ef34f4 Fixed pipeline binding 2018-01-24 00:08:14 -03:00
Felipe Alfonso
5170784338 Graphics WebGL Rendering 2018-01-24 00:03:43 -03:00
Michael Hadley
e564a6cbe7 Tile helper methods for getting actual world bounds of a tile 2018-01-23 19:16:56 -06:00
Felipe Alfonso
ca465c8139 Fixed Quad 2018-01-23 21:58:37 -03:00
Felipe Alfonso
99d850346f Text rendering added 2018-01-23 21:40:20 -03:00
Felipe Alfonso
61458e1475 Merge branch 'master' into rendering-cleanup 2018-01-23 20:37:26 -03:00
Felipe Alfonso
502ce8ddea Static BitmapText rendering. Added rect culling to TextureTintPipeline 2018-01-23 20:36:49 -03:00
Richard Davey
f941cd441e
Merge pull request #3183 from ladrower/TimerEvent
TimerEvent startAt field not scaled
2018-01-23 20:58:14 +00:00
Felipe Alfonso
dd9cef61cf Image WebGL rendering 2018-01-23 17:32:20 -03:00
Felipe Alfonso
086eec1616 Merge branch 'master' into rendering-cleanup 2018-01-23 16:30:50 -03:00
Felipe Alfonso
070d946dca Mesh and Sprite rendering 2018-01-23 16:29:47 -03:00
Pavle Goloskokovic
07bbe80fca Merge remote-tracking branch 'origin/master' 2018-01-23 19:03:11 +01:00
Pavle Goloskokovic
924247c04d Fixes #3182 2018-01-23 19:02:58 +01:00
Felipe Alfonso
336cc4e3fe Merge branch 'master' into rendering-cleanup 2018-01-23 13:39:33 -03:00
Felipe Alfonso
822fc052ee Sprite batching 2018-01-23 13:38:58 -03:00
Michael Hadley
ebabf97ce3 Comment clarification 2018-01-23 09:41:29 -06:00
Michael Hadley
4abf0df119 Added setCollisionFromCollisionGroup for easily setting collision from Tiled collision editor 2018-01-23 09:40:59 -06:00
Artem Platonov
3e5a35d796 TimerEvent startAt field not scaled
A note regarding the feature `startAt` of `TimerEvent `

When an event gets added it should be either scaled by clock `timeScale`
as well or not scaled at all - depending on the feature purpose.

```javascript
// preUpdate loop
event.elapsed = event.startAt * event.timeScale
```

In my understanding it should not be influenced by `timeScale` at all.
As a developer I would use the feature of `startAt` to specify the exact
offset for my event.

In case I have looped `Timer` for one second and want to start the first
loop in the middle, I would set the `startAt` to half a second. And
scaling is applied during the timer run time as a factor of speed it
elapses.
2018-01-23 16:34:33 +01:00
Michael Hadley
2cabd15684 Added SetCollisionByProperty to Tilemap API 2018-01-23 09:05:37 -06:00
Michael Hadley
e31ea73ad4 Typo fix: Tilset -> Tileset 2018-01-23 08:38:43 -06:00
Richard Davey
cb3166850e Fixed issue with Keyboard events for single key presses. Added new KeyMap. 2018-01-23 14:37:32 +00:00
Michael Hadley
629ead9a37 Making Tileset comments more specific - better explains Tiled structure 2018-01-23 07:55:43 -06:00
Michael Hadley
b8b0f42153 getTileProperty -> getTileProperties
A tile can have multiple properties, so it makes more sense as a plural method name
2018-01-23 07:54:03 -06:00
Michael Hadley
c7a471e29a Convenience for getting Tileset collision group from Tile 2018-01-23 07:52:53 -06:00
Michael Hadley
ab29015742 Convenience tile getters for looking up tileset & tilemap layer 2018-01-23 07:48:59 -06:00
Artem
2bf0381821
clock timescale applied to timer 2018-01-23 14:37:25 +01:00
Richard Davey
123c8f8127 Calls to the Scene Manager that happen before the Scene is running are now queued
Thanks to gdomaradzki for bringing this one to my attention!
2018-01-23 02:12:33 +00:00
Felipe Alfonso
6153a34103 Moved shader source to text files 2018-01-22 20:01:00 -03:00
Felipe Alfonso
0f0b422fd7 FlatTint Pipeline progress 2018-01-22 19:51:15 -03:00
Felipe Alfonso
2b043fff65 Removed RenderTarget and Shader from components 2018-01-22 18:53:15 -03:00
Felipe Alfonso
a171968558 WebGLRenderer render function update 2018-01-22 18:37:47 -03:00
Felipe Alfonso
961f00ac11 BlitterPipeline added 2018-01-22 18:21:47 -03:00
Felipe Alfonso
e8610734b7 Merge branch 'master' into rendering-cleanup 2018-01-22 12:18:38 -03:00
Richard Davey
75e9349b3c Text canvas width cannot drop below 1x1 pixels. 2018-01-22 12:21:42 +00:00
Richard Davey
eb3c9fe341 Fix for the read-only DOMRect issue flagged in #3176 2018-01-22 12:04:14 +00:00
Michael Hadley
568b04cedb Loader typo in new loader structure 2018-01-21 15:28:04 -06:00
Michael Hadley
ccdad43920 Matter world and factory methods for creating a tile body 2018-01-21 12:53:48 -06:00
Michael Hadley
348da8c81e MatterTileBody: wrapper around a Tile that provides access to a matter body 2018-01-21 12:53:27 -06:00
Pavle Goloskokovic
b82179268f Merge remote-tracking branch 'origin/master' 2018-01-21 15:16:18 +01:00
Pavle Goloskokovic
c604fd9a5e Removed updating loading properties if audio is locked 2018-01-21 15:14:46 +01:00
Felipe Alfonso
a4e79875d4 Merge branch 'master' into rendering-cleanup
# Conflicts:
#	src/gameobjects/blitter/BlitterWebGLRenderer.js
2018-01-21 11:14:27 -03:00
Pavle Goloskokovic
f917c94d93 Emitting fileprogress event 2018-01-21 15:13:48 +01:00
Pavle Goloskokovic
bdf38448ea Calling loader nextFile method instead of callback 2018-01-21 15:13:02 +01:00
Pavle Goloskokovic
d743ac82c1 Added loaded flag to prevent multiple calls to onLoad method 2018-01-21 15:12:34 +01:00
Pavle Goloskokovic
e1c5969bd4 Calling loader nextFile method instead of callback 2018-01-21 15:11:30 +01:00
Pavle Goloskokovic
4160d738bc Passing loader reference to load method 2018-01-21 15:10:08 +01:00
Richard Davey
bc298aca7b Testing doc snippets 2018-01-21 13:19:58 +00:00
Richard Davey
04debe7a71 Added jsdocs 2018-01-21 13:01:38 +00:00
Pavle Goloskokovic
472a0d9a4f Added no audio classes to index.js 2018-01-20 22:06:36 +01:00
Pavle Goloskokovic
18cf394f8a Fixed path to Extend import 2018-01-20 21:28:37 +01:00
Pavle Goloskokovic
0198a71cd1 Merge remote-tracking branch 'origin/master' 2018-01-20 21:23:53 +01:00
Pavle Goloskokovic
87fa583c47 Competed a TODO to instantiate NoAudioSoundManager if there is no audio engine available or sounds are disabled in config 2018-01-20 21:23:43 +01:00
Pavle Goloskokovic
e03108e332 Removed unused NOOP import 2018-01-20 21:19:43 +01:00
Pavle Goloskokovic
b42a426cc9 Removeing sound from manager before calling BaseSound destroy method 2018-01-20 21:18:42 +01:00
Pavle Goloskokovic
7ecc671781 Removed update method 2018-01-20 21:18:01 +01:00
Pavle Goloskokovic
2bf8358d3e Added destroy method that calls BaseSound destroy method 2018-01-20 21:14:15 +01:00
Pavle Goloskokovic
5980180659 Added update method that does nothing 2018-01-20 21:13:36 +01:00
Pavle Goloskokovic
eda3a080b4 Added stop method that only returns false 2018-01-20 21:12:53 +01:00
Pavle Goloskokovic
c071d8db16 Added resume method that only returns false 2018-01-20 21:12:36 +01:00
Pavle Goloskokovic
a52145eb9e Added pause method that only returns false 2018-01-20 21:12:18 +01:00
Pavle Goloskokovic
f8cefe6606 Added play method that only returns false 2018-01-20 21:11:53 +01:00
Pavle Goloskokovic
dcc406d218 Added removeMarker method that only returns false 2018-01-20 21:11:35 +01:00
Pavle Goloskokovic
8685b7c2ac Added updateMarker method that only returns false 2018-01-20 21:11:16 +01:00
Pavle Goloskokovic
e9c441b98a Added addMarker method that only returns false 2018-01-20 21:10:51 +01:00
Pavle Goloskokovic
063dda1929 Initializing pendingRemove property to false 2018-01-20 21:10:00 +01:00
Pavle Goloskokovic
e76377a89e Initializing currentMarker property to null 2018-01-20 21:09:46 +01:00
Pavle Goloskokovic
6a207de3b0 Initializing markers property to an empty object 2018-01-20 21:09:28 +01:00
Pavle Goloskokovic
cde2b9c080 Initializing loop property to default value 2018-01-20 21:09:08 +01:00
Pavle Goloskokovic
1fa851b0e8 Initializing seek property to default value 2018-01-20 21:08:47 +01:00
Pavle Goloskokovic
858d296a1c Initializing detune property to default value 2018-01-20 21:08:34 +01:00
Pavle Goloskokovic
fc46d8d4d0 Initializing rate property to default value 2018-01-20 21:08:21 +01:00
Pavle Goloskokovic
e6477b0e40 Initializing volume property to default value 2018-01-20 21:08:08 +01:00
Pavle Goloskokovic
5f58588903 Initializing mute property to default value 2018-01-20 21:07:54 +01:00
Pavle Goloskokovic
cd070ac282 Initializing currentConfig property to point to config property 2018-01-20 21:07:30 +01:00
Pavle Goloskokovic
ff6f7f844c Initializing config property to object with default config values merged with provided config attribute 2018-01-20 21:07:00 +01:00
Pavle Goloskokovic
f925d3f5bd Initializing totalDuration property to 0 2018-01-20 21:01:04 +01:00
Pavle Goloskokovic
65696b17a5 Initializing duration property to 0 2018-01-20 21:00:50 +01:00
Pavle Goloskokovic
d2a3d98abe Initializing totalRate property to 1 2018-01-20 21:00:31 +01:00
Pavle Goloskokovic
a2a19cceb2 Initializing isPaused property to false 2018-01-20 20:59:27 +01:00
Pavle Goloskokovic
0de3b321d2 Initializing isPlaying property to false 2018-01-20 20:59:13 +01:00
Pavle Goloskokovic
d282f3a1cb Initializing key property with provided attribute value 2018-01-20 20:58:31 +01:00
Pavle Goloskokovic
10daa22fb0 Initializing manager property with provided attribute reference 2018-01-20 20:58:02 +01:00
Pavle Goloskokovic
4c2b7b3db7 Added NoAudioSound class that extends EventEmitter 2018-01-20 20:56:49 +01:00
Pavle Goloskokovic
732cb5592a Removed setting unlocked property 2018-01-20 20:35:34 +01:00
Pavle Goloskokovic
1dc28e1119 Added forEachActiveSound method that calls BaseSoundManager forEachActiveSound method 2018-01-20 20:32:30 +01:00
Pavle Goloskokovic
ce5de6e06a Added destroy method that calls BaseSoundManager destroy method 2018-01-20 20:32:15 +01:00
Pavle Goloskokovic
8ee02f8f29 Added update method that does nothing 2018-01-20 20:31:53 +01:00
Pavle Goloskokovic
e9c1ba289e Added stopAll method that does nothing 2018-01-20 20:25:27 +01:00
Pavle Goloskokovic
05d37e00c7 Added resumeAll method that does nothing 2018-01-20 20:25:03 +01:00
Pavle Goloskokovic
534a7a34cd Added pauseAll method that does nothing 2018-01-20 20:24:46 +01:00
Pavle Goloskokovic
50fefeef2e Added removeByKey method that calls BaseSoundManager removeByKey method 2018-01-20 20:24:10 +01:00
Pavle Goloskokovic
2b0765f46a Added remove method that calls BaseSoundManager remove method 2018-01-20 20:23:33 +01:00
Pavle Goloskokovic
5ba2c0338a Added playAudioSprite method which only returns false 2018-01-20 20:13:14 +01:00
Pavle Goloskokovic
4a4a849c6f Added play method which only returns false 2018-01-20 20:12:36 +01:00
Pavle Goloskokovic
cd00b5db79 Added addAudioSprite method which instantiates and returns NoAudioSound as audio sprite sound object with empty spritemap 2018-01-20 20:11:48 +01:00
Pavle Goloskokovic
7511c038b7 Added add method which instantiates and returns NoAudioSound object 2018-01-20 20:10:16 +01:00
Pavle Goloskokovic
f1aea49a9c Initializing unlocked property to false 2018-01-20 20:01:55 +01:00
Pavle Goloskokovic
a1fa271d7c Initializing locked property to false 2018-01-20 20:01:44 +01:00
Pavle Goloskokovic
fdcc4898cc Initializing pauseOnBlur property to true 2018-01-20 20:01:26 +01:00
Pavle Goloskokovic
27b2936ce6 Initializing rate property to 0 2018-01-20 20:01:09 +01:00
Pavle Goloskokovic
526fe77106 Initializing rate property to 1 2018-01-20 20:00:55 +01:00
Pavle Goloskokovic
ee8ce19ef8 Initializing volume property to 1 2018-01-20 20:00:36 +01:00
Pavle Goloskokovic
1c6aa693e9 Initializing mute property to false 2018-01-20 20:00:21 +01:00
Pavle Goloskokovic
c5062a0c90 Initializing sounds property an empty array 2018-01-20 19:59:54 +01:00
Pavle Goloskokovic
e15a5a9c69 Initializing game property with provided attribute reference 2018-01-20 19:59:19 +01:00
Pavle Goloskokovic
4316c22785 Added NoAudioSoundManager class that extends EventEmitter 2018-01-20 19:57:00 +01:00
Pavle Goloskokovic
db5002fa87 Updated BaseSoundManager playAudioSprite method to return value from sound play method call 2018-01-20 19:53:09 +01:00
Pavle Goloskokovic
7a259da22c Updated BaseSoundManager play method to return value from sound play method call 2018-01-20 19:51:54 +01:00
Richard Davey
a8c0ee8839 Allow to pass a Frame object directly to a Bob 2018-01-20 17:45:01 +00:00
Richard Davey
c7dc7fc240 Checks strings and numbers 2018-01-20 17:44:45 +00:00
Richard Davey
d7611afaab Fixed issue with setting Bob frame 2018-01-20 17:05:53 +00:00
Richard Davey
2fb3641824 Should be a string, not a Frame object 2018-01-20 16:35:47 +00:00
Richard Davey
af613201f7 Strengthen the frame name check 2018-01-20 16:35:29 +00:00
Richard Davey
f9cc2a9714 Scene now sets a status flag for every state it goes through, allowing the manager to know when to allow updating and rendering 2018-01-20 16:22:40 +00:00
Richard Davey
a5a112114b Added blitter coordinates to bob output 2018-01-20 16:21:59 +00:00
Richard Davey
d220634fb6 Added helper methods for flip, visible and alpha 2018-01-20 16:21:42 +00:00
Richard Davey
b951809791 Fixed children reference 2018-01-20 16:21:28 +00:00
Richard Davey
134c67a51b Split into base class and plugin extension so other classes can use them too 2018-01-20 16:21:12 +00:00
Richard Davey
d9da905230 Added XBox360 Controller config (closes #3175) 2018-01-20 14:25:28 +00:00
Richard Davey
05b45f1f9c Added keycodes (closes #3174) 2018-01-20 14:22:41 +00:00
Richard Davey
f676fc2bbd Recoded the SceneManage
The Scene Manager no longer tries to maintain an 'active' list and instead just iterates the scenes in order, skipping those that aren't awake. Scene array changing events like moveUp etc are queued if the list is being processed and the ScenePlugin has been vastly updated to take care of this. You can now happily move scenes around the list, block scene input, consume input events, switch scenes around and more.
2018-01-20 04:47:03 +00:00
Richard Davey
2b4d6f17c8 Removed unused consts 2018-01-20 04:45:27 +00:00
Richard Davey
39b1f35a20 Removed call to render and tidied up a little 2018-01-20 04:45:14 +00:00
Richard Davey
4e05ad0655 The Input system will now order input based on the scenes from top to bottom
If the global top only flag is on and a scene consumes an input event then they won't flow any further down the scene list. This is optional (but on by default), allowing you to now correctly create a UI Scene above a game scene without the input events polluting one to the other.
2018-01-20 04:44:54 +00:00
Felipe Alfonso
31be6fa51d WebGLRenderer cleanup 2018-01-20 01:05:56 -03:00
Felipe Alfonso
1da31fb2a5 WebGLRenderer resource creation 2018-01-19 21:37:52 -03:00
Felipe Alfonso
e98c6b336a Merge branch 'master' into rendering-cleanup 2018-01-19 18:22:48 -03:00
Richard Davey
864fa638af Added LoadArray back in and sorted out callback passing. 2018-01-19 19:13:27 +00:00
Richard Davey
2f1ee57505 Fixed event handler. 2018-01-19 19:13:11 +00:00
Richard Davey
1d22f5a59a File has a reference to its Loader, will also now emit progress events on itself. 2018-01-19 19:13:02 +00:00
Richard Davey
4473af243b Frames can now have customData stored in them, as well as the Textures. This is populated by all of the atlas data by default and can be added to, either in the JJSON source files or at run-time. Closes #3165. 2018-01-19 18:23:25 +00:00
Richard Davey
7577f470ae You can now pass in a JS object to the JSON Loader instead of a URL. It will use the object to populate the data with. This impacts any loader type that uses json, so atlas, tilemap, audio sprite, etc. Closes #3147. 2018-01-19 17:53:07 +00:00
Richard Davey
76c7639b20 If a file load 404s then handle this case, as it'll return the 404 page as the response type which will then try to be parsed. 2018-01-19 17:29:14 +00:00
Richard Davey
f3d9f145a6 Fixed flow error when the Loader would never complete if every single file failed. 2018-01-19 17:28:48 +00:00
Richard Davey
8c3422f2b4 BaseURL adds trailing slash if missing. 2018-01-19 17:10:23 +00:00
Richard Davey
7c7336dd30 Loader.reset gets path and baseURL again. 2018-01-19 17:07:38 +00:00
Richard Davey
7e0b04df70 You can now specify Loader settings (baseURL, path, xhr settings, etc) in either the Game Config, the Scene Config or a File Config. Game config is used as the defaults. Scene config overrides those, and a File config overrides the Scene config. This fixes #3168. 2018-01-19 16:56:41 +00:00
Richard Davey
faf89ea78a getTextureKeys method added to return all loaded textures. 2018-01-19 16:30:05 +00:00
Richard Davey
25089f66fd Scene will now be made active as soon as it has init'd, not after the load is complete. This allows a scene to render while loading assets. 2018-01-19 16:30:05 +00:00
Richard Davey
57444596e5 Loader now emits a progress event which can be used for progress bar loaders, etc. Also added setBasePath and removed console logs. 2018-01-19 16:30:04 +00:00
Richard Davey
13ed054d79 Removed display of checksum. 2018-01-19 16:30:03 +00:00
Pavle Goloskokovic
ac7be301f1 Reverting previous commit since it did not fix the issue 2018-01-19 17:12:49 +01:00
Pavle Goloskokovic
d50c04e9f8 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/loader/filetypes/AudioFile.js
2018-01-19 16:30:43 +01:00
Pavle Goloskokovic
999b7d96df skipping looping and ending logic if current time is 0 since some HTML5 Audio implementations set currentTime value to 0 when changing playback rate or performing any other operation on an audio tag object 2018-01-19 16:24:26 +01:00
Richard Davey
e2d71e2c6d BaseLoader renamed LoaderPlugin, const updated, index updated. 2018-01-19 14:54:50 +00:00
Richard Davey
4aa6e931f1 Merging Loader into BaseLoader 2018-01-19 14:47:25 +00:00
Richard Davey
b58814e8d7
Merge pull request #3172 from Antriel/master
Added missing require for Point.
2018-01-19 14:05:55 +00:00
Richard Davey
e18858010c Tidying up before merging with BaseLoader. 2018-01-19 13:52:03 +00:00
Richard Davey
f5462146e2 Added MultiAtlas loader. 2018-01-19 13:51:53 +00:00
Richard Davey
8983c93fc6 Added AudioSprite loader. 2018-01-19 13:51:12 +00:00
Richard Davey
db515d8724 All FileTypes now register themselves with the FileTypesManager, allowing devs to specify which loaders are included in their builds. 2018-01-19 13:29:26 +00:00
Richard Davey
676c5be1da Added global FileTypes manager. 2018-01-19 13:29:25 +00:00
Richard Davey
fd4cae12fc Removed un-used file. 2018-01-19 13:29:24 +00:00
Antriel
df7bc2e841 Added missing require for Point. 2018-01-19 14:20:45 +01:00
Michael Hadley
a6365c5339 Removing es6 'let' from AP vs tilemap 2018-01-19 06:56:52 -06:00
Pavle Goloskokovic
f7b0dcf56a Inverted condition to prevent nesting 2018-01-19 12:19:02 +01:00
Pavle Goloskokovic
ff8c039cf7 Inverted condition to prevent nesting 2018-01-19 12:17:34 +01:00
Pavle Goloskokovic
f019b8ad75 Merge remote-tracking branch 'origin/master' 2018-01-19 12:08:40 +01:00
Pavle Goloskokovic
fb96aeccd6 Removed game reference 2018-01-19 12:06:41 +01:00
Pavle Goloskokovic
4bb8557081 Updated reference to the game object 2018-01-19 12:06:11 +01:00
Felipe Alfonso
f388391c25 Merge branch 'master' into rendering-cleanup 2018-01-18 14:28:02 -03:00
Richard Davey
fb7cdbf29b Added ability to load plugins from external files and have them register with the PluginManager. 2018-01-18 16:48:25 +00:00
Pavle Goloskokovic
e889de2c20 Merge remote-tracking branch 'origin/master' 2018-01-18 16:09:29 +01:00
Richard Davey
d46662cd46 Swapped to using Number.MAX_VALUE so repeat -1 now works properly in IE11 and below. 2018-01-18 14:59:32 +00:00
Richard Davey
86fe054c63 Game boot sequence is now split-up to allow time for non-blocking, but time sensitive plugins (like the Texture Manager) to complete starting up before the main loop begins. Texture Manager now checks on state of default images before telling Game it is ready. 2018-01-18 14:01:29 +00:00
Richard Davey
2deb9edc9e Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
Richard Davey
69dbe38c9f Scene.Systems keeps track of it's booted, so plugins know how to respond to the boot event (or not). You can now also load a plugin into a Scene at runtime. 2018-01-18 13:59:37 +00:00
Pavle Goloskokovic
8968044d8f Removed ready event 2018-01-18 14:15:15 +01:00
Pavle Goloskokovic
ca614166b1 Using playCatchPromise for delayed sound playback 2018-01-18 14:14:14 +01:00
Pavle Goloskokovic
3a7d06b48a Using playCatchPromise when starting sound playback 2018-01-18 14:13:57 +01:00
Pavle Goloskokovic
ef98de7258 Added playCatchPromise method to handle possible exceptions thrown form audio tag play method 2018-01-18 14:13:29 +01:00
Pavle Goloskokovic
c1cb3c3ab2 Removing touchmove event listener on successful unlock 2018-01-18 14:12:32 +01:00
Pavle Goloskokovic
336f5b9028 Skipping unlocking if touchmove event occurred before touchend event 2018-01-18 14:11:49 +01:00