Commit graph

10623 commits

Author SHA1 Message Date
valadaptive
4640874643 Fix check for new text measurement results
actualBoundingBoxDescent is *not* defined on the TextMetrics object
returned from measureText--it's defined on its prototype. This oversight
was causing the slow path to be taken in all browsers.
2021-04-14 22:44:10 -04:00
valadaptive
4cd7706390 Only call getImageData once in MeasureText 2021-04-14 22:38:58 -04:00
Richard Davey
aaa66488dc The Mesh Game Object would incorrectly cull faces if the Camera scrolled. It now calculates the cull correctly, regardless of camera world position, zoom or rotation. Fix #5570 2021-04-13 14:44:46 +01:00
Richard Davey
4e2285fd05 Fixed docs 2021-04-13 14:44:38 +01:00
Richard Davey
bb1a078243 The GameObjectFactory.existing method will now accept Layer as a TypeScript type. Fix #5642 2021-04-13 13:42:33 +01:00
Richard Davey
c1f7753dd8 Typo. Fix #5649 2021-04-13 13:40:06 +01:00
Richard Davey
f425880db9
Merge pull request #5652 from vforsh/webgl-texture-compression
Improve types for WebGL texture compression support
2021-04-13 13:37:45 +01:00
Richard Davey
896befc722
Merge pull request #5639 from mattjennings/fix/load-video-by-config
Fix incorrect key when loading a Video with a config object
2021-04-13 13:36:34 +01:00
Richard Davey
3c3b32ec77
Merge pull request #5641 from samme/fix/UpdateList-shutdown
Fix scene PRE_UPDATE handlers removed at scene shutdown
2021-04-13 13:33:52 +01:00
Richard Davey
d86962e344
Merge pull request #5638 from samme/patch-9
Docs: fix type for KeyboardPlugin#manager
2021-04-13 13:31:42 +01:00
Vladislav Forsh
670a66c697 Improve types for WebGL texture compression support
(cherry picked from commit 5626acffec17c6b4d66c78b8e0aa52e5cfcd8478)
2021-04-13 13:19:24 +03:00
Trissolo
8ae19dee83 Fixed - Math#ToXY: now the existing vector passed as 'out' is setted even if 'index' is 0. 2021-04-05 10:31:21 +02:00
samme
2856b1ab3a Fix clearing PRE_UPDATE by mistake 2021-04-02 19:02:14 -07:00
Matt Jennings
33014d8d6a fix key not being correct when loading video via config object 2021-04-02 15:18:40 -05:00
samme
9e4d693481
Docs: fix type for KeyboardPlugin#manager 2021-04-02 10:31:49 -07:00
Richard Davey
5c8ecbcf99 Fixed jsdoc layout in #5631 2021-03-30 10:41:43 +01:00
Richard Davey
ad7f1d52e4
Merge pull request #5631 from samme/docs/scene-events
Docs: fix scene events example code
2021-03-30 10:34:11 +01:00
Richard Davey
8c47d54e4d Added missing docs. Fix #5629 2021-03-30 10:30:02 +01:00
Richard Davey
72959cf953 Core.Config.domPointerEvents is a new config property set via dom: { pointerEvents } within the Game Config that allows you to set the pointerEvents css attribute on the DOM Element container. 2021-03-30 10:23:45 +01:00
Richard Davey
b280f3f400 GameObjects.DOMElement.pointerEvents is a new property that allows you to set the pointerEvents attribute on the DOM Element CSS. This is auto by default and should not be changed unless you know what you're doing. 2021-03-30 10:23:23 +01:00
Richard Davey
baa8003f7c Preparing for 3.55 dev 2021-03-30 09:33:25 +01:00
samme
0482d4c563 Docs: fix scene events example code 2021-03-28 10:20:33 -07:00
Richard Davey
4fea76252b 3.54.0 Release 2021-03-26 15:31:33 +00:00
Richard Davey
040730defe Update WebAudioSoundManager.js 2021-03-26 11:24:56 +00:00
Richard Davey
033efd8bb8 Use var and pass mapKey to constructor 2021-03-26 11:11:21 +00:00
Richard Davey
baa5fdfd8c ScenePlugin.pluginKey is a new string-based property, set by the PluginManager that contains the key of the plugin with the Scene Systems. 2021-03-26 10:28:26 +00:00
Richard Davey
f060fec275 Merge branch 'master' of https://github.com/photonstorm/phaser 2021-03-26 10:05:54 +00:00
Richard Davey
d3d73d4c09 Update WebAudioSoundManager.js 2021-03-26 10:05:47 +00:00
Richard Davey
dc980a6a49
Merge pull request #5621 from vforsh/master
Add Phaser.Math.Median method
2021-03-26 09:46:17 +00:00
Richard Davey
2bc03795cb
Merge pull request #5622 from samme/docs/Vector2
Docs: Vector2Like args for Vector2 methods
2021-03-26 09:45:19 +00:00
Richard Davey
b4e3f25116
Merge pull request #5619 from samme/patch-8
Docs: fix generic type for GameObjectFactory#existing
2021-03-26 09:44:45 +00:00
Richard Davey
1861174c21 When an Animation has skipMissedFrames set it will now bail out of the skip catch-up loop if any of the frames cause the animation to complete. Fix #5620 2021-03-26 09:43:36 +00:00
samme
77d14af82a Docs: Vector2Like args for Vector2 2021-03-25 11:54:15 -07:00
Vladislav Forsh
953dd93e9a Add Phaser.Math.Median method 2021-03-25 17:42:22 +03:00
samme
f35ab198f7
Docs: fix generic type for GameObjectFactory#existing 2021-03-24 18:00:44 -07:00
Richard Davey
e5f4548961 The WebAudioSoundManager.onFocus method will now test to see if the state of the AudioContext is interrupted, as happens on iOS when leaving the page, and then resumes the context. Fix #5390 #5156 #4790 2021-03-24 17:37:40 +00:00
Richard Davey
d3b188d670 The Scenes.Systems.install method has been removed. It's no longer required and would throw an error if called. Fix #5580 2021-03-24 16:43:40 +00:00
Richard Davey
29d38b3283 Updated docs 2021-03-24 16:36:22 +00:00
Richard Davey
e9da34e39f Docs update. Fix #5604 2021-03-24 16:30:33 +00:00
Richard Davey
b7e678cf6c Update GameConfig.js 2021-03-24 16:30:33 +00:00
Richard Davey
7411c805b8 Version fix 2021-03-24 16:30:33 +00:00
Richard Davey
c863a59223
Merge pull request #5569 from krotovic/feat/tsgen-this-function
Add support for `this` in function definitions
2021-03-24 16:06:25 +00:00
Richard Davey
2982b866da
Merge pull request #5612 from veleek/benran/keyboardshutdown
Remove and destry all Keys in Scene.Shutdown()
2021-03-24 16:01:08 +00:00
Richard Davey
0806f36685
Merge pull request #5589 from neil-h/master
Stop RGBToString from returning CSS strings with decimal places
2021-03-24 15:56:27 +00:00
Richard Davey
ddb62c7aa8
Merge pull request #5614 from workadventure-xce/fix/dom_elements_container_style
Do not set pointer-events property on DOM elements container
2021-03-24 15:51:26 +00:00
Richard Davey
9aa08a4a4f
Merge pull request #5606 from vforsh/master
Fix #5545
2021-03-24 15:46:41 +00:00
Richard Davey
3da806cdb3
Merge pull request #5601 from masterT/master
Documentation Group#getMatching example fix
2021-03-24 15:44:35 +00:00
Richard Davey
89c9a4caaa
Merge pull request #5598 from samme/patch-7
Docs: fix RenderTexture params
2021-03-24 15:43:57 +00:00
Richard Davey
20831604c7 Fixed missing backgroundColor property in GameConfig. 2021-03-24 15:42:55 +00:00
Richard Davey
bd9fbfe077 Adding a Game Object to a Container that already existed in another Container would leave a copy of it on the Display List 2021-03-24 15:39:30 +00:00