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actions
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The Actions.PlayAnimation arguments have been updated to match the new animation system introduced in Phaser 3.50. It will now take either a string-key, or a play animation configuration object, and the startFrame parameter has been replaced with ignoreIfPlaying . The function will also only call play if the Game Object has an animation component, meaning you can now supply this action with a mixed-content array without errors. Fix #5555
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2021-02-16 11:53:12 +00:00 |
animations
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Fixed docs. Fix #5484
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2021-02-16 13:32:13 +00:00 |
cache
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finished updating culling system
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2020-09-18 17:16:52 +02:00 |
cameras
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Add min and max zoom to camera controls
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2021-02-14 21:07:37 -08:00 |
core
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Fixed missing backgroundColor property in GameConfig.
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2021-03-24 15:42:55 +00:00 |
create
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Revert "clean up"
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2020-04-10 20:55:31 +02:00 |
curves
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Fix missing out arg in Curves.Line#getTangent
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2021-02-09 09:44:06 -08:00 |
data
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
device
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Bail out of Device tests if running inside a Web Worker
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2021-01-19 09:40:59 +00:00 |
display
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Update RGBToString.js
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2021-03-02 11:30:38 -08:00 |
dom
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Do not set pointer-events property on DOM elements container
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2021-03-21 20:08:32 +01:00 |
events
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Revert "clean up"
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2020-04-10 20:55:31 +02:00 |
gameobjects
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Merge pull request #5606 from vforsh/master
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2021-03-24 15:46:41 +00:00 |
geom
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Typo
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2021-03-10 11:53:49 +00:00 |
input
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Remove and destry all Keys in Scene.Shutdown()
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2021-03-17 20:01:24 -07:00 |
loader
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Warn and call onProcessError() for invalid JSON
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2021-02-03 11:58:29 -08:00 |
math
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Allow non-zero min in FromPercent
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2021-01-31 21:08:46 +01:00 |
physics
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Merge pull request #5577 from samme/patch-6
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2021-03-01 16:39:47 +00:00 |
plugins
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Fixed namespace
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2020-11-23 11:31:23 +00:00 |
polyfills
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The requestAnimationFrame polyfill no longer expects a Browserify environment and uses window through-out.
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2019-11-20 17:10:11 +00:00 |
renderer
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The PipelineManager.rebind method will now flag all pipelines as glReset = true , so they know to fully rebind the next time they are invoked.
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2021-03-01 17:50:40 +00:00 |
scale
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Make docs crystal clear
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2020-12-07 12:25:57 +00:00 |
scene
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Merge pull request #5569 from krotovic/feat/tsgen-this-function
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2021-03-24 16:06:25 +00:00 |
sound
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Update WebAudioSound.js
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2021-02-01 15:17:48 +00:00 |
structs
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
textures
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If TextureSource.destroy has a WebGL Texture it will tell the WebGL Renderer to reset the textures first, before deleting its texture.
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2021-02-17 13:11:12 +00:00 |
tilemaps
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Update ParseTilesets.js
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2021-02-16 11:44:49 +00:00 |
time
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Add TimerEvent methods
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2020-11-11 12:05:14 -08:00 |
tweens
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
utils
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Ignore private functions
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2020-11-30 14:23:50 +00:00 |
const.js
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Preparing for 3.54
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2021-03-10 11:53:37 +00:00 |
phaser-arcade-physics.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |
phaser-core.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |
phaser-ie9.js
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Created new IE9 specific build
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2021-01-19 09:40:09 +00:00 |
phaser.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |