Richard Davey
065d3f4635
Merge pull request #6637 from PresentCreativeLLC/EmitterOpRandomStartEndConfigRemoval
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Removed interface EmitterOpRandomStartEndConfig
2023-11-08 15:31:28 +00:00
Richard Davey
a8a894e9dc
Merge pull request #6639 from PresentCreativeLLC/EmitterOpPropertyValueTypeAddition
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Added missing reference to EmitterOpOnUpdateType
2023-11-08 15:30:55 +00:00
Richard Davey
2d1c24cc3a
Merge pull request #6641 from rexrainbow/gameobject-tint-getter
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Add getter of tint property
2023-11-08 15:29:29 +00:00
Richard Davey
315e3b757f
Merge pull request #6653 from PresentCreativeLLC/TextColorGradient
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Extended color and stroke definitions
2023-11-08 15:27:23 +00:00
Richard Davey
94c810fd39
Remove false param to setQuad
2023-11-07 18:53:51 +00:00
Richard Davey
89ceaa288a
Remove roundPixels
2023-11-07 18:52:30 +00:00
Richard Davey
34f282397c
The TransformMatrix.setQuad
method signature has changed slightly. The roundPixels
parameter is now optional and defaults to false
. Previously, you always had to set it.
2023-11-07 18:50:42 +00:00
Richard Davey
d799c06031
Update TransformMatrix.js
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* `TransformMatrix.setToContext` will now use `setTransform(this)` as 'this' is an equivalent object that this method can natively take.
* `TransformMatrix.setQuad` no longer uses an anonymous function for `roundPixels`, which will help with performance.
2023-11-07 18:27:47 +00:00
Richard Davey
4564216c54
Set the context from the CanvasTexture
2023-11-07 18:25:36 +00:00
Richard Davey
91b145915c
Don't use the anonymous function, just a boolean check
2023-11-06 18:54:11 +00:00
Alvaro Estrada
dedd6c3438
Added missing property definitions
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* Added missing parenthesis in the previous additions
* Added the definitions missing in the Text class
2023-10-16 15:59:33 -06:00
Alvaro Estrada
625981e57a
Update TextStyle.js
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Updated the setFill method to match the setColor method
2023-10-16 15:50:09 -06:00
Alvaro Estrada
ffad6f6d90
Extended color and stroke definitions
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Declared that the color and stroke properties can also be CanvasGradient or CanvasPattern
2023-10-16 15:43:38 -06:00
Richard Davey
059ff984a2
JSDocs fix
2023-10-13 14:45:49 +01:00
Richard Davey
4ef3c58caa
Updated jsdocs
2023-10-13 13:09:28 +01:00
Richard Davey
181a022348
Merge branch 'master' of https://github.com/photonstorm/phaser
2023-10-10 20:22:31 +01:00
Richard Davey
b958123dad
Fixed typedefs
2023-10-10 20:22:28 +01:00
Richard Davey
6360d76515
Removed use of roundPixels
for now
2023-10-10 18:49:59 +01:00
Rex
aae03412fb
Add getter of tint property
2023-10-01 22:37:09 +08:00
Alvaro Estrada
7b9a3f2318
Added missing reference to EmitterOpOnUpdateType
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* Added missing possible type description of the propertyValue and defaultValue
2023-09-28 08:42:35 -06:00
Richard Davey
a79ae92d44
Calling the Line.setLineWidth
method on the Line Shape Game Object would result in a line with double the thickness it should have had in WebGL. In Canvas it was the correct width. Both renderers now match. Fix #6604
2023-09-27 18:53:36 +01:00
Richard Davey
455420c4a0
Merge pull request #6627 from rexrainbow/plane-origin
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Add read-only originX, originY properties
2023-09-27 18:06:20 +01:00
Richard Davey
ba7f2ff22e
Merge pull request #6635 from PresentCreativeLLC/ParticleDocumentationTypoFix
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Fixed a typo, changed 'Interal' for 'Internal'
2023-09-27 17:57:10 +01:00
Richard Davey
6cda06c6b2
The Text.dirty
Game Object property has been removed. It wasn't used internally at all, so was just adding confusion and using space.
2023-09-27 16:58:25 +01:00
Alvaro Estrada
1ce053c7a7
Removed interface EmitterOpRandomStartEndConfig
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The interface EmitterOpRandomStartEndConfig, even though it is another path to configure a random emit value, it does not fully describe that all the options for the EmitterOpEaseConfig are available to use. Instead it is better to add to the description of the EmitterOpEaseConfig that there is a random start value option available.
2023-09-24 23:51:44 -06:00
Alvaro Estrada
9b4d41d1bf
Fixed a typo, changed 'Interal' for 'Internal'
2023-09-24 22:49:42 -06:00
Rex
1704e2ca5a
Add read-only originX, originY properties
2023-09-21 11:10:49 +08:00
Richard Davey
de48d84699
Updated jsdocs
2023-09-07 17:21:32 +01:00
Richard Davey
232916e3fa
Fixed use of modified Wrap function
2023-09-07 16:42:41 +01:00
Richard Davey
533ed6e47d
The ParticleEmitterWebGLRenderer
has been refactored so that the particle.frame
is used as the source of the glTexture
used in the batch and also if a new texture unit is required. This fixes issues where a Particle Emitter would fail to use the correct frame from a multi-atlas texture. Fix #6515
2023-09-07 16:14:06 +01:00
Richard Davey
540fe9ec9a
Merge pull request #6578 from rexrainbow/mesh-setinteractive-improve
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Uses current faces to do hit-testing
2023-09-07 14:08:28 +01:00
Richard Davey
6cbcfefe7b
Clarified jsdocs
2023-09-07 13:28:52 +01:00
Richard Davey
b57369347f
Merge pull request #6576 from PresentCreativeLLC/EmitParticle-Type-Fix
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Update return type of emitParticle
2023-09-07 13:26:44 +01:00
Richard Davey
0cec5012b4
Merge pull request #6575 from PresentCreativeLLC/ParticleEmitterConfig-Type-Fix
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Update ParticleEmitterConfig.js
2023-09-07 13:26:05 +01:00
Richard Davey
8622e611f7
Merge pull request #6595 from PresentCreativeLLC/ParticleEmitterFrameConfigFix
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Update ParticleEmitterFrameConfig.js
2023-09-07 13:23:40 +01:00
Richard Davey
6d22019f26
Update ParticleEmitterAnimConfig.js
2023-09-07 13:21:51 +01:00
Richard Davey
18f5a73692
Merge pull request #6587 from PresentCreativeLLC/missing-particle-emitter-property
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Added missing description of the anims property of the particle emitter for JSDoc
2023-09-07 13:19:17 +01:00
Richard Davey
4c65ea408a
Merge pull request #6605 from emadkhezri/master
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Fixed a typo in TextFactory.js
2023-09-07 13:16:37 +01:00
Richard Davey
d9f51c0562
null the Camera reference
2023-09-05 14:56:13 +01:00
Emad
266ddb7545
fixed a typo in TextFactory.js
2023-09-03 22:34:28 +10:00
Richard Davey
b5c9b76eff
Updated docs
2023-08-28 15:42:02 +01:00
Alvaro Estrada
4cfa8c4287
Update ParticleEmitterFrameConfig.js
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Changed the configuration to better reflect what is accepted by the function
2023-08-24 13:57:52 -06:00
Alvaro Estrada
e37134e47e
Fixed file name discrepancy with the interface name
2023-08-17 11:11:57 -06:00
Alvaro Estrada
525730dbb1
Added missing description of the anims property of the particle emitter
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- Created a description of the object handed to the function setAnim
- Added the property anim to ParticleEmitterConfig
- Changed the parameters description of setAnim to better match
2023-08-17 11:09:04 -06:00
Rex
cd3646c850
Uses current faces to do hit-testing
2023-08-10 12:04:41 +08:00
Alvaro Estrada
6177670abc
Update return type of emitParticle
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The function emitParticle can also return undefined when the particle max limit has been reached
2023-08-08 07:07:49 -06:00
Alvaro Estrada
f01af5ba3a
Update ParticleEmitterConfig.js
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- Fixed the Texture type in the ParticleEmitterConfig
2023-08-07 23:15:25 -06:00
Alvaro Estrada
6bc801ddff
Update ParticleEmitterConfig.js
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- Fixed a typo
- Updated JSDoc so ParticleEmitterConfig refers to EmitZoneObject and EmitZoneObject[] instead of EdgeZoneConfig and RandomZoneConfig
- Updated JSDoc so ParticleEmitterConfig refers to DeatZoneObject and DeathZoneObject[] instead of DeathZoneConfig
2023-08-07 18:14:00 -06:00
Trissolo
1ea1c9313c
Added two optional parameters, 'updateSize' and 'updateOrigin', which are used as second and third arguments when setting the frame. In fact 'setFrame()' takes three arguments
2023-08-02 11:17:20 +02:00
Richard Davey
d5318589bd
Marked as optional
2023-07-26 18:49:38 +01:00