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bitmaptext
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BitmapText now reset texture unit on flush
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2023-04-19 15:37:17 +02:00 |
blitter
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Added PostPipeline component
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2023-02-03 17:52:36 +00:00 |
components
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The PathFollower.pathUpdate method will now check if the tween property has a valid data component before running the update. This prevents a call to PathFollower.stopFollow from throwing a Cannot read properties of null (reading '0') error as it tried to do a single update post stop. Fix #6508
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2023-07-21 18:20:38 +01:00 |
container
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reverted using getTextBounds for cotainer getBounds()
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2023-04-08 20:37:12 +02:00 |
domelement
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
events
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Updated video events
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2023-04-12 01:46:32 +01:00 |
extern
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
graphics
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Default the fill/line style to transparent
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2023-07-24 14:33:49 +01:00 |
group
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Group.createFromConfig will now check to see if the config contains either internalCreateCallback or internalRemoveCallback and set them accordingly. This fixes an issue where the callbacks would never be set if specified in an array of single configuration objects. Fix #6519
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2023-07-21 18:12:33 +01:00 |
image
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Removed fx property and added init flag
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2023-02-17 01:09:57 +00:00 |
layer
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Swapped to use PostPipeline only
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2023-02-03 17:52:23 +00:00 |
lights
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
mesh
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Mesh and Plane now support setInteractive . Fix #6394
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2023-03-24 00:07:11 +00:00 |
nineslice
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Add default origin. Fixes setInteractive() .
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2023-03-23 00:34:21 +00:00 |
particles
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Marked as optional
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2023-07-26 18:49:38 +01:00 |
pathfollower
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
plane
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Mesh and Plane now support setInteractive . Fix #6394
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2023-03-24 00:07:11 +00:00 |
pointlight
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Added PostPipeline component
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2023-02-03 17:52:36 +00:00 |
rendertexture
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
rope
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The Rope Game Object now calls initPostPipeline allowing you to use Post FX directly on it, such as glow, blur, etc. Fix #6550
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2023-07-21 17:07:32 +01:00 |
shader
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
shape
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Refactored so FX is a class sitting on a property, rather than a mixin.
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2023-02-16 18:39:14 +00:00 |
sprite
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Removed fx property and added init flag
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2023-02-17 01:09:57 +00:00 |
text
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Updated jsdocs
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2023-07-21 16:54:51 +01:00 |
tilesprite
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Updated docs
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2023-04-11 00:39:03 +01:00 |
typedefs
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Typed return object
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2023-01-17 11:53:36 +00:00 |
video
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Removed 'removeVideoElementOnDestroy' and better docs
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2023-04-12 01:46:45 +01:00 |
zone
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
BuildGameObject.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
BuildGameObjectAnimation.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
DisplayList.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
GameObject.js
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Destroy preFX and postFX
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2023-02-17 17:07:05 +00:00 |
GameObjectCreator.js
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Clarifying the docs. Fix #6446
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2023-04-03 18:30:05 +01:00 |
GameObjectFactory.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
GetCalcMatrix.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
index.js
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Moved the FX controllers to the root
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2023-02-16 23:49:14 +00:00 |
UpdateList.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |