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Set the context from the CanvasTexture
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1 changed files with 4 additions and 1 deletions
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@ -144,7 +144,7 @@ var Text = new Class({
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* @type {CanvasRenderingContext2D}
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* @since 3.0.0
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*/
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this.context = this.canvas.getContext('2d', { willReadFrequently: true });
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this.context;
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/**
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* The Text Style object.
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@ -264,6 +264,9 @@ var Text = new Class({
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// Create a Texture for this Text object
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this.texture = scene.sys.textures.addCanvas(null, this.canvas, true);
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// Set the context to be the CanvasTexture context
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this.context = this.texture.context;
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// Get the frame
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this.frame = this.texture.get();
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