Commit graph

194 commits

Author SHA1 Message Date
Richard Davey
d43e755695 Added scale override and event listeners 2019-08-04 20:47:41 +01:00
Richard Davey
b209a9b416 New plugin build 2019-08-03 11:08:47 +01:00
Richard Davey
c94f603cc9 Finally rotation handles all edge-cases, including negative x and y scales 2019-08-03 11:08:40 +01:00
Richard Davey
cb49d8909b New plugin build 2019-08-02 17:29:05 +01:00
Richard Davey
ffb87d594d Handle negative scales 2019-08-02 17:28:58 +01:00
Richard Davey
9a7b8bfc88 New plugin build 2019-08-02 01:51:52 +01:00
Richard Davey
969a574a75 Testing rotation fix (again) 2019-08-02 01:51:44 +01:00
Richard Davey
d2d03d0312 Fixed plugin ref 2019-08-02 01:51:32 +01:00
Richard Davey
83ef7402a1 Return this 2019-08-02 01:51:21 +01:00
Richard Davey
31b25043b9 New 3.7 runtimes 2019-08-02 01:50:26 +01:00
Richard Davey
ecee32b0b2 New plugin build 2019-08-01 17:45:31 +01:00
Richard Davey
c8d61d9549 Lots of new updates include alpha and tint support, bone angles, render overrides and more 2019-08-01 17:45:25 +01:00
Richard Davey
76eb71345d If it won't render but the batch is open, flush it 2019-08-01 17:45:10 +01:00
Richard Davey
27e9e66299 Delete SpineGameObjectFactory.js 2019-08-01 17:44:55 +01:00
Richard Davey
4ed1cf04fc Added 'make' support and refactored 'add' support 2019-08-01 17:44:41 +01:00
Richard Davey
91c58c5ef6 New plugin build 2019-07-31 17:33:49 +01:00
Richard Davey
7b96356cfc Fixed setSkin method and added other helper methods 2019-07-31 17:33:43 +01:00
Richard Davey
00661c4d5d window library target so works via es6 import 2019-07-31 15:51:14 +01:00
Richard Davey
b96df660e4 Copy to backers folder 2019-07-31 15:50:59 +01:00
Richard Davey
4bdbaec33a New plugin build 2019-07-30 23:49:42 +01:00
Richard Davey
47eca23e26 Added refresh method and updated bones properly 2019-07-30 23:49:34 +01:00
Richard Davey
ec0773ab93 Removed Input class 2019-07-30 23:49:21 +01:00
Richard Davey
e23383040d Added worldToLocal method for webgl context 2019-07-29 23:16:40 +01:00
Richard Davey
f2a19c933c New plugin build 2019-07-29 17:45:52 +01:00
Richard Davey
dedab594fd Added getBoneList 2019-07-29 17:45:46 +01:00
Richard Davey
4293a444e3 Added getVector methods 2019-07-29 17:45:37 +01:00
Richard Davey
5e6dc5e2a6 New plugin build 2019-07-29 13:46:40 +01:00
Richard Davey
bc915403b2 Removed Spine events and added new methods 2019-07-29 13:46:35 +01:00
Richard Davey
7126a52d45 Docs update and move viewport changes to plugin 2019-07-29 13:46:22 +01:00
Richard Davey
d030e358f0 Listen for resize event 2019-07-29 13:46:07 +01:00
Richard Davey
9adde867d4 New plugin build 2019-07-26 19:04:15 +01:00
Richard Davey
19e602ba8e Testing skeleton w/h instead of bounds for size 2019-07-26 19:04:03 +01:00
Richard Davey
9ac86227ae New plugin build 2019-07-26 14:26:32 +01:00
Richard Davey
d8f44dc116 Fixed rotation conversion 2019-07-26 14:26:21 +01:00
Richard Davey
64b3e834d3 Testing rotation fix 2019-07-25 17:57:20 +01:00
Richard Davey
ff809f8e6b New plugin build 2019-07-25 15:27:27 +01:00
Richard Davey
feeefc9a57 Exposed the debug methods 2019-07-25 15:27:20 +01:00
Richard Davey
868c045f62 Getting debugging working again 2019-07-25 15:27:08 +01:00
Richard Davey
45947e771b New plugin build 2019-07-25 13:27:05 +01:00
Richard Davey
3b46296c07 Added Spine runtime setBlendMode monkey patch to avoid batch flushing 2019-07-25 13:26:58 +01:00
Richard Davey
f36a0e5cac Removed Loader spiner 2019-07-25 13:26:41 +01:00
Richard Davey
e5d2d17972 Removed un-used code and added pma support 2019-07-25 13:17:17 +01:00
Richard Davey
0cff60c242 Now handles passing in pma to file loader 2019-07-25 13:17:08 +01:00
Richard Davey
b44eb25a63 Added pma flag 2019-07-25 13:16:48 +01:00
Richard Davey
c6750a9dc5 Using Scene renderer 2019-07-25 13:16:37 +01:00
Richard Davey
6bc8e7c7c6 Trying to get batching working with Scene Renderer 2019-07-23 17:33:29 +01:00
Richard Davey
eda554bd1d Oh pixelStorei you tricky little beast! 2019-07-23 17:33:08 +01:00
Richard Davey
0c87eef039 Fixed non-keyed skeleton names 2019-07-22 17:28:11 +01:00
Richard Davey
143986fddb New plugin build 2019-07-22 13:18:21 +01:00
Richard Davey
0c9f5f26a3 Always base w/h on scale of 1 2019-07-22 13:18:13 +01:00
Richard Davey
d1bad8a1c1 Set PMA to true 2019-07-22 13:12:43 +01:00
Richard Davey
8cc91ce9b5 Always set PMA 2019-07-22 13:12:32 +01:00
Richard Davey
7658f0e0cb Fixed initial bounds + origin creation 2019-07-22 13:12:18 +01:00
Richard Davey
fbb815ce60 Set proper display sizes 2019-07-22 10:36:51 +01:00
Richard Davey
de195fe820 Now supports multiple atlases per Spine set 2019-07-19 18:24:59 +01:00
Richard Davey
3e93f20529 New Spine plugin build 2019-07-17 16:59:58 +01:00
Richard Davey
9af50236e6 Update SpineGameObject.js 2019-07-17 16:59:47 +01:00
Richard Davey
7d1f8181a3 createSkeleton now supports multiple objects in a single json export 2019-07-17 16:14:11 +01:00
Richard Davey
96511901c4 Rendering a Spine object when a Camer has renderToTexture enabled on it would cause the object to be vertically flipped. It now renders correctly in both cases. Fix #4647 2019-07-17 15:10:18 +01:00
Richard Davey
d5d9d990d8 New dist build 2019-07-17 14:40:58 +01:00
Richard Davey
6609774217 Now cleans up after itself properly. Fix #4562 2019-07-17 14:39:50 +01:00
Richard Davey
c0d677ee8c Added display origin and size component 2019-07-17 14:39:11 +01:00
Richard Davey
240b849917 New WebGL renderer that uses proper batching, renderer look-ahead and a single mvp and skeleton placement 2019-07-16 17:36:26 +01:00
Richard Davey
9fc7d741f1 Added rootBone support and removed runtime property, no longer needed 2019-07-16 17:35:47 +01:00
Richard Davey
4db503a4be Latest Spine runtimes plus new webpack config 2019-07-16 17:35:15 +01:00
Richard Davey
9cf24df41f Refactored into a single plugin that can handle both renderers - keeps it much cleaner 2019-07-16 17:34:48 +01:00
Richard Davey
1205a930e4 New dist build 2019-07-16 17:34:13 +01:00
ldd
4cd8787212 Fix some JSDoc descriptions 2019-06-17 16:03:22 -04:00
Richard Davey
046498d294 Fixed Leaderboard namespace 2019-05-09 11:21:52 +01:00
Krzysztof Grzybek
8d50195896 add missing apostrophe 2019-03-25 19:25:44 +01:00
Richard Davey
0a87a0bdef Added new getProduct method and fixed naming of consumePurchases. 2019-03-13 12:37:01 +00:00
Richard Davey
4f6f6ee72f Lots of jsdoc and type fixes 2019-01-31 12:19:01 +00:00
Richard Davey
439c644702 Fixed an API validation error in the chooseContext method. Fix #4248 2019-01-04 14:05:53 +00:00
Amaury Butaux
8b3876e9d4 Fixed Issue #4271 2019-01-02 04:13:52 +01:00
Richard Davey
06c6b280e7 New global adshowerror handler and better event flow. 2018-12-07 04:29:18 +00:00
Richard Davey
2ed6c649a3 Swapped ad events placement. 2018-12-07 01:49:01 +00:00
Richard Davey
e672592aef Modified how ad placement loading works. 2018-12-07 01:39:30 +00:00
Richard Davey
23cc8b84e3 Added getConnectedScores method 2018-11-12 17:15:00 +00:00
Richard Davey
0557ee071b Updated setScore handling 2018-11-12 12:38:18 +00:00
Richard Davey
4b162fb3f6 New Spine dist 2018-10-29 23:07:37 +00:00
Richard Davey
0cf9811ff2 New dist build 2018-10-26 19:40:09 +01:00
Richard Davey
cc6e7a8cc8 Support for Spine objects inside a container and no skeletons 2018-10-26 19:40:03 +01:00
Richard Davey
618f514392 No skeleton, no render! 2018-10-26 19:39:48 +01:00
Richard Davey
f17d0246af Added ability to create skeleton after creation 2018-10-26 19:39:30 +01:00
Richard Davey
28895c5162 Base Spine plugin now handles a lot more 2018-10-26 19:39:11 +01:00
Richard Davey
caa55e7ab3 Added optional child argument 2018-10-25 17:14:57 +01:00
Richard Davey
f6124e253b New dist builds 2018-10-25 16:27:21 +01:00
Richard Davey
38f1ebef32 Added Flip component and extra methods 2018-10-25 16:27:13 +01:00
Richard Davey
79bd0342ac Added canvas debug 2018-10-25 16:27:00 +01:00
Richard Davey
6505e6837a Removed un-used calls 2018-10-25 16:26:48 +01:00
Richard Davey
1cdb4fbf80 Added debug renderer and shader 2018-10-25 14:14:26 +01:00
Richard Davey
b5573e5427 Now suppors camera matrix 2018-10-25 14:14:14 +01:00
Richard Davey
ff03c4389c Removed mvp as the plugin can use a single instance 2018-10-25 14:14:04 +01:00
Richard Davey
8d12286b01 New buid 2018-10-24 23:46:31 +01:00
Richard Davey
3c80553834 Spine GL now resets pipeline properly 2018-10-24 23:46:10 +01:00
Richard Davey
7e783cabbf Spine now rendering in WebGL 2018-10-24 17:25:38 +01:00
Richard Davey
864913ceee config update 2018-10-24 17:25:21 +01:00
Richard Davey
3f7b406643 Only flip for Canvas 2018-10-24 17:25:03 +01:00
Richard Davey
74cebf0a0e dist tests 2018-10-24 17:24:48 +01:00
Richard Davey
769f40e117 Updated configs 2018-10-24 17:24:32 +01:00