Robert Kowalski
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bfce4b7269
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Merge branch 'master' of https://github.com/phaserjs/phaser
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2024-01-31 15:34:22 -05:00 |
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Robert Kowalski
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a48db68b53
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The PlaceOnLine Action now supports ease functions
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2024-01-31 15:34:19 -05:00 |
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Richard Davey
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659ccd127e
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Update CHANGELOG-v3.80.md
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2024-01-31 20:32:13 +00:00 |
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Richard Davey
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cf27547793
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The Matter.Body function scale has been updated so if the Body originally had an inertia of Infinity this will be restored at the end of the call. This happens if you set a Matter Body to have fixed rotation. Fix #6369
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2024-01-31 20:32:10 +00:00 |
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Richard Davey
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425ef3b472
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Update CHANGELOG-v3.80.md
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2024-01-31 20:23:46 +00:00 |
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Richard Davey
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51074c4567
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The PostFXPipeline.postBatch method will now skip onDraw is the pipeline hasn't booted, introducing an artificial frame skip. This should potentially fix glitch errors on mobile devices where Post FX would appear corrupted for a single frame. Fix #6681
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2024-01-31 20:23:43 +00:00 |
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Richard Davey
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fd1ab35419
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Update CHANGELOG-v3.80.md
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2024-01-31 19:35:13 +00:00 |
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Richard Davey
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c6c7fd60a6
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The BloomFX and BlurFX and any custom pipeline that relies on using the UtilityPipeline full or half frame targets will now correctly draw even after the renderer size changes. Fix #6677
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2024-01-31 19:35:10 +00:00 |
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Richard Davey
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92065facf0
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You can now specify an autoResize boolean in the RenderTargetConfig which is passed to the Render Targets when they are created by a pipeline.
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2024-01-31 19:15:21 +00:00 |
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Richard Davey
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c6f5638e45
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Update CHANGELOG-v3.80.md
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2024-01-31 18:12:54 +00:00 |
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Richard Davey
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97967288b6
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DynamicTexture.setSize will now check to see if the glTexture bound to the current frame is stale, and if so, destroy it before binding the one from the Render Target. This fixes an issue where constantly destroy and creating Dynamic Textures would cause a memory leak in WebGL. Fix #6669
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2024-01-31 18:12:51 +00:00 |
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Richard Davey
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ab6776e69f
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Update CHANGELOG-v3.80.md
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2024-01-31 17:36:24 +00:00 |
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Richard Davey
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4ea4e55e0f
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DynamicTexture will now automatically call setSize(width, height) for both WebGL and Canvas. Previously it only did it for WebGL. This fixes an issue where DynamicTextures in Canvas mode would have a width and height of -1. Fix #6682
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2024-01-31 17:36:21 +00:00 |
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Richard Davey
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4831095538
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Update CHANGELOG-v3.80.md
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2024-01-31 17:26:18 +00:00 |
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Richard Davey
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f258e11cb7
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Merge pull request #6723 from samme/feature/renderer-custom-builds
Exclude the renderers by feature flag
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2024-01-31 17:24:22 +00:00 |
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Richard Davey
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2489396d58
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Updated docs
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2024-01-31 17:15:38 +00:00 |
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Richard Davey
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78b7e9ddda
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Update CHANGELOG-v3.80.md
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2024-01-31 16:53:21 +00:00 |
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Richard Davey
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8048d3d906
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Update CHANGELOG-v3.80.md
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2024-01-31 16:52:49 +00:00 |
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Richard Davey
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f268ba3f6d
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Removed debug code
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2024-01-31 16:51:54 +00:00 |
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Richard Davey
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25787bde36
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* The Layer.removeAll , remove and add methods have been removed. These methods are all still available via the List class that Layer inherits, but the destroyChild parameters are no longer available.
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2024-01-31 16:51:54 +00:00 |
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Robert Kowalski
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4e56bf453b
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Merge branch 'master' of https://github.com/phaserjs/phaser
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2024-01-31 11:34:24 -05:00 |
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Robert Kowalski
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ab0ce4d335
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CheckIsoBounds after checking if the iso tile will be visible
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2024-01-31 11:34:21 -05:00 |
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Richard Davey
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00c5d02e4e
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Testing Layer remove fix
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2024-01-31 15:35:18 +00:00 |
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Robert Kowalski
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7420a998c7
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Update CHANGELOG-v3.80.md
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2024-01-31 06:07:55 -05:00 |
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Robert Kowalski
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b27e4d3744
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Merge pull request #6537 from jorbascrumps/feat-use-seeded-random-for-tilemap-weighted-randomize
Updates `Tilemaps.Components.WeightedRandomize` to use seeded random value
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2024-01-30 18:45:20 -05:00 |
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Richard Davey
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f7049fe831
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Merge branch 'master' of https://github.com/phaserjs/phaser
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2024-01-30 22:44:28 +00:00 |
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Richard Davey
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04b28e63f2
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Fixed jsdoc
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2024-01-30 22:44:25 +00:00 |
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Robert Kowalski
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be5223936a
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Update CHANGELOG-v3.80.md
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2024-01-29 23:33:19 -05:00 |
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Robert Kowalski
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6c55aba8d9
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Merge pull request #6714 from dhashvir/master
fix nineslice hit areas
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2024-01-29 20:04:33 -05:00 |
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Robert Kowalski
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ddc43fcbee
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Merge pull request #6694 from Byvire/master
Check for undefined to avoid a crash in the examples at phaser3-custo…
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2024-01-29 15:27:08 -05:00 |
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Robert Kowalski
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e0e3de008a
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Merge pull request #6722 from samme/feature/setTilesetImage-warnings
Improve the warnings in addTilesetImage()
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2024-01-29 12:38:05 -05:00 |
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samme
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002fa6300a
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Improve the warnings in addTilesetImage()
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2024-01-29 09:17:41 -08:00 |
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Robert Kowalski
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2e4b43be4e
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AnimationFrame duration is the duration of the frame if set, msPerFrame is not added
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2024-01-26 13:19:54 -05:00 |
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Robert Kowalski
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1bfdcfe922
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TileSprite textures are now stored in the TextureManager
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2024-01-24 19:54:46 -05:00 |
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Robert Kowalski
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6ea40f8b32
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Text textures are now stored in the TextureManager
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2024-01-24 17:25:42 -05:00 |
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Richard Davey
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91b2b0c531
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lint fix
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2024-01-23 00:46:53 +00:00 |
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Dhashvir Lalla
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835d77cb85
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fix nineslice hit areas
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2024-01-15 05:16:56 +11:00 |
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Richard Davey
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91986c58e5
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Update CHANGELOG-v3.80.md
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2024-01-12 18:22:02 +00:00 |
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Richard Davey
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95df650f71
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The Time.Timeline class didn't show as extending the Event Emitter, or have config as an optional argument in the docs / TS defs. Fix #6673
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2024-01-12 18:21:59 +00:00 |
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Richard Davey
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828de95e2f
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Update CHANGELOG-v3.80.md
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2024-01-12 18:18:09 +00:00 |
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Richard Davey
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786a3933cd
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Factory.staticBody had the wrong return type in the docs/TS defs. Fix #6693
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2024-01-12 18:18:06 +00:00 |
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Richard Davey
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81d985b7ef
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Update CHANGELOG-v3.80.md
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2024-01-12 18:08:47 +00:00 |
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Richard Davey
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2c4df2488b
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Update SCALE_MODE_CONST.js
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2024-01-12 18:08:42 +00:00 |
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Richard Davey
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099919102a
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Update CHANGELOG-v3.80.md
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2024-01-12 18:06:26 +00:00 |
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Richard Davey
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d6d4fc9705
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Merge pull request #6703 from rexrainbow/expand-scale-mode
Add EXPAND scale mode
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2024-01-12 18:05:39 +00:00 |
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Richard Davey
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d137a4782f
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Merge pull request #6683 from paxperscientiam/patch-2
Update GetFirst.js
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2024-01-12 18:03:57 +00:00 |
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Richard Davey
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546a0bfa06
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Update CHANGELOG-v3.80.md
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2024-01-12 18:03:16 +00:00 |
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Richard Davey
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9febc6b44a
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Update version number
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2024-01-12 18:03:09 +00:00 |
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Richard Davey
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e91551b4c5
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Merge pull request #6686 from samme/fix/container-destroy-child
Fix removing destroyed Container children
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2024-01-12 17:57:57 +00:00 |
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Richard Davey
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8cae5a33e7
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Update TextureManager.js
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2024-01-12 17:56:30 +00:00 |
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