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Update CHANGELOG-v3.80.md
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@ -17,6 +17,7 @@
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* `Factory.staticBody` had the wrong return type in the docs/TS defs. Fix #6693 (thanks @ddhaiby)
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* The `Time.Timeline` class didn't show as extending the Event Emitter, or have `config` as an optional argument in the docs / TS defs. Fix #6673 (thanks @ghclark2)
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* `Animations.AnimationFrame#duration` is now the complete duration of the frame. Before this included `Animations.AnimationState#msPerFrame` with the value of `Animations.AnimationFrame#duration`. The fix to remove `Animations.AnimationState#msPerFrame` from `Animations.AnimationFrame#duration` has been removed from `Animations.AnimationManager#createFromAseprite` because of this clarification. Fix #6712 (thanks @Nerodon @TomMalitz)
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* The `NineSlice` Game Object method `setSize` now recalculates its origin by calling the `updateDisplayOrigin` method. (thanks @dhashvir)
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## Examples, Documentation, Beta Testing and TypeScript
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@ -25,4 +26,4 @@ My thanks to the following for helping with the Phaser 3 Examples, Beta Testing,
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@AlvaroEstradaDev
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@stevenwithaph
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@paxperscientiam
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@samme
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@ -839,7 +839,9 @@ var NineSlice = new Class({
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{
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this.width = width;
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this.height = height;
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this.updateDisplayOrigin();
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var input = this.input;
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if (input && !input.customHitArea)
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