Richard Davey
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be7b52b1b9
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No longer extends List, but implements its own methods directly.
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2018-04-10 15:21:46 +01:00 |
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Richard Davey
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68ef6f8630
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Removed parentContainer reference
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2018-04-10 15:21:04 +01:00 |
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Richard Davey
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bf81a7dd06
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TransformMatrix.destroy is a new method that will clear out the array and object used by a Matrix internally.
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2018-04-10 15:20:50 +01:00 |
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Richard Davey
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cdfe2e0ea2
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Fixed references
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2018-04-10 04:13:38 +01:00 |
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Richard Davey
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3c5d3db267
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Testing exclusive setting
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2018-04-09 17:33:55 +01:00 |
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Richard Davey
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ca2a575726
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Added jsdocs
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2018-04-09 16:46:03 +01:00 |
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Richard Davey
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12b6b26838
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-04-09 16:43:37 +01:00 |
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Richard Davey
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5c69bd054e
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Added property getters
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2018-04-09 16:42:33 +01:00 |
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Felipe Alfonso
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9d39bd7b45
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Container alpha added
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2018-04-09 12:32:08 -03:00 |
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Richard Davey
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381963c014
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Removed localToWorld (no longer needed)
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2018-04-09 16:01:16 +01:00 |
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Evan Cobb
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4270660c31
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adding documentation to some files with only one [description] tag
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2018-04-08 14:13:02 -05:00 |
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Richard Davey
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70bedbdce0
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Check if animation exists
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2018-04-08 17:01:43 +01:00 |
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Richard Davey
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cc1dba4ba9
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Merge pull request #3511 from hexus/fix/graphics-generate-texture
Fixed renderCanvas() call in Graphics.generateTexture()
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2018-04-07 16:09:32 +01:00 |
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Richard Davey
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d1788d8a4c
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Updated jsdocs
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2018-04-07 15:58:08 +01:00 |
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Richard Davey
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777325c046
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Removed callbacks, added events and added new stop methods
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2018-04-07 12:36:35 +01:00 |
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Richard Davey
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e0dc28e4ba
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Fixed lint errors and added jsdocs
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2018-04-06 11:15:15 +01:00 |
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Chris Andrew
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f70f92b038
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Fixed explicit check for undefined GraphicsCanvasRenderer's parentMatrix, which meant null could not be passed as an argument.
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2018-04-05 21:07:45 +01:00 |
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Chris Andrew
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9293891c82
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Fixed renderCanvas() call in Graphics.generateTexture().
Introduced by altering the signature of the Canvas renderers (c232642a ).
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2018-04-05 19:08:54 +01:00 |
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Felipe Alfonso
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0e401bb6fe
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Fixed order on getWorldTransformMatrix
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2018-04-05 14:11:48 -03:00 |
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Richard Davey
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eb0f3c3ec1
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Added missing Container components
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2018-04-05 16:53:40 +01:00 |
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Richard Davey
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da6db3f29e
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Added transform methods
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2018-04-05 16:50:37 +01:00 |
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Richard Davey
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c3ba80c4e5
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Added jsdocs
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2018-04-05 16:50:21 +01:00 |
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Richard Davey
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7e64b4d624
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Automatically remove from display list
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2018-04-05 15:28:34 +01:00 |
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Richard Davey
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fb04cd4869
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Containers are now exclusive
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2018-04-05 14:59:57 +01:00 |
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Richard Davey
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183896f8ff
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Added parentContainer property
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2018-04-05 14:56:43 +01:00 |
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Richard Davey
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13df64c01f
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Extends List
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2018-04-05 13:52:42 +01:00 |
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Richard Davey
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6ccb0f2dc4
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Accepts optional children array
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2018-04-05 13:52:24 +01:00 |
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Richard Davey
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e0f95bb3fa
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Now using proper array
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2018-04-05 13:52:11 +01:00 |
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Richard Davey
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ba4693d140
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jsdoc fix
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2018-04-05 13:51:37 +01:00 |
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Richard Davey
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85671883e8
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Tidying up
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2018-04-05 11:25:22 +01:00 |
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Richard Davey
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c1517d60ed
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eslint fixes
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2018-04-05 09:28:04 +01:00 |
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Richard Davey
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054ceafae0
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Added jsdocs to Container and made add support arrays
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2018-04-05 09:23:29 +01:00 |
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Richard Davey
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4f6239dadb
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jsdoc and eslint fixes
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2018-04-05 09:02:36 +01:00 |
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Felipe Alfonso
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e02efcfeb3
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Merge branch 'master' into containers
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2018-04-04 14:06:24 -03:00 |
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Felipe Alfonso
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c232642a52
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
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Richard Davey
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9f9c7dea61
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Added setProgress
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2018-04-04 17:19:02 +01:00 |
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Felipe Alfonso
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eafb488e25
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Merge branch 'master' into containers
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2018-04-04 13:15:42 -03:00 |
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Felipe Alfonso
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96b8db4685
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Added parentMatrix to all canvas rendering functions
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2018-04-04 13:14:55 -03:00 |
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Felipe Alfonso
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7b275e2c62
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DrawImage works with parent matrix
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2018-04-04 12:31:45 -03:00 |
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Richard Davey
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fa2320238e
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More jsdocs fixes and staggerPlay fix
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2018-04-04 16:27:33 +01:00 |
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Felipe Alfonso
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5026566084
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Container Canvas Rendering function
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2018-04-04 12:22:10 -03:00 |
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Richard Davey
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e734e7ef6b
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Extensive Animation API changes to use milliseconds, improve docs and access to properties
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2018-04-04 16:13:45 +01:00 |
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Felipe Alfonso
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bea7ca36ad
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Merge branch 'master' into containers
# Conflicts:
# src/renderer/webgl/pipelines/TextureTintPipeline.js
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2018-04-04 12:07:41 -03:00 |
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Richard Davey
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552cfe3c5e
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Animation Component overhaul
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2018-04-04 14:44:09 +01:00 |
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Richard Davey
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c251eceaf6
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jsdoc fixes
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2018-04-04 14:43:53 +01:00 |
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Richard Davey
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51d29b818d
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Animation.updateFrame will now call setSizeToFrame on the Game Object, which will adjust the Game Objects width and height properties to match the frame size. Fix #3473
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2018-04-04 13:14:41 +01:00 |
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Richard Davey
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96507beda1
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Added setLetterSpacing method and exported value in toJSON (#3480)
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2018-04-04 11:34:39 +01:00 |
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Richard Davey
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af12eaac77
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Merge branch 'master' into FR3472
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2018-04-04 11:28:58 +01:00 |
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Richard Davey
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dac030dd3e
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Graphics.slice allows you to easily draw a Pacman, or slice of pie shape to a Graphics object.
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2018-04-04 11:13:19 +01:00 |
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Felipe Alfonso
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198180fec6
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Fixed issue https://github.com/photonstorm/phaser/issues/3475
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2018-04-03 12:03:02 -03:00 |
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