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Added jsdocs
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1 changed files with 17 additions and 12 deletions
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@ -15,12 +15,12 @@ var Class = require('../../utils/Class');
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* @constructor
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* @since 3.0.0
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*
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* @param {number} [a=1] - [description]
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* @param {number} [b=0] - [description]
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* @param {number} [c=0] - [description]
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* @param {number} [d=1] - [description]
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* @param {number} [tx=0] - [description]
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* @param {number} [ty=0] - [description]
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* @param {number} [a=1] - The Scale X value.
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* @param {number} [b=0] - The Shear Y value.
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* @param {number} [c=0] - The Shear X value.
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* @param {number} [d=1] - The Scale Y value.
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* @param {number} [tx=0] - The Translate X value.
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* @param {number} [ty=0] - The Translate Y value.
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*/
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var TransformMatrix = new Class({
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@ -189,12 +189,12 @@ var TransformMatrix = new Class({
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* @method Phaser.GameObjects.Components.TransformMatrix#transform
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* @since 3.0.0
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*
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* @param {number} a - [description]
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* @param {number} b - [description]
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* @param {number} c - [description]
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* @param {number} d - [description]
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* @param {number} tx - [description]
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* @param {number} ty - [description]
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* @param {number} a - The Scale X value.
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* @param {number} b - The Shear Y value.
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* @param {number} c - The Shear X value.
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* @param {number} d - The Scale Y value.
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* @param {number} tx - The Translate X value.
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* @param {number} ty - The Translate Y value.
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*
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* @return {Phaser.GameObjects.Components.TransformMatrix} This TransformMatrix.
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*/
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@ -324,6 +324,11 @@ var TransformMatrix = new Class({
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var matrix = this.matrix;
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// a = scale X (1)
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// b = shear Y (0)
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// c = shear X (0)
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// d = scale Y (1)
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var a = matrix[0];
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var b = matrix[1];
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var c = matrix[2];
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