phaser/src/gameobjects
Felipe Alfonso bea7ca36ad Merge branch 'master' into containers
# Conflicts:
#	src/renderer/webgl/pipelines/TextureTintPipeline.js
2018-04-04 12:07:41 -03:00
..
bitmaptext Merge branch 'master' into containers 2018-04-04 12:07:41 -03:00
blitter Initial Commit 2018-03-30 13:46:44 -04:00
components Animation.updateFrame will now call setSizeToFrame on the Game Object, which will adjust the Game Objects width and height properties to match the frame size. Fix #3473 2018-04-04 13:14:41 +01:00
container If a container is nested the parentContainer property is setted 2018-03-29 12:34:23 -03:00
graphics Merge branch 'master' into containers 2018-04-04 12:07:41 -03:00
group Initial Commit 2018-03-30 13:46:44 -04:00
image Initial Commit 2018-03-30 13:46:44 -04:00
lights Initial Commit 2018-03-30 13:46:44 -04:00
mesh Initial Commit 2018-03-30 13:46:44 -04:00
particles Initial Commit 2018-03-30 13:46:44 -04:00
pathfollower Initial Commit 2018-03-30 13:46:44 -04:00
quad Initial Commit 2018-03-30 13:46:44 -04:00
rendertexture Merge branch 'master' into containers 2018-04-04 12:07:41 -03:00
sprite Initial Commit 2018-03-30 13:46:44 -04:00
sprite3d Initial Commit 2018-03-30 13:46:44 -04:00
text Initial Commit 2018-03-30 13:46:44 -04:00
tilesprite Initial Commit 2018-03-30 13:46:44 -04:00
zone Initial Commit 2018-03-30 13:46:44 -04:00
BuildGameObject.js Initial Commit 2018-03-30 13:46:44 -04:00
BuildGameObjectAnimation.js Initial Commit 2018-03-30 13:46:44 -04:00
DisplayList.js Initial Commit 2018-03-30 13:46:44 -04:00
GameObject.js Initial Commit 2018-03-30 13:46:44 -04:00
GameObjectCreator.js Initial Commit 2018-03-30 13:46:44 -04:00
GameObjectFactory.js Initial Commit 2018-03-30 13:46:44 -04:00
index.js Initial Commit 2018-03-30 13:46:44 -04:00
UpdateList.js Initial Commit 2018-03-30 13:46:44 -04:00