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https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
Fixed references
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a6303aad8c
commit
cdfe2e0ea2
3 changed files with 12 additions and 12 deletions
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@ -126,7 +126,7 @@ var Container = new Class({
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* @private
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* @since 3.4.0
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*/
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this.addCallback = this.addHandler;
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this.addCallback = this.addHandler.bind(this);
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/**
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* A callback that is invoked every time a child is removed from this list.
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@ -136,7 +136,7 @@ var Container = new Class({
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* @private
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* @since 3.4.0
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*/
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this.removeCallback = this.removeHandler;
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this.removeCallback = this.removeHandler.bind(this);
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/**
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* A reference to the Scene Display List.
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@ -151,9 +151,9 @@ var Container = new Class({
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this.setPosition(x, y);
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this.clearAlpha();
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if (Array.isArray(children))
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if (children)
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{
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this.addMultiple(children);
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this.add(children);
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}
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},
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@ -196,7 +196,7 @@ var Container = new Class({
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* @param {Phaser.GameObjects.Container} list - The List the Game Object was added to (also this Container)
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* @param {Phaser.GameObjects.GameObject} gameObject - The Game Object that was just added to this Container.
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*/
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addHandler: function (list, gameObject)
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addHandler: function (gameObject)
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{
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gameObject.on('destroy', this.remove, this);
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@ -209,7 +209,7 @@ var Container = new Class({
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gameObject.parentContainer.remove(gameObject);
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}
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gameObject.parentContainer = list;
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gameObject.parentContainer = this;
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}
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},
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@ -223,9 +223,9 @@ var Container = new Class({
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* @param {Phaser.GameObjects.Container} list - The List the Game Object was removed from (also this Container)
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* @param {Phaser.GameObjects.GameObject} gameObject - The Game Object that was just removed from this Container.
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*/
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removeHandler: function (list, gameObject)
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removeHandler: function (gameObject)
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{
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gameObject.off('destroy', list.remove, this);
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gameObject.off('destroy', this.remove, this);
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if (this.exclusive)
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{
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@ -11,7 +11,7 @@ var DeathZone = require('./zones/DeathZone');
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var EdgeZone = require('./zones/EdgeZone');
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var EmitterOp = require('./EmitterOp');
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var GetFastValue = require('../../utils/object/GetFastValue');
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var GetRandomElement = require('../../utils/array/GetRandomElement');
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var GetRandom = require('../../utils/array/GetRandom');
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var HasAny = require('../../utils/object/HasAny');
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var HasValue = require('../../utils/object/HasValue');
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var Particle = require('./Particle');
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@ -943,7 +943,7 @@ var ParticleEmitter = new Class({
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}
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else if (this.randomFrame)
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{
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return GetRandomElement(this.frames);
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return GetRandom(this.frames);
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}
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else
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{
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@ -5,7 +5,7 @@
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*/
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var GetTilesWithin = require('./GetTilesWithin');
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var GetRandomElement = require('../../utils/array/GetRandomElement');
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var GetRandom = require('../../utils/array/GetRandom');
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/**
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* Randomizes the indexes of a rectangular region of tiles (in tile coordinates) within the
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@ -44,7 +44,7 @@ var Randomize = function (tileX, tileY, width, height, indexes, layer)
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for (i = 0; i < tiles.length; i++)
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{
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tiles[i].index = GetRandomElement(indexes);
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tiles[i].index = GetRandom(indexes);
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}
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};
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