Richard Davey
bbdf9b9853
Fixed data type
2020-07-14 09:45:30 +01:00
Richard Davey
d5296287b1
Fixed url type
2020-07-14 09:03:07 +01:00
Richard Davey
44f96de1fd
Bump version
2020-07-14 09:02:46 +01:00
Richard Davey
2a2a2eafe8
Reverted PR #5219 because it breaks camera zooming on tilemaps
2020-07-14 08:47:52 +01:00
Richard Davey
14c1a3ad99
The ISO Triangle shape would skip rendering the left side of the first triangle in the batch. It now renders all ISO Triangles correctly. Fix #5164
2020-07-13 14:45:58 +01:00
Richard Davey
af1198dcf5
Arcade.Components.Size.setBodySize
is a new method available on Arcade Physics Game Objects that allows you to set the body size. This replaces setSize
which is now deprecated. Fix #4786
2020-07-13 14:34:23 +01:00
Richard Davey
7d1ca6815f
Lint fixes
2020-07-13 14:16:52 +01:00
Richard Davey
40929a57e3
Calling getTextBounds
on a BitmapText object would return the incorrect values if the origin had been changed, but the text itself had not, as it was using out of date dimensions. Changing the origin now automatically triggers BitmapText to be dirty, forcing the bounds to be refreshed. Fix #5121
2020-07-13 14:06:06 +01:00
Richard Davey
64c58bc592
Updated docs. Fix #5128
2020-07-13 13:36:24 +01:00
Richard Davey
dea68135fd
Correct texture type. Fix #5199
2020-07-13 13:29:01 +01:00
Richard Davey
cbba26e08c
Merge pull request #5215 from cruzdanilo/layer-webgl-transform
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StaticTilemapLayerWebGLRenderer: apply rotation and parent transform
2020-07-13 13:18:02 +01:00
Richard Davey
7fae62cbc8
Merge pull request #5213 from samme/fix/matter-setCrop
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Fix setCrop() for Matter.Image and Matter.Sprite
2020-07-13 13:14:59 +01:00
Richard Davey
8080196800
Merge pull request #5207 from samme/feature/display-getBounds
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Add Phaser.Display.Bounds.GetBounds()
2020-07-13 13:14:30 +01:00
Richard Davey
34edcff3fe
Merge pull request #5206 from samme/feature/math-RotateTo
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Add Phaser.Math#RotateTo
2020-07-13 13:13:30 +01:00
Richard Davey
ab8ad19b1e
Merge pull request #5208 from samme/fix/arcade-physics-body-prev
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Fix incorrect Arcade Body delta
2020-07-13 13:10:51 +01:00
Richard Davey
6bd24ded25
Merge pull request #5202 from samme/fix/arcade-physics-circular-collisions
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separateCircle fixes
2020-07-13 13:07:39 +01:00
Richard Davey
6c7437cdc4
Merge pull request #5198 from samme/feature/KeyboardPlugin-removeAllKeys
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Add KeyboardPlugin#removeAllKeys
2020-07-13 13:04:53 +01:00
Richard Davey
672c08ce99
Merge pull request #5197 from samme/x/startFullscreen
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Fix startFullscreen() failure in Safari
2020-07-13 13:02:16 +01:00
Richard Davey
f7af980b1e
Fixed version number
2020-07-13 13:01:41 +01:00
Richard Davey
be158f48e6
Merge pull request #5194 from mikewesthad/types-fix-wordwrap
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Update TextStyle to have jsdocs for word wrap related properties
2020-07-13 12:57:29 +01:00
Richard Davey
6374da052f
Fixed lint errors with PR #5193
2020-07-13 12:55:49 +01:00
Richard Davey
259b702df8
Merge pull request #5193 from scott20145/master
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Fix nested mask behaviour for Phaser.CANVAS mode
2020-07-13 12:54:14 +01:00
Richard Davey
85e6c229b3
Updated docs for #5191
2020-07-13 12:51:36 +01:00
Richard Davey
60baaf7708
Made sure array was cleared on destroy #5159
2020-07-13 12:51:36 +01:00
Richard Davey
b8d12916e9
Merge pull request #5192 from MerganThePirate/master
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Fixed bug from issue #5191
2020-07-13 12:47:23 +01:00
Richard Davey
1e0a25705e
Merge pull request #5186 from samme/feature/empty-timeline-config
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Configure timeline without tweens
2020-07-13 12:45:08 +01:00
Richard Davey
7b7d897858
Merge pull request #5185 from samme/feature/tween-stop-event
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Add tween 'stop' event and 'onStop' callback
2020-07-13 12:44:26 +01:00
Richard Davey
853feea355
Merge pull request #5183 from samme/feature/body-updateFromGameObject
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Add Arcade.Body#updateFromGameObject
2020-07-13 12:39:45 +01:00
Richard Davey
31cdeac1ee
Merge pull request #5180 from rexrainbow/BugFix-EllipseCurve
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Fix bug about setting xRadius/yRadius by width/height
2020-07-13 12:38:05 +01:00
Richard Davey
bdc206ab6d
Merge pull request #5175 from mikewesthad/master
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Fix return type in Text#getTextMetrics: object -> TextMetric
2020-07-13 12:37:25 +01:00
Richard Davey
56084dfa89
Merge pull request #5172 from lozzajp/quick-doc-fix
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Add info to the scene manager method headers where optional data goes.
2020-07-13 12:36:51 +01:00
Richard Davey
3d856fab51
Merge pull request #5169 from samme/misc/createSceneFromInstance
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Refactor createSceneFromInstance()
2020-07-13 12:35:46 +01:00
Richard Davey
d83b14274d
Merge pull request #5166 from samme/feature/group-setActive-setName
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Add Group#setActive(), Group#setName()
2020-07-13 12:34:03 +01:00
Richard Davey
0ecaed42ec
Merge pull request #5163 from samme/fix/headless-renderTexture
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Fix error adding a Render Texture with Headless renderer
2020-07-13 12:32:53 +01:00
Richard Davey
f0cbfba8e5
Merge pull request #5161 from samme/fix/stopAndReleaseAudioTag
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Fix error stopping HTML5AudioSound after page blur
2020-07-13 12:31:28 +01:00
Richard Davey
54841002eb
Merge pull request #5162 from samme/docs/arcade-physics-types
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Add Arcade Physics types
2020-07-13 12:27:54 +01:00
Richard Davey
818343f452
Fixed lint errors with PR #5159
2020-07-13 12:20:10 +01:00
Richard Davey
8951211c74
Merge pull request #5159 from tgroborsch/feature/multi-anims-chain
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Allow chaining of multible animations
2020-07-13 12:19:03 +01:00
Richard Davey
17e9a762a0
Merge pull request #5154 from samme/feature/camera-cull-opt
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Tiny optimization for BaseCamera#cull
2020-07-13 12:18:04 +01:00
Richard Davey
bafae8424d
Merge pull request #5153 from samme/fix/create-group-from-children
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Fix problems passing `children` to created group
2020-07-13 12:15:26 +01:00
Richard Davey
7fa6d17e17
Merge pull request #5150 from samme/fix/static-body-from-scaled-sprite
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Fix static body position from scaled sprite
2020-07-13 12:13:13 +01:00
Richard Davey
b6fd158986
Container.getBounds
will no longer set the temp rect bounds to the first child of the Container by default (which would error if the child had no bounds, like a Graphics object) and instead sets it as it iterates the children
2020-07-13 12:12:28 +01:00
Richard Davey
a7ded1ee21
KeyboardPlugin.checkDown
didn't set the duration
to zero if the parameter was omitted, causing it to always return false. Fix #5146
2020-07-13 12:12:28 +01:00
Richard Davey
fe1f5f8eaf
Merge pull request #5139 from samme/feature/spritesheet-no-frames-warning
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Print texture key in warning for zero frames
2020-07-13 12:07:12 +01:00
Richard Davey
6fddce1ef8
Merge pull request #5137 from samme/fix/decode-audio-error-msg
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Fix 'Error decoding audio' message
2020-07-13 12:06:17 +01:00
Richard Davey
5b4423d6f3
Merge pull request #5135 from samme/feature/collide-use-static-tree
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Always use static tree for collision checks
2020-07-13 12:03:18 +01:00
Richard Davey
2f48e5ee00
Merge pull request #5134 from samme/feature/arcade-physics-collisions-perf
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Arcade Physics collisions optimizations
2020-07-13 12:02:38 +01:00
Richard Davey
feaaf04c40
Merge pull request #5131 from samme/fix/loader-file-state
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Set file states FILE_LOADING and FILE_LOADED
2020-07-13 12:00:55 +01:00
Richard Davey
8c977bc391
Merge pull request #5127 from samme/fix/TimeStep-wake
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Fix TimeStep#wake() when running
2020-07-13 11:52:10 +01:00
Richard Davey
4dfe40fa9a
Merge pull request #5126 from samme/fix/file-url
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Fix TypeError when loading JSON objects in `url` argument
2020-07-13 11:49:37 +01:00
Richard Davey
b1ae96eb76
Merge pull request #5130 from samme/docs/gameobject-body-type
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Correct types for GameObject#body
2020-07-13 11:48:35 +01:00
Richard Davey
b2a67754df
Merge pull request #5115 from samme/docs/body-drag-type
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Correct docs corrections
2020-07-13 11:47:18 +01:00
Richard Davey
fc3a89a816
Merge pull request #5158 from mooreInteractive/patch-1
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Update Docs for render config pixelArt to be more specific
2020-07-13 11:44:44 +01:00
Richard Davey
9a34fa9197
Merge pull request #5171 from samme/fix/input-noop
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Fix NOOP import
2020-07-13 11:42:32 +01:00
Richard Davey
9bb3a4ba19
Merge pull request #5178 from samme/docs/misc-7
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Docs
2020-07-13 11:41:28 +01:00
Richard Davey
3f13071368
Merge pull request #5214 from SirJosh3917/SirJosh3917-sys-add-container-jsdoc
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Update ContainerFactory.js
2020-07-13 11:40:25 +01:00
Richard Davey
d00632232d
Merge pull request #5216 from SanderVanhove/master
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Fix Path moveTo optional y param
2020-07-13 11:37:28 +01:00
Richard Davey
bc0c289550
Merge pull request #5218 from braindx/drag-transform-fix
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Fix drag coordinates with camera zoom (issue #4755 )
2020-07-13 11:36:29 +01:00
Richard Davey
d4ff957f02
Preparing for v3.24.0
2020-07-13 11:25:27 +01:00
Jay Mattis
c5cfae0118
Fix drag coordinates with camera zoom (issue 4755)
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The dragX and dragY passed to 'dragStart' and 'drag' events are supported to be in world coordinates (as specified by the docs) but the coordinates used (pointer.x and pointer.y) were not transformed by the camera into world space. The drags now use pointer.worldX and pointer.worldY which are the post-transform coordinates.
2020-07-12 21:13:33 -07:00
SanderVanhove
b4dcc9b17a
Fix Path moveTo optional y param
2020-07-10 19:49:45 +00:00
danilo neves cruz
7302ad1041
StaticTilemapLayerWebGLRenderer: apply rotation and parent transform
2020-07-11 02:35:20 +07:00
SirJosh3917
f2e8a83691
Update ContainerFactory.js
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Given that Container's constructor allows x and y to be optional, the JSDoc should match that.
2020-07-09 23:32:54 -04:00
samme
01ca4293e4
Fix missing _crop property
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Fixes #5211
2020-07-08 12:04:23 -07:00
samme
1c2e15ac98
Update _dx and _dy during friction movement
2020-07-07 15:44:56 -07:00
samme
807aeed20c
Correct prev and prevFrame
2020-07-03 14:02:10 -07:00
samme
3c239abf78
Add Display.Bounds.GetBounds()
2020-07-03 11:17:21 -07:00
samme
a626ba2777
Add Math#RotateTo
2020-07-03 11:08:04 -07:00
samme
16e94d79eb
separateCircle fixes
2020-06-27 09:24:23 -07:00
samme
af141f6bf0
Add KeyboardPlugin#removeAllKeys
2020-06-23 11:58:26 -07:00
Michael Hadley
8285bcf44f
Fix spacing
2020-06-17 08:21:06 -05:00
Michael Hadley
a161aa58cc
Update TextStyle to have jsdocs for: wordWrapWidth, wordWrapUseAdvanced, wordWrapCallbackScope, wordWrapCallback
2020-06-17 07:53:23 -05:00
scott.liu
ea3279bd32
format
2020-06-17 11:03:25 +08:00
scott.liu
2f98f463d2
format
2020-06-17 11:01:50 +08:00
scott.liu
7f4bbf9192
format
2020-06-17 10:59:25 +08:00
scott.liu
104a3b9e35
format
2020-06-17 10:56:17 +08:00
scott.liu
f607f1f521
#3673 fix nested mask behaviour for Phaser.CANVAS mode
2020-06-17 10:53:38 +08:00
samme
e210de92be
Docs: correct TimerEventConfig.startAt default
2020-06-16 10:57:35 -07:00
MerganThePirate
d60c9a33d8
Fixed bug from issue #5191
2020-06-15 08:25:26 -07:00
samme
3368d1e54a
Docs: punctuation
2020-06-06 12:15:38 -07:00
samme
3c62cb3eb5
Configure timeline without tweens
2020-06-06 11:44:40 -07:00
samme
51779a80aa
Docs: tween onStop, etc.
2020-06-06 11:21:23 -07:00
samme
de4943a407
Add tween 'stop' event and 'onStop' callback
2020-06-06 11:21:23 -07:00
samme
fd3c682646
Add Arcade.Body#updateFromGameObject
2020-06-05 10:32:05 -07:00
samme
c963768c1e
Docs: SetCollisionByExclusion() and friends
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Fixes #5179
Thanks @BoltKey
2020-06-05 10:01:30 -07:00
Rex
84fd7eaa98
Fix bug about setting xRadius/yRadius by width/height
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xRadius/yRadius is half of width/height
2020-06-02 14:00:52 +08:00
samme
dd7976699d
Docs: grammar
2020-06-01 09:57:36 -07:00
samme
e091aecead
Docs: Phaser.Tweens.Tween#callbacks
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Tween#stop() does not invoke onComplete
2020-06-01 09:38:34 -07:00
samme
84d11e4772
Docs: add missing Phaser.GameObjects.Shape#geom
2020-05-31 15:07:12 -07:00
Michael Hadley
4e0176691a
Fix return type in Text#getTextMetrics: object -> Phaser.Types.GameObjects.Text.TextMetric
2020-05-30 07:53:48 -05:00
Laurence
1238727256
Add info to the scene manager method headers where data is passed to (Scene.init and Scene.create)
2020-05-29 08:18:43 +01:00
samme
4722750f62
Fix NOOP import
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Fixes #5170
2020-05-27 18:20:05 -07:00
samme
f1eb31c81a
Add Phaser.GameObjects.Group#setActive
2020-05-25 10:58:26 -07:00
samme
6aeb609d55
Docs: whitespace
2020-05-25 10:58:10 -07:00
samme
5b9c34a32a
Docs: Depth#depth and Depth#setDepth()
2020-05-25 09:20:42 -07:00
samme
9ffa3bd262
Remove spurious assignment
2020-05-24 22:25:21 -07:00
samme
634dfe4f29
Add Phaser.GameObjects.Group#setName
2020-05-24 22:17:55 -07:00
samme
50e93d2cee
Fix error for headless renderer
2020-05-23 11:45:01 -07:00
samme
c0b6027160
Add Arcade Physics types
2020-05-23 10:09:41 -07:00
timo
a39199849e
Allow chaining of multible animations
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With this commit it is possible to chain more than one animation together for example:
this.mole.anims.play('digging',true).anims.chain('lifting').anims.chain('looking').anims.chain('lowering');
This commit introduces a property nextAnimsQueue. It holds all additional nextAnim-Keys in the order the chain()-method was called. It is handed over to the nextAnim-Property in the stop()-method.
2020-05-22 14:03:42 +02:00
timo
b00acb1838
Revert "Allow for chaining multible animations"
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This reverts commit a5eacab048
.
2020-05-22 13:45:21 +02:00
timo
a5eacab048
Allow for chaining multible animations
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This allows for chaining multible animations by calling the chain(key) method multible times like this:
this.mole.anims.play('digging',true).anims.chain('lifting').anims.chain('looking').anims.chain('lowering');
This commit adds a new property nextAnimsQueue. This is an array that holds the chained keys in order of chain() requests.
This list will be worked on in the stop() function.
2020-05-22 13:30:37 +02:00
samme
36f08e75b8
Fix error for missing audio tag (already released)
2020-05-21 16:40:50 -07:00
Adam Moore
341bc9b9d8
update docs for pixelArt to be more specific
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For pixel art, we want the aliasing, so anti-aliasing should be off, or false.
2020-05-20 17:25:50 -07:00
samme
ee284c6a42
Remove fullscreen promise, handle in onFullScreenChange() instead
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Lets Safari start fullscreen (#5143 )
2020-05-14 08:43:32 -07:00
samme
7ab57258fc
Tiny optimization for BaseCamera#cull
2020-05-13 11:20:38 -07:00
samme
1ed0aaf8ba
Fix position from scaled sprite
2020-05-11 10:38:48 -07:00
samme
fa2e76c18c
Add missing config when passing children only
2020-05-11 10:24:01 -07:00
samme
6f3c0d2bb8
Don't discard config
2020-05-11 10:22:13 -07:00
samme
70b8bfe4b0
Add children after configuration
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Ensures the create handler is called
2020-05-11 10:20:52 -07:00
samme
f374a4c045
Docs: Body descriptions
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'boundary' is ambiguous, given the other bounds
2020-05-08 10:50:11 -07:00
samme
35672274bc
Docs: Correct description in ArcadeWorldConfig
2020-05-08 10:46:08 -07:00
samme
00d645e438
Print texture key in warning for zero frames
2020-05-08 10:31:20 -07:00
samme
d89b09f181
Fix undefined key in error message
2020-05-06 18:07:23 -07:00
samme
928ac2c31c
Docs for Phaser.Physics.Arcade.Body#facing
2020-05-06 10:26:27 -07:00
samme
ee957757bf
Docs: correct type for Phaser.Loader.File#url
2020-05-06 08:53:47 -07:00
samme
b2eb6bfc43
Docs: Phaser.Physics.Arcade.World#useTree
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Static bodies are always kept in an RTree
2020-05-05 15:32:49 -07:00
samme
62f0cf732a
Always search the static tree
2020-05-05 10:47:21 -07:00
samme
d80e4f5824
Skip intersects check by argument
2020-05-04 22:06:24 -07:00
samme
992af0b15e
Fast path for overlapOnly
2020-05-03 23:17:27 -07:00
samme
b7bc26d06f
Correct types for GameObject#body?
2020-05-02 16:16:16 -07:00
samme
1f21a7d3be
Fix url type check
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Fixes #5125
2020-05-02 12:36:19 -07:00
samme
9965c81c66
Set states FILE_LOADING and FILE_LOADED
2020-05-02 10:01:38 -07:00
samme
db8db69575
Correct type for Phaser.Physics.Arcade.Body#drag
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Fixes #5100
2020-04-29 11:18:56 -07:00
samme
f8376c83bb
Fix wake() when running
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Should not sleep
2020-04-29 09:39:22 -07:00
Richard Davey
56474423df
Use Events and remove dead code
2020-04-27 16:40:46 +01:00
Richard Davey
afe3d7ff7b
Update InputPlugin.js
2020-04-27 16:40:33 +01:00
Richard Davey
6668a8d763
New Events and lint fixes
2020-04-27 16:36:23 +01:00
Richard Davey
ca8f0be256
Added more docs
2020-04-27 16:21:34 +01:00
Richard Davey
33dfd5c519
Fixed method name
2020-04-27 16:21:27 +01:00
Richard Davey
96b1d4c783
Update LayerDataConfig.js
2020-04-27 16:16:50 +01:00
Richard Davey
ee0a04ec19
Fixed data type
2020-04-27 16:15:05 +01:00
Richard Davey
cef9aa2120
New Type Defs
2020-04-27 16:13:49 +01:00
Richard Davey
b035d190e9
Added JSDocs
2020-04-27 16:13:40 +01:00
Richard Davey
4d190470f3
Fixed Vector2Like types
2020-04-27 16:13:17 +01:00
Richard Davey
6783a430de
Dropped beta flag
2020-04-27 15:41:58 +01:00
Richard Davey
4c77f26a29
Added JSDocs
2020-04-27 15:41:44 +01:00
Richard Davey
f770c433ce
Fixed types ( fix #5017 )
2020-04-27 15:23:00 +01:00
Richard Davey
19c53407e5
CanvasTexture.setSize
forgot to update the width
and height
properties of the Texture itself. These now match the underlying canvas element. Fix #5054
2020-04-27 15:19:00 +01:00
Richard Davey
7525ed2533
Updated docs
2020-04-27 15:09:37 +01:00
Richard Davey
e4a784cb8b
Lint fixed version of #4373
2020-04-27 14:40:42 +01:00
Richard Davey
74bd872704
Updated version numbers
2020-04-27 14:00:47 +01:00
Richard Davey
756072b058
Merge pull request #4159 from jan1za/master
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Added RotateTo Effect to Camera
2020-04-27 13:57:47 +01:00
Richard Davey
20ae4e3806
Merge pull request #4618 from jorbascrumps/feat-multiple-loader-headers
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Adds support for multiple custom Loader headers
2020-04-27 13:54:26 +01:00
Richard Davey
2d05802125
Merge pull request #4851 from rexrainbow/Input-event-of-container-bug
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Fix input-event bug in nested container
2020-04-27 13:50:16 +01:00
Richard Davey
bf9cbabe50
Fixed lint errors with #4964 PR
2020-04-27 13:46:37 +01:00
Richard Davey
06f8d1b8a5
Merge pull request #4964 from gogoprog/feature/tilemapImageCollections
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Create tilesets from image collections
2020-04-27 13:42:46 +01:00
Richard Davey
e1b8b04623
Merge pull request #4975 from JasonHK/jsdoc
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Fixed `this` return types
2020-04-27 13:25:58 +01:00
Richard Davey
fd4ac6dfdf
Merge pull request #5052 from aucguy/contribute
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Fix loading audio and video with blob urls
2020-04-27 13:12:17 +01:00
Richard Davey
63eb41eb94
Merge pull request #5051 from samme/feature/tiled-point-and-createFromObjects
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Add Tiled point object and change offset in createFromObjects()
2020-04-27 13:10:34 +01:00
Richard Davey
e85a66f4e9
Shouldn't be part of the Container
2020-04-27 13:04:08 +01:00
Richard Davey
91e8d331c6
lint fixes
2020-04-27 13:03:55 +01:00
Richard Davey
f66e05b81d
Merge pull request #5042 from Minious/master
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Fix wrong Container.getBounds with child container
2020-04-27 13:01:53 +01:00
Richard Davey
a03b6e6592
Lint fixes
2020-04-27 12:59:28 +01:00
Richard Davey
3df2b2eac4
Merge pull request #5041 from samme/fix/audiofile-state
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Fix undefined state during processing of AudioFile and VideoFile
2020-04-27 12:54:27 +01:00
Richard Davey
2c80fad116
When enabling a Game Object for Input Debugging the created debug shape will now factor in the position, scale and rotation of the Game Objects parent Container, if it has one. #4998
2020-04-27 12:52:36 +01:00
Richard Davey
9f5ac5e46b
Merge pull request #4998 from scott20145/fix_inputdebug_shape_position
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Fix inputDebug shape position when the target is inside a container
2020-04-27 12:45:25 +01:00
Richard Davey
d438c93435
Merge pull request #4985 from rexrainbow/datamanager-improvement
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Add incData, toggleData methods
2020-04-27 12:43:56 +01:00
Richard Davey
91bfd7d0c2
Merge pull request #4984 from Nightspeller/issue#4983
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Proposed fix for the issue#4983
2020-04-27 12:39:24 +01:00
Richard Davey
f92b649d85
Merge pull request #5004 from samme/fix/4976-headless-text
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Fix updateText() error for headless renderer
2020-04-27 12:36:01 +01:00
Richard Davey
ba76f61109
Merge pull request #4995 from samme/fix/checkCollision-none-vs-tile
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Fix checkCollision none for tile collisions; and optimizations
2020-04-27 12:32:40 +01:00
Richard Davey
0b1267e93a
Merge pull request #4965 from mktcode/patch-1
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set depth of input debug body
2020-04-27 12:25:45 +01:00
Richard Davey
eaebcbd91f
Merge pull request #5033 from samme/fix/matter-common-isString
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Fix 'TypeError: Invalid calling object' in IE
2020-04-27 12:23:46 +01:00
Richard Davey
6a93f9e746
Merge pull request #5043 from samme/fix/setGameSize-aspect
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Fix wrong display aspect ratio after setGameSize()
2020-04-27 12:21:54 +01:00
Richard Davey
d0c4f4df12
Merge pull request #5047 from jdcook/fix/particles-get-points
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added stepRate check for GetPoints methods
2020-04-27 12:20:22 +01:00
Richard Davey
598356dfef
Merge pull request #5048 from samme/docs/PackFileSection
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Add Phaser.Types.Loader.FileTypes.PackFileSection
2020-04-27 12:16:34 +01:00
Richard Davey
ab7b7b19a4
Merge pull request #5066 from samme/fix/5065-scene-update-before-create
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Fix scene update before create
2020-04-27 12:15:41 +01:00
Richard Davey
db882e82dd
Merge pull request #5060 from jjcapellan/fix5059
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fix #5059
2020-04-27 12:13:51 +01:00
Richard Davey
c34212aed4
Merge pull request #5070 from 123survesh/fix_mozLockOrientation
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Fix for issue #5069 , where using lockOrientation breaks in firefox
2020-04-27 12:11:51 +01:00
Richard Davey
d2dce27e25
Merge pull request #5082 from MrMadClown/master
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#5078
2020-04-27 12:09:36 +01:00
Richard Davey
5d2f61b232
Merge pull request #5094 from samme/feature/path-getTangent
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Add Phaser.Curves.Path#getTangent
2020-04-27 12:06:50 +01:00
Richard Davey
e9afbdd933
Merge pull request #5099 from TroKEMp/master
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Fix camera's fadeIn/fadeOut effects
2020-04-27 12:04:54 +01:00
Richard Davey
625ca20a0e
Fix lint error introduced by #4989
2020-04-27 12:02:30 +01:00
Richard Davey
c8e0f91083
Merge pull request #4989 from jjcapellan/syncToRender
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New property Arcade.World.fixedStep
2020-04-27 12:01:24 +01:00
Richard Davey
43670b1abc
Merge pull request #5032 from jcyuan/master
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TS def improvements
2020-04-27 11:56:59 +01:00
Richard Davey
b14b60516a
Fixed duplicate event introduced in #5038
2020-04-27 11:53:08 +01:00
Richard Davey
70a4b9843e
Merge pull request #5038 from halilcakar/master
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Update JSDocs for events
2020-04-27 11:51:40 +01:00
Richard Davey
46a42f1440
Fix blur / focus event issue (re: #5013 )
2020-04-27 11:13:54 +01:00
Richard Davey
d7ccddb19d
Merge pull request #5101 from MartinBlackburn/addTypes
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added down key to types for SmoothedKeyControlConfig
2020-04-27 10:27:36 +01:00
Richard Davey
8733847842
Should be between -180, 180 #5075
2020-04-27 10:23:55 +01:00
Richard Davey
92e4345c0e
Should be between -pi, pi #5075
2020-04-27 10:23:44 +01:00
Richard Davey
18d5767e14
Merge pull request #5075 from samme/feature/math-angle-random
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Add Phaser.Math.Angle.Random() and Phaser.Math.Angle.RandomDegrees()
2020-04-27 10:18:59 +01:00
Richard Davey
fbceacf387
Merge pull request #5092 from samme/feature/Vector2-methods
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Add Phaser.Math.Vector2 methods
2020-04-27 10:17:42 +01:00
Richard Davey
4f80ec5748
Fix spelling mistake
2020-04-27 10:13:15 +01:00
Richard Davey
3147d412f9
Merge pull request #5093 from samme/feature/path-follower-delta
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Add PathFollower#pathDelta
2020-04-27 10:12:03 +01:00
Richard Davey
e009ec5fdc
Merge pull request #5096 from samme/feature/Rectangle-FromXY
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Add Phaser.Geom.Rectangle.FromXY()
2020-04-27 10:10:39 +01:00
Richard Davey
1dd3d4e372
Merge pull request #5055 from samme/fix/html5audio-volume
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Clamp audio tag volume in HTML5AudioSound
2020-04-27 10:08:55 +01:00
Richard Davey
3149cd6bcc
Merge pull request #5095 from samme/feature/new-soundmanager-methods
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Add new Sound Manager methods
2020-04-27 10:07:14 +01:00
Richard Davey
3122b51f66
Merge pull request #5106 from samme/fix/NoAudioSound
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Fix destroying NoAudioSound and add missing methods
2020-04-27 10:02:53 +01:00
Richard Davey
f4efebfb64
Merge pull request #5103 from samme/docs/misc-6
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Docs corrections
2020-04-27 10:01:33 +01:00
Richard Davey
0b059af3ea
Merge pull request #5107 from samme/fix/html5-audio-dataset
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Fix TypeError when loading HTML5AudioFile
2020-04-27 10:00:29 +01:00
Richard Davey
6c47e3d9e1
Formatting fixes
2020-04-27 09:59:40 +01:00
Ben Randall
c4e9860c4b
Fixes to JSON texture parsers
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Add support for anchors to JSON Hash
Accept pivot value from anchor property or pivot property.
2020-04-26 22:12:06 -07:00
samme
56ad38f17d
Docs: correct Tilemap#renderDebugFull
2020-04-26 12:38:20 -07:00
samme
b47073395b
Docs: generic return
2020-04-24 13:30:07 -07:00
samme
32a8927736
Docs: Math
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RotateAround, RotateAroundDistance
2020-04-24 13:10:06 -07:00
samme
c0e5f201cd
Docs: Arcade Physics collisions
2020-04-23 10:50:33 -07:00
samme
c472a50367
Use native dataset if available
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Fixes TypeError in strict mode (`dataset` is readonly)
2020-04-22 17:52:51 -07:00
samme
1a27ff9c04
Docs: NoAudioSound
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Does not extend BaseSound, strictly speaking
2020-04-22 10:37:21 -07:00
samme
a9adf0f6cf
Fix NoAudioSound#destroy
2020-04-22 10:36:42 -07:00