Print texture key in warning for zero frames

This commit is contained in:
samme 2020-05-08 10:31:20 -07:00
parent d6e8600766
commit 00d645e438

View file

@ -8,7 +8,7 @@ var GetFastValue = require('../../utils/object/GetFastValue');
/**
* Parses a Sprite Sheet and adds the Frames to the Texture.
*
*
* In Phaser terminology a Sprite Sheet is a texture containing different frames, but each frame is the exact
* same size and cannot be trimmed or rotated.
*
@ -60,7 +60,7 @@ var SpriteSheet = function (texture, sourceIndex, x, y, width, height, config)
if (total === 0)
{
console.warn('SpriteSheet frame dimensions will result in zero frames.');
console.warn('SpriteSheet frame dimensions will result in zero frames for texture:', texture.key);
}
if (startFrame > total || startFrame < -total)