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Fixed duplicate event introduced in #5038
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@ -444,7 +444,7 @@ var Game = new Class({
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*
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* @method Phaser.Game#step
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* @fires Phaser.Core.Events#PRE_STEP
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* @fires Phaser.Core.Events#PRE_STEP
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* @fires Phaser.Core.Events#STEP
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* @fires Phaser.Core.Events#POST_STEP
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* @fires Phaser.Core.Events#PRE_RENDER
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* @fires Phaser.Core.Events#POST_RENDER
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