Merge pull request #5139 from samme/feature/spritesheet-no-frames-warning

Print texture key in warning for zero frames
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Richard Davey 2020-07-13 12:07:12 +01:00 committed by GitHub
commit fe1f5f8eaf
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@ -8,7 +8,7 @@ var GetFastValue = require('../../utils/object/GetFastValue');
/**
* Parses a Sprite Sheet and adds the Frames to the Texture.
*
*
* In Phaser terminology a Sprite Sheet is a texture containing different frames, but each frame is the exact
* same size and cannot be trimmed or rotated.
*
@ -60,7 +60,7 @@ var SpriteSheet = function (texture, sourceIndex, x, y, width, height, config)
if (total === 0)
{
console.warn('SpriteSheet frame dimensions will result in zero frames.');
console.warn('SpriteSheet frame dimensions will result in zero frames for texture:', texture.key);
}
if (startFrame > total || startFrame < -total)