Commit graph

10619 commits

Author SHA1 Message Date
Craig Whiteside
86f1cbcabf
Made it more specific to the tile offset. 2018-06-23 16:34:45 +01:00
Craig Whiteside
a73e47e508
Account for position of tilemapLayer when culling tiles 2018-06-23 16:28:45 +01:00
Chris Andrew
173bbebbb8
Merge pull request #3747 from rook2pawn/queueOp-in-run
[fix] sceneManager .run will queueOp if scene not ready
2018-06-22 12:02:15 +01:00
rook2pawn
b040146b4a simplified logic on queueOp starting an unready scene 2018-06-22 03:55:21 -07:00
rook2pawn
dd53268a23 removed superfluous queue stop 2018-06-22 03:37:14 -07:00
rook2pawn
c09b4baf16 [fix] sceneManager run will queueOp if scene not ready
fixed linting
2018-06-22 03:37:14 -07:00
Chris Andrew
734c0115f9 Documented Geom CopyFrom functions and some Point functions.
Documented one remaining Ellipse ContainsRect parameter.
2018-06-21 18:42:40 +01:00
Chris Andrew
2388707379 Fixed lint error. Minor documentation fix in 2D camera. 2018-06-21 18:17:00 +01:00
Chris Andrew
c2bfc52987 Documented the majority of the Geom Line functions. 2018-06-21 18:13:56 +01:00
Richard Davey
53cf7d847b Fixed Pan so it updates constantly, allowing Pan + Zoom together 2018-06-21 17:56:27 +01:00
Richard Davey
f4f9a98ac1 Added Camera Zoom Effect 2018-06-21 17:48:11 +01:00
Richard Davey
ec168c4b9b Removed dead code and added jsdocs 2018-06-21 17:19:58 +01:00
Richard Davey
3ece90ad75 Added Camera.getScroll and the new Pan Effect 2018-06-21 17:15:43 +01:00
Richard Davey
53c093ec00 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-06-21 15:55:00 +01:00
Richard Davey
472df6a7be Camera.centerOn is a new method that will move the camera so its viewport is centered on the given coordinates. A handy way of jumping to different points around a map without needing to calculate the scroll offsets. 2018-06-21 15:54:54 +01:00
Chris Andrew
6854ccb764 Cleaned up some remaining GameObject descriptions. 2018-06-21 14:18:28 +01:00
Chris Andrew
978f982c26 Documented the remaining ParticleEmitter Zone classes. 2018-06-21 14:12:47 +01:00
Richard Davey
583d464230 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-06-21 14:03:35 +01:00
Richard Davey
2ff6845360 Camera.centerToBounds didn't take the bounds offset into account, so bounds at non-zero positions wouldn't center properly. All bounds now center correctly. Fix #3706 2018-06-21 14:03:31 +01:00
Chris Andrew
4b5ab4e217 Documented most of the remaining PathFollower descriptions. 2018-06-21 13:19:52 +01:00
Chris Andrew
df88218534 Finished up EmitterOp method descriptions.
Finally!
2018-06-21 12:47:29 +01:00
Richard Davey
3e3b0d6397 Fixed issue where negative camera bounds wouldn't clamp properly 2018-06-21 12:33:20 +01:00
Richard Davey
c02c9cf2da Fixed camera bounds when bounds are smaller than the viewport 2018-06-21 02:32:24 +01:00
Richard Davey
0b3392fab4 Fixed Camera roundPixels stuttering 2018-06-21 01:59:12 +01:00
Richard Davey
2c8c4c7a16 Bob.setFrame didn't actually set the frame on the Bob, now it does. Fix #3774 2018-06-20 19:33:59 +01:00
Richard Davey
8fadf99c85 Updated change log 2018-06-20 17:52:23 +01:00
Richard Davey
f8ca5e1f6f Merge branch 'master' of https://github.com/photonstorm/phaser 2018-06-20 17:42:23 +01:00
Richard Davey
99eb565520 Fixed camera bounds with zoom issue and added new displayWidth / displayHeight properties 2018-06-20 17:42:20 +01:00
Chris Andrew
7f232b6bed Further EmitterOp documentation. 2018-06-20 17:18:03 +01:00
Chris Andrew
584e8f9919 Started documenting the EmitterOp class. 2018-06-20 16:18:00 +01:00
Richard Davey
92d06d4742 Removed incorrect application of zoom 2018-06-20 14:52:22 +01:00
Richard Davey
e1151fe436 Removed merge conflicts 2018-06-20 14:29:36 +01:00
Richard Davey
3c79a92ea4 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-06-20 14:27:56 +01:00
Richard Davey
7d573a35eb Added Camera.setDeadzone method, updated startFollow and added jsdocs. 2018-06-20 14:26:36 +01:00
Chris Andrew
d6a13eb8db Finished up TileSprite property descriptions, started on its class description. 2018-06-20 08:33:55 +01:00
Chris Andrew
2d67342ae5 Fixed lint errors. 2018-06-20 07:29:42 +01:00
Chris Andrew
9f23818c40 Documented various missing descriptions for GameObject classes and functions. 2018-06-20 07:28:02 +01:00
Richard Davey
052ec3e778 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-06-19 23:37:12 +01:00
Richard Davey
d15ac52f02 Updated log 2018-06-19 23:37:08 +01:00
Richard Davey
1bd663938c
Merge pull request #3772 from samme/fix/arcade-body-blocked-none
Fix Arcade Body blocked.none after separation
2018-06-19 23:03:46 +01:00
samme
b3ac91df5a Fix blocked.none after separation 2018-06-19 14:48:07 -07:00
Richard Davey
b832247a35 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-06-19 14:14:40 +01:00
Richard Davey
f1fe131e56 Tidying up Render Texture to make it more useful 2018-06-19 14:14:37 +01:00
Richard Davey
3a6f093579
Merge pull request #3761 from DannyT/fix/buildgameobjectanimation
Fix setter calls in BuildGameObjectAnimation
2018-06-19 13:22:13 +01:00
Richard Davey
30276cd4c2
Merge pull request #3765 from DrevanTonder/master
change ParticleEmitter.startFollow to fix issue 3764
2018-06-19 13:20:19 +01:00
Richard Davey
622fd7c34a
Merge pull request #3745 from cyantree/feature/update-graphics-jsdoc
Changed options and sub options of `Graphics` constructor in docs to …
2018-06-19 13:19:12 +01:00
Richard Davey
62661b46fb Updated rounded rect functions 2018-06-19 13:17:38 +01:00
Richard Davey
cc5f1bb91e
Merge pull request #3755 from TadejZupancic/patch-8
Add rounded rectangle to Graphics
2018-06-19 12:47:58 +01:00
Richard Davey
ebdd7c38b8 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-06-19 12:40:32 +01:00
Richard Davey
56df2ea829 Updated change log 2018-06-19 12:40:29 +01:00