Cleaned up some remaining GameObject descriptions.

This commit is contained in:
Chris Andrew 2018-06-21 14:18:28 +01:00
parent 978f982c26
commit 6854ccb764
2 changed files with 4 additions and 4 deletions

View file

@ -15,7 +15,7 @@ var Group = require('./Group');
* @method Phaser.GameObjects.GameObjectCreator#group
* @since 3.0.0
*
* @param {GroupConfig} config - [description]
* @param {GroupConfig} config - The configuration object this Game Object will use to create itself.
*
* @return {Phaser.GameObjects.Group} The Game Object that was created.
*/

View file

@ -100,9 +100,9 @@ var Wrap = require('../../math/Wrap');
* @since 3.0.0
*
* @param {ParticleEmitterConfig} config - Settings for the Particle Emitter that owns this property.
* @param {string} key - The name of the Particle Emitter property.
* @param {number} defaultValue - The default value of the Particle Emitter property.
* @param {boolean} [emitOnly=false] - [description]
* @param {string} key - The name of the property.
* @param {number} defaultValue - The default value of the property.
* @param {boolean} [emitOnly=false] - Whether the property can only be modified when a Particle is emitted.
*/
var EmitterOp = new Class({