Richard Davey
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30276cd4c2
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Merge pull request #3765 from DrevanTonder/master
change ParticleEmitter.startFollow to fix issue 3764
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2018-06-19 13:20:19 +01:00 |
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Richard Davey
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622fd7c34a
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Merge pull request #3745 from cyantree/feature/update-graphics-jsdoc
Changed options and sub options of `Graphics` constructor in docs to …
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2018-06-19 13:19:12 +01:00 |
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Richard Davey
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62661b46fb
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Updated rounded rect functions
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2018-06-19 13:17:38 +01:00 |
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Richard Davey
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cc5f1bb91e
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Merge pull request #3755 from TadejZupancic/patch-8
Add rounded rectangle to Graphics
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2018-06-19 12:47:58 +01:00 |
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Richard Davey
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95f923bcad
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Merge pull request #3762 from dvdbrink/patch-1
Fix GameObject typings when returning itself
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2018-06-19 12:30:57 +01:00 |
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TadejZupancic
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c1d0c11b30
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Update Graphics.js
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2018-06-18 10:52:49 +02:00 |
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Andre van Tonder
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b2f8a139cc
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change ParticleEmitter.startFollow to fix issue 3764
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2018-06-18 14:25:12 +08:00 |
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Chris Andrew
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a480232d87
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Documented Graphics.save() and Graphics.restore().
Adapted from Mozilla's descriptions of the corresponding Canvas methods.
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2018-06-17 19:43:05 +01:00 |
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Daniel van den Brink
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9a2c110c44
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Fix GameObject typings for returning this
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2018-06-17 08:54:28 +02:00 |
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DannyT
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1eb60e09a3
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changed animation api calls to include updated set verb (e.g. .setDelay() vs .delay())
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2018-06-16 18:15:29 +01:00 |
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TadejZupancic
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caef54a34e
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Update Graphics.js
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2018-06-15 14:36:24 +02:00 |
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TadejZupancic
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321aba14c3
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Update Graphics.js
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2018-06-15 14:31:44 +02:00 |
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TadejZupancic
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9affc60037
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Update Graphics.js
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2018-06-15 14:23:40 +02:00 |
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Chris Andrew
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47fdf779d3
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Switched to example annotations for the setStyle() examples.
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2018-06-14 14:49:29 +01:00 |
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Chris Andrew
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885b404b98
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Fixed the indentation of setStyle() examples.
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2018-06-14 14:41:17 +01:00 |
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Chris Andrew
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a6b8b8ed31
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Documented the Text game object and its TextStyle companion.
Minor update to JSON representation descriptions.
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2018-06-14 14:27:58 +01:00 |
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cyantree
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a727437304
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Changed options and sub options of Graphics constructor in docs to be optional
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2018-06-13 20:01:26 +02:00 |
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Chris Andrew
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468b61da6f
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Tweaked the LightsPlugin example in its class description.
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2018-06-13 18:56:57 +01:00 |
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Chris Andrew
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124b0ff773
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Documented Light, LightsManager and LightsPlugin.
Documented class description for TransformMatrix.
Added a missing description from Container's EachContainerCallback.
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2018-06-13 18:44:32 +01:00 |
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Chris Andrew
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566fdaca0e
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Documented the TransformMatrix component.
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2018-06-13 14:36:07 +01:00 |
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Chris Andrew
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eb84ad58df
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Documented the MatrixStack component.
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2018-06-13 13:48:33 +01:00 |
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Richard Davey
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15b544fc46
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jsdoc fixes
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2018-06-13 08:37:40 +01:00 |
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Richard Davey
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9d52b6ac91
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Fixed jsdoc errors
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2018-06-12 17:05:39 +01:00 |
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Richard Davey
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5c7e624260
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setInteractive will now take a configuration object as the only argument, allowing for easier setting of more complex input values
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2018-06-11 11:35:31 +01:00 |
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Chris Andrew
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c08dde33b1
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Documented some remaining TileSprite descriptions.
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2018-06-08 17:07:35 +01:00 |
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Chris Andrew
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469c34feee
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Documented the remaining descriptions in the Quad and Sprite game objects.
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2018-06-08 15:50:44 +01:00 |
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Chris Andrew
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ae214a8664
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Documented the missing descriptions for the Mesh game object.
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2018-06-08 15:42:55 +01:00 |
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Chris Andrew
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07e9878166
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Documented the Light game object.
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2018-06-08 15:40:39 +01:00 |
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Chris Andrew
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f8ee35d46a
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Fixed Gamepad lint errors, tweaked some Graphics docs.
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2018-06-07 18:36:27 +01:00 |
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Chris Andrew
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62d6496dfb
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Adapted Graphics class description from Phaser CE.
Documented the remaining properties and a few more methods.
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2018-06-07 16:47:27 +01:00 |
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Chris Andrew
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786d2068a3
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Documented most of the Graphics Game Object methods.
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2018-06-07 16:01:40 +01:00 |
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Chris Andrew
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69ec32a2fe
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Documented initial Graphics options and Graphics style settings types.
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2018-06-07 16:01:40 +01:00 |
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Chris Andrew
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ab5853f65e
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Started documenting the Graphics game object.
Added a couple of missing descriptions for the Container game object.
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2018-06-06 17:52:31 +01:00 |
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Chris Andrew
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39ace6c9e9
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Finished all BitmapText descriptions, other than GameObject class descriptions.
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2018-06-06 17:34:18 +01:00 |
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Chris Andrew
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fb33fd045d
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Documented DynamicBitmapText display callbacks.
Finished up some DynamicBitmapText related descriptions.
Removed the align property from BitmapTextConfig, as it's not used.
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2018-06-06 17:26:55 +01:00 |
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Chris Andrew
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79c3242c68
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Tweaked and filled in a few more BitmapText related descriptions.
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2018-06-06 16:58:48 +01:00 |
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Chris Andrew
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c9d4ff9f83
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Fixed case of @readOnly annotations in BitmapText and DynamicBitmapText.
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2018-06-06 16:34:49 +01:00 |
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Chris Andrew
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96d750bb60
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Documented BitmapText and DynamicBitmapText.
Moved BitmapFontData typedefs to the BitmapText class file.
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2018-06-06 16:32:58 +01:00 |
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Chris Andrew
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25f1dedb74
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Started documenting Bitmap Font data structures.
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2018-06-06 15:12:12 +01:00 |
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Chris Andrew
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a90e78d0a9
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Finished UpdateList and RetroFont.Config documentation.
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2018-06-06 15:11:40 +01:00 |
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Chris Andrew
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4aaf071ad3
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Cleaned up some previous documentation, finished the RenderTexture GameObject documentation.
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2018-06-06 14:23:39 +01:00 |
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Richard Davey
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c0ac1259ea
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Significant Data Manager overhaul.
Adds in values property, removes redundant functions, streamlines the event flow, adds features to the get and set handlers.
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2018-06-05 01:01:13 +01:00 |
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Richard Davey
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a67e5dbbd5
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Merge pull request #3726 from samme/feature/updatelist-length
Add Phaser.GameObjects.UpdateList#length
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2018-06-03 21:01:07 +01:00 |
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samme
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5be5ea8024
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Add Phaser.GameObjects.UpdateList#length
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2018-06-02 20:59:01 -07:00 |
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Chris Andrew
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9e49b30d31
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Fixed @return annotation spacing for GetBitmapTextSize.
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2018-06-01 15:32:03 +01:00 |
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Chris Andrew
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085efa3190
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Fixed a couple of BitmapTextSize descriptions.
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2018-06-01 15:28:00 +01:00 |
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Chris Andrew
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8a7f381a28
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Improved some GetBitmapTextSize descriptions.
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2018-06-01 15:25:16 +01:00 |
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Chris Andrew
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efaff363aa
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Documented XML Bitmap Font parsing and the GetBitmapTextSize function.
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2018-06-01 15:21:10 +01:00 |
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Chris Andrew
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4750e92be4
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Fixed a method signature issue with the Animation component's 'remove' event handler.
This prevented removed animations from stopping correctly, when they were removed from the AnimationManager.
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2018-06-01 14:37:15 +01:00 |
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Chris Andrew
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007ac01f10
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Documented the Animation, Pipeline and ToJSON Game Object components.
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2018-06-01 14:08:35 +01:00 |
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Chris Andrew
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cb6077f231
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Documented most of the Animation component class and some of the Animation class.
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2018-06-01 13:11:25 +01:00 |
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Chris Andrew
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544daa8d4a
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Documented the DisplayList and UpdateList plugins, and the BuildGameObject function.
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2018-06-01 11:36:12 +01:00 |
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Richard Davey
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7df02a4447
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Added 2 NOOPs instead of merging the whole mixins.
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2018-06-01 00:03:45 +01:00 |
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TadejZupancic
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6f7463f4f7
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Particle Emitter Manager in Container
Added Alpha and ScrollFactor Mixin to Particle Emitter Manager otherwise it crashes when added to the Container.
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2018-05-30 10:44:49 +02:00 |
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Richard Davey
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a739be27a1
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RenderTexture.resize will allow you to resize the underlying Render Texture to the new dimensions given. Doing this also clears the Render Texture at the same time
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2018-05-29 12:07:40 +01:00 |
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Richard Davey
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a7da8dc28f
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The Canvas RenderTexture drawImage method incorrectly set the values of the frame, causing them to appear wrongly scaled in the canvas renderer. Fix #3710
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2018-05-29 11:50:23 +01:00 |
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Richard Davey
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6ab124c591
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Merge pull request #3687 from thomastanck/thomastanck-typedefupdates
Update type definitions
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2018-05-24 13:49:30 +01:00 |
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Richard Davey
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30678b44ff
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Updated method names
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2018-05-23 23:09:31 +01:00 |
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Richard Davey
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1a1dbe2dd7
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lint fix
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2018-05-23 14:55:51 +01:00 |
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Richard Davey
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457ab68ef4
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Container updated to use preDestroy and remove event hooks
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2018-05-22 16:02:28 +01:00 |
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Richard Davey
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d629923e54
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Blitter preDestroy will now clear the children List and renderList.
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2018-05-22 16:02:13 +01:00 |
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Richard Davey
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b3ef36ed08
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Added preDestroy callback
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2018-05-22 15:59:23 +01:00 |
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Richard Davey
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660887f338
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Group.destroy now respects the ignoreDestroy property.
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2018-05-22 15:59:10 +01:00 |
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Richard Davey
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2630c982b4
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jsdoc fixes
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2018-05-22 15:55:36 +01:00 |
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Richard Davey
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137f97b325
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RenderTexture.destroy has been renamed to preDestroy to take advantage of the preDestroy callback system.
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2018-05-22 15:55:22 +01:00 |
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Richard Davey
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0893c158d1
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Added jsdocs
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2018-05-22 15:55:02 +01:00 |
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Richard Davey
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126ec196c1
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TileSprite.destroy has been renamed to preDestroy to take advantage of the preDestroy callback system.
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2018-05-22 15:54:53 +01:00 |
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Thomas Tan
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0fcfe73de1
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Missed some cases
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2018-05-22 16:08:44 +08:00 |
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Thomas Tan
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2c5cadc67c
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Use this return type annotation
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2018-05-22 12:46:26 +08:00 |
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Thomas Tan
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0fa334ff3e
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Change Group.* return types from GameObject to any
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2018-05-22 12:05:52 +08:00 |
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Richard Davey
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7c28a7bd08
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Bob.reset will now reset the position, frame, flip, visible and alpha values of the Bob, plus JSDocs completed.
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2018-05-18 14:44:25 +01:00 |
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Richard Davey
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9429a28574
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The Particle tint value was incorrectly calculated, causing the color channels to be inversed. Fix #3643
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2018-05-18 13:16:17 +01:00 |
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Richard Davey
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0d0846a415
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Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this.
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2018-05-16 15:17:08 +01:00 |
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Richard Davey
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984c90f0bc
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Merge pull request #3659 from samme/fix/typescript-body
Correct JSDoc type for GameObject#body
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2018-05-15 16:27:20 +01:00 |
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Richard Davey
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26faa58ad7
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Corrected an error in Container.getBoundsTransformMatrix that called a missing method, causing a getBounds on a nested container to fail. Fix #3624
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2018-05-15 16:23:33 +01:00 |
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samme
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0bbffdc965
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Correct JSDoc type for GameObject#body
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2018-05-15 08:04:44 -07:00 |
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Richard Davey
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5b0cb0faf3
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All Game Objects have a new method setRandomPosition which will randomly position them anywhere within the defined area, or if no area is given, anywhere within the game size.
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2018-05-15 15:58:53 +01:00 |
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Richard Davey
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350cb037b7
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All systems now register themselves with the new PluginCache
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2018-05-15 12:51:50 +01:00 |
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Richard Davey
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11cbf0cf8d
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Marked the children parameter as optional. Fix #3657
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2018-05-10 23:32:46 +01:00 |
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Richard Davey
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be330e609e
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Moved PluginManager to new location
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2018-05-10 17:14:33 +01:00 |
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Richard Davey
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672a535d88
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Added disableInteractive and removeInteractive methods. #3621
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2018-05-08 16:15:50 +01:00 |
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Richard Davey
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107ca71d6b
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BitmapText, both static and dynamic, can now take any data-type, including numbers, for the text argument in the constructor. Before they only worked via setText
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2018-05-03 15:52:12 +01:00 |
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Richard Davey
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c13c828dc4
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lint fix
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2018-05-02 11:36:03 +01:00 |
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Richard Davey
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28251fd0f5
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
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Richard Davey
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a30d5acb9e
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The Graphics Creator would automatically add the Graphics to the display list by mistake. The default should be to remain hidden. Fix #3637
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2018-05-02 10:57:04 +01:00 |
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Richard Davey
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661ed5f675
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Merge pull request #3629 from samme/fix/setEmitZone
Fix `source` checks in ParticleEmitter#setEmitZone
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2018-05-01 11:38:52 +01:00 |
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Richard Davey
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3323b785b2
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space-infix fix
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2018-04-30 13:03:44 +01:00 |
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Richard Davey
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63dbd9fd12
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The Animation Component setProgress method was setting the frame on the wrong object. Fix #3633
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2018-04-30 12:37:50 +01:00 |
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Richard Davey
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373ebe7d3f
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-04-30 12:28:36 +01:00 |
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Richard Davey
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9fa74400ab
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Container.getBounds now checks if it can call getBounds on its children before doing so, as some do not have this method (such as Graphics objects) so they no longer cause the call to crash. Fix #3623
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2018-04-30 12:28:26 +01:00 |
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samme
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5fc6f94c67
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Remove source checks in setEmitZone
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2018-04-28 13:10:22 -07:00 |
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samme
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f59f90d2ca
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Correct source types in *ZoneConfig definitions
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2018-04-28 13:09:59 -07:00 |
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samme
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84ba1ba191
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Correct source checks in setEmitZone
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2018-04-28 08:41:32 -07:00 |
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Rex
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0a46d64328
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Remove extra space in each line end
Add space only when the word index is greater than last one.
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2018-04-28 14:54:59 +08:00 |
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Richard Davey
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2037cf468b
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More clarity. #3622
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2018-04-27 12:42:37 +01:00 |
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Richard Davey
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b2b631534c
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Merge pull request #3616 from samme/fix/particles
Fix ParticleEmitter#toJSON() output
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2018-04-26 13:03:30 +01:00 |
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samme
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bd9831912c
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Don't stringify emitter ops twice
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2018-04-24 14:20:23 -07:00 |
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samme
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0de5340201
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Add 'angle' to configOpMap
It was missing from toJSON() output
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2018-04-24 14:20:23 -07:00 |
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samme
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66f1ff848e
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Fix no children created from GroupCreateConfig[] (multiple adds)
Fixes #3612
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2018-04-23 18:14:36 -07:00 |
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Richard Davey
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6d958c5157
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jsdoc udpate
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2018-04-23 23:39:24 +01:00 |
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