Finished UpdateList and RetroFont.Config documentation.

This commit is contained in:
Chris Andrew 2018-06-06 15:11:40 +01:00
parent 4aaf071ad3
commit a90e78d0a9
2 changed files with 3 additions and 3 deletions

View file

@ -231,7 +231,7 @@ var UpdateList = new Class({
* @method Phaser.GameObjects.UpdateList#removeAll
* @since 3.0.0
*
* @return {Phaser.GameObjects.UpdateList} The UpdateList object.
* @return {Phaser.GameObjects.UpdateList} This UpdateList.
*/
removeAll: function ()
{
@ -285,7 +285,7 @@ var UpdateList = new Class({
},
/**
* [description]
* The length of the list.
*
* @name Phaser.GameObjects.UpdateList#length
* @type {integer}

View file

@ -10,7 +10,7 @@ var Extend = require('../../utils/object/Extend');
/**
* @typedef {object} Phaser.GameObjects.RetroFont.Config
*
* @property {string} image - [description]
* @property {string} image - The key of the image containing the font.
* @property {number} offset.x - If the font set doesn't start at the top left of the given image, specify the X coordinate offset here.
* @property {number} offset.y - If the font set doesn't start at the top left of the given image, specify the Y coordinate offset here.
* @property {number} width - The width of each character in the font set.